// Copyright 2015 The Shaderc Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "libshaderc_util/io.h" #include "libshaderc_util/universal_unistd.h" #include #include #include #include namespace { // Outputs a descriptive message for errno_value to cerr. // This may be truncated to 1023 bytes on certain platforms. void OutputFileErrorMessage(int errno_value) { #ifdef _MSC_VER // If the error message is more than 1023 bytes it will be truncated. char buffer[1024]; strerror_s(buffer, errno_value); std::cerr << ": " << buffer << std::endl; #else std::cerr << ": " << strerror(errno_value) << std::endl; #endif } } // anonymous namespace namespace shaderc_util { bool IsAbsolutePath(const std::string& path) { if (path.empty()) return false; // Unix-like OS: /path/to/file if (path.front() == '/') return true; // Windows: \\server\user\file if (path.size() > 1 && path[0] == '\\' && path[1] == '\\') { return true; } // Windows: X:\path\to\file if (path.size() > 2 && ::isalpha(path[0]) && path[1] == ':' && path[2] == '\\') { return true; } return false; } std::string GetBaseFileName(const std::string& file_path) { size_t loc_slash = file_path.find_last_of("/\\"); std::string base_name = file_path.substr((loc_slash == std::string::npos ? -1 : loc_slash) + 1); if (base_name == ".." || base_name == ".") { base_name = ""; } return base_name; } bool ReadFile(const std::string& input_file_name, std::vector* input_data) { std::istream* stream = &std::cin; std::ifstream input_file; if (input_file_name != "-") { input_file.open(input_file_name, std::ios_base::binary); stream = &input_file; if (input_file.fail()) { std::cerr << "glslc: error: cannot open input file: '" << input_file_name << "'"; if (access(input_file_name.c_str(), R_OK) != 0) { OutputFileErrorMessage(errno); return false; } std::cerr << std::endl; return false; } } *input_data = std::vector((std::istreambuf_iterator(*stream)), std::istreambuf_iterator()); return true; } std::ostream* GetOutputStream(const string_piece& output_filename, std::ofstream* file_stream, std::ostream* err) { std::ostream* stream = &std::cout; if (output_filename != "-") { file_stream->open(output_filename.str(), std::ios_base::binary); stream = file_stream; if (file_stream->fail()) { *err << "glslc: error: cannot open output file: '" << output_filename << "'"; if (access(output_filename.str().c_str(), W_OK) != 0) { OutputFileErrorMessage(errno); return nullptr; } std::cerr << std::endl; return nullptr; } } return stream; } bool WriteFile(std::ostream* stream, const string_piece& output_data) { if (output_data.size() > 0) { stream->write(output_data.data(), output_data.size()); if (!stream->good()) { return false; } } stream->flush(); return true; } } // namespace shaderc_util