/* * Copyright (c) 2015-2016 The Khronos Group Inc. * Copyright (c) 2015-2016 Valve Corporation * Copyright (c) 2015-2016 LunarG, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Author: Chia-I Wu * Author: Chris Forbes * Author: Courtney Goeltzenleuchter * Author: Mark Lobodzinski * Author: Mike Stroyan * Author: Tobin Ehlis * Author: Tony Barbour */ #ifndef TEST_ENVIRONMENT_H #define TEST_ENVIRONMENT_H #include "vktestbinding.h" namespace vk_testing { class Environment : public ::testing::Environment { public: Environment(); bool parse_args(int argc, char **argv); virtual void SetUp(); virtual void TearDown(); const std::vector &devices() { return devs_; } Device &default_device() { return *(devs_[default_dev_]); } VkInstance get_instance() { return inst; } VkPhysicalDevice gpus[16]; private: VkApplicationInfo app_; uint32_t default_dev_; VkInstance inst; std::vector devs_; }; } #endif // TEST_ENVIRONMENT_H