/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.opengl; import java.io.Writer; import javax.microedition.khronos.egl.EGL; import javax.microedition.khronos.opengles.GL; /** * A helper class for debugging OpenGL ES applications. * * Wraps the supplied GL interface with a new GL interface that adds support for * error checking and logging. * */ public class GLDebugHelper { /** * Wrap an existing GL interface in a new GL interface that adds support for * error checking and/or logging. *
* Wrapping means that the GL instance that is passed in to this method is * wrapped inside a new GL instance that optionally performs additional * operations before and after calling the wrapped GL instance. *
* Error checking means that the wrapper will automatically call * glError after each GL operation, * and throw a GLException if an error occurs. (By design, calling glError * itself will not cause an exception to be thrown.) Enabling error checking * is an alternative to manually calling glError after every GL operation. *
* Logging means writing a text representation of each GL method call to * a log. *
* @param gl the existing GL interface. Must implement GL and GL10. May * optionally implement GL11 as well. * @param configFlags A bitmask of error checking flags. * @param log - null to disable logging, non-null to enable logging. * @return the wrapped GL instance. */ /** * Check glError() after every call. */ public static final int CONFIG_CHECK_GL_ERROR = (1 << 0); /** * Check if all calls are on the same thread. */ public static final int CONFIG_CHECK_THREAD = (1 << 1); /** * Print argument names when logging GL Calls. */ public static final int CONFIG_LOG_ARGUMENT_NAMES = (1 << 2); /** * The Error number used in the GLException that is thrown if * CONFIG_CHECK_THREAD is enabled and you call OpenGL ES on the * a different thread. */ public static final int ERROR_WRONG_THREAD = 0x7000; public static GL wrap(GL gl, int configFlags, Writer log) { if ( configFlags != 0 ) { gl = new GLErrorWrapper(gl, configFlags); } if ( log != null ) { boolean logArgumentNames = (CONFIG_LOG_ARGUMENT_NAMES & configFlags) != 0; gl = new GLLogWrapper(gl, log, logArgumentNames); } return gl; } /** * Wrap an existing EGL interface in a new EGL interface that adds * support for error checking and/or logging. * @param egl the existing GL interface. Must implement EGL and EGL10. May * optionally implement EGL11 as well. * @param configFlags A bitmask of error checking flags. * @param log - null to disable logging, non-null to enable logging. * @return the wrapped EGL interface. */ public static EGL wrap(EGL egl, int configFlags, Writer log) { if (log != null) { egl = new EGLLogWrapper(egl, configFlags, log); } return egl; } }