/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; import android.graphics.Bitmap; import android.graphics.Matrix; import java.util.ArrayList; /** * An implementation of display list for OpenGL ES 2.0. */ class GLES20DisplayList extends DisplayList { // These lists ensure that any Bitmaps recorded by a DisplayList are kept alive as long // as the DisplayList is alive. The Bitmaps are populated by the GLES20RecordingCanvas. final ArrayList mBitmaps = new ArrayList(5); private GLES20RecordingCanvas mCanvas; private boolean mValid; // Used for debugging private final String mName; // The native display list will be destroyed when this object dies. // DO NOT overwrite this reference once it is set. private DisplayListFinalizer mFinalizer; GLES20DisplayList(String name) { mName = name; } boolean hasNativeDisplayList() { return mValid && mFinalizer != null; } int getNativeDisplayList() { if (!mValid || mFinalizer == null) { throw new IllegalStateException("The display list is not valid."); } return mFinalizer.mNativeDisplayList; } @Override public HardwareCanvas start() { if (mCanvas != null) { throw new IllegalStateException("Recording has already started"); } mValid = false; mCanvas = GLES20RecordingCanvas.obtain(this); mCanvas.start(); return mCanvas; } @Override public void invalidate() { if (mCanvas != null) { mCanvas.recycle(); mCanvas = null; } mValid = false; } @Override public void clear() { if (!mValid) { mBitmaps.clear(); } } @Override public boolean isValid() { return mValid; } @Override public void end() { if (mCanvas != null) { if (mFinalizer != null) { mCanvas.end(mFinalizer.mNativeDisplayList); } else { mFinalizer = new DisplayListFinalizer(mCanvas.end(0)); GLES20Canvas.setDisplayListName(mFinalizer.mNativeDisplayList, mName); } mCanvas.recycle(); mCanvas = null; mValid = true; } } @Override public int getSize() { if (mFinalizer == null) return 0; return GLES20Canvas.getDisplayListSize(mFinalizer.mNativeDisplayList); } /////////////////////////////////////////////////////////////////////////// // Native View Properties /////////////////////////////////////////////////////////////////////////// @Override public void setCaching(boolean caching) { if (hasNativeDisplayList()) { nSetCaching(mFinalizer.mNativeDisplayList, caching); } } @Override public void setClipChildren(boolean clipChildren) { if (hasNativeDisplayList()) { nSetClipChildren(mFinalizer.mNativeDisplayList, clipChildren); } } @Override public void setStaticMatrix(Matrix matrix) { if (hasNativeDisplayList()) { nSetStaticMatrix(mFinalizer.mNativeDisplayList, matrix.native_instance); } } @Override public void setAnimationMatrix(Matrix matrix) { if (hasNativeDisplayList()) { nSetAnimationMatrix(mFinalizer.mNativeDisplayList, (matrix != null) ? matrix.native_instance : 0); } } @Override public void setAlpha(float alpha) { if (hasNativeDisplayList()) { nSetAlpha(mFinalizer.mNativeDisplayList, alpha); } } @Override public void setHasOverlappingRendering(boolean hasOverlappingRendering) { if (hasNativeDisplayList()) { nSetHasOverlappingRendering(mFinalizer.mNativeDisplayList, hasOverlappingRendering); } } @Override public void setTranslationX(float translationX) { if (hasNativeDisplayList()) { nSetTranslationX(mFinalizer.mNativeDisplayList, translationX); } } @Override public void setTranslationY(float translationY) { if (hasNativeDisplayList()) { nSetTranslationY(mFinalizer.mNativeDisplayList, translationY); } } @Override public void setRotation(float rotation) { if (hasNativeDisplayList()) { nSetRotation(mFinalizer.mNativeDisplayList, rotation); } } @Override public void setRotationX(float rotationX) { if (hasNativeDisplayList()) { nSetRotationX(mFinalizer.mNativeDisplayList, rotationX); } } @Override public void setRotationY(float rotationY) { if (hasNativeDisplayList()) { nSetRotationY(mFinalizer.mNativeDisplayList, rotationY); } } @Override public void setScaleX(float scaleX) { if (hasNativeDisplayList()) { nSetScaleX(mFinalizer.mNativeDisplayList, scaleX); } } @Override public void setScaleY(float scaleY) { if (hasNativeDisplayList()) { nSetScaleY(mFinalizer.mNativeDisplayList, scaleY); } } @Override public void setTransformationInfo(float alpha, float translationX, float translationY, float rotation, float rotationX, float rotationY, float scaleX, float scaleY) { if (hasNativeDisplayList()) { nSetTransformationInfo(mFinalizer.mNativeDisplayList, alpha, translationX, translationY, rotation, rotationX, rotationY, scaleX, scaleY); } } @Override public void setPivotX(float pivotX) { if (hasNativeDisplayList()) { nSetPivotX(mFinalizer.mNativeDisplayList, pivotX); } } @Override public void setPivotY(float pivotY) { if (hasNativeDisplayList()) { nSetPivotY(mFinalizer.mNativeDisplayList, pivotY); } } @Override public void setCameraDistance(float distance) { if (hasNativeDisplayList()) { nSetCameraDistance(mFinalizer.mNativeDisplayList, distance); } } @Override public void setLeft(int left) { if (hasNativeDisplayList()) { nSetLeft(mFinalizer.mNativeDisplayList, left); } } @Override public void setTop(int top) { if (hasNativeDisplayList()) { nSetTop(mFinalizer.mNativeDisplayList, top); } } @Override public void setRight(int right) { if (hasNativeDisplayList()) { nSetRight(mFinalizer.mNativeDisplayList, right); } } @Override public void setBottom(int bottom) { if (hasNativeDisplayList()) { nSetBottom(mFinalizer.mNativeDisplayList, bottom); } } @Override public void setLeftTop(int left, int top) { if (hasNativeDisplayList()) { nSetLeftTop(mFinalizer.mNativeDisplayList, left, top); } } @Override public void setLeftTopRightBottom(int left, int top, int right, int bottom) { if (hasNativeDisplayList()) { nSetLeftTopRightBottom(mFinalizer.mNativeDisplayList, left, top, right, bottom); } } @Override public void offsetLeftRight(int offset) { if (hasNativeDisplayList()) { nOffsetLeftRight(mFinalizer.mNativeDisplayList, offset); } } @Override public void offsetTopBottom(int offset) { if (hasNativeDisplayList()) { nOffsetTopBottom(mFinalizer.mNativeDisplayList, offset); } } private static native void nOffsetTopBottom(int displayList, int offset); private static native void nOffsetLeftRight(int displayList, int offset); private static native void nSetLeftTopRightBottom(int displayList, int left, int top, int right, int bottom); private static native void nSetLeftTop(int displayList, int left, int top); private static native void nSetBottom(int displayList, int bottom); private static native void nSetRight(int displayList, int right); private static native void nSetTop(int displayList, int top); private static native void nSetLeft(int displayList, int left); private static native void nSetCameraDistance(int displayList, float distance); private static native void nSetPivotY(int displayList, float pivotY); private static native void nSetPivotX(int displayList, float pivotX); private static native void nSetCaching(int displayList, boolean caching); private static native void nSetClipChildren(int displayList, boolean clipChildren); private static native void nSetAlpha(int displayList, float alpha); private static native void nSetHasOverlappingRendering(int displayList, boolean hasOverlappingRendering); private static native void nSetTranslationX(int displayList, float translationX); private static native void nSetTranslationY(int displayList, float translationY); private static native void nSetRotation(int displayList, float rotation); private static native void nSetRotationX(int displayList, float rotationX); private static native void nSetRotationY(int displayList, float rotationY); private static native void nSetScaleX(int displayList, float scaleX); private static native void nSetScaleY(int displayList, float scaleY); private static native void nSetTransformationInfo(int displayList, float alpha, float translationX, float translationY, float rotation, float rotationX, float rotationY, float scaleX, float scaleY); private static native void nSetStaticMatrix(int displayList, int nativeMatrix); private static native void nSetAnimationMatrix(int displayList, int animationMatrix); /////////////////////////////////////////////////////////////////////////// // Finalization /////////////////////////////////////////////////////////////////////////// private static class DisplayListFinalizer { final int mNativeDisplayList; public DisplayListFinalizer(int nativeDisplayList) { mNativeDisplayList = nativeDisplayList; } @Override protected void finalize() throws Throwable { try { GLES20Canvas.destroyDisplayList(mNativeDisplayList); } finally { super.finalize(); } } } }