/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.ex.variablespeed; import android.media.AudioManager; import javax.annotation.concurrent.Immutable; import javax.annotation.concurrent.NotThreadSafe; /** * Encapsulates the parameters required to configure the audio engine. *
* You should not need to use this class directly, it exists for the benefit of * this package and the classes contained therein. */ @Immutable /*package*/ final class EngineParameters { private final int mTargetFrames; private final int mMaxPlayBufferCount; private final float mWindowDuration; private final float mWindowOverlapDuration; private final float mInitialRate; private final int mDecodeBufferInitialSize; private final int mDecodeBufferMaxSize; private final int mStartPositionMillis; private final int mAudioStreamType; public int getTargetFrames() { return mTargetFrames; } public int getMaxPlayBufferCount() { return mMaxPlayBufferCount; } public float getWindowDuration() { return mWindowDuration; } public float getWindowOverlapDuration() { return mWindowOverlapDuration; } public float getInitialRate() { return mInitialRate; } public int getDecodeBufferInitialSize() { return mDecodeBufferInitialSize; } public int getDecodeBufferMaxSize() { return mDecodeBufferMaxSize; } public int getStartPositionMillis() { return mStartPositionMillis; } public int getAudioStreamType() { return mAudioStreamType; } private EngineParameters(int targetFrames, int maxPlayBufferCount, float windowDuration, float windowOverlapDuration, float initialRate, int decodeBufferInitialSize, int decodeBufferMaxSize, int startPositionMillis, int audioStreamType) { mTargetFrames = targetFrames; mMaxPlayBufferCount = maxPlayBufferCount; mWindowDuration = windowDuration; mWindowOverlapDuration = windowOverlapDuration; mInitialRate = initialRate; mDecodeBufferInitialSize = decodeBufferInitialSize; mDecodeBufferMaxSize = decodeBufferMaxSize; mStartPositionMillis = startPositionMillis; mAudioStreamType = audioStreamType; } /** * We use the builder pattern to construct an {@link EngineParameters} * object. *
* This class is not thread safe, you should confine its use to one thread * or provide your own synchronization. */ @NotThreadSafe public static class Builder { private int mTargetFrames = 1000; private int mMaxPlayBufferCount = 2; private float mWindowDuration = 0.08f; private float mWindowOverlapDuration = 0.008f; private float mInitialRate = 1.0f; private int mDecodeBufferInitialSize = 5 * 1024; private int mDecodeBufferMaxSize = 20 * 1024; private int mStartPositionMillis = 0; private int mAudioStreamType = AudioManager.STREAM_MUSIC; public EngineParameters build() { return new EngineParameters(mTargetFrames, mMaxPlayBufferCount, mWindowDuration, mWindowOverlapDuration, mInitialRate, mDecodeBufferInitialSize, mDecodeBufferMaxSize, mStartPositionMillis, mAudioStreamType); } public Builder maxPlayBufferCount(int maxPlayBufferCount) { mMaxPlayBufferCount = maxPlayBufferCount; return this; } public Builder windowDuration(int windowDuration) { mWindowDuration = windowDuration; return this; } public Builder windowOverlapDuration(int windowOverlapDuration) { mWindowOverlapDuration = windowOverlapDuration; return this; } public Builder initialRate(float initialRate) { mInitialRate = initialRate; return this; } public Builder decodeBufferInitialSize(int decodeBufferInitialSize) { mDecodeBufferInitialSize = decodeBufferInitialSize; return this; } public Builder decodeBufferMaxSize(int decodeBufferMaxSize) { mDecodeBufferMaxSize = decodeBufferMaxSize; return this; } public Builder startPositionMillis(int startPositionMillis) { mStartPositionMillis = startPositionMillis; return this; } public Builder audioStreamType(int audioStreamType) { mAudioStreamType = audioStreamType; return this; } } }