/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; import android.Manifest; import android.animation.LayoutTransition; import android.app.ActivityManagerNative; import android.content.ClipDescription; import android.content.ComponentCallbacks; import android.content.ComponentCallbacks2; import android.content.Context; import android.content.pm.ApplicationInfo; import android.content.pm.PackageManager; import android.content.res.CompatibilityInfo; import android.content.res.Configuration; import android.content.res.Resources; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.PixelFormat; import android.graphics.Point; import android.graphics.PointF; import android.graphics.PorterDuff; import android.graphics.Rect; import android.graphics.Region; import android.graphics.drawable.Drawable; import android.media.AudioManager; import android.os.Binder; import android.os.Bundle; import android.os.Debug; import android.os.Handler; import android.os.Looper; import android.os.Message; import android.os.ParcelFileDescriptor; import android.os.PowerManager; import android.os.Process; import android.os.RemoteException; import android.os.SystemClock; import android.os.SystemProperties; import android.os.Trace; import android.util.AndroidRuntimeException; import android.util.DisplayMetrics; import android.util.Log; import android.util.Slog; import android.util.TypedValue; import android.view.View.AttachInfo; import android.view.View.MeasureSpec; import android.view.accessibility.AccessibilityEvent; import android.view.accessibility.AccessibilityManager; import android.view.accessibility.AccessibilityManager.AccessibilityStateChangeListener; import android.view.accessibility.AccessibilityNodeInfo; import android.view.accessibility.AccessibilityNodeProvider; import android.view.accessibility.IAccessibilityInteractionConnection; import android.view.accessibility.IAccessibilityInteractionConnectionCallback; import android.view.animation.AccelerateDecelerateInterpolator; import android.view.animation.Interpolator; import android.view.inputmethod.InputConnection; import android.view.inputmethod.InputMethodManager; import android.widget.Scroller; import com.android.internal.R; import com.android.internal.os.SomeArgs; import com.android.internal.policy.PolicyManager; import com.android.internal.view.BaseSurfaceHolder; import com.android.internal.view.RootViewSurfaceTaker; import java.io.IOException; import java.io.OutputStream; import java.lang.ref.WeakReference; import java.util.ArrayList; import java.util.HashSet; /** * The top of a view hierarchy, implementing the needed protocol between View * and the WindowManager. This is for the most part an internal implementation * detail of {@link WindowManagerGlobal}. * * {@hide} */ @SuppressWarnings({"EmptyCatchBlock", "PointlessBooleanExpression"}) public final class ViewRootImpl implements ViewParent, View.AttachInfo.Callbacks, HardwareRenderer.HardwareDrawCallbacks { private static final String TAG = "ViewRootImpl"; private static final boolean DBG = false; private static final boolean LOCAL_LOGV = false; /** @noinspection PointlessBooleanExpression*/ private static final boolean DEBUG_DRAW = false || LOCAL_LOGV; private static final boolean DEBUG_LAYOUT = false || LOCAL_LOGV; private static final boolean DEBUG_DIALOG = false || LOCAL_LOGV; private static final boolean DEBUG_INPUT_RESIZE = false || LOCAL_LOGV; private static final boolean DEBUG_ORIENTATION = false || LOCAL_LOGV; private static final boolean DEBUG_TRACKBALL = false || LOCAL_LOGV; private static final boolean DEBUG_IMF = false || LOCAL_LOGV; private static final boolean DEBUG_CONFIGURATION = false || LOCAL_LOGV; private static final boolean DEBUG_FPS = false; private static final boolean DEBUG_INPUT_PROCESSING = false || LOCAL_LOGV; private static final boolean USE_RENDER_THREAD = false; /** * Set this system property to true to force the view hierarchy to render * at 60 Hz. This can be used to measure the potential framerate. */ private static final String PROPERTY_PROFILE_RENDERING = "viewancestor.profile_rendering"; /** * Maximum time we allow the user to roll the trackball enough to generate * a key event, before resetting the counters. */ static final int MAX_TRACKBALL_DELAY = 250; static final ThreadLocal sRunQueues = new ThreadLocal(); static final ArrayList sFirstDrawHandlers = new ArrayList(); static boolean sFirstDrawComplete = false; static final ArrayList sConfigCallbacks = new ArrayList(); private static boolean sUseRenderThread = false; private static boolean sRenderThreadQueried = false; private static final Object[] sRenderThreadQueryLock = new Object[0]; final Context mContext; final IWindowSession mWindowSession; final Display mDisplay; final String mBasePackageName; final int[] mTmpLocation = new int[2]; final TypedValue mTmpValue = new TypedValue(); final Thread mThread; final WindowLeaked mLocation; final WindowManager.LayoutParams mWindowAttributes = new WindowManager.LayoutParams(); final W mWindow; final int mTargetSdkVersion; int mSeq; View mView; View mAccessibilityFocusedHost; AccessibilityNodeInfo mAccessibilityFocusedVirtualView; int mViewVisibility; boolean mAppVisible = true; int mOrigWindowType = -1; // Set to true if the owner of this window is in the stopped state, // so the window should no longer be active. boolean mStopped = false; boolean mLastInCompatMode = false; SurfaceHolder.Callback2 mSurfaceHolderCallback; BaseSurfaceHolder mSurfaceHolder; boolean mIsCreating; boolean mDrawingAllowed; final Region mTransparentRegion; final Region mPreviousTransparentRegion; int mWidth; int mHeight; Rect mDirty; final Rect mCurrentDirty = new Rect(); boolean mIsAnimating; CompatibilityInfo.Translator mTranslator; final View.AttachInfo mAttachInfo; InputChannel mInputChannel; InputQueue.Callback mInputQueueCallback; InputQueue mInputQueue; FallbackEventHandler mFallbackEventHandler; Choreographer mChoreographer; final Rect mTempRect; // used in the transaction to not thrash the heap. final Rect mVisRect; // used to retrieve visible rect of focused view. boolean mTraversalScheduled; int mTraversalBarrier; boolean mWillDrawSoon; /** Set to true while in performTraversals for detecting when die(true) is called from internal * callbacks such as onMeasure, onPreDraw, onDraw and deferring doDie() until later. */ boolean mIsInTraversal; boolean mFitSystemWindowsRequested; boolean mLayoutRequested; boolean mFirst; boolean mReportNextDraw; boolean mFullRedrawNeeded; boolean mNewSurfaceNeeded; boolean mHasHadWindowFocus; boolean mLastWasImTarget; boolean mWindowsAnimating; boolean mDrawDuringWindowsAnimating; boolean mIsDrawing; int mLastSystemUiVisibility; int mClientWindowLayoutFlags; boolean mLastOverscanRequested; // Pool of queued input events. private static final int MAX_QUEUED_INPUT_EVENT_POOL_SIZE = 10; private QueuedInputEvent mQueuedInputEventPool; private int mQueuedInputEventPoolSize; /* Input event queue. * Pending input events are input events waiting to be delivered to the input stages * and handled by the application. */ QueuedInputEvent mPendingInputEventHead; QueuedInputEvent mPendingInputEventTail; int mPendingInputEventCount; boolean mProcessInputEventsScheduled; String mPendingInputEventQueueLengthCounterName = "pq"; InputStage mFirstInputStage; InputStage mFirstPostImeInputStage; boolean mWindowAttributesChanged = false; int mWindowAttributesChangesFlag = 0; // These can be accessed by any thread, must be protected with a lock. // Surface can never be reassigned or cleared (use Surface.clear()). private final Surface mSurface = new Surface(); boolean mAdded; boolean mAddedTouchMode; final CompatibilityInfoHolder mCompatibilityInfo; // These are accessed by multiple threads. final Rect mWinFrame; // frame given by window manager. final Rect mPendingOverscanInsets = new Rect(); final Rect mPendingVisibleInsets = new Rect(); final Rect mPendingContentInsets = new Rect(); final ViewTreeObserver.InternalInsetsInfo mLastGivenInsets = new ViewTreeObserver.InternalInsetsInfo(); final Rect mFitSystemWindowsInsets = new Rect(); final Configuration mLastConfiguration = new Configuration(); final Configuration mPendingConfiguration = new Configuration(); boolean mScrollMayChange; int mSoftInputMode; WeakReference mLastScrolledFocus; int mScrollY; int mCurScrollY; Scroller mScroller; HardwareLayer mResizeBuffer; long mResizeBufferStartTime; int mResizeBufferDuration; static final Interpolator mResizeInterpolator = new AccelerateDecelerateInterpolator(); private ArrayList mPendingTransitions; final ViewConfiguration mViewConfiguration; /* Drag/drop */ ClipDescription mDragDescription; View mCurrentDragView; volatile Object mLocalDragState; final PointF mDragPoint = new PointF(); final PointF mLastTouchPoint = new PointF(); private boolean mProfileRendering; private Choreographer.FrameCallback mRenderProfiler; private boolean mRenderProfilingEnabled; // Variables to track frames per second, enabled via DEBUG_FPS flag private long mFpsStartTime = -1; private long mFpsPrevTime = -1; private int mFpsNumFrames; private final ArrayList mDisplayLists = new ArrayList(); /** * see {@link #playSoundEffect(int)} */ AudioManager mAudioManager; final AccessibilityManager mAccessibilityManager; AccessibilityInteractionController mAccessibilityInteractionController; AccessibilityInteractionConnectionManager mAccessibilityInteractionConnectionManager; SendWindowContentChangedAccessibilityEvent mSendWindowContentChangedAccessibilityEvent; HashSet mTempHashSet; private final int mDensity; private final int mNoncompatDensity; private boolean mInLayout = false; ArrayList mLayoutRequesters = new ArrayList(); boolean mHandlingLayoutInLayoutRequest = false; private int mViewLayoutDirectionInitial; /** * Consistency verifier for debugging purposes. */ protected final InputEventConsistencyVerifier mInputEventConsistencyVerifier = InputEventConsistencyVerifier.isInstrumentationEnabled() ? new InputEventConsistencyVerifier(this, 0) : null; static final class SystemUiVisibilityInfo { int seq; int globalVisibility; int localValue; int localChanges; } public ViewRootImpl(Context context, Display display) { mContext = context; mWindowSession = WindowManagerGlobal.getWindowSession(); mDisplay = display; mBasePackageName = context.getBasePackageName(); CompatibilityInfoHolder cih = display.getCompatibilityInfo(); mCompatibilityInfo = cih != null ? cih : new CompatibilityInfoHolder(); mThread = Thread.currentThread(); mLocation = new WindowLeaked(null); mLocation.fillInStackTrace(); mWidth = -1; mHeight = -1; mDirty = new Rect(); mTempRect = new Rect(); mVisRect = new Rect(); mWinFrame = new Rect(); mWindow = new W(this); mTargetSdkVersion = context.getApplicationInfo().targetSdkVersion; mViewVisibility = View.GONE; mTransparentRegion = new Region(); mPreviousTransparentRegion = new Region(); mFirst = true; // true for the first time the view is added mAdded = false; mAccessibilityManager = AccessibilityManager.getInstance(context); mAccessibilityInteractionConnectionManager = new AccessibilityInteractionConnectionManager(); mAccessibilityManager.addAccessibilityStateChangeListener( mAccessibilityInteractionConnectionManager); mAttachInfo = new View.AttachInfo(mWindowSession, mWindow, display, this, mHandler, this); mViewConfiguration = ViewConfiguration.get(context); mDensity = context.getResources().getDisplayMetrics().densityDpi; mNoncompatDensity = context.getResources().getDisplayMetrics().noncompatDensityDpi; mFallbackEventHandler = PolicyManager.makeNewFallbackEventHandler(context); mChoreographer = Choreographer.getInstance(); PowerManager powerManager = (PowerManager) context.getSystemService(Context.POWER_SERVICE); mAttachInfo.mScreenOn = powerManager.isScreenOn(); loadSystemProperties(); } /** * @return True if the application requests the use of a separate render thread, * false otherwise */ private static boolean isRenderThreadRequested(Context context) { if (USE_RENDER_THREAD) { synchronized (sRenderThreadQueryLock) { if (!sRenderThreadQueried) { final PackageManager packageManager = context.getPackageManager(); final String packageName = context.getApplicationInfo().packageName; try { ApplicationInfo applicationInfo = packageManager.getApplicationInfo(packageName, PackageManager.GET_META_DATA); if (applicationInfo.metaData != null) { sUseRenderThread = applicationInfo.metaData.getBoolean( "android.graphics.renderThread", false); } } catch (PackageManager.NameNotFoundException e) { } finally { sRenderThreadQueried = true; } } return sUseRenderThread; } } else { return false; } } public static void addFirstDrawHandler(Runnable callback) { synchronized (sFirstDrawHandlers) { if (!sFirstDrawComplete) { sFirstDrawHandlers.add(callback); } } } public static void addConfigCallback(ComponentCallbacks callback) { synchronized (sConfigCallbacks) { sConfigCallbacks.add(callback); } } // FIXME for perf testing only private boolean mProfile = false; /** * Call this to profile the next traversal call. * FIXME for perf testing only. Remove eventually */ public void profile() { mProfile = true; } /** * Indicates whether we are in touch mode. Calling this method triggers an IPC * call and should be avoided whenever possible. * * @return True, if the device is in touch mode, false otherwise. * * @hide */ static boolean isInTouchMode() { IWindowSession windowSession = WindowManagerGlobal.peekWindowSession(); if (windowSession != null) { try { return windowSession.getInTouchMode(); } catch (RemoteException e) { } } return false; } /** * We have one child */ public void setView(View view, WindowManager.LayoutParams attrs, View panelParentView) { synchronized (this) { if (mView == null) { mView = view; mViewLayoutDirectionInitial = mView.getRawLayoutDirection(); mFallbackEventHandler.setView(view); mWindowAttributes.copyFrom(attrs); if (mWindowAttributes.packageName == null) { mWindowAttributes.packageName = mBasePackageName; } attrs = mWindowAttributes; // Keep track of the actual window flags supplied by the client. mClientWindowLayoutFlags = attrs.flags; setAccessibilityFocus(null, null); if (view instanceof RootViewSurfaceTaker) { mSurfaceHolderCallback = ((RootViewSurfaceTaker)view).willYouTakeTheSurface(); if (mSurfaceHolderCallback != null) { mSurfaceHolder = new TakenSurfaceHolder(); mSurfaceHolder.setFormat(PixelFormat.UNKNOWN); } } CompatibilityInfo compatibilityInfo = mCompatibilityInfo.get(); mTranslator = compatibilityInfo.getTranslator(); // If the application owns the surface, don't enable hardware acceleration if (mSurfaceHolder == null) { enableHardwareAcceleration(mView.getContext(), attrs); } boolean restore = false; if (mTranslator != null) { mSurface.setCompatibilityTranslator(mTranslator); restore = true; attrs.backup(); mTranslator.translateWindowLayout(attrs); } if (DEBUG_LAYOUT) Log.d(TAG, "WindowLayout in setView:" + attrs); if (!compatibilityInfo.supportsScreen()) { attrs.flags |= WindowManager.LayoutParams.FLAG_COMPATIBLE_WINDOW; mLastInCompatMode = true; } mSoftInputMode = attrs.softInputMode; mWindowAttributesChanged = true; mWindowAttributesChangesFlag = WindowManager.LayoutParams.EVERYTHING_CHANGED; mAttachInfo.mRootView = view; mAttachInfo.mScalingRequired = mTranslator != null; mAttachInfo.mApplicationScale = mTranslator == null ? 1.0f : mTranslator.applicationScale; if (panelParentView != null) { mAttachInfo.mPanelParentWindowToken = panelParentView.getApplicationWindowToken(); } mAdded = true; int res; /* = WindowManagerImpl.ADD_OKAY; */ // Schedule the first layout -before- adding to the window // manager, to make sure we do the relayout before receiving // any other events from the system. requestLayout(); if ((mWindowAttributes.inputFeatures & WindowManager.LayoutParams.INPUT_FEATURE_NO_INPUT_CHANNEL) == 0) { mInputChannel = new InputChannel(); } try { mOrigWindowType = mWindowAttributes.type; mAttachInfo.mRecomputeGlobalAttributes = true; collectViewAttributes(); res = mWindowSession.addToDisplay(mWindow, mSeq, mWindowAttributes, getHostVisibility(), mDisplay.getDisplayId(), mAttachInfo.mContentInsets, mInputChannel); } catch (RemoteException e) { mAdded = false; mView = null; mAttachInfo.mRootView = null; mInputChannel = null; mFallbackEventHandler.setView(null); unscheduleTraversals(); setAccessibilityFocus(null, null); throw new RuntimeException("Adding window failed", e); } finally { if (restore) { attrs.restore(); } } if (mTranslator != null) { mTranslator.translateRectInScreenToAppWindow(mAttachInfo.mContentInsets); } mPendingOverscanInsets.set(0, 0, 0, 0); mPendingContentInsets.set(mAttachInfo.mContentInsets); mPendingVisibleInsets.set(0, 0, 0, 0); if (DEBUG_LAYOUT) Log.v(TAG, "Added window " + mWindow); if (res < WindowManagerGlobal.ADD_OKAY) { mAttachInfo.mRootView = null; mAdded = false; mFallbackEventHandler.setView(null); unscheduleTraversals(); setAccessibilityFocus(null, null); switch (res) { case WindowManagerGlobal.ADD_BAD_APP_TOKEN: case WindowManagerGlobal.ADD_BAD_SUBWINDOW_TOKEN: throw new WindowManager.BadTokenException( "Unable to add window -- token " + attrs.token + " is not valid; is your activity running?"); case WindowManagerGlobal.ADD_NOT_APP_TOKEN: throw new WindowManager.BadTokenException( "Unable to add window -- token " + attrs.token + " is not for an application"); case WindowManagerGlobal.ADD_APP_EXITING: throw new WindowManager.BadTokenException( "Unable to add window -- app for token " + attrs.token + " is exiting"); case WindowManagerGlobal.ADD_DUPLICATE_ADD: throw new WindowManager.BadTokenException( "Unable to add window -- window " + mWindow + " has already been added"); case WindowManagerGlobal.ADD_STARTING_NOT_NEEDED: // Silently ignore -- we would have just removed it // right away, anyway. return; case WindowManagerGlobal.ADD_MULTIPLE_SINGLETON: throw new WindowManager.BadTokenException( "Unable to add window " + mWindow + " -- another window of this type already exists"); case WindowManagerGlobal.ADD_PERMISSION_DENIED: throw new WindowManager.BadTokenException( "Unable to add window " + mWindow + " -- permission denied for this window type"); case WindowManagerGlobal.ADD_INVALID_DISPLAY: throw new WindowManager.InvalidDisplayException( "Unable to add window " + mWindow + " -- the specified display can not be found"); } throw new RuntimeException( "Unable to add window -- unknown error code " + res); } if (view instanceof RootViewSurfaceTaker) { mInputQueueCallback = ((RootViewSurfaceTaker)view).willYouTakeTheInputQueue(); } if (mInputChannel != null) { if (mInputQueueCallback != null) { mInputQueue = new InputQueue(); mInputQueueCallback.onInputQueueCreated(mInputQueue); } mInputEventReceiver = new WindowInputEventReceiver(mInputChannel, Looper.myLooper()); } view.assignParent(this); mAddedTouchMode = (res & WindowManagerGlobal.ADD_FLAG_IN_TOUCH_MODE) != 0; mAppVisible = (res & WindowManagerGlobal.ADD_FLAG_APP_VISIBLE) != 0; if (mAccessibilityManager.isEnabled()) { mAccessibilityInteractionConnectionManager.ensureConnection(); } if (view.getImportantForAccessibility() == View.IMPORTANT_FOR_ACCESSIBILITY_AUTO) { view.setImportantForAccessibility(View.IMPORTANT_FOR_ACCESSIBILITY_YES); } // Set up the input pipeline. CharSequence counterSuffix = attrs.getTitle(); InputStage syntheticStage = new SyntheticInputStage(); InputStage viewPostImeStage = new ViewPostImeInputStage(syntheticStage); InputStage nativePostImeStage = new NativePostImeInputStage(viewPostImeStage, "aq:native-post-ime:" + counterSuffix); InputStage earlyPostImeStage = new EarlyPostImeInputStage(nativePostImeStage); InputStage imeStage = new ImeInputStage(earlyPostImeStage, "aq:ime:" + counterSuffix); InputStage viewPreImeStage = new ViewPreImeInputStage(imeStage); InputStage nativePreImeStage = new NativePreImeInputStage(viewPreImeStage, "aq:native-pre-ime:" + counterSuffix); mFirstInputStage = nativePreImeStage; mFirstPostImeInputStage = earlyPostImeStage; mPendingInputEventQueueLengthCounterName = "aq:pending:" + counterSuffix; } } } void destroyHardwareResources() { if (mAttachInfo.mHardwareRenderer != null) { if (mAttachInfo.mHardwareRenderer.isEnabled()) { mAttachInfo.mHardwareRenderer.destroyLayers(mView); } mAttachInfo.mHardwareRenderer.destroy(false); } } void terminateHardwareResources() { if (mAttachInfo.mHardwareRenderer != null) { mAttachInfo.mHardwareRenderer.destroyHardwareResources(mView); mAttachInfo.mHardwareRenderer.destroy(false); } } void destroyHardwareLayers() { if (mThread != Thread.currentThread()) { if (mAttachInfo.mHardwareRenderer != null && mAttachInfo.mHardwareRenderer.isEnabled()) { HardwareRenderer.trimMemory(ComponentCallbacks2.TRIM_MEMORY_MODERATE); } } else { if (mAttachInfo.mHardwareRenderer != null && mAttachInfo.mHardwareRenderer.isEnabled()) { mAttachInfo.mHardwareRenderer.destroyLayers(mView); } } } void pushHardwareLayerUpdate(HardwareLayer layer) { if (mAttachInfo.mHardwareRenderer != null && mAttachInfo.mHardwareRenderer.isEnabled()) { mAttachInfo.mHardwareRenderer.pushLayerUpdate(layer); } } public boolean attachFunctor(int functor) { //noinspection SimplifiableIfStatement if (mAttachInfo.mHardwareRenderer != null && mAttachInfo.mHardwareRenderer.isEnabled()) { return mAttachInfo.mHardwareRenderer.attachFunctor(mAttachInfo, functor); } return false; } public void detachFunctor(int functor) { if (mAttachInfo.mHardwareRenderer != null) { mAttachInfo.mHardwareRenderer.detachFunctor(functor); } } private void enableHardwareAcceleration(Context context, WindowManager.LayoutParams attrs) { mAttachInfo.mHardwareAccelerated = false; mAttachInfo.mHardwareAccelerationRequested = false; // Don't enable hardware acceleration when the application is in compatibility mode if (mTranslator != null) return; // Try to enable hardware acceleration if requested final boolean hardwareAccelerated = (attrs.flags & WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED) != 0; if (hardwareAccelerated) { if (!HardwareRenderer.isAvailable()) { return; } // Persistent processes (including the system) should not do // accelerated rendering on low-end devices. In that case, // sRendererDisabled will be set. In addition, the system process // itself should never do accelerated rendering. In that case, both // sRendererDisabled and sSystemRendererDisabled are set. When // sSystemRendererDisabled is set, PRIVATE_FLAG_FORCE_HARDWARE_ACCELERATED // can be used by code on the system process to escape that and enable // HW accelerated drawing. (This is basically for the lock screen.) final boolean fakeHwAccelerated = (attrs.privateFlags & WindowManager.LayoutParams.PRIVATE_FLAG_FAKE_HARDWARE_ACCELERATED) != 0; final boolean forceHwAccelerated = (attrs.privateFlags & WindowManager.LayoutParams.PRIVATE_FLAG_FORCE_HARDWARE_ACCELERATED) != 0; if (!HardwareRenderer.sRendererDisabled || (HardwareRenderer.sSystemRendererDisabled && forceHwAccelerated)) { // Don't enable hardware acceleration when we're not on the main thread if (!HardwareRenderer.sSystemRendererDisabled && Looper.getMainLooper() != Looper.myLooper()) { Log.w(HardwareRenderer.LOG_TAG, "Attempting to initialize hardware " + "acceleration outside of the main thread, aborting"); return; } final boolean renderThread = isRenderThreadRequested(context); if (renderThread) { Log.i(HardwareRenderer.LOG_TAG, "Render threat initiated"); } if (mAttachInfo.mHardwareRenderer != null) { mAttachInfo.mHardwareRenderer.destroy(true); } final boolean translucent = attrs.format != PixelFormat.OPAQUE; mAttachInfo.mHardwareRenderer = HardwareRenderer.createGlRenderer(2, translucent); if (mAttachInfo.mHardwareRenderer != null) { mAttachInfo.mHardwareRenderer.setName(attrs.getTitle().toString()); mAttachInfo.mHardwareAccelerated = mAttachInfo.mHardwareAccelerationRequested = true; } } else if (fakeHwAccelerated) { // The window had wanted to use hardware acceleration, but this // is not allowed in its process. By setting this flag, it can // still render as if it was accelerated. This is basically for // the preview windows the window manager shows for launching // applications, so they will look more like the app being launched. mAttachInfo.mHardwareAccelerationRequested = true; } } } public View getView() { return mView; } final WindowLeaked getLocation() { return mLocation; } void setLayoutParams(WindowManager.LayoutParams attrs, boolean newView) { synchronized (this) { int oldSoftInputMode = mWindowAttributes.softInputMode; // Keep track of the actual window flags supplied by the client. mClientWindowLayoutFlags = attrs.flags; // preserve compatible window flag if exists. int compatibleWindowFlag = mWindowAttributes.flags & WindowManager.LayoutParams.FLAG_COMPATIBLE_WINDOW; // transfer over system UI visibility values as they carry current state. attrs.systemUiVisibility = mWindowAttributes.systemUiVisibility; attrs.subtreeSystemUiVisibility = mWindowAttributes.subtreeSystemUiVisibility; mWindowAttributesChangesFlag = mWindowAttributes.copyFrom(attrs); if (mWindowAttributes.packageName == null) { mWindowAttributes.packageName = mBasePackageName; } mWindowAttributes.flags |= compatibleWindowFlag; applyKeepScreenOnFlag(mWindowAttributes); if (newView) { mSoftInputMode = attrs.softInputMode; requestLayout(); } // Don't lose the mode we last auto-computed. if ((attrs.softInputMode&WindowManager.LayoutParams.SOFT_INPUT_MASK_ADJUST) == WindowManager.LayoutParams.SOFT_INPUT_ADJUST_UNSPECIFIED) { mWindowAttributes.softInputMode = (mWindowAttributes.softInputMode & ~WindowManager.LayoutParams.SOFT_INPUT_MASK_ADJUST) | (oldSoftInputMode & WindowManager.LayoutParams.SOFT_INPUT_MASK_ADJUST); } mWindowAttributesChanged = true; scheduleTraversals(); } } void handleAppVisibility(boolean visible) { if (mAppVisible != visible) { mAppVisible = visible; scheduleTraversals(); } } void handleGetNewSurface() { mNewSurfaceNeeded = true; mFullRedrawNeeded = true; scheduleTraversals(); } void handleScreenStateChange(boolean on) { if (on != mAttachInfo.mScreenOn) { mAttachInfo.mScreenOn = on; if (mView != null) { mView.dispatchScreenStateChanged(on ? View.SCREEN_STATE_ON : View.SCREEN_STATE_OFF); } if (on) { mFullRedrawNeeded = true; scheduleTraversals(); } } } @Override public void requestFitSystemWindows() { checkThread(); mFitSystemWindowsRequested = true; scheduleTraversals(); } @Override public void requestLayout() { if (!mHandlingLayoutInLayoutRequest) { checkThread(); mLayoutRequested = true; scheduleTraversals(); } } @Override public boolean isLayoutRequested() { return mLayoutRequested; } void invalidate() { mDirty.set(0, 0, mWidth, mHeight); scheduleTraversals(); } void invalidateWorld(View view) { view.invalidate(); if (view instanceof ViewGroup) { ViewGroup parent = (ViewGroup) view; for (int i = 0; i < parent.getChildCount(); i++) { invalidateWorld(parent.getChildAt(i)); } } } @Override public void invalidateChild(View child, Rect dirty) { invalidateChildInParent(null, dirty); } public ViewParent invalidateChildInParent(int[] location, Rect dirty) { checkThread(); if (DEBUG_DRAW) Log.v(TAG, "Invalidate child: " + dirty); if (dirty == null) { invalidate(); return null; } else if (dirty.isEmpty() && !mIsAnimating) { return null; } if (mCurScrollY != 0 || mTranslator != null) { mTempRect.set(dirty); dirty = mTempRect; if (mCurScrollY != 0) { dirty.offset(0, -mCurScrollY); } if (mTranslator != null) { mTranslator.translateRectInAppWindowToScreen(dirty); } if (mAttachInfo.mScalingRequired) { dirty.inset(-1, -1); } } final Rect localDirty = mDirty; if (!localDirty.isEmpty() && !localDirty.contains(dirty)) { mAttachInfo.mSetIgnoreDirtyState = true; mAttachInfo.mIgnoreDirtyState = true; } // Add the new dirty rect to the current one localDirty.union(dirty.left, dirty.top, dirty.right, dirty.bottom); // Intersect with the bounds of the window to skip // updates that lie outside of the visible region final float appScale = mAttachInfo.mApplicationScale; final boolean intersected = localDirty.intersect(0, 0, (int) (mWidth * appScale + 0.5f), (int) (mHeight * appScale + 0.5f)); if (!intersected) { localDirty.setEmpty(); } if (!mWillDrawSoon && (intersected || mIsAnimating)) { scheduleTraversals(); } return null; } void setStopped(boolean stopped) { if (mStopped != stopped) { mStopped = stopped; if (!stopped) { scheduleTraversals(); } } } public ViewParent getParent() { return null; } public boolean getChildVisibleRect(View child, Rect r, android.graphics.Point offset) { if (child != mView) { throw new RuntimeException("child is not mine, honest!"); } // Note: don't apply scroll offset, because we want to know its // visibility in the virtual canvas being given to the view hierarchy. return r.intersect(0, 0, mWidth, mHeight); } public void bringChildToFront(View child) { } int getHostVisibility() { return mAppVisible ? mView.getVisibility() : View.GONE; } void disposeResizeBuffer() { if (mResizeBuffer != null) { mResizeBuffer.destroy(); mResizeBuffer = null; } } /** * Add LayoutTransition to the list of transitions to be started in the next traversal. * This list will be cleared after the transitions on the list are start()'ed. These * transitionsa re added by LayoutTransition itself when it sets up animations. The setup * happens during the layout phase of traversal, which we want to complete before any of the * animations are started (because those animations may side-effect properties that layout * depends upon, like the bounding rectangles of the affected views). So we add the transition * to the list and it is started just prior to starting the drawing phase of traversal. * * @param transition The LayoutTransition to be started on the next traversal. * * @hide */ public void requestTransitionStart(LayoutTransition transition) { if (mPendingTransitions == null || !mPendingTransitions.contains(transition)) { if (mPendingTransitions == null) { mPendingTransitions = new ArrayList(); } mPendingTransitions.add(transition); } } void scheduleTraversals() { if (!mTraversalScheduled) { mTraversalScheduled = true; mTraversalBarrier = mHandler.getLooper().postSyncBarrier(); mChoreographer.postCallback( Choreographer.CALLBACK_TRAVERSAL, mTraversalRunnable, null); scheduleConsumeBatchedInput(); } } void unscheduleTraversals() { if (mTraversalScheduled) { mTraversalScheduled = false; mHandler.getLooper().removeSyncBarrier(mTraversalBarrier); mChoreographer.removeCallbacks( Choreographer.CALLBACK_TRAVERSAL, mTraversalRunnable, null); } } void doTraversal() { if (mTraversalScheduled) { mTraversalScheduled = false; mHandler.getLooper().removeSyncBarrier(mTraversalBarrier); if (mProfile) { Debug.startMethodTracing("ViewAncestor"); } Trace.traceBegin(Trace.TRACE_TAG_VIEW, "performTraversals"); try { performTraversals(); } finally { Trace.traceEnd(Trace.TRACE_TAG_VIEW); } if (mProfile) { Debug.stopMethodTracing(); mProfile = false; } } } private void applyKeepScreenOnFlag(WindowManager.LayoutParams params) { // Update window's global keep screen on flag: if a view has requested // that the screen be kept on, then it is always set; otherwise, it is // set to whatever the client last requested for the global state. if (mAttachInfo.mKeepScreenOn) { params.flags |= WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON; } else { params.flags = (params.flags&~WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON) | (mClientWindowLayoutFlags&WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); } } private boolean collectViewAttributes() { final View.AttachInfo attachInfo = mAttachInfo; if (attachInfo.mRecomputeGlobalAttributes) { //Log.i(TAG, "Computing view hierarchy attributes!"); attachInfo.mRecomputeGlobalAttributes = false; boolean oldScreenOn = attachInfo.mKeepScreenOn; attachInfo.mKeepScreenOn = false; attachInfo.mSystemUiVisibility = 0; attachInfo.mHasSystemUiListeners = false; mView.dispatchCollectViewAttributes(attachInfo, 0); attachInfo.mSystemUiVisibility &= ~attachInfo.mDisabledSystemUiVisibility; WindowManager.LayoutParams params = mWindowAttributes; if (attachInfo.mKeepScreenOn != oldScreenOn || attachInfo.mSystemUiVisibility != params.subtreeSystemUiVisibility || attachInfo.mHasSystemUiListeners != params.hasSystemUiListeners) { applyKeepScreenOnFlag(params); params.subtreeSystemUiVisibility = attachInfo.mSystemUiVisibility; params.hasSystemUiListeners = attachInfo.mHasSystemUiListeners; mView.dispatchWindowSystemUiVisiblityChanged(attachInfo.mSystemUiVisibility); return true; } } return false; } private boolean measureHierarchy(final View host, final WindowManager.LayoutParams lp, final Resources res, final int desiredWindowWidth, final int desiredWindowHeight) { int childWidthMeasureSpec; int childHeightMeasureSpec; boolean windowSizeMayChange = false; if (DEBUG_ORIENTATION || DEBUG_LAYOUT) Log.v(TAG, "Measuring " + host + " in display " + desiredWindowWidth + "x" + desiredWindowHeight + "..."); boolean goodMeasure = false; if (lp.width == ViewGroup.LayoutParams.WRAP_CONTENT) { // On large screens, we don't want to allow dialogs to just // stretch to fill the entire width of the screen to display // one line of text. First try doing the layout at a smaller // size to see if it will fit. final DisplayMetrics packageMetrics = res.getDisplayMetrics(); res.getValue(com.android.internal.R.dimen.config_prefDialogWidth, mTmpValue, true); int baseSize = 0; if (mTmpValue.type == TypedValue.TYPE_DIMENSION) { baseSize = (int)mTmpValue.getDimension(packageMetrics); } if (DEBUG_DIALOG) Log.v(TAG, "Window " + mView + ": baseSize=" + baseSize); if (baseSize != 0 && desiredWindowWidth > baseSize) { childWidthMeasureSpec = getRootMeasureSpec(baseSize, lp.width); childHeightMeasureSpec = getRootMeasureSpec(desiredWindowHeight, lp.height); performMeasure(childWidthMeasureSpec, childHeightMeasureSpec); if (DEBUG_DIALOG) Log.v(TAG, "Window " + mView + ": measured (" + host.getMeasuredWidth() + "," + host.getMeasuredHeight() + ")"); if ((host.getMeasuredWidthAndState()&View.MEASURED_STATE_TOO_SMALL) == 0) { goodMeasure = true; } else { // Didn't fit in that size... try expanding a bit. baseSize = (baseSize+desiredWindowWidth)/2; if (DEBUG_DIALOG) Log.v(TAG, "Window " + mView + ": next baseSize=" + baseSize); childWidthMeasureSpec = getRootMeasureSpec(baseSize, lp.width); performMeasure(childWidthMeasureSpec, childHeightMeasureSpec); if (DEBUG_DIALOG) Log.v(TAG, "Window " + mView + ": measured (" + host.getMeasuredWidth() + "," + host.getMeasuredHeight() + ")"); if ((host.getMeasuredWidthAndState()&View.MEASURED_STATE_TOO_SMALL) == 0) { if (DEBUG_DIALOG) Log.v(TAG, "Good!"); goodMeasure = true; } } } } if (!goodMeasure) { childWidthMeasureSpec = getRootMeasureSpec(desiredWindowWidth, lp.width); childHeightMeasureSpec = getRootMeasureSpec(desiredWindowHeight, lp.height); performMeasure(childWidthMeasureSpec, childHeightMeasureSpec); if (mWidth != host.getMeasuredWidth() || mHeight != host.getMeasuredHeight()) { windowSizeMayChange = true; } } if (DBG) { System.out.println("======================================"); System.out.println("performTraversals -- after measure"); host.debug(); } return windowSizeMayChange; } private void performTraversals() { // cache mView since it is used so much below... final View host = mView; if (DBG) { System.out.println("======================================"); System.out.println("performTraversals"); host.debug(); } if (host == null || !mAdded) return; mIsInTraversal = true; mWillDrawSoon = true; boolean windowSizeMayChange = false; boolean newSurface = false; boolean surfaceChanged = false; WindowManager.LayoutParams lp = mWindowAttributes; int desiredWindowWidth; int desiredWindowHeight; final View.AttachInfo attachInfo = mAttachInfo; final int viewVisibility = getHostVisibility(); boolean viewVisibilityChanged = mViewVisibility != viewVisibility || mNewSurfaceNeeded; WindowManager.LayoutParams params = null; if (mWindowAttributesChanged) { mWindowAttributesChanged = false; surfaceChanged = true; params = lp; } CompatibilityInfo compatibilityInfo = mCompatibilityInfo.get(); if (compatibilityInfo.supportsScreen() == mLastInCompatMode) { params = lp; mFullRedrawNeeded = true; mLayoutRequested = true; if (mLastInCompatMode) { params.flags &= ~WindowManager.LayoutParams.FLAG_COMPATIBLE_WINDOW; mLastInCompatMode = false; } else { params.flags |= WindowManager.LayoutParams.FLAG_COMPATIBLE_WINDOW; mLastInCompatMode = true; } } mWindowAttributesChangesFlag = 0; Rect frame = mWinFrame; if (mFirst) { mFullRedrawNeeded = true; mLayoutRequested = true; if (lp.type == WindowManager.LayoutParams.TYPE_STATUS_BAR_PANEL) { // NOTE -- system code, won't try to do compat mode. Point size = new Point(); mDisplay.getRealSize(size); desiredWindowWidth = size.x; desiredWindowHeight = size.y; } else { DisplayMetrics packageMetrics = mView.getContext().getResources().getDisplayMetrics(); desiredWindowWidth = packageMetrics.widthPixels; desiredWindowHeight = packageMetrics.heightPixels; } // For the very first time, tell the view hierarchy that it // is attached to the window. Note that at this point the surface // object is not initialized to its backing store, but soon it // will be (assuming the window is visible). attachInfo.mSurface = mSurface; // We used to use the following condition to choose 32 bits drawing caches: // PixelFormat.hasAlpha(lp.format) || lp.format == PixelFormat.RGBX_8888 // However, windows are now always 32 bits by default, so choose 32 bits attachInfo.mUse32BitDrawingCache = true; attachInfo.mHasWindowFocus = false; attachInfo.mWindowVisibility = viewVisibility; attachInfo.mRecomputeGlobalAttributes = false; viewVisibilityChanged = false; mLastConfiguration.setTo(host.getResources().getConfiguration()); mLastSystemUiVisibility = mAttachInfo.mSystemUiVisibility; // Set the layout direction if it has not been set before (inherit is the default) if (mViewLayoutDirectionInitial == View.LAYOUT_DIRECTION_INHERIT) { host.setLayoutDirection(mLastConfiguration.getLayoutDirection()); } host.dispatchAttachedToWindow(attachInfo, 0); attachInfo.mTreeObserver.dispatchOnWindowAttachedChange(true); mFitSystemWindowsInsets.set(mAttachInfo.mContentInsets); host.fitSystemWindows(mFitSystemWindowsInsets); //Log.i(TAG, "Screen on initialized: " + attachInfo.mKeepScreenOn); } else { desiredWindowWidth = frame.width(); desiredWindowHeight = frame.height(); if (desiredWindowWidth != mWidth || desiredWindowHeight != mHeight) { if (DEBUG_ORIENTATION) Log.v(TAG, "View " + host + " resized to: " + frame); mFullRedrawNeeded = true; mLayoutRequested = true; windowSizeMayChange = true; } } if (viewVisibilityChanged) { attachInfo.mWindowVisibility = viewVisibility; host.dispatchWindowVisibilityChanged(viewVisibility); if (viewVisibility != View.VISIBLE || mNewSurfaceNeeded) { destroyHardwareResources(); } if (viewVisibility == View.GONE) { // After making a window gone, we will count it as being // shown for the first time the next time it gets focus. mHasHadWindowFocus = false; } } // Execute enqueued actions on every traversal in case a detached view enqueued an action getRunQueue().executeActions(attachInfo.mHandler); boolean insetsChanged = false; boolean layoutRequested = mLayoutRequested && !mStopped; if (layoutRequested) { final Resources res = mView.getContext().getResources(); if (mFirst) { // make sure touch mode code executes by setting cached value // to opposite of the added touch mode. mAttachInfo.mInTouchMode = !mAddedTouchMode; ensureTouchModeLocally(mAddedTouchMode); } else { if (!mPendingOverscanInsets.equals(mAttachInfo.mOverscanInsets)) { insetsChanged = true; } if (!mPendingContentInsets.equals(mAttachInfo.mContentInsets)) { insetsChanged = true; } if (!mPendingVisibleInsets.equals(mAttachInfo.mVisibleInsets)) { mAttachInfo.mVisibleInsets.set(mPendingVisibleInsets); if (DEBUG_LAYOUT) Log.v(TAG, "Visible insets changing to: " + mAttachInfo.mVisibleInsets); } if (lp.width == ViewGroup.LayoutParams.WRAP_CONTENT || lp.height == ViewGroup.LayoutParams.WRAP_CONTENT) { windowSizeMayChange = true; if (lp.type == WindowManager.LayoutParams.TYPE_STATUS_BAR_PANEL) { // NOTE -- system code, won't try to do compat mode. Point size = new Point(); mDisplay.getRealSize(size); desiredWindowWidth = size.x; desiredWindowHeight = size.y; } else { DisplayMetrics packageMetrics = res.getDisplayMetrics(); desiredWindowWidth = packageMetrics.widthPixels; desiredWindowHeight = packageMetrics.heightPixels; } } } // Ask host how big it wants to be windowSizeMayChange |= measureHierarchy(host, lp, res, desiredWindowWidth, desiredWindowHeight); } if (collectViewAttributes()) { params = lp; } if (attachInfo.mForceReportNewAttributes) { attachInfo.mForceReportNewAttributes = false; params = lp; } if (mFirst || attachInfo.mViewVisibilityChanged) { attachInfo.mViewVisibilityChanged = false; int resizeMode = mSoftInputMode & WindowManager.LayoutParams.SOFT_INPUT_MASK_ADJUST; // If we are in auto resize mode, then we need to determine // what mode to use now. if (resizeMode == WindowManager.LayoutParams.SOFT_INPUT_ADJUST_UNSPECIFIED) { final int N = attachInfo.mScrollContainers.size(); for (int i=0; i 0 && mHeight > 0 && lp != null && ((lp.systemUiVisibility|lp.subtreeSystemUiVisibility) & View.SYSTEM_UI_LAYOUT_FLAGS) == 0 && mSurface != null && mSurface.isValid() && !mAttachInfo.mTurnOffWindowResizeAnim && mAttachInfo.mHardwareRenderer != null && mAttachInfo.mHardwareRenderer.isEnabled() && mAttachInfo.mHardwareRenderer.validate() && lp != null && !PixelFormat.formatHasAlpha(lp.format)) { disposeResizeBuffer(); boolean completed = false; HardwareCanvas hwRendererCanvas = mAttachInfo.mHardwareRenderer.getCanvas(); HardwareCanvas layerCanvas = null; try { if (mResizeBuffer == null) { mResizeBuffer = mAttachInfo.mHardwareRenderer.createHardwareLayer( mWidth, mHeight, false); } else if (mResizeBuffer.getWidth() != mWidth || mResizeBuffer.getHeight() != mHeight) { mResizeBuffer.resize(mWidth, mHeight); } // TODO: should handle create/resize failure layerCanvas = mResizeBuffer.start(hwRendererCanvas); final int restoreCount = layerCanvas.save(); int yoff; final boolean scrolling = mScroller != null && mScroller.computeScrollOffset(); if (scrolling) { yoff = mScroller.getCurrY(); mScroller.abortAnimation(); } else { yoff = mScrollY; } layerCanvas.translate(0, -yoff); if (mTranslator != null) { mTranslator.translateCanvas(layerCanvas); } DisplayList displayList = mView.mDisplayList; if (displayList != null) { layerCanvas.drawDisplayList(displayList, null, DisplayList.FLAG_CLIP_CHILDREN); } else { mView.draw(layerCanvas); } drawAccessibilityFocusedDrawableIfNeeded(layerCanvas); mResizeBufferStartTime = SystemClock.uptimeMillis(); mResizeBufferDuration = mView.getResources().getInteger( com.android.internal.R.integer.config_mediumAnimTime); completed = true; layerCanvas.restoreToCount(restoreCount); } catch (OutOfMemoryError e) { Log.w(TAG, "Not enough memory for content change anim buffer", e); } finally { if (mResizeBuffer != null) { mResizeBuffer.end(hwRendererCanvas); if (!completed) { mResizeBuffer.destroy(); mResizeBuffer = null; } } } } mAttachInfo.mContentInsets.set(mPendingContentInsets); if (DEBUG_LAYOUT) Log.v(TAG, "Content insets changing to: " + mAttachInfo.mContentInsets); } if (overscanInsetsChanged) { mAttachInfo.mOverscanInsets.set(mPendingOverscanInsets); if (DEBUG_LAYOUT) Log.v(TAG, "Overscan insets changing to: " + mAttachInfo.mOverscanInsets); // Need to relayout with content insets. contentInsetsChanged = true; } if (contentInsetsChanged || mLastSystemUiVisibility != mAttachInfo.mSystemUiVisibility || mFitSystemWindowsRequested || mLastOverscanRequested != mAttachInfo.mOverscanRequested) { mLastSystemUiVisibility = mAttachInfo.mSystemUiVisibility; mLastOverscanRequested = mAttachInfo.mOverscanRequested; mFitSystemWindowsRequested = false; mFitSystemWindowsInsets.set(mAttachInfo.mContentInsets); host.fitSystemWindows(mFitSystemWindowsInsets); } if (visibleInsetsChanged) { mAttachInfo.mVisibleInsets.set(mPendingVisibleInsets); if (DEBUG_LAYOUT) Log.v(TAG, "Visible insets changing to: " + mAttachInfo.mVisibleInsets); } if (!hadSurface) { if (mSurface.isValid()) { // If we are creating a new surface, then we need to // completely redraw it. Also, when we get to the // point of drawing it we will hold off and schedule // a new traversal instead. This is so we can tell the // window manager about all of the windows being displayed // before actually drawing them, so it can display then // all at once. newSurface = true; mFullRedrawNeeded = true; mPreviousTransparentRegion.setEmpty(); if (mAttachInfo.mHardwareRenderer != null) { try { hwInitialized = mAttachInfo.mHardwareRenderer.initialize( mHolder.getSurface()); } catch (Surface.OutOfResourcesException e) { handleOutOfResourcesException(e); return; } } } } else if (!mSurface.isValid()) { // If the surface has been removed, then reset the scroll // positions. if (mLastScrolledFocus != null) { mLastScrolledFocus.clear(); } mScrollY = mCurScrollY = 0; if (mScroller != null) { mScroller.abortAnimation(); } disposeResizeBuffer(); // Our surface is gone if (mAttachInfo.mHardwareRenderer != null && mAttachInfo.mHardwareRenderer.isEnabled()) { mAttachInfo.mHardwareRenderer.destroy(true); } } else if (surfaceGenerationId != mSurface.getGenerationId() && mSurfaceHolder == null && mAttachInfo.mHardwareRenderer != null) { mFullRedrawNeeded = true; try { mAttachInfo.mHardwareRenderer.updateSurface(mHolder.getSurface()); } catch (Surface.OutOfResourcesException e) { handleOutOfResourcesException(e); return; } } } catch (RemoteException e) { } if (DEBUG_ORIENTATION) Log.v( TAG, "Relayout returned: frame=" + frame + ", surface=" + mSurface); attachInfo.mWindowLeft = frame.left; attachInfo.mWindowTop = frame.top; // !!FIXME!! This next section handles the case where we did not get the // window size we asked for. We should avoid this by getting a maximum size from // the window session beforehand. if (mWidth != frame.width() || mHeight != frame.height()) { mWidth = frame.width(); mHeight = frame.height(); } if (mSurfaceHolder != null) { // The app owns the surface; tell it about what is going on. if (mSurface.isValid()) { // XXX .copyFrom() doesn't work! //mSurfaceHolder.mSurface.copyFrom(mSurface); mSurfaceHolder.mSurface = mSurface; } mSurfaceHolder.setSurfaceFrameSize(mWidth, mHeight); mSurfaceHolder.mSurfaceLock.unlock(); if (mSurface.isValid()) { if (!hadSurface) { mSurfaceHolder.ungetCallbacks(); mIsCreating = true; mSurfaceHolderCallback.surfaceCreated(mSurfaceHolder); SurfaceHolder.Callback callbacks[] = mSurfaceHolder.getCallbacks(); if (callbacks != null) { for (SurfaceHolder.Callback c : callbacks) { c.surfaceCreated(mSurfaceHolder); } } surfaceChanged = true; } if (surfaceChanged) { mSurfaceHolderCallback.surfaceChanged(mSurfaceHolder, lp.format, mWidth, mHeight); SurfaceHolder.Callback callbacks[] = mSurfaceHolder.getCallbacks(); if (callbacks != null) { for (SurfaceHolder.Callback c : callbacks) { c.surfaceChanged(mSurfaceHolder, lp.format, mWidth, mHeight); } } } mIsCreating = false; } else if (hadSurface) { mSurfaceHolder.ungetCallbacks(); SurfaceHolder.Callback callbacks[] = mSurfaceHolder.getCallbacks(); mSurfaceHolderCallback.surfaceDestroyed(mSurfaceHolder); if (callbacks != null) { for (SurfaceHolder.Callback c : callbacks) { c.surfaceDestroyed(mSurfaceHolder); } } mSurfaceHolder.mSurfaceLock.lock(); try { mSurfaceHolder.mSurface = new Surface(); } finally { mSurfaceHolder.mSurfaceLock.unlock(); } } } if (mAttachInfo.mHardwareRenderer != null && mAttachInfo.mHardwareRenderer.isEnabled()) { if (hwInitialized || mWidth != mAttachInfo.mHardwareRenderer.getWidth() || mHeight != mAttachInfo.mHardwareRenderer.getHeight()) { mAttachInfo.mHardwareRenderer.setup(mWidth, mHeight); if (!hwInitialized) { mAttachInfo.mHardwareRenderer.invalidate(mHolder.getSurface()); mFullRedrawNeeded = true; } } } if (!mStopped) { boolean focusChangedDueToTouchMode = ensureTouchModeLocally( (relayoutResult&WindowManagerGlobal.RELAYOUT_RES_IN_TOUCH_MODE) != 0); if (focusChangedDueToTouchMode || mWidth != host.getMeasuredWidth() || mHeight != host.getMeasuredHeight() || contentInsetsChanged) { int childWidthMeasureSpec = getRootMeasureSpec(mWidth, lp.width); int childHeightMeasureSpec = getRootMeasureSpec(mHeight, lp.height); if (DEBUG_LAYOUT) Log.v(TAG, "Ooops, something changed! mWidth=" + mWidth + " measuredWidth=" + host.getMeasuredWidth() + " mHeight=" + mHeight + " measuredHeight=" + host.getMeasuredHeight() + " coveredInsetsChanged=" + contentInsetsChanged); // Ask host how big it wants to be performMeasure(childWidthMeasureSpec, childHeightMeasureSpec); // Implementation of weights from WindowManager.LayoutParams // We just grow the dimensions as needed and re-measure if // needs be int width = host.getMeasuredWidth(); int height = host.getMeasuredHeight(); boolean measureAgain = false; if (lp.horizontalWeight > 0.0f) { width += (int) ((mWidth - width) * lp.horizontalWeight); childWidthMeasureSpec = MeasureSpec.makeMeasureSpec(width, MeasureSpec.EXACTLY); measureAgain = true; } if (lp.verticalWeight > 0.0f) { height += (int) ((mHeight - height) * lp.verticalWeight); childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(height, MeasureSpec.EXACTLY); measureAgain = true; } if (measureAgain) { if (DEBUG_LAYOUT) Log.v(TAG, "And hey let's measure once more: width=" + width + " height=" + height); performMeasure(childWidthMeasureSpec, childHeightMeasureSpec); } layoutRequested = true; } } } else { // Not the first pass and no window/insets/visibility change but the window // may have moved and we need check that and if so to update the left and right // in the attach info. We translate only the window frame since on window move // the window manager tells us only for the new frame but the insets are the // same and we do not want to translate them more than once. // TODO: Well, we are checking whether the frame has changed similarly // to how this is done for the insets. This is however incorrect since // the insets and the frame are translated. For example, the old frame // was (1, 1 - 1, 1) and was translated to say (2, 2 - 2, 2), now the new // reported frame is (2, 2 - 2, 2) which implies no change but this is not // true since we are comparing a not translated value to a translated one. // This scenario is rare but we may want to fix that. final boolean windowMoved = (attachInfo.mWindowLeft != frame.left || attachInfo.mWindowTop != frame.top); if (windowMoved) { if (mTranslator != null) { mTranslator.translateRectInScreenToAppWinFrame(frame); } attachInfo.mWindowLeft = frame.left; attachInfo.mWindowTop = frame.top; } } final boolean didLayout = layoutRequested && !mStopped; boolean triggerGlobalLayoutListener = didLayout || attachInfo.mRecomputeGlobalAttributes; if (didLayout) { performLayout(lp, desiredWindowWidth, desiredWindowHeight); // By this point all views have been sized and positioned // We can compute the transparent area if ((host.mPrivateFlags & View.PFLAG_REQUEST_TRANSPARENT_REGIONS) != 0) { // start out transparent // TODO: AVOID THAT CALL BY CACHING THE RESULT? host.getLocationInWindow(mTmpLocation); mTransparentRegion.set(mTmpLocation[0], mTmpLocation[1], mTmpLocation[0] + host.mRight - host.mLeft, mTmpLocation[1] + host.mBottom - host.mTop); host.gatherTransparentRegion(mTransparentRegion); if (mTranslator != null) { mTranslator.translateRegionInWindowToScreen(mTransparentRegion); } if (!mTransparentRegion.equals(mPreviousTransparentRegion)) { mPreviousTransparentRegion.set(mTransparentRegion); mFullRedrawNeeded = true; // reconfigure window manager try { mWindowSession.setTransparentRegion(mWindow, mTransparentRegion); } catch (RemoteException e) { } } } if (DBG) { System.out.println("======================================"); System.out.println("performTraversals -- after setFrame"); host.debug(); } } if (triggerGlobalLayoutListener) { attachInfo.mRecomputeGlobalAttributes = false; attachInfo.mTreeObserver.dispatchOnGlobalLayout(); if (AccessibilityManager.getInstance(host.mContext).isEnabled()) { postSendWindowContentChangedCallback(mView); } } if (computesInternalInsets) { // Clear the original insets. final ViewTreeObserver.InternalInsetsInfo insets = attachInfo.mGivenInternalInsets; insets.reset(); // Compute new insets in place. attachInfo.mTreeObserver.dispatchOnComputeInternalInsets(insets); // Tell the window manager. if (insetsPending || !mLastGivenInsets.equals(insets)) { mLastGivenInsets.set(insets); // Translate insets to screen coordinates if needed. final Rect contentInsets; final Rect visibleInsets; final Region touchableRegion; if (mTranslator != null) { contentInsets = mTranslator.getTranslatedContentInsets(insets.contentInsets); visibleInsets = mTranslator.getTranslatedVisibleInsets(insets.visibleInsets); touchableRegion = mTranslator.getTranslatedTouchableArea(insets.touchableRegion); } else { contentInsets = insets.contentInsets; visibleInsets = insets.visibleInsets; touchableRegion = insets.touchableRegion; } try { mWindowSession.setInsets(mWindow, insets.mTouchableInsets, contentInsets, visibleInsets, touchableRegion); } catch (RemoteException e) { } } } boolean skipDraw = false; if (mFirst) { // handle first focus request if (DEBUG_INPUT_RESIZE) Log.v(TAG, "First: mView.hasFocus()=" + mView.hasFocus()); if (mView != null) { if (!mView.hasFocus()) { mView.requestFocus(View.FOCUS_FORWARD); if (DEBUG_INPUT_RESIZE) Log.v(TAG, "First: requested focused view=" + mView.findFocus()); } else { if (DEBUG_INPUT_RESIZE) Log.v(TAG, "First: existing focused view=" + mView.findFocus()); } } if ((relayoutResult & WindowManagerGlobal.RELAYOUT_RES_ANIMATING) != 0) { // The first time we relayout the window, if the system is // doing window animations, we want to hold of on any future // draws until the animation is done. mWindowsAnimating = true; } } else if (mWindowsAnimating) { skipDraw = true; } mFirst = false; mWillDrawSoon = false; mNewSurfaceNeeded = false; mViewVisibility = viewVisibility; if (mAttachInfo.mHasWindowFocus) { final boolean imTarget = WindowManager.LayoutParams .mayUseInputMethod(mWindowAttributes.flags); if (imTarget != mLastWasImTarget) { mLastWasImTarget = imTarget; InputMethodManager imm = InputMethodManager.peekInstance(); if (imm != null && imTarget) { imm.startGettingWindowFocus(mView); imm.onWindowFocus(mView, mView.findFocus(), mWindowAttributes.softInputMode, !mHasHadWindowFocus, mWindowAttributes.flags); } } } // Remember if we must report the next draw. if ((relayoutResult & WindowManagerGlobal.RELAYOUT_RES_FIRST_TIME) != 0) { mReportNextDraw = true; } boolean cancelDraw = attachInfo.mTreeObserver.dispatchOnPreDraw() || viewVisibility != View.VISIBLE; if (!cancelDraw && !newSurface) { if (!skipDraw || mReportNextDraw) { if (mPendingTransitions != null && mPendingTransitions.size() > 0) { for (int i = 0; i < mPendingTransitions.size(); ++i) { mPendingTransitions.get(i).startChangingAnimations(); } mPendingTransitions.clear(); } performDraw(); } } else { if (viewVisibility == View.VISIBLE) { // Try again scheduleTraversals(); } else if (mPendingTransitions != null && mPendingTransitions.size() > 0) { for (int i = 0; i < mPendingTransitions.size(); ++i) { mPendingTransitions.get(i).endChangingAnimations(); } mPendingTransitions.clear(); } } mIsInTraversal = false; } private void handleOutOfResourcesException(Surface.OutOfResourcesException e) { Log.e(TAG, "OutOfResourcesException initializing HW surface", e); try { if (!mWindowSession.outOfMemory(mWindow) && Process.myUid() != Process.SYSTEM_UID) { Slog.w(TAG, "No processes killed for memory; killing self"); Process.killProcess(Process.myPid()); } } catch (RemoteException ex) { } mLayoutRequested = true; // ask wm for a new surface next time. } private void performMeasure(int childWidthMeasureSpec, int childHeightMeasureSpec) { Trace.traceBegin(Trace.TRACE_TAG_VIEW, "measure"); try { mView.measure(childWidthMeasureSpec, childHeightMeasureSpec); } finally { Trace.traceEnd(Trace.TRACE_TAG_VIEW); } } /** * Called by {@link android.view.View#isInLayout()} to determine whether the view hierarchy * is currently undergoing a layout pass. * * @return whether the view hierarchy is currently undergoing a layout pass */ boolean isInLayout() { return mInLayout; } /** * Called by {@link android.view.View#requestLayout()} if the view hierarchy is currently * undergoing a layout pass. requestLayout() should not generally be called during layout, * unless the container hierarchy knows what it is doing (i.e., it is fine as long as * all children in that container hierarchy are measured and laid out at the end of the layout * pass for that container). If requestLayout() is called anyway, we handle it correctly * by registering all requesters during a frame as it proceeds. At the end of the frame, * we check all of those views to see if any still have pending layout requests, which * indicates that they were not correctly handled by their container hierarchy. If that is * the case, we clear all such flags in the tree, to remove the buggy flag state that leads * to blank containers, and force a second request/measure/layout pass in this frame. If * more requestLayout() calls are received during that second layout pass, we post those * requests to the next frame to avoid possible infinite loops. * *

The return value from this method indicates whether the request should proceed * (if it is a request during the first layout pass) or should be skipped and posted to the * next frame (if it is a request during the second layout pass).

* * @param view the view that requested the layout. * * @return true if request should proceed, false otherwise. */ boolean requestLayoutDuringLayout(final View view) { if (view.mParent == null || view.mAttachInfo == null) { // Would not normally trigger another layout, so just let it pass through as usual return true; } if (!mLayoutRequesters.contains(view)) { mLayoutRequesters.add(view); } if (!mHandlingLayoutInLayoutRequest) { // Let the request proceed normally; it will be processed in a second layout pass // if necessary return true; } else { // Don't let the request proceed during the second layout pass. // It will post to the next frame instead. return false; } } private void performLayout(WindowManager.LayoutParams lp, int desiredWindowWidth, int desiredWindowHeight) { mLayoutRequested = false; mScrollMayChange = true; mInLayout = true; final View host = mView; if (DEBUG_ORIENTATION || DEBUG_LAYOUT) { Log.v(TAG, "Laying out " + host + " to (" + host.getMeasuredWidth() + ", " + host.getMeasuredHeight() + ")"); } Trace.traceBegin(Trace.TRACE_TAG_VIEW, "layout"); try { host.layout(0, 0, host.getMeasuredWidth(), host.getMeasuredHeight()); mInLayout = false; int numViewsRequestingLayout = mLayoutRequesters.size(); if (numViewsRequestingLayout > 0) { // requestLayout() was called during layout. // If no layout-request flags are set on the requesting views, there is no problem. // If some requests are still pending, then we need to clear those flags and do // a full request/measure/layout pass to handle this situation. ArrayList validLayoutRequesters = getValidLayoutRequesters(mLayoutRequesters, false); if (validLayoutRequesters != null) { // Set this flag to indicate that any further requests are happening during // the second pass, which may result in posting those requests to the next // frame instead mHandlingLayoutInLayoutRequest = true; // Process fresh layout requests, then measure and layout int numValidRequests = validLayoutRequesters.size(); for (int i = 0; i < numValidRequests; ++i) { final View view = validLayoutRequesters.get(i); Log.w("View", "requestLayout() improperly called by " + view + " during layout: running second layout pass"); view.requestLayout(); } measureHierarchy(host, lp, mView.getContext().getResources(), desiredWindowWidth, desiredWindowHeight); mInLayout = true; host.layout(0, 0, host.getMeasuredWidth(), host.getMeasuredHeight()); mHandlingLayoutInLayoutRequest = false; // Check the valid requests again, this time without checking/clearing the // layout flags, since requests happening during the second pass get noop'd validLayoutRequesters = getValidLayoutRequesters(mLayoutRequesters, true); if (validLayoutRequesters != null) { final ArrayList finalRequesters = validLayoutRequesters; // Post second-pass requests to the next frame getRunQueue().post(new Runnable() { @Override public void run() { int numValidRequests = finalRequesters.size(); for (int i = 0; i < numValidRequests; ++i) { final View view = finalRequesters.get(i); Log.w("View", "requestLayout() improperly called by " + view + " during second layout pass: posting in next frame"); view.requestLayout(); } } }); } } } } finally { Trace.traceEnd(Trace.TRACE_TAG_VIEW); } mInLayout = false; } /** * This method is called during layout when there have been calls to requestLayout() during * layout. It walks through the list of views that requested layout to determine which ones * still need it, based on visibility in the hierarchy and whether they have already been * handled (as is usually the case with ListView children). * * @param layoutRequesters The list of views that requested layout during layout * @param secondLayoutRequests Whether the requests were issued during the second layout pass. * If so, the FORCE_LAYOUT flag was not set on requesters. * @return A list of the actual views that still need to be laid out. */ private ArrayList getValidLayoutRequesters(ArrayList layoutRequesters, boolean secondLayoutRequests) { int numViewsRequestingLayout = layoutRequesters.size(); ArrayList validLayoutRequesters = null; for (int i = 0; i < numViewsRequestingLayout; ++i) { View view = layoutRequesters.get(i); if (view != null && view.mAttachInfo != null && view.mParent != null && (secondLayoutRequests || (view.mPrivateFlags & View.PFLAG_FORCE_LAYOUT) == View.PFLAG_FORCE_LAYOUT)) { boolean gone = false; View parent = view; // Only trigger new requests for views in a non-GONE hierarchy while (parent != null) { if ((parent.mViewFlags & View.VISIBILITY_MASK) == View.GONE) { gone = true; break; } if (parent.mParent instanceof View) { parent = (View) parent.mParent; } else { parent = null; } } if (!gone) { if (validLayoutRequesters == null) { validLayoutRequesters = new ArrayList(); } validLayoutRequesters.add(view); } } } if (!secondLayoutRequests) { // If we're checking the layout flags, then we need to clean them up also for (int i = 0; i < numViewsRequestingLayout; ++i) { View view = layoutRequesters.get(i); while (view != null && (view.mPrivateFlags & View.PFLAG_FORCE_LAYOUT) != 0) { view.mPrivateFlags &= ~View.PFLAG_FORCE_LAYOUT; if (view.mParent instanceof View) { view = (View) view.mParent; } else { view = null; } } } } layoutRequesters.clear(); return validLayoutRequesters; } public void requestTransparentRegion(View child) { // the test below should not fail unless someone is messing with us checkThread(); if (mView == child) { mView.mPrivateFlags |= View.PFLAG_REQUEST_TRANSPARENT_REGIONS; // Need to make sure we re-evaluate the window attributes next // time around, to ensure the window has the correct format. mWindowAttributesChanged = true; mWindowAttributesChangesFlag = 0; requestLayout(); } } /** * Figures out the measure spec for the root view in a window based on it's * layout params. * * @param windowSize * The available width or height of the window * * @param rootDimension * The layout params for one dimension (width or height) of the * window. * * @return The measure spec to use to measure the root view. */ private static int getRootMeasureSpec(int windowSize, int rootDimension) { int measureSpec; switch (rootDimension) { case ViewGroup.LayoutParams.MATCH_PARENT: // Window can't resize. Force root view to be windowSize. measureSpec = MeasureSpec.makeMeasureSpec(windowSize, MeasureSpec.EXACTLY); break; case ViewGroup.LayoutParams.WRAP_CONTENT: // Window can resize. Set max size for root view. measureSpec = MeasureSpec.makeMeasureSpec(windowSize, MeasureSpec.AT_MOST); break; default: // Window wants to be an exact size. Force root view to be that size. measureSpec = MeasureSpec.makeMeasureSpec(rootDimension, MeasureSpec.EXACTLY); break; } return measureSpec; } int mHardwareYOffset; int mResizeAlpha; final Paint mResizePaint = new Paint(); public void onHardwarePreDraw(HardwareCanvas canvas) { canvas.translate(0, -mHardwareYOffset); } public void onHardwarePostDraw(HardwareCanvas canvas) { if (mResizeBuffer != null) { mResizePaint.setAlpha(mResizeAlpha); canvas.drawHardwareLayer(mResizeBuffer, 0.0f, mHardwareYOffset, mResizePaint); } drawAccessibilityFocusedDrawableIfNeeded(canvas); } /** * @hide */ void outputDisplayList(View view) { if (mAttachInfo != null && mAttachInfo.mHardwareCanvas != null) { DisplayList displayList = view.getDisplayList(); if (displayList != null) { mAttachInfo.mHardwareCanvas.outputDisplayList(displayList); } } } /** * @see #PROPERTY_PROFILE_RENDERING */ private void profileRendering(boolean enabled) { if (mProfileRendering) { mRenderProfilingEnabled = enabled; if (mRenderProfiler != null) { mChoreographer.removeFrameCallback(mRenderProfiler); } if (mRenderProfilingEnabled) { if (mRenderProfiler == null) { mRenderProfiler = new Choreographer.FrameCallback() { @Override public void doFrame(long frameTimeNanos) { mDirty.set(0, 0, mWidth, mHeight); scheduleTraversals(); if (mRenderProfilingEnabled) { mChoreographer.postFrameCallback(mRenderProfiler); } } }; } mChoreographer.postFrameCallback(mRenderProfiler); } else { mRenderProfiler = null; } } } /** * Called from draw() when DEBUG_FPS is enabled */ private void trackFPS() { // Tracks frames per second drawn. First value in a series of draws may be bogus // because it down not account for the intervening idle time long nowTime = System.currentTimeMillis(); if (mFpsStartTime < 0) { mFpsStartTime = mFpsPrevTime = nowTime; mFpsNumFrames = 0; } else { ++mFpsNumFrames; String thisHash = Integer.toHexString(System.identityHashCode(this)); long frameTime = nowTime - mFpsPrevTime; long totalTime = nowTime - mFpsStartTime; Log.v(TAG, "0x" + thisHash + "\tFrame time:\t" + frameTime); mFpsPrevTime = nowTime; if (totalTime > 1000) { float fps = (float) mFpsNumFrames * 1000 / totalTime; Log.v(TAG, "0x" + thisHash + "\tFPS:\t" + fps); mFpsStartTime = nowTime; mFpsNumFrames = 0; } } } private void performDraw() { if (!mAttachInfo.mScreenOn && !mReportNextDraw) { return; } final boolean fullRedrawNeeded = mFullRedrawNeeded; mFullRedrawNeeded = false; mIsDrawing = true; Trace.traceBegin(Trace.TRACE_TAG_VIEW, "draw"); try { draw(fullRedrawNeeded); } finally { mIsDrawing = false; Trace.traceEnd(Trace.TRACE_TAG_VIEW); } if (mReportNextDraw) { mReportNextDraw = false; if (LOCAL_LOGV) { Log.v(TAG, "FINISHED DRAWING: " + mWindowAttributes.getTitle()); } if (mSurfaceHolder != null && mSurface.isValid()) { mSurfaceHolderCallback.surfaceRedrawNeeded(mSurfaceHolder); SurfaceHolder.Callback callbacks[] = mSurfaceHolder.getCallbacks(); if (callbacks != null) { for (SurfaceHolder.Callback c : callbacks) { if (c instanceof SurfaceHolder.Callback2) { ((SurfaceHolder.Callback2)c).surfaceRedrawNeeded( mSurfaceHolder); } } } } try { mWindowSession.finishDrawing(mWindow); } catch (RemoteException e) { } } } private void draw(boolean fullRedrawNeeded) { Surface surface = mSurface; if (!surface.isValid()) { return; } if (DEBUG_FPS) { trackFPS(); } if (!sFirstDrawComplete) { synchronized (sFirstDrawHandlers) { sFirstDrawComplete = true; final int count = sFirstDrawHandlers.size(); for (int i = 0; i< count; i++) { mHandler.post(sFirstDrawHandlers.get(i)); } } } scrollToRectOrFocus(null, false); final AttachInfo attachInfo = mAttachInfo; if (attachInfo.mViewScrollChanged) { attachInfo.mViewScrollChanged = false; attachInfo.mTreeObserver.dispatchOnScrollChanged(); } int yoff; boolean animating = mScroller != null && mScroller.computeScrollOffset(); if (animating) { yoff = mScroller.getCurrY(); } else { yoff = mScrollY; } if (mCurScrollY != yoff) { mCurScrollY = yoff; fullRedrawNeeded = true; } final float appScale = attachInfo.mApplicationScale; final boolean scalingRequired = attachInfo.mScalingRequired; int resizeAlpha = 0; if (mResizeBuffer != null) { long deltaTime = SystemClock.uptimeMillis() - mResizeBufferStartTime; if (deltaTime < mResizeBufferDuration) { float amt = deltaTime/(float) mResizeBufferDuration; amt = mResizeInterpolator.getInterpolation(amt); animating = true; resizeAlpha = 255 - (int)(amt*255); } else { disposeResizeBuffer(); } } final Rect dirty = mDirty; if (mSurfaceHolder != null) { // The app owns the surface, we won't draw. dirty.setEmpty(); if (animating) { if (mScroller != null) { mScroller.abortAnimation(); } disposeResizeBuffer(); } return; } if (fullRedrawNeeded) { attachInfo.mIgnoreDirtyState = true; dirty.set(0, 0, (int) (mWidth * appScale + 0.5f), (int) (mHeight * appScale + 0.5f)); } if (DEBUG_ORIENTATION || DEBUG_DRAW) { Log.v(TAG, "Draw " + mView + "/" + mWindowAttributes.getTitle() + ": dirty={" + dirty.left + "," + dirty.top + "," + dirty.right + "," + dirty.bottom + "} surface=" + surface + " surface.isValid()=" + surface.isValid() + ", appScale:" + appScale + ", width=" + mWidth + ", height=" + mHeight); } invalidateDisplayLists(); attachInfo.mTreeObserver.dispatchOnDraw(); if (!dirty.isEmpty() || mIsAnimating) { if (attachInfo.mHardwareRenderer != null && attachInfo.mHardwareRenderer.isEnabled()) { // Draw with hardware renderer. mIsAnimating = false; mHardwareYOffset = yoff; mResizeAlpha = resizeAlpha; mCurrentDirty.set(dirty); dirty.setEmpty(); attachInfo.mHardwareRenderer.draw(mView, attachInfo, this, animating ? null : mCurrentDirty); } else { // If we get here with a disabled & requested hardware renderer, something went // wrong (an invalidate posted right before we destroyed the hardware surface // for instance) so we should just bail out. Locking the surface with software // rendering at this point would lock it forever and prevent hardware renderer // from doing its job when it comes back. // Before we request a new frame we must however attempt to reinitiliaze the // hardware renderer if it's in requested state. This would happen after an // eglTerminate() for instance. if (attachInfo.mHardwareRenderer != null && !attachInfo.mHardwareRenderer.isEnabled() && attachInfo.mHardwareRenderer.isRequested()) { try { attachInfo.mHardwareRenderer.initializeIfNeeded(mWidth, mHeight, mHolder.getSurface()); } catch (Surface.OutOfResourcesException e) { handleOutOfResourcesException(e); return; } mFullRedrawNeeded = true; scheduleTraversals(); return; } if (!drawSoftware(surface, attachInfo, yoff, scalingRequired, dirty)) { return; } } } if (animating) { mFullRedrawNeeded = true; scheduleTraversals(); } } /** * @return true if drawing was succesfull, false if an error occurred */ private boolean drawSoftware(Surface surface, AttachInfo attachInfo, int yoff, boolean scalingRequired, Rect dirty) { // Draw with software renderer. Canvas canvas; try { int left = dirty.left; int top = dirty.top; int right = dirty.right; int bottom = dirty.bottom; canvas = mSurface.lockCanvas(dirty); // The dirty rectangle can be modified by Surface.lockCanvas() //noinspection ConstantConditions if (left != dirty.left || top != dirty.top || right != dirty.right || bottom != dirty.bottom) { attachInfo.mIgnoreDirtyState = true; } // TODO: Do this in native canvas.setDensity(mDensity); } catch (Surface.OutOfResourcesException e) { handleOutOfResourcesException(e); return false; } catch (IllegalArgumentException e) { Log.e(TAG, "Could not lock surface", e); // Don't assume this is due to out of memory, it could be // something else, and if it is something else then we could // kill stuff (or ourself) for no reason. mLayoutRequested = true; // ask wm for a new surface next time. return false; } try { if (DEBUG_ORIENTATION || DEBUG_DRAW) { Log.v(TAG, "Surface " + surface + " drawing to bitmap w=" + canvas.getWidth() + ", h=" + canvas.getHeight()); //canvas.drawARGB(255, 255, 0, 0); } // If this bitmap's format includes an alpha channel, we // need to clear it before drawing so that the child will // properly re-composite its drawing on a transparent // background. This automatically respects the clip/dirty region // or // If we are applying an offset, we need to clear the area // where the offset doesn't appear to avoid having garbage // left in the blank areas. if (!canvas.isOpaque() || yoff != 0) { canvas.drawColor(0, PorterDuff.Mode.CLEAR); } dirty.setEmpty(); mIsAnimating = false; attachInfo.mDrawingTime = SystemClock.uptimeMillis(); mView.mPrivateFlags |= View.PFLAG_DRAWN; if (DEBUG_DRAW) { Context cxt = mView.getContext(); Log.i(TAG, "Drawing: package:" + cxt.getPackageName() + ", metrics=" + cxt.getResources().getDisplayMetrics() + ", compatibilityInfo=" + cxt.getResources().getCompatibilityInfo()); } try { canvas.translate(0, -yoff); if (mTranslator != null) { mTranslator.translateCanvas(canvas); } canvas.setScreenDensity(scalingRequired ? mNoncompatDensity : 0); attachInfo.mSetIgnoreDirtyState = false; mView.draw(canvas); drawAccessibilityFocusedDrawableIfNeeded(canvas); } finally { if (!attachInfo.mSetIgnoreDirtyState) { // Only clear the flag if it was not set during the mView.draw() call attachInfo.mIgnoreDirtyState = false; } } } finally { try { surface.unlockCanvasAndPost(canvas); } catch (IllegalArgumentException e) { Log.e(TAG, "Could not unlock surface", e); mLayoutRequested = true; // ask wm for a new surface next time. //noinspection ReturnInsideFinallyBlock return false; } if (LOCAL_LOGV) { Log.v(TAG, "Surface " + surface + " unlockCanvasAndPost"); } } return true; } /** * We want to draw a highlight around the current accessibility focused. * Since adding a style for all possible view is not a viable option we * have this specialized drawing method. * * Note: We are doing this here to be able to draw the highlight for * virtual views in addition to real ones. * * @param canvas The canvas on which to draw. */ private void drawAccessibilityFocusedDrawableIfNeeded(Canvas canvas) { AccessibilityManager manager = AccessibilityManager.getInstance(mView.mContext); if (!manager.isEnabled() || !manager.isTouchExplorationEnabled()) { return; } if (mAccessibilityFocusedHost == null || mAccessibilityFocusedHost.mAttachInfo == null) { return; } Drawable drawable = getAccessibilityFocusedDrawable(); if (drawable == null) { return; } AccessibilityNodeProvider provider = mAccessibilityFocusedHost.getAccessibilityNodeProvider(); Rect bounds = mView.mAttachInfo.mTmpInvalRect; if (provider == null) { mAccessibilityFocusedHost.getBoundsOnScreen(bounds); } else { if (mAccessibilityFocusedVirtualView == null) { return; } mAccessibilityFocusedVirtualView.getBoundsInScreen(bounds); } bounds.offset(-mAttachInfo.mWindowLeft, -mAttachInfo.mWindowTop); bounds.intersect(0, 0, mAttachInfo.mViewRootImpl.mWidth, mAttachInfo.mViewRootImpl.mHeight); drawable.setBounds(bounds); drawable.draw(canvas); } private Drawable getAccessibilityFocusedDrawable() { if (mAttachInfo != null) { // Lazily load the accessibility focus drawable. if (mAttachInfo.mAccessibilityFocusDrawable == null) { TypedValue value = new TypedValue(); final boolean resolved = mView.mContext.getTheme().resolveAttribute( R.attr.accessibilityFocusedDrawable, value, true); if (resolved) { mAttachInfo.mAccessibilityFocusDrawable = mView.mContext.getResources().getDrawable(value.resourceId); } } return mAttachInfo.mAccessibilityFocusDrawable; } return null; } void invalidateDisplayLists() { final ArrayList displayLists = mDisplayLists; final int count = displayLists.size(); for (int i = 0; i < count; i++) { final DisplayList displayList = displayLists.get(i); if (displayList.isDirty()) { displayList.clear(); } } displayLists.clear(); } /** * @hide */ public void setDrawDuringWindowsAnimating(boolean value) { mDrawDuringWindowsAnimating = value; if (value) { handleDispatchDoneAnimating(); } } boolean scrollToRectOrFocus(Rect rectangle, boolean immediate) { final View.AttachInfo attachInfo = mAttachInfo; final Rect ci = attachInfo.mContentInsets; final Rect vi = attachInfo.mVisibleInsets; int scrollY = 0; boolean handled = false; if (vi.left > ci.left || vi.top > ci.top || vi.right > ci.right || vi.bottom > ci.bottom) { // We'll assume that we aren't going to change the scroll // offset, since we want to avoid that unless it is actually // going to make the focus visible... otherwise we scroll // all over the place. scrollY = mScrollY; // We can be called for two different situations: during a draw, // to update the scroll position if the focus has changed (in which // case 'rectangle' is null), or in response to a // requestChildRectangleOnScreen() call (in which case 'rectangle' // is non-null and we just want to scroll to whatever that // rectangle is). final View focus = mView.findFocus(); if (focus == null) { return false; } View lastScrolledFocus = (mLastScrolledFocus != null) ? mLastScrolledFocus.get() : null; if (focus != lastScrolledFocus) { // If the focus has changed, then ignore any requests to scroll // to a rectangle; first we want to make sure the entire focus // view is visible. rectangle = null; } if (DEBUG_INPUT_RESIZE) Log.v(TAG, "Eval scroll: focus=" + focus + " rectangle=" + rectangle + " ci=" + ci + " vi=" + vi); if (focus == lastScrolledFocus && !mScrollMayChange && rectangle == null) { // Optimization: if the focus hasn't changed since last // time, and no layout has happened, then just leave things // as they are. if (DEBUG_INPUT_RESIZE) Log.v(TAG, "Keeping scroll y=" + mScrollY + " vi=" + vi.toShortString()); } else { // We need to determine if the currently focused view is // within the visible part of the window and, if not, apply // a pan so it can be seen. mLastScrolledFocus = new WeakReference(focus); mScrollMayChange = false; if (DEBUG_INPUT_RESIZE) Log.v(TAG, "Need to scroll?"); // Try to find the rectangle from the focus view. if (focus.getGlobalVisibleRect(mVisRect, null)) { if (DEBUG_INPUT_RESIZE) Log.v(TAG, "Root w=" + mView.getWidth() + " h=" + mView.getHeight() + " ci=" + ci.toShortString() + " vi=" + vi.toShortString()); if (rectangle == null) { focus.getFocusedRect(mTempRect); if (DEBUG_INPUT_RESIZE) Log.v(TAG, "Focus " + focus + ": focusRect=" + mTempRect.toShortString()); if (mView instanceof ViewGroup) { ((ViewGroup) mView).offsetDescendantRectToMyCoords( focus, mTempRect); } if (DEBUG_INPUT_RESIZE) Log.v(TAG, "Focus in window: focusRect=" + mTempRect.toShortString() + " visRect=" + mVisRect.toShortString()); } else { mTempRect.set(rectangle); if (DEBUG_INPUT_RESIZE) Log.v(TAG, "Request scroll to rect: " + mTempRect.toShortString() + " visRect=" + mVisRect.toShortString()); } if (mTempRect.intersect(mVisRect)) { if (DEBUG_INPUT_RESIZE) Log.v(TAG, "Focus window visible rect: " + mTempRect.toShortString()); if (mTempRect.height() > (mView.getHeight()-vi.top-vi.bottom)) { // If the focus simply is not going to fit, then // best is probably just to leave things as-is. if (DEBUG_INPUT_RESIZE) Log.v(TAG, "Too tall; leaving scrollY=" + scrollY); } else if ((mTempRect.top-scrollY) < vi.top) { scrollY -= vi.top - (mTempRect.top-scrollY); if (DEBUG_INPUT_RESIZE) Log.v(TAG, "Top covered; scrollY=" + scrollY); } else if ((mTempRect.bottom-scrollY) > (mView.getHeight()-vi.bottom)) { scrollY += (mTempRect.bottom-scrollY) - (mView.getHeight()-vi.bottom); if (DEBUG_INPUT_RESIZE) Log.v(TAG, "Bottom covered; scrollY=" + scrollY); } handled = true; } } } } if (scrollY != mScrollY) { if (DEBUG_INPUT_RESIZE) Log.v(TAG, "Pan scroll changed: old=" + mScrollY + " , new=" + scrollY); if (!immediate && mResizeBuffer == null) { if (mScroller == null) { mScroller = new Scroller(mView.getContext()); } mScroller.startScroll(0, mScrollY, 0, scrollY-mScrollY); } else if (mScroller != null) { mScroller.abortAnimation(); } mScrollY = scrollY; } return handled; } /** * @hide */ public View getAccessibilityFocusedHost() { return mAccessibilityFocusedHost; } /** * @hide */ public AccessibilityNodeInfo getAccessibilityFocusedVirtualView() { return mAccessibilityFocusedVirtualView; } void setAccessibilityFocus(View view, AccessibilityNodeInfo node) { // If we have a virtual view with accessibility focus we need // to clear the focus and invalidate the virtual view bounds. if (mAccessibilityFocusedVirtualView != null) { AccessibilityNodeInfo focusNode = mAccessibilityFocusedVirtualView; View focusHost = mAccessibilityFocusedHost; // Wipe the state of the current accessibility focus since // the call into the provider to clear accessibility focus // will fire an accessibility event which will end up calling // this method and we want to have clean state when this // invocation happens. mAccessibilityFocusedHost = null; mAccessibilityFocusedVirtualView = null; // Clear accessibility focus on the host after clearing state since // this method may be reentrant. focusHost.clearAccessibilityFocusNoCallbacks(); AccessibilityNodeProvider provider = focusHost.getAccessibilityNodeProvider(); if (provider != null) { // Invalidate the area of the cleared accessibility focus. focusNode.getBoundsInParent(mTempRect); focusHost.invalidate(mTempRect); // Clear accessibility focus in the virtual node. final int virtualNodeId = AccessibilityNodeInfo.getVirtualDescendantId( focusNode.getSourceNodeId()); provider.performAction(virtualNodeId, AccessibilityNodeInfo.ACTION_CLEAR_ACCESSIBILITY_FOCUS, null); } focusNode.recycle(); } if (mAccessibilityFocusedHost != null) { // Clear accessibility focus in the view. mAccessibilityFocusedHost.clearAccessibilityFocusNoCallbacks(); } // Set the new focus host and node. mAccessibilityFocusedHost = view; mAccessibilityFocusedVirtualView = node; } public void requestChildFocus(View child, View focused) { if (DEBUG_INPUT_RESIZE) { Log.v(TAG, "Request child focus: focus now " + focused); } checkThread(); scheduleTraversals(); } public void clearChildFocus(View child) { if (DEBUG_INPUT_RESIZE) { Log.v(TAG, "Clearing child focus"); } checkThread(); scheduleTraversals(); } @Override public ViewParent getParentForAccessibility() { return null; } public void focusableViewAvailable(View v) { checkThread(); if (mView != null) { if (!mView.hasFocus()) { v.requestFocus(); } else { // the one case where will transfer focus away from the current one // is if the current view is a view group that prefers to give focus // to its children first AND the view is a descendant of it. View focused = mView.findFocus(); if (focused instanceof ViewGroup) { ViewGroup group = (ViewGroup) focused; if (group.getDescendantFocusability() == ViewGroup.FOCUS_AFTER_DESCENDANTS && isViewDescendantOf(v, focused)) { v.requestFocus(); } } } } } public void recomputeViewAttributes(View child) { checkThread(); if (mView == child) { mAttachInfo.mRecomputeGlobalAttributes = true; if (!mWillDrawSoon) { scheduleTraversals(); } } } void dispatchDetachedFromWindow() { if (mView != null && mView.mAttachInfo != null) { if (mAttachInfo.mHardwareRenderer != null && mAttachInfo.mHardwareRenderer.isEnabled()) { mAttachInfo.mHardwareRenderer.validate(); } mAttachInfo.mTreeObserver.dispatchOnWindowAttachedChange(false); mView.dispatchDetachedFromWindow(); } mAccessibilityInteractionConnectionManager.ensureNoConnection(); mAccessibilityManager.removeAccessibilityStateChangeListener( mAccessibilityInteractionConnectionManager); removeSendWindowContentChangedCallback(); destroyHardwareRenderer(); setAccessibilityFocus(null, null); mView.assignParent(null); mView = null; mAttachInfo.mRootView = null; mAttachInfo.mSurface = null; mSurface.release(); if (mInputQueueCallback != null && mInputQueue != null) { mInputQueueCallback.onInputQueueDestroyed(mInputQueue); mInputQueue.dispose(); mInputQueueCallback = null; mInputQueue = null; } if (mInputEventReceiver != null) { mInputEventReceiver.dispose(); mInputEventReceiver = null; } try { mWindowSession.remove(mWindow); } catch (RemoteException e) { } // Dispose the input channel after removing the window so the Window Manager // doesn't interpret the input channel being closed as an abnormal termination. if (mInputChannel != null) { mInputChannel.dispose(); mInputChannel = null; } unscheduleTraversals(); } void updateConfiguration(Configuration config, boolean force) { if (DEBUG_CONFIGURATION) Log.v(TAG, "Applying new config to window " + mWindowAttributes.getTitle() + ": " + config); CompatibilityInfo ci = mCompatibilityInfo.getIfNeeded(); if (ci != null) { config = new Configuration(config); ci.applyToConfiguration(mNoncompatDensity, config); } synchronized (sConfigCallbacks) { for (int i=sConfigCallbacks.size()-1; i>=0; i--) { sConfigCallbacks.get(i).onConfigurationChanged(config); } } if (mView != null) { // At this point the resources have been updated to // have the most recent config, whatever that is. Use // the one in them which may be newer. config = mView.getResources().getConfiguration(); if (force || mLastConfiguration.diff(config) != 0) { final int lastLayoutDirection = mLastConfiguration.getLayoutDirection(); final int currentLayoutDirection = config.getLayoutDirection(); mLastConfiguration.setTo(config); if (lastLayoutDirection != currentLayoutDirection && mViewLayoutDirectionInitial == View.LAYOUT_DIRECTION_INHERIT) { mView.setLayoutDirection(currentLayoutDirection); } mView.dispatchConfigurationChanged(config); } } } /** * Return true if child is an ancestor of parent, (or equal to the parent). */ public static boolean isViewDescendantOf(View child, View parent) { if (child == parent) { return true; } final ViewParent theParent = child.getParent(); return (theParent instanceof ViewGroup) && isViewDescendantOf((View) theParent, parent); } private static void forceLayout(View view) { view.forceLayout(); if (view instanceof ViewGroup) { ViewGroup group = (ViewGroup) view; final int count = group.getChildCount(); for (int i = 0; i < count; i++) { forceLayout(group.getChildAt(i)); } } } private final static int MSG_INVALIDATE = 1; private final static int MSG_INVALIDATE_RECT = 2; private final static int MSG_DIE = 3; private final static int MSG_RESIZED = 4; private final static int MSG_RESIZED_REPORT = 5; private final static int MSG_WINDOW_FOCUS_CHANGED = 6; private final static int MSG_DISPATCH_KEY = 7; private final static int MSG_DISPATCH_APP_VISIBILITY = 8; private final static int MSG_DISPATCH_GET_NEW_SURFACE = 9; private final static int MSG_DISPATCH_KEY_FROM_IME = 11; private final static int MSG_FINISH_INPUT_CONNECTION = 12; private final static int MSG_CHECK_FOCUS = 13; private final static int MSG_CLOSE_SYSTEM_DIALOGS = 14; private final static int MSG_DISPATCH_DRAG_EVENT = 15; private final static int MSG_DISPATCH_DRAG_LOCATION_EVENT = 16; private final static int MSG_DISPATCH_SYSTEM_UI_VISIBILITY = 17; private final static int MSG_UPDATE_CONFIGURATION = 18; private final static int MSG_PROCESS_INPUT_EVENTS = 19; private final static int MSG_DISPATCH_SCREEN_STATE = 20; private final static int MSG_CLEAR_ACCESSIBILITY_FOCUS_HOST = 21; private final static int MSG_DISPATCH_DONE_ANIMATING = 22; private final static int MSG_INVALIDATE_WORLD = 23; private final static int MSG_WINDOW_MOVED = 24; final class ViewRootHandler extends Handler { @Override public String getMessageName(Message message) { switch (message.what) { case MSG_INVALIDATE: return "MSG_INVALIDATE"; case MSG_INVALIDATE_RECT: return "MSG_INVALIDATE_RECT"; case MSG_DIE: return "MSG_DIE"; case MSG_RESIZED: return "MSG_RESIZED"; case MSG_RESIZED_REPORT: return "MSG_RESIZED_REPORT"; case MSG_WINDOW_FOCUS_CHANGED: return "MSG_WINDOW_FOCUS_CHANGED"; case MSG_DISPATCH_KEY: return "MSG_DISPATCH_KEY"; case MSG_DISPATCH_APP_VISIBILITY: return "MSG_DISPATCH_APP_VISIBILITY"; case MSG_DISPATCH_GET_NEW_SURFACE: return "MSG_DISPATCH_GET_NEW_SURFACE"; case MSG_DISPATCH_KEY_FROM_IME: return "MSG_DISPATCH_KEY_FROM_IME"; case MSG_FINISH_INPUT_CONNECTION: return "MSG_FINISH_INPUT_CONNECTION"; case MSG_CHECK_FOCUS: return "MSG_CHECK_FOCUS"; case MSG_CLOSE_SYSTEM_DIALOGS: return "MSG_CLOSE_SYSTEM_DIALOGS"; case MSG_DISPATCH_DRAG_EVENT: return "MSG_DISPATCH_DRAG_EVENT"; case MSG_DISPATCH_DRAG_LOCATION_EVENT: return "MSG_DISPATCH_DRAG_LOCATION_EVENT"; case MSG_DISPATCH_SYSTEM_UI_VISIBILITY: return "MSG_DISPATCH_SYSTEM_UI_VISIBILITY"; case MSG_UPDATE_CONFIGURATION: return "MSG_UPDATE_CONFIGURATION"; case MSG_PROCESS_INPUT_EVENTS: return "MSG_PROCESS_INPUT_EVENTS"; case MSG_DISPATCH_SCREEN_STATE: return "MSG_DISPATCH_SCREEN_STATE"; case MSG_CLEAR_ACCESSIBILITY_FOCUS_HOST: return "MSG_CLEAR_ACCESSIBILITY_FOCUS_HOST"; case MSG_DISPATCH_DONE_ANIMATING: return "MSG_DISPATCH_DONE_ANIMATING"; case MSG_WINDOW_MOVED: return "MSG_WINDOW_MOVED"; } return super.getMessageName(message); } @Override public void handleMessage(Message msg) { switch (msg.what) { case MSG_INVALIDATE: ((View) msg.obj).invalidate(); break; case MSG_INVALIDATE_RECT: final View.AttachInfo.InvalidateInfo info = (View.AttachInfo.InvalidateInfo) msg.obj; info.target.invalidate(info.left, info.top, info.right, info.bottom); info.recycle(); break; case MSG_PROCESS_INPUT_EVENTS: mProcessInputEventsScheduled = false; doProcessInputEvents(); break; case MSG_DISPATCH_APP_VISIBILITY: handleAppVisibility(msg.arg1 != 0); break; case MSG_DISPATCH_GET_NEW_SURFACE: handleGetNewSurface(); break; case MSG_RESIZED: { // Recycled in the fall through... SomeArgs args = (SomeArgs) msg.obj; if (mWinFrame.equals(args.arg1) && mPendingOverscanInsets.equals(args.arg5) && mPendingContentInsets.equals(args.arg2) && mPendingVisibleInsets.equals(args.arg3) && args.arg4 == null) { break; } } // fall through... case MSG_RESIZED_REPORT: if (mAdded) { SomeArgs args = (SomeArgs) msg.obj; Configuration config = (Configuration) args.arg4; if (config != null) { updateConfiguration(config, false); } mWinFrame.set((Rect) args.arg1); mPendingOverscanInsets.set((Rect) args.arg5); mPendingContentInsets.set((Rect) args.arg2); mPendingVisibleInsets.set((Rect) args.arg3); args.recycle(); if (msg.what == MSG_RESIZED_REPORT) { mReportNextDraw = true; } if (mView != null) { forceLayout(mView); } requestLayout(); } break; case MSG_WINDOW_MOVED: if (mAdded) { final int w = mWinFrame.width(); final int h = mWinFrame.height(); final int l = msg.arg1; final int t = msg.arg2; mWinFrame.left = l; mWinFrame.right = l + w; mWinFrame.top = t; mWinFrame.bottom = t + h; if (mView != null) { forceLayout(mView); } requestLayout(); } break; case MSG_WINDOW_FOCUS_CHANGED: { if (mAdded) { boolean hasWindowFocus = msg.arg1 != 0; mAttachInfo.mHasWindowFocus = hasWindowFocus; profileRendering(hasWindowFocus); if (hasWindowFocus) { boolean inTouchMode = msg.arg2 != 0; ensureTouchModeLocally(inTouchMode); if (mAttachInfo.mHardwareRenderer != null && mSurface.isValid()){ mFullRedrawNeeded = true; try { mAttachInfo.mHardwareRenderer.initializeIfNeeded( mWidth, mHeight, mHolder.getSurface()); } catch (Surface.OutOfResourcesException e) { Log.e(TAG, "OutOfResourcesException locking surface", e); try { if (!mWindowSession.outOfMemory(mWindow)) { Slog.w(TAG, "No processes killed for memory; killing self"); Process.killProcess(Process.myPid()); } } catch (RemoteException ex) { } // Retry in a bit. sendMessageDelayed(obtainMessage(msg.what, msg.arg1, msg.arg2), 500); return; } } } mLastWasImTarget = WindowManager.LayoutParams .mayUseInputMethod(mWindowAttributes.flags); InputMethodManager imm = InputMethodManager.peekInstance(); if (mView != null) { if (hasWindowFocus && imm != null && mLastWasImTarget) { imm.startGettingWindowFocus(mView); } mAttachInfo.mKeyDispatchState.reset(); mView.dispatchWindowFocusChanged(hasWindowFocus); mAttachInfo.mTreeObserver.dispatchOnWindowFocusChange(hasWindowFocus); } // Note: must be done after the focus change callbacks, // so all of the view state is set up correctly. if (hasWindowFocus) { if (imm != null && mLastWasImTarget) { imm.onWindowFocus(mView, mView.findFocus(), mWindowAttributes.softInputMode, !mHasHadWindowFocus, mWindowAttributes.flags); } // Clear the forward bit. We can just do this directly, since // the window manager doesn't care about it. mWindowAttributes.softInputMode &= ~WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION; ((WindowManager.LayoutParams)mView.getLayoutParams()) .softInputMode &= ~WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION; mHasHadWindowFocus = true; } setAccessibilityFocus(null, null); if (mView != null && mAccessibilityManager.isEnabled()) { if (hasWindowFocus) { mView.sendAccessibilityEvent( AccessibilityEvent.TYPE_WINDOW_STATE_CHANGED); } } } } break; case MSG_DIE: doDie(); break; case MSG_DISPATCH_KEY: { KeyEvent event = (KeyEvent)msg.obj; enqueueInputEvent(event, null, 0, true); } break; case MSG_DISPATCH_KEY_FROM_IME: { if (LOCAL_LOGV) Log.v( TAG, "Dispatching key " + msg.obj + " from IME to " + mView); KeyEvent event = (KeyEvent)msg.obj; if ((event.getFlags()&KeyEvent.FLAG_FROM_SYSTEM) != 0) { // The IME is trying to say this event is from the // system! Bad bad bad! //noinspection UnusedAssignment event = KeyEvent.changeFlags(event, event.getFlags() & ~KeyEvent.FLAG_FROM_SYSTEM); } enqueueInputEvent(event, null, QueuedInputEvent.FLAG_DELIVER_POST_IME, true); } break; case MSG_FINISH_INPUT_CONNECTION: { InputMethodManager imm = InputMethodManager.peekInstance(); if (imm != null) { imm.reportFinishInputConnection((InputConnection)msg.obj); } } break; case MSG_CHECK_FOCUS: { InputMethodManager imm = InputMethodManager.peekInstance(); if (imm != null) { imm.checkFocus(); } } break; case MSG_CLOSE_SYSTEM_DIALOGS: { if (mView != null) { mView.onCloseSystemDialogs((String)msg.obj); } } break; case MSG_DISPATCH_DRAG_EVENT: case MSG_DISPATCH_DRAG_LOCATION_EVENT: { DragEvent event = (DragEvent)msg.obj; event.mLocalState = mLocalDragState; // only present when this app called startDrag() handleDragEvent(event); } break; case MSG_DISPATCH_SYSTEM_UI_VISIBILITY: { handleDispatchSystemUiVisibilityChanged((SystemUiVisibilityInfo) msg.obj); } break; case MSG_UPDATE_CONFIGURATION: { Configuration config = (Configuration)msg.obj; if (config.isOtherSeqNewer(mLastConfiguration)) { config = mLastConfiguration; } updateConfiguration(config, false); } break; case MSG_DISPATCH_SCREEN_STATE: { if (mView != null) { handleScreenStateChange(msg.arg1 == 1); } } break; case MSG_CLEAR_ACCESSIBILITY_FOCUS_HOST: { setAccessibilityFocus(null, null); } break; case MSG_DISPATCH_DONE_ANIMATING: { handleDispatchDoneAnimating(); } break; case MSG_INVALIDATE_WORLD: { if (mView != null) { invalidateWorld(mView); } } break; } } } final ViewRootHandler mHandler = new ViewRootHandler(); /** * Something in the current window tells us we need to change the touch mode. For * example, we are not in touch mode, and the user touches the screen. * * If the touch mode has changed, tell the window manager, and handle it locally. * * @param inTouchMode Whether we want to be in touch mode. * @return True if the touch mode changed and focus changed was changed as a result */ boolean ensureTouchMode(boolean inTouchMode) { if (DBG) Log.d("touchmode", "ensureTouchMode(" + inTouchMode + "), current " + "touch mode is " + mAttachInfo.mInTouchMode); if (mAttachInfo.mInTouchMode == inTouchMode) return false; // tell the window manager try { mWindowSession.setInTouchMode(inTouchMode); } catch (RemoteException e) { throw new RuntimeException(e); } // handle the change return ensureTouchModeLocally(inTouchMode); } /** * Ensure that the touch mode for this window is set, and if it is changing, * take the appropriate action. * @param inTouchMode Whether we want to be in touch mode. * @return True if the touch mode changed and focus changed was changed as a result */ private boolean ensureTouchModeLocally(boolean inTouchMode) { if (DBG) Log.d("touchmode", "ensureTouchModeLocally(" + inTouchMode + "), current " + "touch mode is " + mAttachInfo.mInTouchMode); if (mAttachInfo.mInTouchMode == inTouchMode) return false; mAttachInfo.mInTouchMode = inTouchMode; mAttachInfo.mTreeObserver.dispatchOnTouchModeChanged(inTouchMode); return (inTouchMode) ? enterTouchMode() : leaveTouchMode(); } private boolean enterTouchMode() { if (mView != null) { if (mView.hasFocus()) { // note: not relying on mFocusedView here because this could // be when the window is first being added, and mFocused isn't // set yet. final View focused = mView.findFocus(); if (focused != null && !focused.isFocusableInTouchMode()) { final ViewGroup ancestorToTakeFocus = findAncestorToTakeFocusInTouchMode(focused); if (ancestorToTakeFocus != null) { // there is an ancestor that wants focus after its descendants that // is focusable in touch mode.. give it focus return ancestorToTakeFocus.requestFocus(); } else { // nothing appropriate to have focus in touch mode, clear it out focused.unFocus(); return true; } } } } return false; } /** * Find an ancestor of focused that wants focus after its descendants and is * focusable in touch mode. * @param focused The currently focused view. * @return An appropriate view, or null if no such view exists. */ private static ViewGroup findAncestorToTakeFocusInTouchMode(View focused) { ViewParent parent = focused.getParent(); while (parent instanceof ViewGroup) { final ViewGroup vgParent = (ViewGroup) parent; if (vgParent.getDescendantFocusability() == ViewGroup.FOCUS_AFTER_DESCENDANTS && vgParent.isFocusableInTouchMode()) { return vgParent; } if (vgParent.isRootNamespace()) { return null; } else { parent = vgParent.getParent(); } } return null; } private boolean leaveTouchMode() { if (mView != null) { if (mView.hasFocus()) { View focusedView = mView.findFocus(); if (!(focusedView instanceof ViewGroup)) { // some view has focus, let it keep it return false; } else if (((ViewGroup) focusedView).getDescendantFocusability() != ViewGroup.FOCUS_AFTER_DESCENDANTS) { // some view group has focus, and doesn't prefer its children // over itself for focus, so let them keep it. return false; } } // find the best view to give focus to in this brave new non-touch-mode // world final View focused = focusSearch(null, View.FOCUS_DOWN); if (focused != null) { return focused.requestFocus(View.FOCUS_DOWN); } } return false; } /** * Base class for implementing a stage in the chain of responsibility * for processing input events. *

* Events are delivered to the stage by the {@link #deliver} method. The stage * then has the choice of finishing the event or forwarding it to the next stage. *

*/ abstract class InputStage { private final InputStage mNext; protected static final int FORWARD = 0; protected static final int FINISH_HANDLED = 1; protected static final int FINISH_NOT_HANDLED = 2; /** * Creates an input stage. * @param next The next stage to which events should be forwarded. */ public InputStage(InputStage next) { mNext = next; } /** * Delivers an event to be processed. */ public final void deliver(QueuedInputEvent q) { if ((q.mFlags & QueuedInputEvent.FLAG_FINISHED) != 0) { forward(q); } else if (mView == null || !mAdded) { Slog.w(TAG, "Dropping event due to root view being removed: " + q.mEvent); finish(q, false); } else if (!mAttachInfo.mHasWindowFocus && !q.mEvent.isFromSource(InputDevice.SOURCE_CLASS_POINTER) && !isTerminalInputEvent(q.mEvent)) { // If this is a focused event and the window doesn't currently have input focus, // then drop this event. This could be an event that came back from the previous // stage but the window has lost focus in the meantime. Slog.w(TAG, "Dropping event due to no window focus: " + q.mEvent); finish(q, false); } else { apply(q, onProcess(q)); } } /** * Marks the the input event as finished then forwards it to the next stage. */ protected void finish(QueuedInputEvent q, boolean handled) { q.mFlags |= QueuedInputEvent.FLAG_FINISHED; if (handled) { q.mFlags |= QueuedInputEvent.FLAG_FINISHED_HANDLED; } forward(q); } /** * Forwards the event to the next stage. */ protected void forward(QueuedInputEvent q) { onDeliverToNext(q); } /** * Applies a result code from {@link #onProcess} to the specified event. */ protected void apply(QueuedInputEvent q, int result) { if (result == FORWARD) { forward(q); } else if (result == FINISH_HANDLED) { finish(q, true); } else if (result == FINISH_NOT_HANDLED) { finish(q, false); } else { throw new IllegalArgumentException("Invalid result: " + result); } } /** * Called when an event is ready to be processed. * @return A result code indicating how the event was handled. */ protected int onProcess(QueuedInputEvent q) { return FORWARD; } /** * Called when an event is being delivered to the next stage. */ protected void onDeliverToNext(QueuedInputEvent q) { if (mNext != null) { mNext.deliver(q); } else { finishInputEvent(q); } } } /** * Base class for implementing an input pipeline stage that supports * asynchronous and out-of-order processing of input events. *

* In addition to what a normal input stage can do, an asynchronous * input stage may also defer an input event that has been delivered to it * and finish or forward it later. *

*/ abstract class AsyncInputStage extends InputStage { private final String mTraceCounter; private QueuedInputEvent mQueueHead; private QueuedInputEvent mQueueTail; private int mQueueLength; protected static final int DEFER = 3; /** * Creates an asynchronous input stage. * @param next The next stage to which events should be forwarded. * @param traceCounter The name of a counter to record the size of * the queue of pending events. */ public AsyncInputStage(InputStage next, String traceCounter) { super(next); mTraceCounter = traceCounter; } /** * Marks the event as deferred, which is to say that it will be handled * asynchronously. The caller is responsible for calling {@link #forward} * or {@link #finish} later when it is done handling the event. */ protected void defer(QueuedInputEvent q) { q.mFlags |= QueuedInputEvent.FLAG_DEFERRED; enqueue(q); } @Override protected void forward(QueuedInputEvent q) { // Clear the deferred flag. q.mFlags &= ~QueuedInputEvent.FLAG_DEFERRED; // Fast path if the queue is empty. QueuedInputEvent curr = mQueueHead; if (curr == null) { super.forward(q); return; } // Determine whether the event must be serialized behind any others // before it can be delivered to the next stage. This is done because // deferred events might be handled out of order by the stage. final int deviceId = q.mEvent.getDeviceId(); QueuedInputEvent prev = null; boolean blocked = false; while (curr != null && curr != q) { if (!blocked && deviceId == curr.mEvent.getDeviceId()) { blocked = true; } prev = curr; curr = curr.mNext; } // If the event is blocked, then leave it in the queue to be delivered later. // Note that the event might not yet be in the queue if it was not previously // deferred so we will enqueue it if needed. if (blocked) { if (curr == null) { enqueue(q); } return; } // The event is not blocked. Deliver it immediately. if (curr != null) { curr = curr.mNext; dequeue(q, prev); } super.forward(q); // Dequeuing this event may have unblocked successors. Deliver them. while (curr != null) { if (deviceId == curr.mEvent.getDeviceId()) { if ((curr.mFlags & QueuedInputEvent.FLAG_DEFERRED) != 0) { break; } QueuedInputEvent next = curr.mNext; dequeue(curr, prev); super.forward(curr); curr = next; } else { prev = curr; curr = curr.mNext; } } } @Override protected void apply(QueuedInputEvent q, int result) { if (result == DEFER) { defer(q); } else { super.apply(q, result); } } private void enqueue(QueuedInputEvent q) { if (mQueueTail == null) { mQueueHead = q; mQueueTail = q; } else { mQueueTail.mNext = q; mQueueTail = q; } mQueueLength += 1; Trace.traceCounter(Trace.TRACE_TAG_INPUT, mTraceCounter, mQueueLength); } private void dequeue(QueuedInputEvent q, QueuedInputEvent prev) { if (prev == null) { mQueueHead = q.mNext; } else { prev.mNext = q.mNext; } if (mQueueTail == q) { mQueueTail = prev; } q.mNext = null; mQueueLength -= 1; Trace.traceCounter(Trace.TRACE_TAG_INPUT, mTraceCounter, mQueueLength); } } /** * Delivers pre-ime input events to a native activity. * Does not support pointer events. */ final class NativePreImeInputStage extends AsyncInputStage implements InputQueue.FinishedInputEventCallback { public NativePreImeInputStage(InputStage next, String traceCounter) { super(next, traceCounter); } @Override protected int onProcess(QueuedInputEvent q) { if (mInputQueue != null && q.mEvent instanceof KeyEvent) { mInputQueue.sendInputEvent(q.mEvent, q, true, this); return DEFER; } return FORWARD; } @Override public void onFinishedInputEvent(Object token, boolean handled) { QueuedInputEvent q = (QueuedInputEvent)token; if (handled) { finish(q, true); return; } forward(q); } } /** * Delivers pre-ime input events to the view hierarchy. * Does not support pointer events. */ final class ViewPreImeInputStage extends InputStage { public ViewPreImeInputStage(InputStage next) { super(next); } @Override protected int onProcess(QueuedInputEvent q) { if (q.mEvent instanceof KeyEvent) { return processKeyEvent(q); } return FORWARD; } private int processKeyEvent(QueuedInputEvent q) { final KeyEvent event = (KeyEvent)q.mEvent; if (mView.dispatchKeyEventPreIme(event)) { return FINISH_HANDLED; } return FORWARD; } } /** * Delivers input events to the ime. * Does not support pointer events. */ final class ImeInputStage extends AsyncInputStage implements InputMethodManager.FinishedInputEventCallback { public ImeInputStage(InputStage next, String traceCounter) { super(next, traceCounter); } @Override protected int onProcess(QueuedInputEvent q) { if (mLastWasImTarget) { InputMethodManager imm = InputMethodManager.peekInstance(); if (imm != null) { final InputEvent event = q.mEvent; if (DEBUG_IMF) Log.v(TAG, "Sending input event to IME: " + event); int result = imm.dispatchInputEvent(event, q, this, mHandler); if (result == InputMethodManager.DISPATCH_HANDLED) { return FINISH_HANDLED; } else if (result == InputMethodManager.DISPATCH_NOT_HANDLED) { return FINISH_NOT_HANDLED; } else { return DEFER; // callback will be invoked later } } } return FORWARD; } @Override public void onFinishedInputEvent(Object token, boolean handled) { QueuedInputEvent q = (QueuedInputEvent)token; if (handled) { finish(q, true); return; } forward(q); } } /** * Performs early processing of post-ime input events. */ final class EarlyPostImeInputStage extends InputStage { public EarlyPostImeInputStage(InputStage next) { super(next); } @Override protected int onProcess(QueuedInputEvent q) { if (q.mEvent instanceof KeyEvent) { return processKeyEvent(q); } else { final int source = q.mEvent.getSource(); if ((source & InputDevice.SOURCE_CLASS_POINTER) != 0) { return processPointerEvent(q); } } return FORWARD; } private int processKeyEvent(QueuedInputEvent q) { final KeyEvent event = (KeyEvent)q.mEvent; // If the key's purpose is to exit touch mode then we consume it // and consider it handled. if (checkForLeavingTouchModeAndConsume(event)) { return FINISH_HANDLED; } // Make sure the fallback event policy sees all keys that will be // delivered to the view hierarchy. mFallbackEventHandler.preDispatchKeyEvent(event); return FORWARD; } private int processPointerEvent(QueuedInputEvent q) { final MotionEvent event = (MotionEvent)q.mEvent; // Translate the pointer event for compatibility, if needed. if (mTranslator != null) { mTranslator.translateEventInScreenToAppWindow(event); } // Enter touch mode on down or scroll. final int action = event.getAction(); if (action == MotionEvent.ACTION_DOWN || action == MotionEvent.ACTION_SCROLL) { ensureTouchMode(true); } // Offset the scroll position. if (mCurScrollY != 0) { event.offsetLocation(0, mCurScrollY); } // Remember the touch position for possible drag-initiation. if (event.isTouchEvent()) { mLastTouchPoint.x = event.getRawX(); mLastTouchPoint.y = event.getRawY(); } return FORWARD; } } /** * Delivers post-ime input events to a native activity. */ final class NativePostImeInputStage extends AsyncInputStage implements InputQueue.FinishedInputEventCallback { public NativePostImeInputStage(InputStage next, String traceCounter) { super(next, traceCounter); } @Override protected int onProcess(QueuedInputEvent q) { if (mInputQueue != null) { mInputQueue.sendInputEvent(q.mEvent, q, false, this); return DEFER; } return FORWARD; } @Override public void onFinishedInputEvent(Object token, boolean handled) { QueuedInputEvent q = (QueuedInputEvent)token; if (handled) { finish(q, true); return; } forward(q); } } /** * Delivers post-ime input events to the view hierarchy. */ final class ViewPostImeInputStage extends InputStage { public ViewPostImeInputStage(InputStage next) { super(next); } @Override protected int onProcess(QueuedInputEvent q) { if (q.mEvent instanceof KeyEvent) { return processKeyEvent(q); } else { final int source = q.mEvent.getSource(); if ((source & InputDevice.SOURCE_CLASS_POINTER) != 0) { return processPointerEvent(q); } else if ((source & InputDevice.SOURCE_CLASS_TRACKBALL) != 0) { return processTrackballEvent(q); } else { return processGenericMotionEvent(q); } } } private int processKeyEvent(QueuedInputEvent q) { final KeyEvent event = (KeyEvent)q.mEvent; // Deliver the key to the view hierarchy. if (mView.dispatchKeyEvent(event)) { return FINISH_HANDLED; } // If the Control modifier is held, try to interpret the key as a shortcut. if (event.getAction() == KeyEvent.ACTION_DOWN && event.isCtrlPressed() && event.getRepeatCount() == 0 && !KeyEvent.isModifierKey(event.getKeyCode())) { if (mView.dispatchKeyShortcutEvent(event)) { return FINISH_HANDLED; } } // Apply the fallback event policy. if (mFallbackEventHandler.dispatchKeyEvent(event)) { return FINISH_HANDLED; } // Handle automatic focus changes. if (event.getAction() == KeyEvent.ACTION_DOWN) { int direction = 0; switch (event.getKeyCode()) { case KeyEvent.KEYCODE_DPAD_LEFT: if (event.hasNoModifiers()) { direction = View.FOCUS_LEFT; } break; case KeyEvent.KEYCODE_DPAD_RIGHT: if (event.hasNoModifiers()) { direction = View.FOCUS_RIGHT; } break; case KeyEvent.KEYCODE_DPAD_UP: if (event.hasNoModifiers()) { direction = View.FOCUS_UP; } break; case KeyEvent.KEYCODE_DPAD_DOWN: if (event.hasNoModifiers()) { direction = View.FOCUS_DOWN; } break; case KeyEvent.KEYCODE_TAB: if (event.hasNoModifiers()) { direction = View.FOCUS_FORWARD; } else if (event.hasModifiers(KeyEvent.META_SHIFT_ON)) { direction = View.FOCUS_BACKWARD; } break; } if (direction != 0) { View focused = mView.findFocus(); if (focused != null) { View v = focused.focusSearch(direction); if (v != null && v != focused) { // do the math the get the interesting rect // of previous focused into the coord system of // newly focused view focused.getFocusedRect(mTempRect); if (mView instanceof ViewGroup) { ((ViewGroup) mView).offsetDescendantRectToMyCoords( focused, mTempRect); ((ViewGroup) mView).offsetRectIntoDescendantCoords( v, mTempRect); } if (v.requestFocus(direction, mTempRect)) { playSoundEffect(SoundEffectConstants .getContantForFocusDirection(direction)); return FINISH_HANDLED; } } // Give the focused view a last chance to handle the dpad key. if (mView.dispatchUnhandledMove(focused, direction)) { return FINISH_HANDLED; } } else { // find the best view to give focus to in this non-touch-mode with no-focus View v = focusSearch(null, direction); if (v != null && v.requestFocus(direction)) { return FINISH_HANDLED; } } } } return FORWARD; } private int processPointerEvent(QueuedInputEvent q) { final MotionEvent event = (MotionEvent)q.mEvent; if (mView.dispatchPointerEvent(event)) { return FINISH_HANDLED; } return FORWARD; } private int processTrackballEvent(QueuedInputEvent q) { final MotionEvent event = (MotionEvent)q.mEvent; if (mView.dispatchTrackballEvent(event)) { return FINISH_HANDLED; } return FORWARD; } private int processGenericMotionEvent(QueuedInputEvent q) { final MotionEvent event = (MotionEvent)q.mEvent; // Deliver the event to the view. if (mView.dispatchGenericMotionEvent(event)) { return FINISH_HANDLED; } return FORWARD; } } /** * Performs synthesis of new input events from unhandled input events. */ final class SyntheticInputStage extends InputStage { private final SyntheticTrackballHandler mTrackball = new SyntheticTrackballHandler(); private final SyntheticJoystickHandler mJoystick = new SyntheticJoystickHandler(); private final SyntheticTouchNavigationHandler mTouchNavigation = new SyntheticTouchNavigationHandler(); public SyntheticInputStage() { super(null); } @Override protected int onProcess(QueuedInputEvent q) { q.mFlags |= QueuedInputEvent.FLAG_RESYNTHESIZED; if (q.mEvent instanceof MotionEvent) { final MotionEvent event = (MotionEvent)q.mEvent; final int source = event.getSource(); if ((source & InputDevice.SOURCE_CLASS_TRACKBALL) != 0) { mTrackball.process(event); return FINISH_HANDLED; } else if ((source & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) { mJoystick.process(event); return FINISH_HANDLED; } else if ((source & InputDevice.SOURCE_TOUCH_NAVIGATION) == InputDevice.SOURCE_TOUCH_NAVIGATION) { mTouchNavigation.process(event); return FINISH_HANDLED; } } return FORWARD; } @Override protected void onDeliverToNext(QueuedInputEvent q) { if ((q.mFlags & QueuedInputEvent.FLAG_RESYNTHESIZED) == 0) { // Cancel related synthetic events if any prior stage has handled the event. if (q.mEvent instanceof MotionEvent) { final MotionEvent event = (MotionEvent)q.mEvent; final int source = event.getSource(); if ((source & InputDevice.SOURCE_CLASS_TRACKBALL) != 0) { mTrackball.cancel(event); } else if ((source & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) { mJoystick.cancel(event); } else if ((source & InputDevice.SOURCE_TOUCH_NAVIGATION) == InputDevice.SOURCE_TOUCH_NAVIGATION) { mTouchNavigation.cancel(event); } } } super.onDeliverToNext(q); } } /** * Creates dpad events from unhandled trackball movements. */ final class SyntheticTrackballHandler { private final TrackballAxis mX = new TrackballAxis(); private final TrackballAxis mY = new TrackballAxis(); private long mLastTime; public void process(MotionEvent event) { // Translate the trackball event into DPAD keys and try to deliver those. long curTime = SystemClock.uptimeMillis(); if ((mLastTime + MAX_TRACKBALL_DELAY) < curTime) { // It has been too long since the last movement, // so restart at the beginning. mX.reset(0); mY.reset(0); mLastTime = curTime; } final int action = event.getAction(); final int metaState = event.getMetaState(); switch (action) { case MotionEvent.ACTION_DOWN: mX.reset(2); mY.reset(2); enqueueInputEvent(new KeyEvent(curTime, curTime, KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_CENTER, 0, metaState, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, KeyEvent.FLAG_FALLBACK, InputDevice.SOURCE_KEYBOARD)); break; case MotionEvent.ACTION_UP: mX.reset(2); mY.reset(2); enqueueInputEvent(new KeyEvent(curTime, curTime, KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DPAD_CENTER, 0, metaState, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, KeyEvent.FLAG_FALLBACK, InputDevice.SOURCE_KEYBOARD)); break; } if (DEBUG_TRACKBALL) Log.v(TAG, "TB X=" + mX.position + " step=" + mX.step + " dir=" + mX.dir + " acc=" + mX.acceleration + " move=" + event.getX() + " / Y=" + mY.position + " step=" + mY.step + " dir=" + mY.dir + " acc=" + mY.acceleration + " move=" + event.getY()); final float xOff = mX.collect(event.getX(), event.getEventTime(), "X"); final float yOff = mY.collect(event.getY(), event.getEventTime(), "Y"); // Generate DPAD events based on the trackball movement. // We pick the axis that has moved the most as the direction of // the DPAD. When we generate DPAD events for one axis, then the // other axis is reset -- we don't want to perform DPAD jumps due // to slight movements in the trackball when making major movements // along the other axis. int keycode = 0; int movement = 0; float accel = 1; if (xOff > yOff) { movement = mX.generate(); if (movement != 0) { keycode = movement > 0 ? KeyEvent.KEYCODE_DPAD_RIGHT : KeyEvent.KEYCODE_DPAD_LEFT; accel = mX.acceleration; mY.reset(2); } } else if (yOff > 0) { movement = mY.generate(); if (movement != 0) { keycode = movement > 0 ? KeyEvent.KEYCODE_DPAD_DOWN : KeyEvent.KEYCODE_DPAD_UP; accel = mY.acceleration; mX.reset(2); } } if (keycode != 0) { if (movement < 0) movement = -movement; int accelMovement = (int)(movement * accel); if (DEBUG_TRACKBALL) Log.v(TAG, "Move: movement=" + movement + " accelMovement=" + accelMovement + " accel=" + accel); if (accelMovement > movement) { if (DEBUG_TRACKBALL) Log.v(TAG, "Delivering fake DPAD: " + keycode); movement--; int repeatCount = accelMovement - movement; enqueueInputEvent(new KeyEvent(curTime, curTime, KeyEvent.ACTION_MULTIPLE, keycode, repeatCount, metaState, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, KeyEvent.FLAG_FALLBACK, InputDevice.SOURCE_KEYBOARD)); } while (movement > 0) { if (DEBUG_TRACKBALL) Log.v(TAG, "Delivering fake DPAD: " + keycode); movement--; curTime = SystemClock.uptimeMillis(); enqueueInputEvent(new KeyEvent(curTime, curTime, KeyEvent.ACTION_DOWN, keycode, 0, metaState, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, KeyEvent.FLAG_FALLBACK, InputDevice.SOURCE_KEYBOARD)); enqueueInputEvent(new KeyEvent(curTime, curTime, KeyEvent.ACTION_UP, keycode, 0, metaState, KeyCharacterMap.VIRTUAL_KEYBOARD, 0, KeyEvent.FLAG_FALLBACK, InputDevice.SOURCE_KEYBOARD)); } mLastTime = curTime; } } public void cancel(MotionEvent event) { mLastTime = Integer.MIN_VALUE; // If we reach this, we consumed a trackball event. // Because we will not translate the trackball event into a key event, // touch mode will not exit, so we exit touch mode here. if (mView != null && mAdded) { ensureTouchMode(false); } } } /** * Maintains state information for a single trackball axis, generating * discrete (DPAD) movements based on raw trackball motion. */ static final class TrackballAxis { /** * The maximum amount of acceleration we will apply. */ static final float MAX_ACCELERATION = 20; /** * The maximum amount of time (in milliseconds) between events in order * for us to consider the user to be doing fast trackball movements, * and thus apply an acceleration. */ static final long FAST_MOVE_TIME = 150; /** * Scaling factor to the time (in milliseconds) between events to how * much to multiple/divide the current acceleration. When movement * is < FAST_MOVE_TIME this multiplies the acceleration; when > * FAST_MOVE_TIME it divides it. */ static final float ACCEL_MOVE_SCALING_FACTOR = (1.0f/40); static final float FIRST_MOVEMENT_THRESHOLD = 0.5f; static final float SECOND_CUMULATIVE_MOVEMENT_THRESHOLD = 2.0f; static final float SUBSEQUENT_INCREMENTAL_MOVEMENT_THRESHOLD = 1.0f; float position; float acceleration = 1; long lastMoveTime = 0; int step; int dir; int nonAccelMovement; void reset(int _step) { position = 0; acceleration = 1; lastMoveTime = 0; step = _step; dir = 0; } /** * Add trackball movement into the state. If the direction of movement * has been reversed, the state is reset before adding the * movement (so that you don't have to compensate for any previously * collected movement before see the result of the movement in the * new direction). * * @return Returns the absolute value of the amount of movement * collected so far. */ float collect(float off, long time, String axis) { long normTime; if (off > 0) { normTime = (long)(off * FAST_MOVE_TIME); if (dir < 0) { if (DEBUG_TRACKBALL) Log.v(TAG, axis + " reversed to positive!"); position = 0; step = 0; acceleration = 1; lastMoveTime = 0; } dir = 1; } else if (off < 0) { normTime = (long)((-off) * FAST_MOVE_TIME); if (dir > 0) { if (DEBUG_TRACKBALL) Log.v(TAG, axis + " reversed to negative!"); position = 0; step = 0; acceleration = 1; lastMoveTime = 0; } dir = -1; } else { normTime = 0; } // The number of milliseconds between each movement that is // considered "normal" and will not result in any acceleration // or deceleration, scaled by the offset we have here. if (normTime > 0) { long delta = time - lastMoveTime; lastMoveTime = time; float acc = acceleration; if (delta < normTime) { // The user is scrolling rapidly, so increase acceleration. float scale = (normTime-delta) * ACCEL_MOVE_SCALING_FACTOR; if (scale > 1) acc *= scale; if (DEBUG_TRACKBALL) Log.v(TAG, axis + " accelerate: off=" + off + " normTime=" + normTime + " delta=" + delta + " scale=" + scale + " acc=" + acc); acceleration = acc < MAX_ACCELERATION ? acc : MAX_ACCELERATION; } else { // The user is scrolling slowly, so decrease acceleration. float scale = (delta-normTime) * ACCEL_MOVE_SCALING_FACTOR; if (scale > 1) acc /= scale; if (DEBUG_TRACKBALL) Log.v(TAG, axis + " deccelerate: off=" + off + " normTime=" + normTime + " delta=" + delta + " scale=" + scale + " acc=" + acc); acceleration = acc > 1 ? acc : 1; } } position += off; return Math.abs(position); } /** * Generate the number of discrete movement events appropriate for * the currently collected trackball movement. * * @return Returns the number of discrete movements, either positive * or negative, or 0 if there is not enough trackball movement yet * for a discrete movement. */ int generate() { int movement = 0; nonAccelMovement = 0; do { final int dir = position >= 0 ? 1 : -1; switch (step) { // If we are going to execute the first step, then we want // to do this as soon as possible instead of waiting for // a full movement, in order to make things look responsive. case 0: if (Math.abs(position) < FIRST_MOVEMENT_THRESHOLD) { return movement; } movement += dir; nonAccelMovement += dir; step = 1; break; // If we have generated the first movement, then we need // to wait for the second complete trackball motion before // generating the second discrete movement. case 1: if (Math.abs(position) < SECOND_CUMULATIVE_MOVEMENT_THRESHOLD) { return movement; } movement += dir; nonAccelMovement += dir; position -= SECOND_CUMULATIVE_MOVEMENT_THRESHOLD * dir; step = 2; break; // After the first two, we generate discrete movements // consistently with the trackball, applying an acceleration // if the trackball is moving quickly. This is a simple // acceleration on top of what we already compute based // on how quickly the wheel is being turned, to apply // a longer increasing acceleration to continuous movement // in one direction. default: if (Math.abs(position) < SUBSEQUENT_INCREMENTAL_MOVEMENT_THRESHOLD) { return movement; } movement += dir; position -= dir * SUBSEQUENT_INCREMENTAL_MOVEMENT_THRESHOLD; float acc = acceleration; acc *= 1.1f; acceleration = acc < MAX_ACCELERATION ? acc : acceleration; break; } } while (true); } } /** * Creates dpad events from unhandled joystick movements. */ final class SyntheticJoystickHandler extends Handler { private final static int MSG_ENQUEUE_X_AXIS_KEY_REPEAT = 1; private final static int MSG_ENQUEUE_Y_AXIS_KEY_REPEAT = 2; private int mLastXDirection; private int mLastYDirection; private int mLastXKeyCode; private int mLastYKeyCode; public SyntheticJoystickHandler() { super(true); } @Override public void handleMessage(Message msg) { switch (msg.what) { case MSG_ENQUEUE_X_AXIS_KEY_REPEAT: case MSG_ENQUEUE_Y_AXIS_KEY_REPEAT: { KeyEvent oldEvent = (KeyEvent)msg.obj; KeyEvent e = KeyEvent.changeTimeRepeat(oldEvent, SystemClock.uptimeMillis(), oldEvent.getRepeatCount() + 1); if (mAttachInfo.mHasWindowFocus) { enqueueInputEvent(e); Message m = obtainMessage(msg.what, e); m.setAsynchronous(true); sendMessageDelayed(m, ViewConfiguration.getKeyRepeatDelay()); } } break; } } public void process(MotionEvent event) { update(event, true); } public void cancel(MotionEvent event) { update(event, false); } private void update(MotionEvent event, boolean synthesizeNewKeys) { final long time = event.getEventTime(); final int metaState = event.getMetaState(); final int deviceId = event.getDeviceId(); final int source = event.getSource(); int xDirection = joystickAxisValueToDirection( event.getAxisValue(MotionEvent.AXIS_HAT_X)); if (xDirection == 0) { xDirection = joystickAxisValueToDirection(event.getX()); } int yDirection = joystickAxisValueToDirection( event.getAxisValue(MotionEvent.AXIS_HAT_Y)); if (yDirection == 0) { yDirection = joystickAxisValueToDirection(event.getY()); } if (xDirection != mLastXDirection) { if (mLastXKeyCode != 0) { removeMessages(MSG_ENQUEUE_X_AXIS_KEY_REPEAT); enqueueInputEvent(new KeyEvent(time, time, KeyEvent.ACTION_UP, mLastXKeyCode, 0, metaState, deviceId, 0, KeyEvent.FLAG_FALLBACK, source)); mLastXKeyCode = 0; } mLastXDirection = xDirection; if (xDirection != 0 && synthesizeNewKeys) { mLastXKeyCode = xDirection > 0 ? KeyEvent.KEYCODE_DPAD_RIGHT : KeyEvent.KEYCODE_DPAD_LEFT; final KeyEvent e = new KeyEvent(time, time, KeyEvent.ACTION_DOWN, mLastXKeyCode, 0, metaState, deviceId, 0, KeyEvent.FLAG_FALLBACK, source); enqueueInputEvent(e); Message m = obtainMessage(MSG_ENQUEUE_X_AXIS_KEY_REPEAT, e); m.setAsynchronous(true); sendMessageDelayed(m, ViewConfiguration.getKeyRepeatTimeout()); } } if (yDirection != mLastYDirection) { if (mLastYKeyCode != 0) { removeMessages(MSG_ENQUEUE_Y_AXIS_KEY_REPEAT); enqueueInputEvent(new KeyEvent(time, time, KeyEvent.ACTION_UP, mLastYKeyCode, 0, metaState, deviceId, 0, KeyEvent.FLAG_FALLBACK, source)); mLastYKeyCode = 0; } mLastYDirection = yDirection; if (yDirection != 0 && synthesizeNewKeys) { mLastYKeyCode = yDirection > 0 ? KeyEvent.KEYCODE_DPAD_DOWN : KeyEvent.KEYCODE_DPAD_UP; final KeyEvent e = new KeyEvent(time, time, KeyEvent.ACTION_DOWN, mLastYKeyCode, 0, metaState, deviceId, 0, KeyEvent.FLAG_FALLBACK, source); enqueueInputEvent(e); Message m = obtainMessage(MSG_ENQUEUE_Y_AXIS_KEY_REPEAT, e); m.setAsynchronous(true); sendMessageDelayed(m, ViewConfiguration.getKeyRepeatTimeout()); } } } private int joystickAxisValueToDirection(float value) { if (value >= 0.5f) { return 1; } else if (value <= -0.5f) { return -1; } else { return 0; } } } /** * Creates dpad events from unhandled touch navigation movements. */ final class SyntheticTouchNavigationHandler extends Handler { private static final String LOCAL_TAG = "SyntheticTouchNavigationHandler"; private static final boolean LOCAL_DEBUG = false; // Assumed nominal width and height in millimeters of a touch navigation pad, // if no resolution information is available from the input system. private static final float DEFAULT_WIDTH_MILLIMETERS = 48; private static final float DEFAULT_HEIGHT_MILLIMETERS = 48; /* TODO: These constants should eventually be moved to ViewConfiguration. */ // Tap timeout in milliseconds. private static final int TAP_TIMEOUT = 250; // The maximum distance traveled for a gesture to be considered a tap in millimeters. private static final int TAP_SLOP_MILLIMETERS = 5; // The nominal distance traveled to move by one unit. private static final int TICK_DISTANCE_MILLIMETERS = 12; // Minimum and maximum fling velocity in ticks per second. // The minimum velocity should be set such that we perform enough ticks per // second that the fling appears to be fluid. For example, if we set the minimum // to 2 ticks per second, then there may be up to half a second delay between the next // to last and last ticks which is noticeably discrete and jerky. This value should // probably not be set to anything less than about 4. // If fling accuracy is a problem then consider tuning the tick distance instead. private static final float MIN_FLING_VELOCITY_TICKS_PER_SECOND = 6f; private static final float MAX_FLING_VELOCITY_TICKS_PER_SECOND = 20f; // Fling velocity decay factor applied after each new key is emitted. // This parameter controls the deceleration and overall duration of the fling. // The fling stops automatically when its velocity drops below the minimum // fling velocity defined above. private static final float FLING_TICK_DECAY = 0.8f; /* The input device that we are tracking. */ private int mCurrentDeviceId = -1; private int mCurrentSource; private boolean mCurrentDeviceSupported; /* Configuration for the current input device. */ // The tap timeout and scaled slop. private int mConfigTapTimeout; private float mConfigTapSlop; // The scaled tick distance. A movement of this amount should generally translate // into a single dpad event in a given direction. private float mConfigTickDistance; // The minimum and maximum scaled fling velocity. private float mConfigMinFlingVelocity; private float mConfigMaxFlingVelocity; /* Tracking state. */ // The velocity tracker for detecting flings. private VelocityTracker mVelocityTracker; // The active pointer id, or -1 if none. private int mActivePointerId = -1; // Time and location where tracking started. private long mStartTime; private float mStartX; private float mStartY; // Most recently observed position. private float mLastX; private float mLastY; // Accumulated movement delta since the last direction key was sent. private float mAccumulatedX; private float mAccumulatedY; // Set to true if any movement was delivered to the app. // Implies that tap slop was exceeded. private boolean mConsumedMovement; // The most recently sent key down event. // The keycode remains set until the direction changes or a fling ends // so that repeated key events may be generated as required. private long mPendingKeyDownTime; private int mPendingKeyCode = KeyEvent.KEYCODE_UNKNOWN; private int mPendingKeyRepeatCount; private int mPendingKeyMetaState; // The current fling velocity while a fling is in progress. private boolean mFlinging; private float mFlingVelocity; public SyntheticTouchNavigationHandler() { super(true); } public void process(MotionEvent event) { // Update the current device information. final long time = event.getEventTime(); final int deviceId = event.getDeviceId(); final int source = event.getSource(); if (mCurrentDeviceId != deviceId || mCurrentSource != source) { finishKeys(time); finishTracking(time); mCurrentDeviceId = deviceId; mCurrentSource = source; mCurrentDeviceSupported = false; InputDevice device = event.getDevice(); if (device != null) { // In order to support an input device, we must know certain // characteristics about it, such as its size and resolution. InputDevice.MotionRange xRange = device.getMotionRange(MotionEvent.AXIS_X); InputDevice.MotionRange yRange = device.getMotionRange(MotionEvent.AXIS_Y); if (xRange != null && yRange != null) { mCurrentDeviceSupported = true; // Infer the resolution if it not actually known. float xRes = xRange.getResolution(); if (xRes <= 0) { xRes = xRange.getRange() / DEFAULT_WIDTH_MILLIMETERS; } float yRes = yRange.getResolution(); if (yRes <= 0) { yRes = yRange.getRange() / DEFAULT_HEIGHT_MILLIMETERS; } float nominalRes = (xRes + yRes) * 0.5f; // Precompute all of the configuration thresholds we will need. mConfigTapTimeout = TAP_TIMEOUT; mConfigTapSlop = TAP_SLOP_MILLIMETERS * nominalRes; mConfigTickDistance = TICK_DISTANCE_MILLIMETERS * nominalRes; mConfigMinFlingVelocity = MIN_FLING_VELOCITY_TICKS_PER_SECOND * mConfigTickDistance; mConfigMaxFlingVelocity = MAX_FLING_VELOCITY_TICKS_PER_SECOND * mConfigTickDistance; if (LOCAL_DEBUG) { Log.d(LOCAL_TAG, "Configured device " + mCurrentDeviceId + " (" + Integer.toHexString(mCurrentSource) + "): " + "mConfigTapTimeout=" + mConfigTapTimeout + ", mConfigTapSlop=" + mConfigTapSlop + ", mConfigTickDistance=" + mConfigTickDistance + ", mConfigMinFlingVelocity=" + mConfigMinFlingVelocity + ", mConfigMaxFlingVelocity=" + mConfigMaxFlingVelocity); } } } } if (!mCurrentDeviceSupported) { return; } // Handle the event. final int action = event.getActionMasked(); switch (action) { case MotionEvent.ACTION_DOWN: { boolean caughtFling = mFlinging; finishKeys(time); finishTracking(time); mActivePointerId = event.getPointerId(0); mVelocityTracker = VelocityTracker.obtain(); mVelocityTracker.addMovement(event); mStartTime = time; mStartX = event.getX(); mStartY = event.getY(); mLastX = mStartX; mLastY = mStartY; mAccumulatedX = 0; mAccumulatedY = 0; // If we caught a fling, then pretend that the tap slop has already // been exceeded to suppress taps whose only purpose is to stop the fling. mConsumedMovement = caughtFling; break; } case MotionEvent.ACTION_MOVE: case MotionEvent.ACTION_UP: { if (mActivePointerId < 0) { break; } final int index = event.findPointerIndex(mActivePointerId); if (index < 0) { finishKeys(time); finishTracking(time); break; } mVelocityTracker.addMovement(event); final float x = event.getX(index); final float y = event.getY(index); mAccumulatedX += x - mLastX; mAccumulatedY += y - mLastY; mLastX = x; mLastY = y; // Consume any accumulated movement so far. final int metaState = event.getMetaState(); consumeAccumulatedMovement(time, metaState); // Detect taps and flings. if (action == MotionEvent.ACTION_UP) { if (!mConsumedMovement && Math.hypot(mLastX - mStartX, mLastY - mStartY) < mConfigTapSlop && time <= mStartTime + mConfigTapTimeout) { // It's a tap! finishKeys(time); sendKeyDownOrRepeat(time, KeyEvent.KEYCODE_DPAD_CENTER, metaState); sendKeyUp(time); } else if (mConsumedMovement && mPendingKeyCode != KeyEvent.KEYCODE_UNKNOWN) { // It might be a fling. mVelocityTracker.computeCurrentVelocity(1000, mConfigMaxFlingVelocity); final float vx = mVelocityTracker.getXVelocity(mActivePointerId); final float vy = mVelocityTracker.getYVelocity(mActivePointerId); if (!startFling(time, vx, vy)) { finishKeys(time); } } finishTracking(time); } break; } case MotionEvent.ACTION_CANCEL: { finishKeys(time); finishTracking(time); break; } } } public void cancel(MotionEvent event) { if (mCurrentDeviceId == event.getDeviceId() && mCurrentSource == event.getSource()) { final long time = event.getEventTime(); finishKeys(time); finishTracking(time); } } private void finishKeys(long time) { cancelFling(); sendKeyUp(time); } private void finishTracking(long time) { if (mActivePointerId >= 0) { mActivePointerId = -1; mVelocityTracker.recycle(); mVelocityTracker = null; } } private void consumeAccumulatedMovement(long time, int metaState) { final float absX = Math.abs(mAccumulatedX); final float absY = Math.abs(mAccumulatedY); if (absX >= absY) { if (absX >= mConfigTickDistance) { mAccumulatedX = consumeAccumulatedMovement(time, metaState, mAccumulatedX, KeyEvent.KEYCODE_DPAD_LEFT, KeyEvent.KEYCODE_DPAD_RIGHT); mAccumulatedY = 0; mConsumedMovement = true; } } else { if (absY >= mConfigTickDistance) { mAccumulatedY = consumeAccumulatedMovement(time, metaState, mAccumulatedY, KeyEvent.KEYCODE_DPAD_UP, KeyEvent.KEYCODE_DPAD_DOWN); mAccumulatedX = 0; mConsumedMovement = true; } } } private float consumeAccumulatedMovement(long time, int metaState, float accumulator, int negativeKeyCode, int positiveKeyCode) { while (accumulator <= -mConfigTickDistance) { sendKeyDownOrRepeat(time, negativeKeyCode, metaState); accumulator += mConfigTickDistance; } while (accumulator >= mConfigTickDistance) { sendKeyDownOrRepeat(time, positiveKeyCode, metaState); accumulator -= mConfigTickDistance; } return accumulator; } private void sendKeyDownOrRepeat(long time, int keyCode, int metaState) { if (mPendingKeyCode != keyCode) { sendKeyUp(time); mPendingKeyDownTime = time; mPendingKeyCode = keyCode; mPendingKeyRepeatCount = 0; } else { mPendingKeyRepeatCount += 1; } mPendingKeyMetaState = metaState; // Note: Normally we would pass FLAG_LONG_PRESS when the repeat count is 1 // but it doesn't quite make sense when simulating the events in this way. if (LOCAL_DEBUG) { Log.d(LOCAL_TAG, "Sending key down: keyCode=" + mPendingKeyCode + ", repeatCount=" + mPendingKeyRepeatCount + ", metaState=" + Integer.toHexString(mPendingKeyMetaState)); } enqueueInputEvent(new KeyEvent(mPendingKeyDownTime, time, KeyEvent.ACTION_DOWN, mPendingKeyCode, mPendingKeyRepeatCount, mPendingKeyMetaState, mCurrentDeviceId, KeyEvent.FLAG_FALLBACK, mCurrentSource)); } private void sendKeyUp(long time) { if (mPendingKeyCode != KeyEvent.KEYCODE_UNKNOWN) { if (LOCAL_DEBUG) { Log.d(LOCAL_TAG, "Sending key up: keyCode=" + mPendingKeyCode + ", metaState=" + Integer.toHexString(mPendingKeyMetaState)); } enqueueInputEvent(new KeyEvent(mPendingKeyDownTime, time, KeyEvent.ACTION_UP, mPendingKeyCode, 0, mPendingKeyMetaState, mCurrentDeviceId, 0, KeyEvent.FLAG_FALLBACK, mCurrentSource)); mPendingKeyCode = KeyEvent.KEYCODE_UNKNOWN; } } private boolean startFling(long time, float vx, float vy) { if (LOCAL_DEBUG) { Log.d(LOCAL_TAG, "Considering fling: vx=" + vx + ", vy=" + vy + ", min=" + mConfigMinFlingVelocity); } // Flings must be oriented in the same direction as the preceding movements. switch (mPendingKeyCode) { case KeyEvent.KEYCODE_DPAD_LEFT: if (-vx >= mConfigMinFlingVelocity && Math.abs(vy) < mConfigMinFlingVelocity) { mFlingVelocity = -vx; break; } return false; case KeyEvent.KEYCODE_DPAD_RIGHT: if (vx >= mConfigMinFlingVelocity && Math.abs(vy) < mConfigMinFlingVelocity) { mFlingVelocity = vx; break; } return false; case KeyEvent.KEYCODE_DPAD_UP: if (-vy >= mConfigMinFlingVelocity && Math.abs(vx) < mConfigMinFlingVelocity) { mFlingVelocity = -vy; break; } return false; case KeyEvent.KEYCODE_DPAD_DOWN: if (vy >= mConfigMinFlingVelocity && Math.abs(vx) < mConfigMinFlingVelocity) { mFlingVelocity = vy; break; } return false; } // Post the first fling event. mFlinging = postFling(time); return mFlinging; } private boolean postFling(long time) { // The idea here is to estimate the time when the pointer would have // traveled one tick distance unit given the current fling velocity. // This effect creates continuity of motion. if (mFlingVelocity >= mConfigMinFlingVelocity) { long delay = (long)(mConfigTickDistance / mFlingVelocity * 1000); postAtTime(mFlingRunnable, time + delay); if (LOCAL_DEBUG) { Log.d(LOCAL_TAG, "Posted fling: velocity=" + mFlingVelocity + ", delay=" + delay + ", keyCode=" + mPendingKeyCode); } return true; } return false; } private void cancelFling() { if (mFlinging) { removeCallbacks(mFlingRunnable); mFlinging = false; } } private final Runnable mFlingRunnable = new Runnable() { @Override public void run() { final long time = SystemClock.uptimeMillis(); sendKeyDownOrRepeat(time, mPendingKeyCode, mPendingKeyMetaState); mFlingVelocity *= FLING_TICK_DECAY; if (!postFling(time)) { mFlinging = false; finishKeys(time); } } }; } /** * Returns true if the key is used for keyboard navigation. * @param keyEvent The key event. * @return True if the key is used for keyboard navigation. */ private static boolean isNavigationKey(KeyEvent keyEvent) { switch (keyEvent.getKeyCode()) { case KeyEvent.KEYCODE_DPAD_LEFT: case KeyEvent.KEYCODE_DPAD_RIGHT: case KeyEvent.KEYCODE_DPAD_UP: case KeyEvent.KEYCODE_DPAD_DOWN: case KeyEvent.KEYCODE_DPAD_CENTER: case KeyEvent.KEYCODE_PAGE_UP: case KeyEvent.KEYCODE_PAGE_DOWN: case KeyEvent.KEYCODE_MOVE_HOME: case KeyEvent.KEYCODE_MOVE_END: case KeyEvent.KEYCODE_TAB: case KeyEvent.KEYCODE_SPACE: case KeyEvent.KEYCODE_ENTER: return true; } return false; } /** * Returns true if the key is used for typing. * @param keyEvent The key event. * @return True if the key is used for typing. */ private static boolean isTypingKey(KeyEvent keyEvent) { return keyEvent.getUnicodeChar() > 0; } /** * See if the key event means we should leave touch mode (and leave touch mode if so). * @param event The key event. * @return Whether this key event should be consumed (meaning the act of * leaving touch mode alone is considered the event). */ private boolean checkForLeavingTouchModeAndConsume(KeyEvent event) { // Only relevant in touch mode. if (!mAttachInfo.mInTouchMode) { return false; } // Only consider leaving touch mode on DOWN or MULTIPLE actions, never on UP. final int action = event.getAction(); if (action != KeyEvent.ACTION_DOWN && action != KeyEvent.ACTION_MULTIPLE) { return false; } // Don't leave touch mode if the IME told us not to. if ((event.getFlags() & KeyEvent.FLAG_KEEP_TOUCH_MODE) != 0) { return false; } // If the key can be used for keyboard navigation then leave touch mode // and select a focused view if needed (in ensureTouchMode). // When a new focused view is selected, we consume the navigation key because // navigation doesn't make much sense unless a view already has focus so // the key's purpose is to set focus. if (isNavigationKey(event)) { return ensureTouchMode(false); } // If the key can be used for typing then leave touch mode // and select a focused view if needed (in ensureTouchMode). // Always allow the view to process the typing key. if (isTypingKey(event)) { ensureTouchMode(false); return false; } return false; } /* drag/drop */ void setLocalDragState(Object obj) { mLocalDragState = obj; } private void handleDragEvent(DragEvent event) { // From the root, only drag start/end/location are dispatched. entered/exited // are determined and dispatched by the viewgroup hierarchy, who then report // that back here for ultimate reporting back to the framework. if (mView != null && mAdded) { final int what = event.mAction; if (what == DragEvent.ACTION_DRAG_EXITED) { // A direct EXITED event means that the window manager knows we've just crossed // a window boundary, so the current drag target within this one must have // just been exited. Send it the usual notifications and then we're done // for now. mView.dispatchDragEvent(event); } else { // Cache the drag description when the operation starts, then fill it in // on subsequent calls as a convenience if (what == DragEvent.ACTION_DRAG_STARTED) { mCurrentDragView = null; // Start the current-recipient tracking mDragDescription = event.mClipDescription; } else { event.mClipDescription = mDragDescription; } // For events with a [screen] location, translate into window coordinates if ((what == DragEvent.ACTION_DRAG_LOCATION) || (what == DragEvent.ACTION_DROP)) { mDragPoint.set(event.mX, event.mY); if (mTranslator != null) { mTranslator.translatePointInScreenToAppWindow(mDragPoint); } if (mCurScrollY != 0) { mDragPoint.offset(0, mCurScrollY); } event.mX = mDragPoint.x; event.mY = mDragPoint.y; } // Remember who the current drag target is pre-dispatch final View prevDragView = mCurrentDragView; // Now dispatch the drag/drop event boolean result = mView.dispatchDragEvent(event); // If we changed apparent drag target, tell the OS about it if (prevDragView != mCurrentDragView) { try { if (prevDragView != null) { mWindowSession.dragRecipientExited(mWindow); } if (mCurrentDragView != null) { mWindowSession.dragRecipientEntered(mWindow); } } catch (RemoteException e) { Slog.e(TAG, "Unable to note drag target change"); } } // Report the drop result when we're done if (what == DragEvent.ACTION_DROP) { mDragDescription = null; try { Log.i(TAG, "Reporting drop result: " + result); mWindowSession.reportDropResult(mWindow, result); } catch (RemoteException e) { Log.e(TAG, "Unable to report drop result"); } } // When the drag operation ends, release any local state object // that may have been in use if (what == DragEvent.ACTION_DRAG_ENDED) { setLocalDragState(null); } } } event.recycle(); } public void handleDispatchSystemUiVisibilityChanged(SystemUiVisibilityInfo args) { if (mSeq != args.seq) { // The sequence has changed, so we need to update our value and make // sure to do a traversal afterward so the window manager is given our // most recent data. mSeq = args.seq; mAttachInfo.mForceReportNewAttributes = true; scheduleTraversals(); } if (mView == null) return; if (args.localChanges != 0) { mView.updateLocalSystemUiVisibility(args.localValue, args.localChanges); } if (mAttachInfo != null) { int visibility = args.globalVisibility&View.SYSTEM_UI_CLEARABLE_FLAGS; if (visibility != mAttachInfo.mGlobalSystemUiVisibility) { mAttachInfo.mGlobalSystemUiVisibility = visibility; mView.dispatchSystemUiVisibilityChanged(visibility); } } } public void handleDispatchDoneAnimating() { if (mWindowsAnimating) { mWindowsAnimating = false; if (!mDirty.isEmpty() || mIsAnimating || mFullRedrawNeeded) { scheduleTraversals(); } } } public void getLastTouchPoint(Point outLocation) { outLocation.x = (int) mLastTouchPoint.x; outLocation.y = (int) mLastTouchPoint.y; } public void setDragFocus(View newDragTarget) { if (mCurrentDragView != newDragTarget) { mCurrentDragView = newDragTarget; } } private AudioManager getAudioManager() { if (mView == null) { throw new IllegalStateException("getAudioManager called when there is no mView"); } if (mAudioManager == null) { mAudioManager = (AudioManager) mView.getContext().getSystemService(Context.AUDIO_SERVICE); } return mAudioManager; } public AccessibilityInteractionController getAccessibilityInteractionController() { if (mView == null) { throw new IllegalStateException("getAccessibilityInteractionController" + " called when there is no mView"); } if (mAccessibilityInteractionController == null) { mAccessibilityInteractionController = new AccessibilityInteractionController(this); } return mAccessibilityInteractionController; } private int relayoutWindow(WindowManager.LayoutParams params, int viewVisibility, boolean insetsPending) throws RemoteException { float appScale = mAttachInfo.mApplicationScale; boolean restore = false; if (params != null && mTranslator != null) { restore = true; params.backup(); mTranslator.translateWindowLayout(params); } if (params != null) { if (DBG) Log.d(TAG, "WindowLayout in layoutWindow:" + params); } mPendingConfiguration.seq = 0; //Log.d(TAG, ">>>>>> CALLING relayout"); if (params != null && mOrigWindowType != params.type) { // For compatibility with old apps, don't crash here. if (mTargetSdkVersion < android.os.Build.VERSION_CODES.ICE_CREAM_SANDWICH) { Slog.w(TAG, "Window type can not be changed after " + "the window is added; ignoring change of " + mView); params.type = mOrigWindowType; } } int relayoutResult = mWindowSession.relayout( mWindow, mSeq, params, (int) (mView.getMeasuredWidth() * appScale + 0.5f), (int) (mView.getMeasuredHeight() * appScale + 0.5f), viewVisibility, insetsPending ? WindowManagerGlobal.RELAYOUT_INSETS_PENDING : 0, mWinFrame, mPendingOverscanInsets, mPendingContentInsets, mPendingVisibleInsets, mPendingConfiguration, mSurface); //Log.d(TAG, "<<<<<< BACK FROM relayout"); if (restore) { params.restore(); } if (mTranslator != null) { mTranslator.translateRectInScreenToAppWinFrame(mWinFrame); mTranslator.translateRectInScreenToAppWindow(mPendingOverscanInsets); mTranslator.translateRectInScreenToAppWindow(mPendingContentInsets); mTranslator.translateRectInScreenToAppWindow(mPendingVisibleInsets); } return relayoutResult; } /** * {@inheritDoc} */ public void playSoundEffect(int effectId) { checkThread(); try { final AudioManager audioManager = getAudioManager(); switch (effectId) { case SoundEffectConstants.CLICK: audioManager.playSoundEffect(AudioManager.FX_KEY_CLICK); return; case SoundEffectConstants.NAVIGATION_DOWN: audioManager.playSoundEffect(AudioManager.FX_FOCUS_NAVIGATION_DOWN); return; case SoundEffectConstants.NAVIGATION_LEFT: audioManager.playSoundEffect(AudioManager.FX_FOCUS_NAVIGATION_LEFT); return; case SoundEffectConstants.NAVIGATION_RIGHT: audioManager.playSoundEffect(AudioManager.FX_FOCUS_NAVIGATION_RIGHT); return; case SoundEffectConstants.NAVIGATION_UP: audioManager.playSoundEffect(AudioManager.FX_FOCUS_NAVIGATION_UP); return; default: throw new IllegalArgumentException("unknown effect id " + effectId + " not defined in " + SoundEffectConstants.class.getCanonicalName()); } } catch (IllegalStateException e) { // Exception thrown by getAudioManager() when mView is null Log.e(TAG, "FATAL EXCEPTION when attempting to play sound effect: " + e); e.printStackTrace(); } } /** * {@inheritDoc} */ public boolean performHapticFeedback(int effectId, boolean always) { try { return mWindowSession.performHapticFeedback(mWindow, effectId, always); } catch (RemoteException e) { return false; } } /** * {@inheritDoc} */ public View focusSearch(View focused, int direction) { checkThread(); if (!(mView instanceof ViewGroup)) { return null; } return FocusFinder.getInstance().findNextFocus((ViewGroup) mView, focused, direction); } public void debug() { mView.debug(); } public void dumpGfxInfo(int[] info) { info[0] = info[1] = 0; if (mView != null) { getGfxInfo(mView, info); } } private static void getGfxInfo(View view, int[] info) { DisplayList displayList = view.mDisplayList; info[0]++; if (displayList != null) { info[1] += displayList.getSize(); } if (view instanceof ViewGroup) { ViewGroup group = (ViewGroup) view; int count = group.getChildCount(); for (int i = 0; i < count; i++) { getGfxInfo(group.getChildAt(i), info); } } } public void die(boolean immediate) { // Make sure we do execute immediately if we are in the middle of a traversal or the damage // done by dispatchDetachedFromWindow will cause havoc on return. if (immediate && !mIsInTraversal) { doDie(); } else { if (!mIsDrawing) { destroyHardwareRenderer(); } else { Log.e(TAG, "Attempting to destroy the window while drawing!\n" + " window=" + this + ", title=" + mWindowAttributes.getTitle()); } mHandler.sendEmptyMessage(MSG_DIE); } } void doDie() { checkThread(); if (LOCAL_LOGV) Log.v(TAG, "DIE in " + this + " of " + mSurface); synchronized (this) { if (mAdded) { dispatchDetachedFromWindow(); } if (mAdded && !mFirst) { invalidateDisplayLists(); destroyHardwareRenderer(); if (mView != null) { int viewVisibility = mView.getVisibility(); boolean viewVisibilityChanged = mViewVisibility != viewVisibility; if (mWindowAttributesChanged || viewVisibilityChanged) { // If layout params have been changed, first give them // to the window manager to make sure it has the correct // animation info. try { if ((relayoutWindow(mWindowAttributes, viewVisibility, false) & WindowManagerGlobal.RELAYOUT_RES_FIRST_TIME) != 0) { mWindowSession.finishDrawing(mWindow); } } catch (RemoteException e) { } } mSurface.release(); } } mAdded = false; } } public void requestUpdateConfiguration(Configuration config) { Message msg = mHandler.obtainMessage(MSG_UPDATE_CONFIGURATION, config); mHandler.sendMessage(msg); } public void loadSystemProperties() { mHandler.post(new Runnable() { @Override public void run() { // Profiling mProfileRendering = SystemProperties.getBoolean(PROPERTY_PROFILE_RENDERING, false); profileRendering(mAttachInfo.mHasWindowFocus); // Hardware rendering if (mAttachInfo.mHardwareRenderer != null) { if (mAttachInfo.mHardwareRenderer.loadSystemProperties(mHolder.getSurface())) { invalidate(); } } // Layout debugging boolean layout = SystemProperties.getBoolean(View.DEBUG_LAYOUT_PROPERTY, false); if (layout != mAttachInfo.mDebugLayout) { mAttachInfo.mDebugLayout = layout; if (!mHandler.hasMessages(MSG_INVALIDATE_WORLD)) { mHandler.sendEmptyMessageDelayed(MSG_INVALIDATE_WORLD, 200); } } } }); } private void destroyHardwareRenderer() { AttachInfo attachInfo = mAttachInfo; HardwareRenderer hardwareRenderer = attachInfo.mHardwareRenderer; if (hardwareRenderer != null) { if (mView != null) { hardwareRenderer.destroyHardwareResources(mView); } hardwareRenderer.destroy(true); hardwareRenderer.setRequested(false); attachInfo.mHardwareRenderer = null; attachInfo.mHardwareAccelerated = false; } } public void dispatchFinishInputConnection(InputConnection connection) { Message msg = mHandler.obtainMessage(MSG_FINISH_INPUT_CONNECTION, connection); mHandler.sendMessage(msg); } public void dispatchResized(Rect frame, Rect overscanInsets, Rect contentInsets, Rect visibleInsets, boolean reportDraw, Configuration newConfig) { if (DEBUG_LAYOUT) Log.v(TAG, "Resizing " + this + ": frame=" + frame.toShortString() + " contentInsets=" + contentInsets.toShortString() + " visibleInsets=" + visibleInsets.toShortString() + " reportDraw=" + reportDraw); Message msg = mHandler.obtainMessage(reportDraw ? MSG_RESIZED_REPORT : MSG_RESIZED); if (mTranslator != null) { mTranslator.translateRectInScreenToAppWindow(frame); mTranslator.translateRectInScreenToAppWindow(overscanInsets); mTranslator.translateRectInScreenToAppWindow(contentInsets); mTranslator.translateRectInScreenToAppWindow(visibleInsets); } SomeArgs args = SomeArgs.obtain(); final boolean sameProcessCall = (Binder.getCallingPid() == android.os.Process.myPid()); args.arg1 = sameProcessCall ? new Rect(frame) : frame; args.arg2 = sameProcessCall ? new Rect(contentInsets) : contentInsets; args.arg3 = sameProcessCall ? new Rect(visibleInsets) : visibleInsets; args.arg4 = sameProcessCall && newConfig != null ? new Configuration(newConfig) : newConfig; args.arg5 = sameProcessCall ? new Rect(overscanInsets) : overscanInsets; msg.obj = args; mHandler.sendMessage(msg); } public void dispatchMoved(int newX, int newY) { if (DEBUG_LAYOUT) Log.v(TAG, "Window moved " + this + ": newX=" + newX + " newY=" + newY); if (mTranslator != null) { PointF point = new PointF(newX, newY); mTranslator.translatePointInScreenToAppWindow(point); newX = (int) (point.x + 0.5); newY = (int) (point.y + 0.5); } Message msg = mHandler.obtainMessage(MSG_WINDOW_MOVED, newX, newY); mHandler.sendMessage(msg); } /** * Represents a pending input event that is waiting in a queue. * * Input events are processed in serial order by the timestamp specified by * {@link InputEvent#getEventTimeNano()}. In general, the input dispatcher delivers * one input event to the application at a time and waits for the application * to finish handling it before delivering the next one. * * However, because the application or IME can synthesize and inject multiple * key events at a time without going through the input dispatcher, we end up * needing a queue on the application's side. */ private static final class QueuedInputEvent { public static final int FLAG_DELIVER_POST_IME = 1 << 0; public static final int FLAG_DEFERRED = 1 << 1; public static final int FLAG_FINISHED = 1 << 2; public static final int FLAG_FINISHED_HANDLED = 1 << 3; public static final int FLAG_RESYNTHESIZED = 1 << 4; public QueuedInputEvent mNext; public InputEvent mEvent; public InputEventReceiver mReceiver; public int mFlags; public boolean shouldSkipIme() { if ((mFlags & FLAG_DELIVER_POST_IME) != 0) { return true; } return mEvent instanceof MotionEvent && mEvent.isFromSource(InputDevice.SOURCE_CLASS_POINTER); } } private QueuedInputEvent obtainQueuedInputEvent(InputEvent event, InputEventReceiver receiver, int flags) { QueuedInputEvent q = mQueuedInputEventPool; if (q != null) { mQueuedInputEventPoolSize -= 1; mQueuedInputEventPool = q.mNext; q.mNext = null; } else { q = new QueuedInputEvent(); } q.mEvent = event; q.mReceiver = receiver; q.mFlags = flags; return q; } private void recycleQueuedInputEvent(QueuedInputEvent q) { q.mEvent = null; q.mReceiver = null; if (mQueuedInputEventPoolSize < MAX_QUEUED_INPUT_EVENT_POOL_SIZE) { mQueuedInputEventPoolSize += 1; q.mNext = mQueuedInputEventPool; mQueuedInputEventPool = q; } } void enqueueInputEvent(InputEvent event) { enqueueInputEvent(event, null, 0, false); } void enqueueInputEvent(InputEvent event, InputEventReceiver receiver, int flags, boolean processImmediately) { QueuedInputEvent q = obtainQueuedInputEvent(event, receiver, flags); // Always enqueue the input event in order, regardless of its time stamp. // We do this because the application or the IME may inject key events // in response to touch events and we want to ensure that the injected keys // are processed in the order they were received and we cannot trust that // the time stamp of injected events are monotonic. QueuedInputEvent last = mPendingInputEventTail; if (last == null) { mPendingInputEventHead = q; mPendingInputEventTail = q; } else { last.mNext = q; mPendingInputEventTail = q; } mPendingInputEventCount += 1; Trace.traceCounter(Trace.TRACE_TAG_INPUT, mPendingInputEventQueueLengthCounterName, mPendingInputEventCount); if (processImmediately) { doProcessInputEvents(); } else { scheduleProcessInputEvents(); } } private void scheduleProcessInputEvents() { if (!mProcessInputEventsScheduled) { mProcessInputEventsScheduled = true; Message msg = mHandler.obtainMessage(MSG_PROCESS_INPUT_EVENTS); msg.setAsynchronous(true); mHandler.sendMessage(msg); } } void doProcessInputEvents() { // Deliver all pending input events in the queue. while (mPendingInputEventHead != null) { QueuedInputEvent q = mPendingInputEventHead; mPendingInputEventHead = q.mNext; if (mPendingInputEventHead == null) { mPendingInputEventTail = null; } q.mNext = null; mPendingInputEventCount -= 1; Trace.traceCounter(Trace.TRACE_TAG_INPUT, mPendingInputEventQueueLengthCounterName, mPendingInputEventCount); deliverInputEvent(q); } // We are done processing all input events that we can process right now // so we can clear the pending flag immediately. if (mProcessInputEventsScheduled) { mProcessInputEventsScheduled = false; mHandler.removeMessages(MSG_PROCESS_INPUT_EVENTS); } } private void deliverInputEvent(QueuedInputEvent q) { Trace.traceBegin(Trace.TRACE_TAG_VIEW, "deliverInputEvent"); try { if (mInputEventConsistencyVerifier != null) { mInputEventConsistencyVerifier.onInputEvent(q.mEvent, 0); } InputStage stage = q.shouldSkipIme() ? mFirstPostImeInputStage : mFirstInputStage; if (stage != null) { stage.deliver(q); } else { finishInputEvent(q); } } finally { Trace.traceEnd(Trace.TRACE_TAG_VIEW); } } private void finishInputEvent(QueuedInputEvent q) { if (q.mReceiver != null) { boolean handled = (q.mFlags & QueuedInputEvent.FLAG_FINISHED_HANDLED) != 0; q.mReceiver.finishInputEvent(q.mEvent, handled); } else { q.mEvent.recycleIfNeededAfterDispatch(); } recycleQueuedInputEvent(q); } static boolean isTerminalInputEvent(InputEvent event) { if (event instanceof KeyEvent) { final KeyEvent keyEvent = (KeyEvent)event; return keyEvent.getAction() == KeyEvent.ACTION_UP; } else { final MotionEvent motionEvent = (MotionEvent)event; final int action = motionEvent.getAction(); return action == MotionEvent.ACTION_UP || action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_HOVER_EXIT; } } void scheduleConsumeBatchedInput() { if (!mConsumeBatchedInputScheduled) { mConsumeBatchedInputScheduled = true; mChoreographer.postCallback(Choreographer.CALLBACK_INPUT, mConsumedBatchedInputRunnable, null); } } void unscheduleConsumeBatchedInput() { if (mConsumeBatchedInputScheduled) { mConsumeBatchedInputScheduled = false; mChoreographer.removeCallbacks(Choreographer.CALLBACK_INPUT, mConsumedBatchedInputRunnable, null); } } void doConsumeBatchedInput(long frameTimeNanos) { if (mConsumeBatchedInputScheduled) { mConsumeBatchedInputScheduled = false; if (mInputEventReceiver != null) { mInputEventReceiver.consumeBatchedInputEvents(frameTimeNanos); } doProcessInputEvents(); } } final class TraversalRunnable implements Runnable { @Override public void run() { doTraversal(); } } final TraversalRunnable mTraversalRunnable = new TraversalRunnable(); final class WindowInputEventReceiver extends InputEventReceiver { public WindowInputEventReceiver(InputChannel inputChannel, Looper looper) { super(inputChannel, looper); } @Override public void onInputEvent(InputEvent event) { enqueueInputEvent(event, this, 0, true); } @Override public void onBatchedInputEventPending() { scheduleConsumeBatchedInput(); } @Override public void dispose() { unscheduleConsumeBatchedInput(); super.dispose(); } } WindowInputEventReceiver mInputEventReceiver; final class ConsumeBatchedInputRunnable implements Runnable { @Override public void run() { doConsumeBatchedInput(mChoreographer.getFrameTimeNanos()); } } final ConsumeBatchedInputRunnable mConsumedBatchedInputRunnable = new ConsumeBatchedInputRunnable(); boolean mConsumeBatchedInputScheduled; final class InvalidateOnAnimationRunnable implements Runnable { private boolean mPosted; private ArrayList mViews = new ArrayList(); private ArrayList mViewRects = new ArrayList(); private View[] mTempViews; private AttachInfo.InvalidateInfo[] mTempViewRects; public void addView(View view) { synchronized (this) { mViews.add(view); postIfNeededLocked(); } } public void addViewRect(AttachInfo.InvalidateInfo info) { synchronized (this) { mViewRects.add(info); postIfNeededLocked(); } } public void removeView(View view) { synchronized (this) { mViews.remove(view); for (int i = mViewRects.size(); i-- > 0; ) { AttachInfo.InvalidateInfo info = mViewRects.get(i); if (info.target == view) { mViewRects.remove(i); info.recycle(); } } if (mPosted && mViews.isEmpty() && mViewRects.isEmpty()) { mChoreographer.removeCallbacks(Choreographer.CALLBACK_ANIMATION, this, null); mPosted = false; } } } @Override public void run() { final int viewCount; final int viewRectCount; synchronized (this) { mPosted = false; viewCount = mViews.size(); if (viewCount != 0) { mTempViews = mViews.toArray(mTempViews != null ? mTempViews : new View[viewCount]); mViews.clear(); } viewRectCount = mViewRects.size(); if (viewRectCount != 0) { mTempViewRects = mViewRects.toArray(mTempViewRects != null ? mTempViewRects : new AttachInfo.InvalidateInfo[viewRectCount]); mViewRects.clear(); } } for (int i = 0; i < viewCount; i++) { mTempViews[i].invalidate(); mTempViews[i] = null; } for (int i = 0; i < viewRectCount; i++) { final View.AttachInfo.InvalidateInfo info = mTempViewRects[i]; info.target.invalidate(info.left, info.top, info.right, info.bottom); info.recycle(); } } private void postIfNeededLocked() { if (!mPosted) { mChoreographer.postCallback(Choreographer.CALLBACK_ANIMATION, this, null); mPosted = true; } } } final InvalidateOnAnimationRunnable mInvalidateOnAnimationRunnable = new InvalidateOnAnimationRunnable(); public void dispatchInvalidateDelayed(View view, long delayMilliseconds) { Message msg = mHandler.obtainMessage(MSG_INVALIDATE, view); mHandler.sendMessageDelayed(msg, delayMilliseconds); } public void dispatchInvalidateRectDelayed(AttachInfo.InvalidateInfo info, long delayMilliseconds) { final Message msg = mHandler.obtainMessage(MSG_INVALIDATE_RECT, info); mHandler.sendMessageDelayed(msg, delayMilliseconds); } public void dispatchInvalidateOnAnimation(View view) { mInvalidateOnAnimationRunnable.addView(view); } public void dispatchInvalidateRectOnAnimation(AttachInfo.InvalidateInfo info) { mInvalidateOnAnimationRunnable.addViewRect(info); } public void enqueueDisplayList(DisplayList displayList) { mDisplayLists.add(displayList); } public void cancelInvalidate(View view) { mHandler.removeMessages(MSG_INVALIDATE, view); // fixme: might leak the AttachInfo.InvalidateInfo objects instead of returning // them to the pool mHandler.removeMessages(MSG_INVALIDATE_RECT, view); mInvalidateOnAnimationRunnable.removeView(view); } public void dispatchKey(KeyEvent event) { Message msg = mHandler.obtainMessage(MSG_DISPATCH_KEY, event); msg.setAsynchronous(true); mHandler.sendMessage(msg); } public void dispatchKeyFromIme(KeyEvent event) { Message msg = mHandler.obtainMessage(MSG_DISPATCH_KEY_FROM_IME, event); msg.setAsynchronous(true); mHandler.sendMessage(msg); } public void dispatchUnhandledKey(KeyEvent event) { if ((event.getFlags() & KeyEvent.FLAG_FALLBACK) == 0) { final KeyCharacterMap kcm = event.getKeyCharacterMap(); final int keyCode = event.getKeyCode(); final int metaState = event.getMetaState(); // Check for fallback actions specified by the key character map. KeyCharacterMap.FallbackAction fallbackAction = kcm.getFallbackAction(keyCode, metaState); if (fallbackAction != null) { final int flags = event.getFlags() | KeyEvent.FLAG_FALLBACK; KeyEvent fallbackEvent = KeyEvent.obtain( event.getDownTime(), event.getEventTime(), event.getAction(), fallbackAction.keyCode, event.getRepeatCount(), fallbackAction.metaState, event.getDeviceId(), event.getScanCode(), flags, event.getSource(), null); fallbackAction.recycle(); dispatchKey(fallbackEvent); } } } public void dispatchAppVisibility(boolean visible) { Message msg = mHandler.obtainMessage(MSG_DISPATCH_APP_VISIBILITY); msg.arg1 = visible ? 1 : 0; mHandler.sendMessage(msg); } public void dispatchScreenStateChange(boolean on) { Message msg = mHandler.obtainMessage(MSG_DISPATCH_SCREEN_STATE); msg.arg1 = on ? 1 : 0; mHandler.sendMessage(msg); } public void dispatchGetNewSurface() { Message msg = mHandler.obtainMessage(MSG_DISPATCH_GET_NEW_SURFACE); mHandler.sendMessage(msg); } public void windowFocusChanged(boolean hasFocus, boolean inTouchMode) { Message msg = Message.obtain(); msg.what = MSG_WINDOW_FOCUS_CHANGED; msg.arg1 = hasFocus ? 1 : 0; msg.arg2 = inTouchMode ? 1 : 0; mHandler.sendMessage(msg); } public void dispatchCloseSystemDialogs(String reason) { Message msg = Message.obtain(); msg.what = MSG_CLOSE_SYSTEM_DIALOGS; msg.obj = reason; mHandler.sendMessage(msg); } public void dispatchDragEvent(DragEvent event) { final int what; if (event.getAction() == DragEvent.ACTION_DRAG_LOCATION) { what = MSG_DISPATCH_DRAG_LOCATION_EVENT; mHandler.removeMessages(what); } else { what = MSG_DISPATCH_DRAG_EVENT; } Message msg = mHandler.obtainMessage(what, event); mHandler.sendMessage(msg); } public void dispatchSystemUiVisibilityChanged(int seq, int globalVisibility, int localValue, int localChanges) { SystemUiVisibilityInfo args = new SystemUiVisibilityInfo(); args.seq = seq; args.globalVisibility = globalVisibility; args.localValue = localValue; args.localChanges = localChanges; mHandler.sendMessage(mHandler.obtainMessage(MSG_DISPATCH_SYSTEM_UI_VISIBILITY, args)); } public void dispatchDoneAnimating() { mHandler.sendEmptyMessage(MSG_DISPATCH_DONE_ANIMATING); } public void dispatchCheckFocus() { if (!mHandler.hasMessages(MSG_CHECK_FOCUS)) { // This will result in a call to checkFocus() below. mHandler.sendEmptyMessage(MSG_CHECK_FOCUS); } } /** * Post a callback to send a * {@link AccessibilityEvent#TYPE_WINDOW_CONTENT_CHANGED} event. * This event is send at most once every * {@link ViewConfiguration#getSendRecurringAccessibilityEventsInterval()}. */ private void postSendWindowContentChangedCallback(View source) { if (mSendWindowContentChangedAccessibilityEvent == null) { mSendWindowContentChangedAccessibilityEvent = new SendWindowContentChangedAccessibilityEvent(); } View oldSource = mSendWindowContentChangedAccessibilityEvent.mSource; if (oldSource == null) { mSendWindowContentChangedAccessibilityEvent.mSource = source; mHandler.postDelayed(mSendWindowContentChangedAccessibilityEvent, ViewConfiguration.getSendRecurringAccessibilityEventsInterval()); } else { mSendWindowContentChangedAccessibilityEvent.mSource = getCommonPredecessor(oldSource, source); } } /** * Remove a posted callback to send a * {@link AccessibilityEvent#TYPE_WINDOW_CONTENT_CHANGED} event. */ private void removeSendWindowContentChangedCallback() { if (mSendWindowContentChangedAccessibilityEvent != null) { mHandler.removeCallbacks(mSendWindowContentChangedAccessibilityEvent); } } public boolean showContextMenuForChild(View originalView) { return false; } public ActionMode startActionModeForChild(View originalView, ActionMode.Callback callback) { return null; } public void createContextMenu(ContextMenu menu) { } public void childDrawableStateChanged(View child) { } public boolean requestSendAccessibilityEvent(View child, AccessibilityEvent event) { if (mView == null) { return false; } // Intercept accessibility focus events fired by virtual nodes to keep // track of accessibility focus position in such nodes. final int eventType = event.getEventType(); switch (eventType) { case AccessibilityEvent.TYPE_VIEW_ACCESSIBILITY_FOCUSED: { final long sourceNodeId = event.getSourceNodeId(); final int accessibilityViewId = AccessibilityNodeInfo.getAccessibilityViewId( sourceNodeId); View source = mView.findViewByAccessibilityId(accessibilityViewId); if (source != null) { AccessibilityNodeProvider provider = source.getAccessibilityNodeProvider(); if (provider != null) { AccessibilityNodeInfo node = provider.createAccessibilityNodeInfo( AccessibilityNodeInfo.getVirtualDescendantId(sourceNodeId)); setAccessibilityFocus(source, node); } } } break; case AccessibilityEvent.TYPE_VIEW_ACCESSIBILITY_FOCUS_CLEARED: { final long sourceNodeId = event.getSourceNodeId(); final int accessibilityViewId = AccessibilityNodeInfo.getAccessibilityViewId( sourceNodeId); View source = mView.findViewByAccessibilityId(accessibilityViewId); if (source != null) { AccessibilityNodeProvider provider = source.getAccessibilityNodeProvider(); if (provider != null) { setAccessibilityFocus(null, null); } } } break; } mAccessibilityManager.sendAccessibilityEvent(event); return true; } @Override public void childAccessibilityStateChanged(View child) { postSendWindowContentChangedCallback(child); } @Override public boolean canResolveLayoutDirection() { return true; } @Override public boolean isLayoutDirectionResolved() { return true; } @Override public int getLayoutDirection() { return View.LAYOUT_DIRECTION_RESOLVED_DEFAULT; } @Override public boolean canResolveTextDirection() { return true; } @Override public boolean isTextDirectionResolved() { return true; } @Override public int getTextDirection() { return View.TEXT_DIRECTION_RESOLVED_DEFAULT; } @Override public boolean canResolveTextAlignment() { return true; } @Override public boolean isTextAlignmentResolved() { return true; } @Override public int getTextAlignment() { return View.TEXT_ALIGNMENT_RESOLVED_DEFAULT; } private View getCommonPredecessor(View first, View second) { if (mAttachInfo != null) { if (mTempHashSet == null) { mTempHashSet = new HashSet(); } HashSet seen = mTempHashSet; seen.clear(); View firstCurrent = first; while (firstCurrent != null) { seen.add(firstCurrent); ViewParent firstCurrentParent = firstCurrent.mParent; if (firstCurrentParent instanceof View) { firstCurrent = (View) firstCurrentParent; } else { firstCurrent = null; } } View secondCurrent = second; while (secondCurrent != null) { if (seen.contains(secondCurrent)) { seen.clear(); return secondCurrent; } ViewParent secondCurrentParent = secondCurrent.mParent; if (secondCurrentParent instanceof View) { secondCurrent = (View) secondCurrentParent; } else { secondCurrent = null; } } seen.clear(); } return null; } void checkThread() { if (mThread != Thread.currentThread()) { throw new CalledFromWrongThreadException( "Only the original thread that created a view hierarchy can touch its views."); } } public void requestDisallowInterceptTouchEvent(boolean disallowIntercept) { // ViewAncestor never intercepts touch event, so this can be a no-op } public boolean requestChildRectangleOnScreen(View child, Rect rectangle, boolean immediate) { final boolean scrolled = scrollToRectOrFocus(rectangle, immediate); if (rectangle != null) { mTempRect.set(rectangle); mTempRect.offset(0, -mCurScrollY); mTempRect.offset(mAttachInfo.mWindowLeft, mAttachInfo.mWindowTop); try { mWindowSession.onRectangleOnScreenRequested(mWindow, mTempRect, immediate); } catch (RemoteException re) { /* ignore */ } } return scrolled; } public void childHasTransientStateChanged(View child, boolean hasTransientState) { // Do nothing. } class TakenSurfaceHolder extends BaseSurfaceHolder { @Override public boolean onAllowLockCanvas() { return mDrawingAllowed; } @Override public void onRelayoutContainer() { // Not currently interesting -- from changing between fixed and layout size. } public void setFormat(int format) { ((RootViewSurfaceTaker)mView).setSurfaceFormat(format); } public void setType(int type) { ((RootViewSurfaceTaker)mView).setSurfaceType(type); } @Override public void onUpdateSurface() { // We take care of format and type changes on our own. throw new IllegalStateException("Shouldn't be here"); } public boolean isCreating() { return mIsCreating; } @Override public void setFixedSize(int width, int height) { throw new UnsupportedOperationException( "Currently only support sizing from layout"); } public void setKeepScreenOn(boolean screenOn) { ((RootViewSurfaceTaker)mView).setSurfaceKeepScreenOn(screenOn); } } static class W extends IWindow.Stub { private final WeakReference mViewAncestor; private final IWindowSession mWindowSession; W(ViewRootImpl viewAncestor) { mViewAncestor = new WeakReference(viewAncestor); mWindowSession = viewAncestor.mWindowSession; } public void resized(Rect frame, Rect overscanInsets, Rect contentInsets, Rect visibleInsets, boolean reportDraw, Configuration newConfig) { final ViewRootImpl viewAncestor = mViewAncestor.get(); if (viewAncestor != null) { viewAncestor.dispatchResized(frame, overscanInsets, contentInsets, visibleInsets, reportDraw, newConfig); } } @Override public void moved(int newX, int newY) { final ViewRootImpl viewAncestor = mViewAncestor.get(); if (viewAncestor != null) { viewAncestor.dispatchMoved(newX, newY); } } public void dispatchAppVisibility(boolean visible) { final ViewRootImpl viewAncestor = mViewAncestor.get(); if (viewAncestor != null) { viewAncestor.dispatchAppVisibility(visible); } } public void dispatchScreenState(boolean on) { final ViewRootImpl viewAncestor = mViewAncestor.get(); if (viewAncestor != null) { viewAncestor.dispatchScreenStateChange(on); } } public void dispatchGetNewSurface() { final ViewRootImpl viewAncestor = mViewAncestor.get(); if (viewAncestor != null) { viewAncestor.dispatchGetNewSurface(); } } public void windowFocusChanged(boolean hasFocus, boolean inTouchMode) { final ViewRootImpl viewAncestor = mViewAncestor.get(); if (viewAncestor != null) { viewAncestor.windowFocusChanged(hasFocus, inTouchMode); } } private static int checkCallingPermission(String permission) { try { return ActivityManagerNative.getDefault().checkPermission( permission, Binder.getCallingPid(), Binder.getCallingUid()); } catch (RemoteException e) { return PackageManager.PERMISSION_DENIED; } } public void executeCommand(String command, String parameters, ParcelFileDescriptor out) { final ViewRootImpl viewAncestor = mViewAncestor.get(); if (viewAncestor != null) { final View view = viewAncestor.mView; if (view != null) { if (checkCallingPermission(Manifest.permission.DUMP) != PackageManager.PERMISSION_GRANTED) { throw new SecurityException("Insufficient permissions to invoke" + " executeCommand() from pid=" + Binder.getCallingPid() + ", uid=" + Binder.getCallingUid()); } OutputStream clientStream = null; try { clientStream = new ParcelFileDescriptor.AutoCloseOutputStream(out); ViewDebug.dispatchCommand(view, command, parameters, clientStream); } catch (IOException e) { e.printStackTrace(); } finally { if (clientStream != null) { try { clientStream.close(); } catch (IOException e) { e.printStackTrace(); } } } } } } public void closeSystemDialogs(String reason) { final ViewRootImpl viewAncestor = mViewAncestor.get(); if (viewAncestor != null) { viewAncestor.dispatchCloseSystemDialogs(reason); } } public void dispatchWallpaperOffsets(float x, float y, float xStep, float yStep, boolean sync) { if (sync) { try { mWindowSession.wallpaperOffsetsComplete(asBinder()); } catch (RemoteException e) { } } } public void dispatchWallpaperCommand(String action, int x, int y, int z, Bundle extras, boolean sync) { if (sync) { try { mWindowSession.wallpaperCommandComplete(asBinder(), null); } catch (RemoteException e) { } } } /* Drag/drop */ public void dispatchDragEvent(DragEvent event) { final ViewRootImpl viewAncestor = mViewAncestor.get(); if (viewAncestor != null) { viewAncestor.dispatchDragEvent(event); } } public void dispatchSystemUiVisibilityChanged(int seq, int globalVisibility, int localValue, int localChanges) { final ViewRootImpl viewAncestor = mViewAncestor.get(); if (viewAncestor != null) { viewAncestor.dispatchSystemUiVisibilityChanged(seq, globalVisibility, localValue, localChanges); } } public void doneAnimating() { final ViewRootImpl viewAncestor = mViewAncestor.get(); if (viewAncestor != null) { viewAncestor.dispatchDoneAnimating(); } } } public static final class CalledFromWrongThreadException extends AndroidRuntimeException { public CalledFromWrongThreadException(String msg) { super(msg); } } private SurfaceHolder mHolder = new SurfaceHolder() { // we only need a SurfaceHolder for opengl. it would be nice // to implement everything else though, especially the callback // support (opengl doesn't make use of it right now, but eventually // will). public Surface getSurface() { return mSurface; } public boolean isCreating() { return false; } public void addCallback(Callback callback) { } public void removeCallback(Callback callback) { } public void setFixedSize(int width, int height) { } public void setSizeFromLayout() { } public void setFormat(int format) { } public void setType(int type) { } public void setKeepScreenOn(boolean screenOn) { } public Canvas lockCanvas() { return null; } public Canvas lockCanvas(Rect dirty) { return null; } public void unlockCanvasAndPost(Canvas canvas) { } public Rect getSurfaceFrame() { return null; } }; static RunQueue getRunQueue() { RunQueue rq = sRunQueues.get(); if (rq != null) { return rq; } rq = new RunQueue(); sRunQueues.set(rq); return rq; } /** * The run queue is used to enqueue pending work from Views when no Handler is * attached. The work is executed during the next call to performTraversals on * the thread. * @hide */ static final class RunQueue { private final ArrayList mActions = new ArrayList(); void post(Runnable action) { postDelayed(action, 0); } void postDelayed(Runnable action, long delayMillis) { HandlerAction handlerAction = new HandlerAction(); handlerAction.action = action; handlerAction.delay = delayMillis; synchronized (mActions) { mActions.add(handlerAction); } } void removeCallbacks(Runnable action) { final HandlerAction handlerAction = new HandlerAction(); handlerAction.action = action; synchronized (mActions) { final ArrayList actions = mActions; while (actions.remove(handlerAction)) { // Keep going } } } void executeActions(Handler handler) { synchronized (mActions) { final ArrayList actions = mActions; final int count = actions.size(); for (int i = 0; i < count; i++) { final HandlerAction handlerAction = actions.get(i); handler.postDelayed(handlerAction.action, handlerAction.delay); } actions.clear(); } } private static class HandlerAction { Runnable action; long delay; @Override public boolean equals(Object o) { if (this == o) return true; if (o == null || getClass() != o.getClass()) return false; HandlerAction that = (HandlerAction) o; return !(action != null ? !action.equals(that.action) : that.action != null); } @Override public int hashCode() { int result = action != null ? action.hashCode() : 0; result = 31 * result + (int) (delay ^ (delay >>> 32)); return result; } } } /** * Class for managing the accessibility interaction connection * based on the global accessibility state. */ final class AccessibilityInteractionConnectionManager implements AccessibilityStateChangeListener { public void onAccessibilityStateChanged(boolean enabled) { if (enabled) { ensureConnection(); if (mAttachInfo != null && mAttachInfo.mHasWindowFocus) { mView.sendAccessibilityEvent(AccessibilityEvent.TYPE_WINDOW_STATE_CHANGED); View focusedView = mView.findFocus(); if (focusedView != null && focusedView != mView) { focusedView.sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_FOCUSED); } } } else { ensureNoConnection(); mHandler.obtainMessage(MSG_CLEAR_ACCESSIBILITY_FOCUS_HOST).sendToTarget(); } } public void ensureConnection() { if (mAttachInfo != null) { final boolean registered = mAttachInfo.mAccessibilityWindowId != AccessibilityNodeInfo.UNDEFINED; if (!registered) { mAttachInfo.mAccessibilityWindowId = mAccessibilityManager.addAccessibilityInteractionConnection(mWindow, new AccessibilityInteractionConnection(ViewRootImpl.this)); } } } public void ensureNoConnection() { final boolean registered = mAttachInfo.mAccessibilityWindowId != AccessibilityNodeInfo.UNDEFINED; if (registered) { mAttachInfo.mAccessibilityWindowId = AccessibilityNodeInfo.UNDEFINED; mAccessibilityManager.removeAccessibilityInteractionConnection(mWindow); } } } /** * This class is an interface this ViewAncestor provides to the * AccessibilityManagerService to the latter can interact with * the view hierarchy in this ViewAncestor. */ static final class AccessibilityInteractionConnection extends IAccessibilityInteractionConnection.Stub { private final WeakReference mViewRootImpl; AccessibilityInteractionConnection(ViewRootImpl viewRootImpl) { mViewRootImpl = new WeakReference(viewRootImpl); } @Override public void findAccessibilityNodeInfoByAccessibilityId(long accessibilityNodeId, int interactionId, IAccessibilityInteractionConnectionCallback callback, int flags, int interrogatingPid, long interrogatingTid, MagnificationSpec spec) { ViewRootImpl viewRootImpl = mViewRootImpl.get(); if (viewRootImpl != null && viewRootImpl.mView != null) { viewRootImpl.getAccessibilityInteractionController() .findAccessibilityNodeInfoByAccessibilityIdClientThread(accessibilityNodeId, interactionId, callback, flags, interrogatingPid, interrogatingTid, spec); } else { // We cannot make the call and notify the caller so it does not wait. try { callback.setFindAccessibilityNodeInfosResult(null, interactionId); } catch (RemoteException re) { /* best effort - ignore */ } } } @Override public void performAccessibilityAction(long accessibilityNodeId, int action, Bundle arguments, int interactionId, IAccessibilityInteractionConnectionCallback callback, int flags, int interogatingPid, long interrogatingTid) { ViewRootImpl viewRootImpl = mViewRootImpl.get(); if (viewRootImpl != null && viewRootImpl.mView != null) { viewRootImpl.getAccessibilityInteractionController() .performAccessibilityActionClientThread(accessibilityNodeId, action, arguments, interactionId, callback, flags, interogatingPid, interrogatingTid); } else { // We cannot make the call and notify the caller so it does not wait. try { callback.setPerformAccessibilityActionResult(false, interactionId); } catch (RemoteException re) { /* best effort - ignore */ } } } @Override public void findAccessibilityNodeInfosByViewId(long accessibilityNodeId, String viewId, int interactionId, IAccessibilityInteractionConnectionCallback callback, int flags, int interrogatingPid, long interrogatingTid, MagnificationSpec spec) { ViewRootImpl viewRootImpl = mViewRootImpl.get(); if (viewRootImpl != null && viewRootImpl.mView != null) { viewRootImpl.getAccessibilityInteractionController() .findAccessibilityNodeInfosByViewIdClientThread(accessibilityNodeId, viewId, interactionId, callback, flags, interrogatingPid, interrogatingTid, spec); } else { // We cannot make the call and notify the caller so it does not wait. try { callback.setFindAccessibilityNodeInfoResult(null, interactionId); } catch (RemoteException re) { /* best effort - ignore */ } } } @Override public void findAccessibilityNodeInfosByText(long accessibilityNodeId, String text, int interactionId, IAccessibilityInteractionConnectionCallback callback, int flags, int interrogatingPid, long interrogatingTid, MagnificationSpec spec) { ViewRootImpl viewRootImpl = mViewRootImpl.get(); if (viewRootImpl != null && viewRootImpl.mView != null) { viewRootImpl.getAccessibilityInteractionController() .findAccessibilityNodeInfosByTextClientThread(accessibilityNodeId, text, interactionId, callback, flags, interrogatingPid, interrogatingTid, spec); } else { // We cannot make the call and notify the caller so it does not wait. try { callback.setFindAccessibilityNodeInfosResult(null, interactionId); } catch (RemoteException re) { /* best effort - ignore */ } } } @Override public void findFocus(long accessibilityNodeId, int focusType, int interactionId, IAccessibilityInteractionConnectionCallback callback, int flags, int interrogatingPid, long interrogatingTid, MagnificationSpec spec) { ViewRootImpl viewRootImpl = mViewRootImpl.get(); if (viewRootImpl != null && viewRootImpl.mView != null) { viewRootImpl.getAccessibilityInteractionController() .findFocusClientThread(accessibilityNodeId, focusType, interactionId, callback, flags, interrogatingPid, interrogatingTid, spec); } else { // We cannot make the call and notify the caller so it does not wait. try { callback.setFindAccessibilityNodeInfoResult(null, interactionId); } catch (RemoteException re) { /* best effort - ignore */ } } } @Override public void focusSearch(long accessibilityNodeId, int direction, int interactionId, IAccessibilityInteractionConnectionCallback callback, int flags, int interrogatingPid, long interrogatingTid, MagnificationSpec spec) { ViewRootImpl viewRootImpl = mViewRootImpl.get(); if (viewRootImpl != null && viewRootImpl.mView != null) { viewRootImpl.getAccessibilityInteractionController() .focusSearchClientThread(accessibilityNodeId, direction, interactionId, callback, flags, interrogatingPid, interrogatingTid, spec); } else { // We cannot make the call and notify the caller so it does not wait. try { callback.setFindAccessibilityNodeInfoResult(null, interactionId); } catch (RemoteException re) { /* best effort - ignore */ } } } } private class SendWindowContentChangedAccessibilityEvent implements Runnable { public View mSource; public void run() { if (mSource != null) { mSource.sendAccessibilityEvent(AccessibilityEvent.TYPE_WINDOW_CONTENT_CHANGED); mSource.resetAccessibilityStateChanged(); mSource = null; } } } }