// Copyright 2012 Google Inc. All Rights Reserved. package com.android.server.wm; import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING; import static com.android.server.wm.WindowManagerService.LayoutFields.SET_ORIENTATION_CHANGE_COMPLETE; import static com.android.server.wm.WindowManagerService.LayoutFields.SET_TURN_ON_SCREEN; import android.content.Context; import android.graphics.Matrix; import android.graphics.PixelFormat; import android.graphics.Point; import android.graphics.PointF; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.Region; import android.os.Debug; import android.util.Slog; import android.view.Display; import android.view.DisplayInfo; import android.view.MagnificationSpec; import android.view.Surface; import android.view.SurfaceControl; import android.view.SurfaceSession; import android.view.WindowManager; import android.view.WindowManagerPolicy; import android.view.WindowManager.LayoutParams; import android.view.animation.Animation; import android.view.animation.AnimationUtils; import android.view.animation.Transformation; import com.android.server.wm.WindowManagerService.H; import java.io.PrintWriter; import java.util.ArrayList; class WinAnimatorList extends ArrayList { public WinAnimatorList() { super(); } public WinAnimatorList(WinAnimatorList other) { super(other); } } /** * Keep track of animations and surface operations for a single WindowState. **/ class WindowStateAnimator { static final boolean DEBUG_VISIBILITY = WindowManagerService.DEBUG_VISIBILITY; static final boolean DEBUG_ANIM = WindowManagerService.DEBUG_ANIM; static final boolean DEBUG_LAYERS = WindowManagerService.DEBUG_LAYERS; static final boolean DEBUG_STARTING_WINDOW = WindowManagerService.DEBUG_STARTING_WINDOW; static final boolean SHOW_TRANSACTIONS = WindowManagerService.SHOW_TRANSACTIONS; static final boolean SHOW_LIGHT_TRANSACTIONS = WindowManagerService.SHOW_LIGHT_TRANSACTIONS; static final boolean SHOW_SURFACE_ALLOC = WindowManagerService.SHOW_SURFACE_ALLOC; static final boolean localLOGV = WindowManagerService.localLOGV; static final boolean DEBUG_ORIENTATION = WindowManagerService.DEBUG_ORIENTATION; static final boolean DEBUG_SURFACE_TRACE = WindowManagerService.DEBUG_SURFACE_TRACE; static final String TAG = "WindowStateAnimator"; // Unchanging local convenience fields. final WindowManagerService mService; final WindowState mWin; final WindowStateAnimator mAttachedWinAnimator; final WindowAnimator mAnimator; AppWindowAnimator mAppAnimator; final Session mSession; final WindowManagerPolicy mPolicy; final Context mContext; final boolean mIsWallpaper; // If this is a universe background window, this is the transformation // it is applying to the rest of the universe. final Transformation mUniverseTransform = new Transformation(); // Currently running animation. boolean mAnimating; boolean mLocalAnimating; Animation mAnimation; boolean mAnimationIsEntrance; boolean mHasTransformation; boolean mHasLocalTransformation; final Transformation mTransformation = new Transformation(); boolean mWasAnimating; // Were we animating going into the most recent animation step? int mAnimLayer; int mLastLayer; SurfaceControl mSurfaceControl; SurfaceControl mPendingDestroySurface; /** * Set when we have changed the size of the surface, to know that * we must tell them application to resize (and thus redraw itself). */ boolean mSurfaceResized; /** * Set if the client has asked that the destroy of its surface be delayed * until it explicitly says it is okay. */ boolean mSurfaceDestroyDeferred; float mShownAlpha = 0; float mAlpha = 0; float mLastAlpha = 0; // Used to save animation distances between the time they are calculated and when they are // used. int mAnimDw; int mAnimDh; float mDsDx=1, mDtDx=0, mDsDy=0, mDtDy=1; float mLastDsDx=1, mLastDtDx=0, mLastDsDy=0, mLastDtDy=1; boolean mHaveMatrix; // For debugging, this is the last information given to the surface flinger. boolean mSurfaceShown; float mSurfaceX, mSurfaceY, mSurfaceW, mSurfaceH; int mSurfaceLayer; float mSurfaceAlpha; // Set to true if, when the window gets displayed, it should perform // an enter animation. boolean mEnterAnimationPending; /** This is set when there is no Surface */ static final int NO_SURFACE = 0; /** This is set after the Surface has been created but before the window has been drawn. During * this time the surface is hidden. */ static final int DRAW_PENDING = 1; /** This is set after the window has finished drawing for the first time but before its surface * is shown. The surface will be displayed when the next layout is run. */ static final int COMMIT_DRAW_PENDING = 2; /** This is set during the time after the window's drawing has been committed, and before its * surface is actually shown. It is used to delay showing the surface until all windows in a * token are ready to be shown. */ static final int READY_TO_SHOW = 3; /** Set when the window has been shown in the screen the first time. */ static final int HAS_DRAWN = 4; static String drawStateToString(int state) { switch (state) { case NO_SURFACE: return "NO_SURFACE"; case DRAW_PENDING: return "DRAW_PENDING"; case COMMIT_DRAW_PENDING: return "COMMIT_DRAW_PENDING"; case READY_TO_SHOW: return "READY_TO_SHOW"; case HAS_DRAWN: return "HAS_DRAWN"; default: return Integer.toString(state); } } int mDrawState; /** Was this window last hidden? */ boolean mLastHidden; int mAttrFlags; int mAttrType; final int mLayerStack; public WindowStateAnimator(final WindowState win) { final WindowManagerService service = win.mService; mService = service; mAnimator = service.mAnimator; mPolicy = service.mPolicy; mContext = service.mContext; final DisplayInfo displayInfo = win.mDisplayContent.getDisplayInfo(); mAnimDw = displayInfo.appWidth; mAnimDh = displayInfo.appHeight; mWin = win; mAttachedWinAnimator = win.mAttachedWindow == null ? null : win.mAttachedWindow.mWinAnimator; mAppAnimator = win.mAppToken == null ? null : win.mAppToken.mAppAnimator; mSession = win.mSession; mAttrFlags = win.mAttrs.flags; mAttrType = win.mAttrs.type; mIsWallpaper = win.mIsWallpaper; mLayerStack = win.mDisplayContent.getDisplay().getLayerStack(); } public void setAnimation(Animation anim) { if (localLOGV) Slog.v(TAG, "Setting animation in " + this + ": " + anim); mAnimating = false; mLocalAnimating = false; mAnimation = anim; mAnimation.restrictDuration(WindowManagerService.MAX_ANIMATION_DURATION); mAnimation.scaleCurrentDuration(mService.mWindowAnimationScale); // Start out animation gone if window is gone, or visible if window is visible. mTransformation.clear(); mTransformation.setAlpha(mLastHidden ? 0 : 1); mHasLocalTransformation = true; } public void clearAnimation() { if (mAnimation != null) { mAnimating = true; mLocalAnimating = false; mAnimation.cancel(); mAnimation = null; } } /** Is the window or its container currently animating? */ boolean isAnimating() { return mAnimation != null || (mAttachedWinAnimator != null && mAttachedWinAnimator.mAnimation != null) || (mAppAnimator != null && (mAppAnimator.animation != null || mAppAnimator.mAppToken.inPendingTransaction)); } /** Is the window animating the DummyAnimation? */ boolean isDummyAnimation() { return mAppAnimator != null && mAppAnimator.animation == AppWindowAnimator.sDummyAnimation; } /** Is this window currently animating? */ boolean isWindowAnimating() { return mAnimation != null; } void cancelExitAnimationForNextAnimationLocked() { if (mAnimation != null) { mAnimation.cancel(); mAnimation = null; mLocalAnimating = false; destroySurfaceLocked(); } } private boolean stepAnimation(long currentTime) { if ((mAnimation == null) || !mLocalAnimating) { return false; } mTransformation.clear(); final boolean more = mAnimation.getTransformation(currentTime, mTransformation); if (false && DEBUG_ANIM) Slog.v( TAG, "Stepped animation in " + this + ": more=" + more + ", xform=" + mTransformation); return more; } // This must be called while inside a transaction. Returns true if // there is more animation to run. boolean stepAnimationLocked(long currentTime) { // Save the animation state as it was before this step so WindowManagerService can tell if // we just started or just stopped animating by comparing mWasAnimating with isAnimating(). mWasAnimating = mAnimating; if (mService.okToDisplay()) { // We will run animations as long as the display isn't frozen. if (mWin.isDrawnLw() && mAnimation != null) { mHasTransformation = true; mHasLocalTransformation = true; if (!mLocalAnimating) { if (DEBUG_ANIM) Slog.v( TAG, "Starting animation in " + this + " @ " + currentTime + ": ww=" + mWin.mFrame.width() + " wh=" + mWin.mFrame.height() + " dw=" + mAnimDw + " dh=" + mAnimDh + " scale=" + mService.mWindowAnimationScale); mAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(), mAnimDw, mAnimDh); final DisplayInfo displayInfo = mWin.mDisplayContent.getDisplayInfo(); mAnimDw = displayInfo.appWidth; mAnimDh = displayInfo.appHeight; mAnimation.setStartTime(currentTime); mLocalAnimating = true; mAnimating = true; } if ((mAnimation != null) && mLocalAnimating) { if (stepAnimation(currentTime)) { return true; } } if (DEBUG_ANIM) Slog.v( TAG, "Finished animation in " + this + " @ " + currentTime); //WindowManagerService.this.dump(); } mHasLocalTransformation = false; if ((!mLocalAnimating || mAnimationIsEntrance) && mAppAnimator != null && mAppAnimator.animation != null) { // When our app token is animating, we kind-of pretend like // we are as well. Note the mLocalAnimating mAnimationIsEntrance // part of this check means that we will only do this if // our window is not currently exiting, or it is not // locally animating itself. The idea being that one that // is exiting and doing a local animation should be removed // once that animation is done. mAnimating = true; mHasTransformation = true; mTransformation.clear(); return false; } else if (mHasTransformation) { // Little trick to get through the path below to act like // we have finished an animation. mAnimating = true; } else if (isAnimating()) { mAnimating = true; } } else if (mAnimation != null) { // If the display is frozen, and there is a pending animation, // clear it and make sure we run the cleanup code. mAnimating = true; } if (!mAnimating && !mLocalAnimating) { return false; } // Done animating, clean up. if (DEBUG_ANIM) Slog.v( TAG, "Animation done in " + this + ": exiting=" + mWin.mExiting + ", reportedVisible=" + (mWin.mAppToken != null ? mWin.mAppToken.reportedVisible : false)); mAnimating = false; mLocalAnimating = false; if (mAnimation != null) { mAnimation.cancel(); mAnimation = null; } if (mAnimator.mWindowDetachedWallpaper == mWin) { mAnimator.mWindowDetachedWallpaper = null; } mAnimLayer = mWin.mLayer; if (mWin.mIsImWindow) { mAnimLayer += mService.mInputMethodAnimLayerAdjustment; } else if (mIsWallpaper) { mAnimLayer += mService.mWallpaperAnimLayerAdjustment; } if (DEBUG_LAYERS) Slog.v(TAG, "Stepping win " + this + " anim layer: " + mAnimLayer); mHasTransformation = false; mHasLocalTransformation = false; if (mWin.mPolicyVisibility != mWin.mPolicyVisibilityAfterAnim) { if (WindowState.DEBUG_VISIBILITY) { Slog.v(TAG, "Policy visibility changing after anim in " + this + ": " + mWin.mPolicyVisibilityAfterAnim); } mWin.mPolicyVisibility = mWin.mPolicyVisibilityAfterAnim; mWin.mDisplayContent.layoutNeeded = true; if (!mWin.mPolicyVisibility) { if (mService.mCurrentFocus == mWin) { mService.mFocusMayChange = true; } // Window is no longer visible -- make sure if we were waiting // for it to be displayed before enabling the display, that // we allow the display to be enabled now. mService.enableScreenIfNeededLocked(); } } mTransformation.clear(); if (mDrawState == HAS_DRAWN && mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING && mWin.mAppToken != null && mWin.mAppToken.firstWindowDrawn && mWin.mAppToken.startingData != null) { if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Finish starting " + mWin.mToken + ": first real window done animating"); mService.mFinishedStarting.add(mWin.mAppToken); mService.mH.sendEmptyMessage(H.FINISHED_STARTING); } finishExit(); final int displayId = mWin.mDisplayContent.getDisplayId(); mAnimator.setPendingLayoutChanges(displayId, WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM); if (WindowManagerService.DEBUG_LAYOUT_REPEATS) mService.debugLayoutRepeats( "WindowStateAnimator", mAnimator.getPendingLayoutChanges(displayId)); if (mWin.mAppToken != null) { mWin.mAppToken.updateReportedVisibilityLocked(); } return false; } void finishExit() { if (WindowManagerService.DEBUG_ANIM) Slog.v( TAG, "finishExit in " + this + ": exiting=" + mWin.mExiting + " remove=" + mWin.mRemoveOnExit + " windowAnimating=" + isWindowAnimating()); final int N = mWin.mChildWindows.size(); for (int i=0; i sSurfaces = new ArrayList(); private float mSurfaceTraceAlpha = 0; private int mLayer; private final PointF mPosition = new PointF(); private final Point mSize = new Point(); private final Rect mWindowCrop = new Rect(); private boolean mShown = false; private int mLayerStack; private String mName; public SurfaceTrace(SurfaceSession s, String name, int w, int h, int format, int flags) throws OutOfResourcesException { super(s, name, w, h, format, flags); mName = name != null ? name : "Not named"; mSize.set(w, h); Slog.v(SURFACE_TAG, "ctor: " + this + ". Called by " + Debug.getCallers(3)); } @Override public void setAlpha(float alpha) { super.setAlpha(alpha); if (alpha != mSurfaceTraceAlpha) { mSurfaceTraceAlpha = alpha; Slog.v(SURFACE_TAG, "setAlpha: " + this + ". Called by " + Debug.getCallers(3)); } } @Override public void setLayer(int zorder) { super.setLayer(zorder); if (zorder != mLayer) { mLayer = zorder; Slog.v(SURFACE_TAG, "setLayer: " + this + ". Called by " + Debug.getCallers(3)); } sSurfaces.remove(this); int i; for (i = sSurfaces.size() - 1; i >= 0; i--) { SurfaceTrace s = sSurfaces.get(i); if (s.mLayer < zorder) { break; } } sSurfaces.add(i + 1, this); } @Override public void setPosition(float x, float y) { super.setPosition(x, y); if (x != mPosition.x || y != mPosition.y) { mPosition.set(x, y); Slog.v(SURFACE_TAG, "setPosition: " + this + ". Called by " + Debug.getCallers(3)); } } @Override public void setSize(int w, int h) { super.setSize(w, h); if (w != mSize.x || h != mSize.y) { mSize.set(w, h); Slog.v(SURFACE_TAG, "setSize: " + this + ". Called by " + Debug.getCallers(3)); } } @Override public void setWindowCrop(Rect crop) { super.setWindowCrop(crop); if (crop != null) { if (!crop.equals(mWindowCrop)) { mWindowCrop.set(crop); Slog.v(SURFACE_TAG, "setWindowCrop: " + this + ". Called by " + Debug.getCallers(3)); } } } @Override public void setLayerStack(int layerStack) { super.setLayerStack(layerStack); if (layerStack != mLayerStack) { mLayerStack = layerStack; Slog.v(SURFACE_TAG, "setLayerStack: " + this + ". Called by " + Debug.getCallers(3)); } } @Override public void hide() { super.hide(); if (mShown) { mShown = false; Slog.v(SURFACE_TAG, "hide: " + this + ". Called by " + Debug.getCallers(3)); } } @Override public void show() { super.show(); if (!mShown) { mShown = true; Slog.v(SURFACE_TAG, "show: " + this + ". Called by " + Debug.getCallers(3)); } } @Override public void destroy() { super.destroy(); Slog.v(SURFACE_TAG, "destroy: " + this + ". Called by " + Debug.getCallers(3)); sSurfaces.remove(this); } @Override public void release() { super.release(); Slog.v(SURFACE_TAG, "release: " + this + ". Called by " + Debug.getCallers(3)); sSurfaces.remove(this); } static void dumpAllSurfaces() { final int N = sSurfaces.size(); for (int i = 0; i < N; i++) { Slog.i(TAG, "SurfaceDump: " + sSurfaces.get(i)); } } @Override public String toString() { return "Surface " + Integer.toHexString(System.identityHashCode(this)) + " " + mName + " (" + mLayerStack + "): shown=" + mShown + " layer=" + mLayer + " alpha=" + mSurfaceTraceAlpha + " " + mPosition.x + "," + mPosition.y + " " + mSize.x + "x" + mSize.y + " crop=" + mWindowCrop.toShortString(); } } SurfaceControl createSurfaceLocked() { if (mSurfaceControl == null) { if (DEBUG_ANIM || DEBUG_ORIENTATION) Slog.i(TAG, "createSurface " + this + ": mDrawState=DRAW_PENDING"); mDrawState = DRAW_PENDING; if (mWin.mAppToken != null) { if (mWin.mAppToken.mAppAnimator.animation == null) { mWin.mAppToken.allDrawn = false; mWin.mAppToken.deferClearAllDrawn = false; } else { // Currently animating, persist current state of allDrawn until animation // is complete. mWin.mAppToken.deferClearAllDrawn = true; } } mService.makeWindowFreezingScreenIfNeededLocked(mWin); int flags = SurfaceControl.HIDDEN; final WindowManager.LayoutParams attrs = mWin.mAttrs; if ((attrs.flags&WindowManager.LayoutParams.FLAG_SECURE) != 0) { flags |= SurfaceControl.SECURE; } if (WindowState.DEBUG_VISIBILITY) Slog.v( TAG, "Creating surface in session " + mSession.mSurfaceSession + " window " + this + " w=" + mWin.mCompatFrame.width() + " h=" + mWin.mCompatFrame.height() + " format=" + attrs.format + " flags=" + flags); int w = mWin.mCompatFrame.width(); int h = mWin.mCompatFrame.height(); if ((attrs.flags & LayoutParams.FLAG_SCALED) != 0) { // for a scaled surface, we always want the requested // size. w = mWin.mRequestedWidth; h = mWin.mRequestedHeight; } // Something is wrong and SurfaceFlinger will not like this, // try to revert to sane values if (w <= 0) w = 1; if (h <= 0) h = 1; mSurfaceShown = false; mSurfaceLayer = 0; mSurfaceAlpha = 0; mSurfaceX = 0; mSurfaceY = 0; mSurfaceW = w; mSurfaceH = h; mWin.mLastSystemDecorRect.set(0, 0, 0, 0); try { final boolean isHwAccelerated = (attrs.flags & WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED) != 0; final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format; if (!PixelFormat.formatHasAlpha(attrs.format)) { flags |= SurfaceControl.OPAQUE; } if (DEBUG_SURFACE_TRACE) { mSurfaceControl = new SurfaceTrace( mSession.mSurfaceSession, attrs.getTitle().toString(), w, h, format, flags); } else { mSurfaceControl = new SurfaceControl( mSession.mSurfaceSession, attrs.getTitle().toString(), w, h, format, flags); } mWin.mHasSurface = true; if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) Slog.i(TAG, " CREATE SURFACE " + mSurfaceControl + " IN SESSION " + mSession.mSurfaceSession + ": pid=" + mSession.mPid + " format=" + attrs.format + " flags=0x" + Integer.toHexString(flags) + " / " + this); } catch (SurfaceControl.OutOfResourcesException e) { mWin.mHasSurface = false; Slog.w(TAG, "OutOfResourcesException creating surface"); mService.reclaimSomeSurfaceMemoryLocked(this, "create", true); mDrawState = NO_SURFACE; return null; } catch (Exception e) { mWin.mHasSurface = false; Slog.e(TAG, "Exception creating surface", e); mDrawState = NO_SURFACE; return null; } if (WindowManagerService.localLOGV) Slog.v( TAG, "Got surface: " + mSurfaceControl + ", set left=" + mWin.mFrame.left + " top=" + mWin.mFrame.top + ", animLayer=" + mAnimLayer); if (SHOW_LIGHT_TRANSACTIONS) { Slog.i(TAG, ">>> OPEN TRANSACTION createSurfaceLocked"); WindowManagerService.logSurface(mWin, "CREATE pos=(" + mWin.mFrame.left + "," + mWin.mFrame.top + ") (" + mWin.mCompatFrame.width() + "x" + mWin.mCompatFrame.height() + "), layer=" + mAnimLayer + " HIDE", null); } SurfaceControl.openTransaction(); try { try { mSurfaceX = mWin.mFrame.left + mWin.mXOffset; mSurfaceY = mWin.mFrame.top + mWin.mYOffset; mSurfaceControl.setPosition(mSurfaceX, mSurfaceY); mSurfaceLayer = mAnimLayer; mSurfaceControl.setLayerStack(mLayerStack); mSurfaceControl.setLayer(mAnimLayer); mSurfaceControl.setAlpha(0); mSurfaceShown = false; } catch (RuntimeException e) { Slog.w(TAG, "Error creating surface in " + w, e); mService.reclaimSomeSurfaceMemoryLocked(this, "create-init", true); } mLastHidden = true; } finally { SurfaceControl.closeTransaction(); if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG, "<<< CLOSE TRANSACTION createSurfaceLocked"); } if (WindowManagerService.localLOGV) Slog.v( TAG, "Created surface " + this); } return mSurfaceControl; } void destroySurfaceLocked() { if (mWin.mAppToken != null && mWin == mWin.mAppToken.startingWindow) { mWin.mAppToken.startingDisplayed = false; } if (mSurfaceControl != null) { int i = mWin.mChildWindows.size(); while (i > 0) { i--; WindowState c = mWin.mChildWindows.get(i); c.mAttachedHidden = true; } try { if (DEBUG_VISIBILITY) { RuntimeException e = null; if (!WindowManagerService.HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } Slog.w(TAG, "Window " + this + " destroying surface " + mSurfaceControl + ", session " + mSession, e); } if (mSurfaceDestroyDeferred) { if (mSurfaceControl != null && mPendingDestroySurface != mSurfaceControl) { if (mPendingDestroySurface != null) { if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) { RuntimeException e = null; if (!WindowManagerService.HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } WindowManagerService.logSurface(mWin, "DESTROY PENDING", e); } mPendingDestroySurface.destroy(); } mPendingDestroySurface = mSurfaceControl; } } else { if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) { RuntimeException e = null; if (!WindowManagerService.HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } WindowManagerService.logSurface(mWin, "DESTROY", e); } mSurfaceControl.destroy(); } mAnimator.hideWallpapersLocked(mWin); } catch (RuntimeException e) { Slog.w(TAG, "Exception thrown when destroying Window " + this + " surface " + mSurfaceControl + " session " + mSession + ": " + e.toString()); } mSurfaceShown = false; mSurfaceControl = null; mWin.mHasSurface = false; mDrawState = NO_SURFACE; } } void destroyDeferredSurfaceLocked() { try { if (mPendingDestroySurface != null) { if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) { RuntimeException e = null; if (!WindowManagerService.HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } WindowManagerService.logSurface(mWin, "DESTROY PENDING", e); } mPendingDestroySurface.destroy(); mAnimator.hideWallpapersLocked(mWin); } } catch (RuntimeException e) { Slog.w(TAG, "Exception thrown when destroying Window " + this + " surface " + mPendingDestroySurface + " session " + mSession + ": " + e.toString()); } mSurfaceDestroyDeferred = false; mPendingDestroySurface = null; } void computeShownFrameLocked() { final boolean selfTransformation = mHasLocalTransformation; Transformation attachedTransformation = (mAttachedWinAnimator != null && mAttachedWinAnimator.mHasLocalTransformation) ? mAttachedWinAnimator.mTransformation : null; Transformation appTransformation = (mAppAnimator != null && mAppAnimator.hasTransformation) ? mAppAnimator.transformation : null; // Wallpapers are animated based on the "real" window they // are currently targeting. if (mIsWallpaper && mService.mLowerWallpaperTarget == null && mService.mWallpaperTarget != null) { final WindowStateAnimator wallpaperAnimator = mService.mWallpaperTarget.mWinAnimator; if (wallpaperAnimator.mHasLocalTransformation && wallpaperAnimator.mAnimation != null && !wallpaperAnimator.mAnimation.getDetachWallpaper()) { attachedTransformation = wallpaperAnimator.mTransformation; if (WindowManagerService.DEBUG_WALLPAPER && attachedTransformation != null) { Slog.v(TAG, "WP target attached xform: " + attachedTransformation); } } final AppWindowAnimator wpAppAnimator = mAnimator.getWallpaperAppAnimator(); if (wpAppAnimator != null && wpAppAnimator.hasTransformation && wpAppAnimator.animation != null && !wpAppAnimator.animation.getDetachWallpaper()) { appTransformation = wpAppAnimator.transformation; if (WindowManagerService.DEBUG_WALLPAPER && appTransformation != null) { Slog.v(TAG, "WP target app xform: " + appTransformation); } } } final int displayId = mWin.getDisplayId(); final ScreenRotationAnimation screenRotationAnimation = mAnimator.getScreenRotationAnimationLocked(displayId); final boolean screenAnimation = screenRotationAnimation != null && screenRotationAnimation.isAnimating(); if (selfTransformation || attachedTransformation != null || appTransformation != null || screenAnimation) { // cache often used attributes locally final Rect frame = mWin.mFrame; final float tmpFloats[] = mService.mTmpFloats; final Matrix tmpMatrix = mWin.mTmpMatrix; // Compute the desired transformation. if (screenAnimation && screenRotationAnimation.isRotating()) { // If we are doing a screen animation, the global rotation // applied to windows can result in windows that are carefully // aligned with each other to slightly separate, allowing you // to see what is behind them. An unsightly mess. This... // thing... magically makes it call good: scale each window // slightly (two pixels larger in each dimension, from the // window's center). final float w = frame.width(); final float h = frame.height(); if (w>=1 && h>=1) { tmpMatrix.setScale(1 + 2/w, 1 + 2/h, w/2, h/2); } else { tmpMatrix.reset(); } } else { tmpMatrix.reset(); } tmpMatrix.postScale(mWin.mGlobalScale, mWin.mGlobalScale); if (selfTransformation) { tmpMatrix.postConcat(mTransformation.getMatrix()); } tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset); if (attachedTransformation != null) { tmpMatrix.postConcat(attachedTransformation.getMatrix()); } if (appTransformation != null) { tmpMatrix.postConcat(appTransformation.getMatrix()); } if (mAnimator.mUniverseBackground != null) { tmpMatrix.postConcat(mAnimator.mUniverseBackground.mUniverseTransform.getMatrix()); } if (screenAnimation) { tmpMatrix.postConcat(screenRotationAnimation.getEnterTransformation().getMatrix()); } //TODO (multidisplay): Magnification is supported only for the default display. if (mService.mDisplayMagnifier != null && mWin.getDisplayId() == Display.DEFAULT_DISPLAY) { MagnificationSpec spec = mService.mDisplayMagnifier .getMagnificationSpecForWindowLocked(mWin); if (spec != null && !spec.isNop()) { tmpMatrix.postScale(spec.scale, spec.scale); tmpMatrix.postTranslate(spec.offsetX, spec.offsetY); } } // "convert" it into SurfaceFlinger's format // (a 2x2 matrix + an offset) // Here we must not transform the position of the surface // since it is already included in the transformation. //Slog.i(TAG, "Transform: " + matrix); mHaveMatrix = true; tmpMatrix.getValues(tmpFloats); mDsDx = tmpFloats[Matrix.MSCALE_X]; mDtDx = tmpFloats[Matrix.MSKEW_Y]; mDsDy = tmpFloats[Matrix.MSKEW_X]; mDtDy = tmpFloats[Matrix.MSCALE_Y]; float x = tmpFloats[Matrix.MTRANS_X]; float y = tmpFloats[Matrix.MTRANS_Y]; int w = frame.width(); int h = frame.height(); mWin.mShownFrame.set(x, y, x+w, y+h); // Now set the alpha... but because our current hardware // can't do alpha transformation on a non-opaque surface, // turn it off if we are running an animation that is also // transforming since it is more important to have that // animation be smooth. mShownAlpha = mAlpha; if (!mService.mLimitedAlphaCompositing || (!PixelFormat.formatHasAlpha(mWin.mAttrs.format) || (mWin.isIdentityMatrix(mDsDx, mDtDx, mDsDy, mDtDy) && x == frame.left && y == frame.top))) { //Slog.i(TAG, "Applying alpha transform"); if (selfTransformation) { mShownAlpha *= mTransformation.getAlpha(); } if (attachedTransformation != null) { mShownAlpha *= attachedTransformation.getAlpha(); } if (appTransformation != null) { mShownAlpha *= appTransformation.getAlpha(); } if (mAnimator.mUniverseBackground != null) { mShownAlpha *= mAnimator.mUniverseBackground.mUniverseTransform.getAlpha(); } if (screenAnimation) { mShownAlpha *= screenRotationAnimation.getEnterTransformation().getAlpha(); } } else { //Slog.i(TAG, "Not applying alpha transform"); } if ((DEBUG_SURFACE_TRACE || WindowManagerService.localLOGV) && (mShownAlpha == 1.0 || mShownAlpha == 0.0)) Slog.v( TAG, "computeShownFrameLocked: Animating " + this + " mAlpha=" + mAlpha + " self=" + (selfTransformation ? mTransformation.getAlpha() : "null") + " attached=" + (attachedTransformation == null ? "null" : attachedTransformation.getAlpha()) + " app=" + (appTransformation == null ? "null" : appTransformation.getAlpha()) + " screen=" + (screenAnimation ? screenRotationAnimation.getEnterTransformation().getAlpha() : "null")); return; } else if (mIsWallpaper && mService.mInnerFields.mWallpaperActionPending) { return; } if (WindowManagerService.localLOGV) Slog.v( TAG, "computeShownFrameLocked: " + this + " not attached, mAlpha=" + mAlpha); final boolean applyUniverseTransformation = (mAnimator.mUniverseBackground != null && mWin.mAttrs.type != WindowManager.LayoutParams.TYPE_UNIVERSE_BACKGROUND && mWin.mBaseLayer < mAnimator.mAboveUniverseLayer); MagnificationSpec spec = null; //TODO (multidisplay): Magnification is supported only for the default display. if (mService.mDisplayMagnifier != null && mWin.getDisplayId() == Display.DEFAULT_DISPLAY) { spec = mService.mDisplayMagnifier.getMagnificationSpecForWindowLocked(mWin); } if (applyUniverseTransformation || spec != null) { final Rect frame = mWin.mFrame; final float tmpFloats[] = mService.mTmpFloats; final Matrix tmpMatrix = mWin.mTmpMatrix; tmpMatrix.setScale(mWin.mGlobalScale, mWin.mGlobalScale); tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset); if (applyUniverseTransformation) { tmpMatrix.postConcat(mAnimator.mUniverseBackground.mUniverseTransform.getMatrix()); } if (spec != null && !spec.isNop()) { tmpMatrix.postScale(spec.scale, spec.scale); tmpMatrix.postTranslate(spec.offsetX, spec.offsetY); } tmpMatrix.getValues(tmpFloats); mHaveMatrix = true; mDsDx = tmpFloats[Matrix.MSCALE_X]; mDtDx = tmpFloats[Matrix.MSKEW_Y]; mDsDy = tmpFloats[Matrix.MSKEW_X]; mDtDy = tmpFloats[Matrix.MSCALE_Y]; float x = tmpFloats[Matrix.MTRANS_X]; float y = tmpFloats[Matrix.MTRANS_Y]; int w = frame.width(); int h = frame.height(); mWin.mShownFrame.set(x, y, x + w, y + h); mShownAlpha = mAlpha; if (applyUniverseTransformation) { mShownAlpha *= mAnimator.mUniverseBackground.mUniverseTransform.getAlpha(); } } else { mWin.mShownFrame.set(mWin.mFrame); if (mWin.mXOffset != 0 || mWin.mYOffset != 0) { mWin.mShownFrame.offset(mWin.mXOffset, mWin.mYOffset); } mShownAlpha = mAlpha; mHaveMatrix = false; mDsDx = mWin.mGlobalScale; mDtDx = 0; mDsDy = 0; mDtDy = mWin.mGlobalScale; } } void applyDecorRect(final Rect decorRect) { final WindowState w = mWin; // Compute the offset of the window in relation to the decor rect. final int offX = w.mXOffset + w.mFrame.left; final int offY = w.mYOffset + w.mFrame.top; // Initialize the decor rect to the entire frame. w.mSystemDecorRect.set(0, 0, w.mFrame.width(), w.mFrame.height()); // Intersect with the decor rect, offsetted by window position. w.mSystemDecorRect.intersect(decorRect.left-offX, decorRect.top-offY, decorRect.right-offX, decorRect.bottom-offY); // If size compatibility is being applied to the window, the // surface is scaled relative to the screen. Also apply this // scaling to the crop rect. We aren't using the standard rect // scale function because we want to round things to make the crop // always round to a larger rect to ensure we don't crop too // much and hide part of the window that should be seen. if (w.mEnforceSizeCompat && w.mInvGlobalScale != 1.0f) { final float scale = w.mInvGlobalScale; w.mSystemDecorRect.left = (int) (w.mSystemDecorRect.left * scale - 0.5f); w.mSystemDecorRect.top = (int) (w.mSystemDecorRect.top * scale - 0.5f); w.mSystemDecorRect.right = (int) ((w.mSystemDecorRect.right+1) * scale - 0.5f); w.mSystemDecorRect.bottom = (int) ((w.mSystemDecorRect.bottom+1) * scale - 0.5f); } } void updateSurfaceWindowCrop(final boolean recoveringMemory) { final WindowState w = mWin; DisplayInfo displayInfo = w.mDisplayContent.getDisplayInfo(); // Need to recompute a new system decor rect each time. if ((w.mAttrs.flags & LayoutParams.FLAG_SCALED) != 0) { // Currently can't do this cropping for scaled windows. We'll // just keep the crop rect the same as the source surface. w.mSystemDecorRect.set(0, 0, w.mRequestedWidth, w.mRequestedHeight); } else if (!w.isDefaultDisplay()) { // On a different display there is no system decor. Crop the window // by the screen boundaries. w.mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height()); w.mSystemDecorRect.intersect(-w.mCompatFrame.left, -w.mCompatFrame.top, displayInfo.logicalWidth - w.mCompatFrame.left, displayInfo.logicalHeight - w.mCompatFrame.top); } else if (w.mLayer >= mService.mSystemDecorLayer) { // Above the decor layer is easy, just use the entire window. // Unless we have a universe background... in which case all the // windows need to be cropped by the screen, so they don't cover // the universe background. if (mAnimator.mUniverseBackground == null) { w.mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height()); } else { applyDecorRect(mService.mScreenRect); } } else if (w.mAttrs.type == WindowManager.LayoutParams.TYPE_UNIVERSE_BACKGROUND) { // The universe background isn't cropped. w.mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height()); } else { applyDecorRect(mService.mSystemDecorRect); } if (!w.mSystemDecorRect.equals(w.mLastSystemDecorRect)) { w.mLastSystemDecorRect.set(w.mSystemDecorRect); try { if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(w, "CROP " + w.mSystemDecorRect.toShortString(), null); mSurfaceControl.setWindowCrop(w.mSystemDecorRect); } catch (RuntimeException e) { Slog.w(TAG, "Error setting crop surface of " + w + " crop=" + w.mSystemDecorRect.toShortString(), e); if (!recoveringMemory) { mService.reclaimSomeSurfaceMemoryLocked(this, "crop", true); } } } } void setSurfaceBoundariesLocked(final boolean recoveringMemory) { final WindowState w = mWin; int width, height; if ((w.mAttrs.flags & LayoutParams.FLAG_SCALED) != 0) { // for a scaled surface, we just want to use // the requested size. width = w.mRequestedWidth; height = w.mRequestedHeight; } else { width = w.mCompatFrame.width(); height = w.mCompatFrame.height(); } if (width < 1) { width = 1; } if (height < 1) { height = 1; } final boolean surfaceResized = mSurfaceW != width || mSurfaceH != height; if (surfaceResized) { mSurfaceW = width; mSurfaceH = height; } final float left = w.mShownFrame.left; final float top = w.mShownFrame.top; if (mSurfaceX != left || mSurfaceY != top) { try { if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(w, "POS " + left + ", " + top, null); mSurfaceX = left; mSurfaceY = top; mSurfaceControl.setPosition(left, top); } catch (RuntimeException e) { Slog.w(TAG, "Error positioning surface of " + w + " pos=(" + left + "," + top + ")", e); if (!recoveringMemory) { mService.reclaimSomeSurfaceMemoryLocked(this, "position", true); } } } if (surfaceResized) { try { if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(w, "SIZE " + width + "x" + height, null); mSurfaceResized = true; mSurfaceControl.setSize(width, height); final int displayId = w.mDisplayContent.getDisplayId(); mAnimator.setPendingLayoutChanges(displayId, WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER); if ((w.mAttrs.flags & LayoutParams.FLAG_DIM_BEHIND) != 0) { mService.startDimmingLocked(this, w.mExiting ? 0 : w.mAttrs.dimAmount); } } catch (RuntimeException e) { // If something goes wrong with the surface (such // as running out of memory), don't take down the // entire system. Slog.e(TAG, "Error resizing surface of " + w + " size=(" + width + "x" + height + ")", e); if (!recoveringMemory) { mService.reclaimSomeSurfaceMemoryLocked(this, "size", true); } } } updateSurfaceWindowCrop(recoveringMemory); } public void prepareSurfaceLocked(final boolean recoveringMemory) { final WindowState w = mWin; if (mSurfaceControl == null) { if (w.mOrientationChanging) { if (DEBUG_ORIENTATION) { Slog.v(TAG, "Orientation change skips hidden " + w); } w.mOrientationChanging = false; } return; } boolean displayed = false; computeShownFrameLocked(); setSurfaceBoundariesLocked(recoveringMemory); if (mIsWallpaper && !mWin.mWallpaperVisible) { // Wallpaper is no longer visible and there is no wp target => hide it. hide(); } else if (w.mAttachedHidden || !w.isOnScreen()) { hide(); mAnimator.hideWallpapersLocked(w); // If we are waiting for this window to handle an // orientation change, well, it is hidden, so // doesn't really matter. Note that this does // introduce a potential glitch if the window // becomes unhidden before it has drawn for the // new orientation. if (w.mOrientationChanging) { w.mOrientationChanging = false; if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation change skips hidden " + w); } } else if (mLastLayer != mAnimLayer || mLastAlpha != mShownAlpha || mLastDsDx != mDsDx || mLastDtDx != mDtDx || mLastDsDy != mDsDy || mLastDtDy != mDtDy || w.mLastHScale != w.mHScale || w.mLastVScale != w.mVScale || mLastHidden) { displayed = true; mLastAlpha = mShownAlpha; mLastLayer = mAnimLayer; mLastDsDx = mDsDx; mLastDtDx = mDtDx; mLastDsDy = mDsDy; mLastDtDy = mDtDy; w.mLastHScale = w.mHScale; w.mLastVScale = w.mVScale; if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(w, "alpha=" + mShownAlpha + " layer=" + mAnimLayer + " matrix=[" + (mDsDx*w.mHScale) + "," + (mDtDx*w.mVScale) + "][" + (mDsDy*w.mHScale) + "," + (mDtDy*w.mVScale) + "]", null); if (mSurfaceControl != null) { try { mSurfaceAlpha = mShownAlpha; mSurfaceControl.setAlpha(mShownAlpha); mSurfaceLayer = mAnimLayer; mSurfaceControl.setLayer(mAnimLayer); mSurfaceControl.setMatrix( mDsDx*w.mHScale, mDtDx*w.mVScale, mDsDy*w.mHScale, mDtDy*w.mVScale); if (mLastHidden && mDrawState == HAS_DRAWN) { if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(w, "SHOW (performLayout)", null); if (WindowManagerService.DEBUG_VISIBILITY) Slog.v(TAG, "Showing " + w + " during relayout"); if (showSurfaceRobustlyLocked()) { mLastHidden = false; if (mIsWallpaper) { mService.dispatchWallpaperVisibility(w, true); } } else { w.mOrientationChanging = false; } } if (mSurfaceControl != null) { w.mToken.hasVisible = true; } } catch (RuntimeException e) { Slog.w(TAG, "Error updating surface in " + w, e); if (!recoveringMemory) { mService.reclaimSomeSurfaceMemoryLocked(this, "update", true); } } } } else { if (DEBUG_ANIM && isAnimating()) { Slog.v(TAG, "prepareSurface: No changes in animation for " + this); } displayed = true; } if (displayed) { if (w.mOrientationChanging) { if (!w.isDrawnLw()) { mAnimator.mBulkUpdateParams &= ~SET_ORIENTATION_CHANGE_COMPLETE; mAnimator.mLastWindowFreezeSource = w; if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation continue waiting for draw in " + w); } else { w.mOrientationChanging = false; if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation change complete in " + w); } } w.mToken.hasVisible = true; } } void setTransparentRegionHintLocked(final Region region) { if (mSurfaceControl == null) { Slog.w(TAG, "setTransparentRegionHint: null mSurface after mHasSurface true"); return; } if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG, ">>> OPEN TRANSACTION setTransparentRegion"); SurfaceControl.openTransaction(); try { if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(mWin, "transparentRegionHint=" + region, null); mSurfaceControl.setTransparentRegionHint(region); } finally { SurfaceControl.closeTransaction(); if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG, "<<< CLOSE TRANSACTION setTransparentRegion"); } } void setWallpaperOffset(RectF shownFrame) { final int left = (int) shownFrame.left; final int top = (int) shownFrame.top; if (mSurfaceX != left || mSurfaceY != top) { mSurfaceX = left; mSurfaceY = top; if (mAnimating) { // If this window (or its app token) is animating, then the position // of the surface will be re-computed on the next animation frame. // We can't poke it directly here because it depends on whatever // transformation is being applied by the animation. return; } if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG, ">>> OPEN TRANSACTION setWallpaperOffset"); SurfaceControl.openTransaction(); try { if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(mWin, "POS " + left + ", " + top, null); mSurfaceControl.setPosition(mWin.mFrame.left + left, mWin.mFrame.top + top); updateSurfaceWindowCrop(false); } catch (RuntimeException e) { Slog.w(TAG, "Error positioning surface of " + mWin + " pos=(" + left + "," + top + ")", e); } finally { SurfaceControl.closeTransaction(); if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG, "<<< CLOSE TRANSACTION setWallpaperOffset"); } } } // This must be called while inside a transaction. boolean performShowLocked() { if (mWin.isHiddenFromUserLocked()) { Slog.w(TAG, "current user violation " + mService.mCurrentUserId + " trying to display " + this + ", type " + mWin.mAttrs.type + ", belonging to " + mWin.mOwnerUid); return false; } if (DEBUG_VISIBILITY || (DEBUG_STARTING_WINDOW && mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING)) { RuntimeException e = null; if (!WindowManagerService.HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } Slog.v(TAG, "performShow on " + this + ": mDrawState=" + mDrawState + " readyForDisplay=" + mWin.isReadyForDisplayIgnoringKeyguard() + " starting=" + (mWin.mAttrs.type == TYPE_APPLICATION_STARTING) + " during animation: policyVis=" + mWin.mPolicyVisibility + " attHidden=" + mWin.mAttachedHidden + " tok.hiddenRequested=" + (mWin.mAppToken != null ? mWin.mAppToken.hiddenRequested : false) + " tok.hidden=" + (mWin.mAppToken != null ? mWin.mAppToken.hidden : false) + " animating=" + mAnimating + " tok animating=" + (mAppAnimator != null ? mAppAnimator.animating : false), e); } if (mDrawState == READY_TO_SHOW && mWin.isReadyForDisplayIgnoringKeyguard()) { if (SHOW_TRANSACTIONS || DEBUG_ORIENTATION) WindowManagerService.logSurface(mWin, "SHOW (performShowLocked)", null); if (DEBUG_VISIBILITY || (DEBUG_STARTING_WINDOW && mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING)) { Slog.v(TAG, "Showing " + this + " during animation: policyVis=" + mWin.mPolicyVisibility + " attHidden=" + mWin.mAttachedHidden + " tok.hiddenRequested=" + (mWin.mAppToken != null ? mWin.mAppToken.hiddenRequested : false) + " tok.hidden=" + (mWin.mAppToken != null ? mWin.mAppToken.hidden : false) + " animating=" + mAnimating + " tok animating=" + (mAppAnimator != null ? mAppAnimator.animating : false)); } mService.enableScreenIfNeededLocked(); applyEnterAnimationLocked(); // Force the show in the next prepareSurfaceLocked() call. mLastAlpha = -1; if (DEBUG_SURFACE_TRACE || DEBUG_ANIM) Slog.v(TAG, "performShowLocked: mDrawState=HAS_DRAWN in " + this); mDrawState = HAS_DRAWN; mService.scheduleAnimationLocked(); int i = mWin.mChildWindows.size(); while (i > 0) { i--; WindowState c = mWin.mChildWindows.get(i); if (c.mAttachedHidden) { c.mAttachedHidden = false; if (c.mWinAnimator.mSurfaceControl != null) { c.mWinAnimator.performShowLocked(); // It hadn't been shown, which means layout not // performed on it, so now we want to make sure to // do a layout. If called from within the transaction // loop, this will cause it to restart with a new // layout. c.mDisplayContent.layoutNeeded = true; } } } if (mWin.mAttrs.type != TYPE_APPLICATION_STARTING && mWin.mAppToken != null) { mWin.mAppToken.firstWindowDrawn = true; if (mWin.mAppToken.startingData != null) { if (WindowManagerService.DEBUG_STARTING_WINDOW || WindowManagerService.DEBUG_ANIM) Slog.v(TAG, "Finish starting " + mWin.mToken + ": first real window is shown, no animation"); // If this initial window is animating, stop it -- we // will do an animation to reveal it from behind the // starting window, so there is no need for it to also // be doing its own stuff. clearAnimation(); mService.mFinishedStarting.add(mWin.mAppToken); mService.mH.sendEmptyMessage(H.FINISHED_STARTING); } mWin.mAppToken.updateReportedVisibilityLocked(); } return true; } return false; } /** * Have the surface flinger show a surface, robustly dealing with * error conditions. In particular, if there is not enough memory * to show the surface, then we will try to get rid of other surfaces * in order to succeed. * * @return Returns true if the surface was successfully shown. */ boolean showSurfaceRobustlyLocked() { try { if (mSurfaceControl != null) { mSurfaceShown = true; mSurfaceControl.show(); if (mWin.mTurnOnScreen) { if (DEBUG_VISIBILITY) Slog.v(TAG, "Show surface turning screen on: " + mWin); mWin.mTurnOnScreen = false; mAnimator.mBulkUpdateParams |= SET_TURN_ON_SCREEN; } } return true; } catch (RuntimeException e) { Slog.w(TAG, "Failure showing surface " + mSurfaceControl + " in " + mWin, e); } mService.reclaimSomeSurfaceMemoryLocked(this, "show", true); return false; } void applyEnterAnimationLocked() { final int transit; if (mEnterAnimationPending) { mEnterAnimationPending = false; transit = WindowManagerPolicy.TRANSIT_ENTER; } else { transit = WindowManagerPolicy.TRANSIT_SHOW; } applyAnimationLocked(transit, true); //TODO (multidisplay): Magnification is supported only for the default display. if (mService.mDisplayMagnifier != null && mWin.getDisplayId() == Display.DEFAULT_DISPLAY) { mService.mDisplayMagnifier.onWindowTransitionLocked(mWin, transit); } } /** * Choose the correct animation and set it to the passed WindowState. * @param transit If AppTransition.TRANSIT_PREVIEW_DONE and the app window has been drawn * then the animation will be app_starting_exit. Any other value loads the animation from * the switch statement below. * @param isEntrance The animation type the last time this was called. Used to keep from * loading the same animation twice. * @return true if an animation has been loaded. */ boolean applyAnimationLocked(int transit, boolean isEntrance) { if (mLocalAnimating && mAnimationIsEntrance == isEntrance) { // If we are trying to apply an animation, but already running // an animation of the same type, then just leave that one alone. return true; } // Only apply an animation if the display isn't frozen. If it is // frozen, there is no reason to animate and it can cause strange // artifacts when we unfreeze the display if some different animation // is running. if (mService.okToDisplay()) { int anim = mPolicy.selectAnimationLw(mWin, transit); int attr = -1; Animation a = null; if (anim != 0) { a = anim != -1 ? AnimationUtils.loadAnimation(mContext, anim) : null; } else { switch (transit) { case WindowManagerPolicy.TRANSIT_ENTER: attr = com.android.internal.R.styleable.WindowAnimation_windowEnterAnimation; break; case WindowManagerPolicy.TRANSIT_EXIT: attr = com.android.internal.R.styleable.WindowAnimation_windowExitAnimation; break; case WindowManagerPolicy.TRANSIT_SHOW: attr = com.android.internal.R.styleable.WindowAnimation_windowShowAnimation; break; case WindowManagerPolicy.TRANSIT_HIDE: attr = com.android.internal.R.styleable.WindowAnimation_windowHideAnimation; break; } if (attr >= 0) { a = mService.mAppTransition.loadAnimation(mWin.mAttrs, attr); } } if (WindowManagerService.DEBUG_ANIM) Slog.v(TAG, "applyAnimation: win=" + this + " anim=" + anim + " attr=0x" + Integer.toHexString(attr) + " a=" + a + " transit=" + transit + " isEntrance=" + isEntrance + " Callers " + Debug.getCallers(3)); if (a != null) { if (WindowManagerService.DEBUG_ANIM) { RuntimeException e = null; if (!WindowManagerService.HIDE_STACK_CRAWLS) { e = new RuntimeException(); e.fillInStackTrace(); } Slog.v(TAG, "Loaded animation " + a + " for " + this, e); } setAnimation(a); mAnimationIsEntrance = isEntrance; } } else { clearAnimation(); } return mAnimation != null; } public void dump(PrintWriter pw, String prefix, boolean dumpAll) { if (mAnimating || mLocalAnimating || mAnimationIsEntrance || mAnimation != null) { pw.print(prefix); pw.print("mAnimating="); pw.print(mAnimating); pw.print(" mLocalAnimating="); pw.print(mLocalAnimating); pw.print(" mAnimationIsEntrance="); pw.print(mAnimationIsEntrance); pw.print(" mAnimation="); pw.println(mAnimation); } if (mHasTransformation || mHasLocalTransformation) { pw.print(prefix); pw.print("XForm: has="); pw.print(mHasTransformation); pw.print(" hasLocal="); pw.print(mHasLocalTransformation); pw.print(" "); mTransformation.printShortString(pw); pw.println(); } if (mSurfaceControl != null) { if (dumpAll) { pw.print(prefix); pw.print("mSurface="); pw.println(mSurfaceControl); pw.print(prefix); pw.print("mDrawState="); pw.print(drawStateToString(mDrawState)); pw.print(" mLastHidden="); pw.println(mLastHidden); } pw.print(prefix); pw.print("Surface: shown="); pw.print(mSurfaceShown); pw.print(" layer="); pw.print(mSurfaceLayer); pw.print(" alpha="); pw.print(mSurfaceAlpha); pw.print(" rect=("); pw.print(mSurfaceX); pw.print(","); pw.print(mSurfaceY); pw.print(") "); pw.print(mSurfaceW); pw.print(" x "); pw.println(mSurfaceH); } if (mPendingDestroySurface != null) { pw.print(prefix); pw.print("mPendingDestroySurface="); pw.println(mPendingDestroySurface); } if (mSurfaceResized || mSurfaceDestroyDeferred) { pw.print(prefix); pw.print("mSurfaceResized="); pw.print(mSurfaceResized); pw.print(" mSurfaceDestroyDeferred="); pw.println(mSurfaceDestroyDeferred); } if (mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_UNIVERSE_BACKGROUND) { pw.print(prefix); pw.print("mUniverseTransform="); mUniverseTransform.printShortString(pw); pw.println(); } if (mShownAlpha != 1 || mAlpha != 1 || mLastAlpha != 1) { pw.print(prefix); pw.print("mShownAlpha="); pw.print(mShownAlpha); pw.print(" mAlpha="); pw.print(mAlpha); pw.print(" mLastAlpha="); pw.println(mLastAlpha); } if (mHaveMatrix || mWin.mGlobalScale != 1) { pw.print(prefix); pw.print("mGlobalScale="); pw.print(mWin.mGlobalScale); pw.print(" mDsDx="); pw.print(mDsDx); pw.print(" mDtDx="); pw.print(mDtDx); pw.print(" mDsDy="); pw.print(mDsDy); pw.print(" mDtDy="); pw.println(mDtDy); } } @Override public String toString() { StringBuffer sb = new StringBuffer("WindowStateAnimator{"); sb.append(Integer.toHexString(System.identityHashCode(this))); sb.append(' '); sb.append(mWin.mAttrs.getTitle()); sb.append('}'); return sb.toString(); } }