/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.hardware; import android.app.ActivityThread; import android.annotation.SdkConstant; import android.annotation.SdkConstant.SdkConstantType; import android.content.Context; import android.graphics.ImageFormat; import android.graphics.Point; import android.graphics.Rect; import android.graphics.SurfaceTexture; import android.media.IAudioService; import android.os.Handler; import android.os.IBinder; import android.os.Looper; import android.os.Message; import android.os.RemoteException; import android.os.ServiceManager; import android.renderscript.Allocation; import android.renderscript.Element; import android.renderscript.RenderScript; import android.renderscript.RSIllegalArgumentException; import android.renderscript.Type; import android.util.Log; import android.text.TextUtils; import android.view.Surface; import android.view.SurfaceHolder; import java.io.IOException; import java.lang.ref.WeakReference; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.concurrent.locks.ReentrantLock; /** * The Camera class is used to set image capture settings, start/stop preview, * snap pictures, and retrieve frames for encoding for video. This class is a * client for the Camera service, which manages the actual camera hardware. * *
To access the device camera, you must declare the * {@link android.Manifest.permission#CAMERA} permission in your Android * Manifest. Also be sure to include the * <uses-feature> * manifest element to declare camera features used by your application. * For example, if you use the camera and auto-focus feature, your Manifest * should include the following:
*<uses-permission android:name="android.permission.CAMERA" /> * <uses-feature android:name="android.hardware.camera" /> * <uses-feature android:name="android.hardware.camera.autofocus" />* *
To take pictures with this class, use the following steps:
* *To quickly switch to video recording mode, use these steps:
* *This class is not thread-safe, and is meant for use from one event thread. * Most long-running operations (preview, focus, photo capture, etc) happen * asynchronously and invoke callbacks as necessary. Callbacks will be invoked * on the event thread {@link #open(int)} was called from. This class's methods * must never be called from multiple threads at once.
* *Caution: Different Android-powered devices * may have different hardware specifications, such as megapixel ratings and * auto-focus capabilities. In order for your application to be compatible with * more devices, you should not make assumptions about the device camera * specifications.
* *For more information about using cameras, read the * Camera developer guide.
*The orientation of the camera image. The value is the angle that the * camera image needs to be rotated clockwise so it shows correctly on * the display in its natural orientation. It should be 0, 90, 180, or 270.
* *For example, suppose a device has a naturally tall screen. The * back-facing camera sensor is mounted in landscape. You are looking at * the screen. If the top side of the camera sensor is aligned with the * right edge of the screen in natural orientation, the value should be * 90. If the top side of a front-facing camera sensor is aligned with * the right of the screen, the value should be 270.
* * @see #setDisplayOrientation(int) * @see Parameters#setRotation(int) * @see Parameters#setPreviewSize(int, int) * @see Parameters#setPictureSize(int, int) * @see Parameters#setJpegThumbnailSize(int, int) */ public int orientation; /** *Whether the shutter sound can be disabled.
* *On some devices, the camera shutter sound cannot be turned off * through {@link #enableShutterSound enableShutterSound}. This field * can be used to determine whether a call to disable the shutter sound * will succeed.
* *If this field is set to true, then a call of * {@code enableShutterSound(false)} will be successful. If set to * false, then that call will fail, and the shutter sound will be played * when {@link Camera#takePicture takePicture} is called.
*/ public boolean canDisableShutterSound; }; /** * Creates a new Camera object to access a particular hardware camera. If * the same camera is opened by other applications, this will throw a * RuntimeException. * *You must call {@link #release()} when you are done using the camera, * otherwise it will remain locked and be unavailable to other applications. * *
Your application should only have one Camera object active at a time * for a particular hardware camera. * *
Callbacks from other methods are delivered to the event loop of the * thread which called open(). If this thread has no event loop, then * callbacks are delivered to the main application event loop. If there * is no main application event loop, callbacks are not delivered. * *
Caution: On some devices, this method may
* take a long time to complete. It is best to call this method from a
* worker thread (possibly using {@link android.os.AsyncTask}) to avoid
* blocking the main application UI thread.
*
* @param cameraId the hardware camera to access, between 0 and
* {@link #getNumberOfCameras()}-1.
* @return a new Camera object, connected, locked and ready for use.
* @throws RuntimeException if opening the camera fails (for example, if the
* camera is in use by another process or device policy manager has
* disabled the camera).
* @see android.app.admin.DevicePolicyManager#getCameraDisabled(android.content.ComponentName)
*/
public static Camera open(int cameraId) {
return new Camera(cameraId);
}
/**
* Creates a new Camera object to access the first back-facing camera on the
* device. If the device does not have a back-facing camera, this returns
* null.
* @see #open(int)
*/
public static Camera open() {
int numberOfCameras = getNumberOfCameras();
CameraInfo cameraInfo = new CameraInfo();
for (int i = 0; i < numberOfCameras; i++) {
getCameraInfo(i, cameraInfo);
if (cameraInfo.facing == CameraInfo.CAMERA_FACING_BACK) {
return new Camera(i);
}
}
return null;
}
Camera(int cameraId) {
mShutterCallback = null;
mRawImageCallback = null;
mJpegCallback = null;
mPreviewCallback = null;
mPostviewCallback = null;
mUsingPreviewAllocation = false;
mZoomListener = null;
Looper looper;
if ((looper = Looper.myLooper()) != null) {
mEventHandler = new EventHandler(this, looper);
} else if ((looper = Looper.getMainLooper()) != null) {
mEventHandler = new EventHandler(this, looper);
} else {
mEventHandler = null;
}
String packageName = ActivityThread.currentPackageName();
native_setup(new WeakReference You must call this as soon as you're done with the Camera object. This must be done before calling
* {@link android.media.MediaRecorder#setCamera(Camera)}. This cannot be
* called after recording starts.
*
* If you are not recording video, you probably do not need this method.
*
* @throws RuntimeException if the camera cannot be unlocked.
*/
public native final void unlock();
/**
* Re-locks the camera to prevent other processes from accessing it.
* Camera objects are locked by default unless {@link #unlock()} is
* called. Normally {@link #reconnect()} is used instead.
*
* Since API level 14, camera is automatically locked for applications in
* {@link android.media.MediaRecorder#start()}. Applications can use the
* camera (ex: zoom) after recording starts. There is no need to call this
* after recording starts or stops.
*
* If you are not recording video, you probably do not need this method.
*
* @throws RuntimeException if the camera cannot be re-locked (for
* example, if the camera is still in use by another process).
*/
public native final void lock();
/**
* Reconnects to the camera service after another process used it.
* After {@link #unlock()} is called, another process may use the
* camera; when the process is done, you must reconnect to the camera,
* which will re-acquire the lock and allow you to continue using the
* camera.
*
* Since API level 14, camera is automatically locked for applications in
* {@link android.media.MediaRecorder#start()}. Applications can use the
* camera (ex: zoom) after recording starts. There is no need to call this
* after recording starts or stops.
*
* If you are not recording video, you probably do not need this method.
*
* @throws IOException if a connection cannot be re-established (for
* example, if the camera is still in use by another process).
*/
public native final void reconnect() throws IOException;
/**
* Sets the {@link Surface} to be used for live preview.
* Either a surface or surface texture is necessary for preview, and
* preview is necessary to take pictures. The same surface can be re-set
* without harm. Setting a preview surface will un-set any preview surface
* texture that was set via {@link #setPreviewTexture}.
*
* The {@link SurfaceHolder} must already contain a surface when this
* method is called. If you are using {@link android.view.SurfaceView},
* you will need to register a {@link SurfaceHolder.Callback} with
* {@link SurfaceHolder#addCallback(SurfaceHolder.Callback)} and wait for
* {@link SurfaceHolder.Callback#surfaceCreated(SurfaceHolder)} before
* calling setPreviewDisplay() or starting preview.
*
* This method must be called before {@link #startPreview()}. The
* one exception is that if the preview surface is not set (or set to null)
* before startPreview() is called, then this method may be called once
* with a non-null parameter to set the preview surface. (This allows
* camera setup and surface creation to happen in parallel, saving time.)
* The preview surface may not otherwise change while preview is running.
*
* @param holder containing the Surface on which to place the preview,
* or null to remove the preview surface
* @throws IOException if the method fails (for example, if the surface
* is unavailable or unsuitable).
*/
public final void setPreviewDisplay(SurfaceHolder holder) throws IOException {
if (holder != null) {
setPreviewDisplay(holder.getSurface());
} else {
setPreviewDisplay((Surface)null);
}
}
private native final void setPreviewDisplay(Surface surface) throws IOException;
/**
* Sets the {@link SurfaceTexture} to be used for live preview.
* Either a surface or surface texture is necessary for preview, and
* preview is necessary to take pictures. The same surface texture can be
* re-set without harm. Setting a preview surface texture will un-set any
* preview surface that was set via {@link #setPreviewDisplay}.
*
* This method must be called before {@link #startPreview()}. The
* one exception is that if the preview surface texture is not set (or set
* to null) before startPreview() is called, then this method may be called
* once with a non-null parameter to set the preview surface. (This allows
* camera setup and surface creation to happen in parallel, saving time.)
* The preview surface texture may not otherwise change while preview is
* running.
*
* The timestamps provided by {@link SurfaceTexture#getTimestamp()} for a
* SurfaceTexture set as the preview texture have an unspecified zero point,
* and cannot be directly compared between different cameras or different
* instances of the same camera, or across multiple runs of the same
* program.
*
* If you are using the preview data to create video or still images,
* strongly consider using {@link android.media.MediaActionSound} to
* properly indicate image capture or recording start/stop to the user. If using the {@link android.graphics.ImageFormat#YV12} format,
* refer to the equations in {@link Camera.Parameters#setPreviewFormat}
* for the arrangement of the pixel data in the preview callback
* buffers.
*
* @param data the contents of the preview frame in the format defined
* by {@link android.graphics.ImageFormat}, which can be queried
* with {@link android.hardware.Camera.Parameters#getPreviewFormat()}.
* If {@link android.hardware.Camera.Parameters#setPreviewFormat(int)}
* is never called, the default will be the YCbCr_420_SP
* (NV21) format.
* @param camera the Camera service object.
*/
void onPreviewFrame(byte[] data, Camera camera);
};
/**
* Starts capturing and drawing preview frames to the screen.
* Preview will not actually start until a surface is supplied
* with {@link #setPreviewDisplay(SurfaceHolder)} or
* {@link #setPreviewTexture(SurfaceTexture)}.
*
* If {@link #setPreviewCallback(Camera.PreviewCallback)},
* {@link #setOneShotPreviewCallback(Camera.PreviewCallback)}, or
* {@link #setPreviewCallbackWithBuffer(Camera.PreviewCallback)} were
* called, {@link Camera.PreviewCallback#onPreviewFrame(byte[], Camera)}
* will be called when preview data becomes available.
*/
public native final void startPreview();
/**
* Stops capturing and drawing preview frames to the surface, and
* resets the camera for a future call to {@link #startPreview()}.
*/
public final void stopPreview() {
_stopPreview();
mFaceDetectionRunning = false;
mShutterCallback = null;
mRawImageCallback = null;
mPostviewCallback = null;
mJpegCallback = null;
synchronized (mAutoFocusCallbackLock) {
mAutoFocusCallback = null;
}
mAutoFocusMoveCallback = null;
}
private native final void _stopPreview();
/**
* Return current preview state.
*
* FIXME: Unhide before release
* @hide
*/
public native final boolean previewEnabled();
/**
* Installs a callback to be invoked for every preview frame in addition
* to displaying them on the screen. The callback will be repeatedly called
* for as long as preview is active. This method can be called at any time,
* even while preview is live. Any other preview callbacks are
* overridden. If you are using the preview data to create video or still images,
* strongly consider using {@link android.media.MediaActionSound} to
* properly indicate image capture or recording start/stop to the user. Installs a callback to be invoked for the next preview frame in
* addition to displaying it on the screen. After one invocation, the
* callback is cleared. This method can be called any time, even when
* preview is live. Any other preview callbacks are overridden. If you are using the preview data to create video or still images,
* strongly consider using {@link android.media.MediaActionSound} to
* properly indicate image capture or recording start/stop to the user. Installs a callback to be invoked for every preview frame, using
* buffers supplied with {@link #addCallbackBuffer(byte[])}, in addition to
* displaying them on the screen. The callback will be repeatedly called
* for as long as preview is active and buffers are available. Any other
* preview callbacks are overridden. The purpose of this method is to improve preview efficiency and frame
* rate by allowing preview frame memory reuse. You must call
* {@link #addCallbackBuffer(byte[])} at some point -- before or after
* calling this method -- or no callbacks will received. The buffer queue will be cleared if this method is called with a null
* callback, {@link #setPreviewCallback(Camera.PreviewCallback)} is called,
* or {@link #setOneShotPreviewCallback(Camera.PreviewCallback)} is
* called. If you are using the preview data to create video or still images,
* strongly consider using {@link android.media.MediaActionSound} to
* properly indicate image capture or recording start/stop to the user. For formats besides YV12, the size of the buffer is determined by
* multiplying the preview image width, height, and bytes per pixel. The
* width and height can be read from
* {@link Camera.Parameters#getPreviewSize()}. Bytes per pixel can be
* computed from {@link android.graphics.ImageFormat#getBitsPerPixel(int)} /
* 8, using the image format from
* {@link Camera.Parameters#getPreviewFormat()}.
*
* If using the {@link android.graphics.ImageFormat#YV12} format, the
* size can be calculated using the equations listed in
* {@link Camera.Parameters#setPreviewFormat}.
*
* This method is only necessary when
* {@link #setPreviewCallbackWithBuffer(PreviewCallback)} is used. When
* {@link #setPreviewCallback(PreviewCallback)} or
* {@link #setOneShotPreviewCallback(PreviewCallback)} are used, buffers
* are automatically allocated. When a supplied buffer is too small to
* hold the preview frame data, preview callback will return null and
* the buffer will be removed from the buffer queue.
*
* @param callbackBuffer the buffer to add to the queue. The size of the
* buffer must match the values described above.
* @see #setPreviewCallbackWithBuffer(PreviewCallback)
*/
public final void addCallbackBuffer(byte[] callbackBuffer)
{
_addCallbackBuffer(callbackBuffer, CAMERA_MSG_PREVIEW_FRAME);
}
/**
* Adds a pre-allocated buffer to the raw image callback buffer queue.
* Applications can add one or more buffers to the queue. When a raw image
* frame arrives and there is still at least one available buffer, the
* buffer will be used to hold the raw image data and removed from the
* queue. Then raw image callback is invoked with the buffer. If a raw
* image frame arrives but there is no buffer left, the frame is
* discarded. Applications should add buffers back when they finish
* processing the data in them by calling this method again in order
* to avoid running out of raw image callback buffers.
*
* The size of the buffer is determined by multiplying the raw image
* width, height, and bytes per pixel. The width and height can be
* read from {@link Camera.Parameters#getPictureSize()}. Bytes per pixel
* can be computed from
* {@link android.graphics.ImageFormat#getBitsPerPixel(int)} / 8,
* using the image format from {@link Camera.Parameters#getPreviewFormat()}.
*
* This method is only necessary when the PictureCallbck for raw image
* is used while calling {@link #takePicture(Camera.ShutterCallback,
* Camera.PictureCallback, Camera.PictureCallback, Camera.PictureCallback)}.
*
* Please note that by calling this method, the mode for
* application-managed callback buffers is triggered. If this method has
* never been called, null will be returned by the raw image callback since
* there is no image callback buffer available. Furthermore, When a supplied
* buffer is too small to hold the raw image data, raw image callback will
* return null and the buffer will be removed from the buffer queue.
*
* @param callbackBuffer the buffer to add to the raw image callback buffer
* queue. The size should be width * height * (bits per pixel) / 8. An
* null callbackBuffer will be ignored and won't be added to the queue.
*
* @see #takePicture(Camera.ShutterCallback,
* Camera.PictureCallback, Camera.PictureCallback, Camera.PictureCallback)}.
*
* {@hide}
*/
public final void addRawImageCallbackBuffer(byte[] callbackBuffer)
{
addCallbackBuffer(callbackBuffer, CAMERA_MSG_RAW_IMAGE);
}
private final void addCallbackBuffer(byte[] callbackBuffer, int msgType)
{
// CAMERA_MSG_VIDEO_FRAME may be allowed in the future.
if (msgType != CAMERA_MSG_PREVIEW_FRAME &&
msgType != CAMERA_MSG_RAW_IMAGE) {
throw new IllegalArgumentException(
"Unsupported message type: " + msgType);
}
_addCallbackBuffer(callbackBuffer, msgType);
}
private native final void _addCallbackBuffer(
byte[] callbackBuffer, int msgType);
/**
* Create a {@link android.renderscript RenderScript}
* {@link android.renderscript.Allocation Allocation} to use as a
* destination of preview callback frames. Use
* {@link #setPreviewCallbackAllocation setPreviewCallbackAllocation} to use
* the created Allocation as a destination for camera preview frames. The Allocation will be created with a YUV type, and its contents must
* be accessed within Renderscript with the {@code rsGetElementAtYuv_*}
* accessor methods. Its size will be based on the current
* {@link Parameters#getPreviewSize preview size} configured for this
* camera. Set an {@link android.renderscript.Allocation Allocation} as the
* target of preview callback data. Use this method for efficient processing
* of camera preview data with RenderScript. The Allocation must be created
* with the {@link #createPreviewAllocation createPreviewAllocation }
* method. Setting a preview allocation will disable any active preview callbacks
* set by {@link #setPreviewCallback setPreviewCallback} or
* {@link #setPreviewCallbackWithBuffer setPreviewCallbackWithBuffer}, and
* vice versa. Using a preview allocation still requires an active standard
* preview target to be set, either with
* {@link #setPreviewTexture setPreviewTexture} or
* {@link #setPreviewDisplay setPreviewDisplay}. To be notified when new frames are available to the Allocation, use
* {@link android.renderscript.Allocation#setIoInputNotificationHandler Allocation.setIoInputNotificationHandler}. To
* update the frame currently accessible from the Allocation to the latest
* preview frame, call
* {@link android.renderscript.Allocation#ioReceive Allocation.ioReceive}. To disable preview into the Allocation, call this method with a
* {@code null} parameter. Once a preview allocation is set, the preview size set by
* {@link Parameters#setPreviewSize setPreviewSize} cannot be changed. If
* you wish to change the preview size, first remove the preview allocation
* by calling {@code setPreviewCallbackAllocation(null)}, then change the
* preview size, create a new preview Allocation with
* {@link #createPreviewAllocation createPreviewAllocation}, and set it as
* the new preview callback allocation target. If you are using the preview data to create video or still images,
* strongly consider using {@link android.media.MediaActionSound} to
* properly indicate image capture or recording start/stop to the user. Devices that do not support auto-focus will receive a "fake"
* callback to this interface. If your application needs auto-focus and
* should not be installed on devices without auto-focus, you must
* declare that your app uses the
* {@code android.hardware.camera.autofocus} feature, in the
* <uses-feature>
* manifest element. Callers should check
* {@link android.hardware.Camera.Parameters#getFocusMode()} to determine if
* this method should be called. If the camera does not support auto-focus,
* it is a no-op and {@link AutoFocusCallback#onAutoFocus(boolean, Camera)}
* callback will be called immediately.
*
* If your application should not be installed
* on devices without auto-focus, you must declare that your application
* uses auto-focus with the
* <uses-feature>
* manifest element. If the current flash mode is not
* {@link android.hardware.Camera.Parameters#FLASH_MODE_OFF}, flash may be
* fired during auto-focus, depending on the driver and camera hardware.
*
* Auto-exposure lock {@link android.hardware.Camera.Parameters#getAutoExposureLock()}
* and auto-white balance locks {@link android.hardware.Camera.Parameters#getAutoWhiteBalanceLock()}
* do not change during and after autofocus. But auto-focus routine may stop
* auto-exposure and auto-white balance transiently during focusing.
*
* Stopping preview with {@link #stopPreview()}, or triggering still
* image capture with {@link #takePicture(Camera.ShutterCallback,
* Camera.PictureCallback, Camera.PictureCallback)}, will not change the
* the focus position. Applications must call cancelAutoFocus to reset the
* focus. If autofocus is successful, consider using
* {@link android.media.MediaActionSound} to properly play back an autofocus
* success sound to the user. This is only supported in continuous autofocus modes -- {@link
* Parameters#FOCUS_MODE_CONTINUOUS_VIDEO} and {@link
* Parameters#FOCUS_MODE_CONTINUOUS_PICTURE}. Applications can show
* autofocus animation based on this. This method is only valid when preview is active (after
* {@link #startPreview()}). Preview will be stopped after the image is
* taken; callers must call {@link #startPreview()} again if they want to
* re-start preview or take more pictures. This should not be called between
* {@link android.media.MediaRecorder#start()} and
* {@link android.media.MediaRecorder#stop()}.
*
* After calling this method, you must not call {@link #startPreview()}
* or take another picture until the JPEG callback has returned.
*
* @param shutter the callback for image capture moment, or null
* @param raw the callback for raw (uncompressed) image data, or null
* @param postview callback with postview image data, may be null
* @param jpeg the callback for JPEG image data, or null
*/
public final void takePicture(ShutterCallback shutter, PictureCallback raw,
PictureCallback postview, PictureCallback jpeg) {
mShutterCallback = shutter;
mRawImageCallback = raw;
mPostviewCallback = postview;
mJpegCallback = jpeg;
// If callback is not set, do not send me callbacks.
int msgType = 0;
if (mShutterCallback != null) {
msgType |= CAMERA_MSG_SHUTTER;
}
if (mRawImageCallback != null) {
msgType |= CAMERA_MSG_RAW_IMAGE;
}
if (mPostviewCallback != null) {
msgType |= CAMERA_MSG_POSTVIEW_FRAME;
}
if (mJpegCallback != null) {
msgType |= CAMERA_MSG_COMPRESSED_IMAGE;
}
native_takePicture(msgType);
mFaceDetectionRunning = false;
}
/**
* Zooms to the requested value smoothly. The driver will notify {@link
* OnZoomChangeListener} of the zoom value and whether zoom is stopped at
* the time. For example, suppose the current zoom is 0 and startSmoothZoom
* is called with value 3. The
* {@link Camera.OnZoomChangeListener#onZoomChange(int, boolean, Camera)}
* method will be called three times with zoom values 1, 2, and 3.
* Applications can call {@link #stopSmoothZoom} to stop the zoom earlier.
* Applications should not call startSmoothZoom again or change the zoom
* value before zoom stops. If the supplied zoom value equals to the current
* zoom value, no zoom callback will be generated. This method is supported
* if {@link android.hardware.Camera.Parameters#isSmoothZoomSupported}
* returns true.
*
* @param value zoom value. The valid range is 0 to {@link
* android.hardware.Camera.Parameters#getMaxZoom}.
* @throws IllegalArgumentException if the zoom value is invalid.
* @throws RuntimeException if the method fails.
* @see #setZoomChangeListener(OnZoomChangeListener)
*/
public native final void startSmoothZoom(int value);
/**
* Stops the smooth zoom. Applications should wait for the {@link
* OnZoomChangeListener} to know when the zoom is actually stopped. This
* method is supported if {@link
* android.hardware.Camera.Parameters#isSmoothZoomSupported} is true.
*
* @throws RuntimeException if the method fails.
*/
public native final void stopSmoothZoom();
/**
* Set the clockwise rotation of preview display in degrees. This affects
* the preview frames and the picture displayed after snapshot. This method
* is useful for portrait mode applications. Note that preview display of
* front-facing cameras is flipped horizontally before the rotation, that
* is, the image is reflected along the central vertical axis of the camera
* sensor. So the users can see themselves as looking into a mirror.
*
* This does not affect the order of byte array passed in {@link
* PreviewCallback#onPreviewFrame}, JPEG pictures, or recorded videos. This
* method is not allowed to be called during preview.
*
* If you want to make the camera image show in the same orientation as
* the display, you can use the following code.
* Starting from API level 14, this method can be called when preview is
* active.
*
* @param degrees the angle that the picture will be rotated clockwise.
* Valid values are 0, 90, 180, and 270. The starting
* position is 0 (landscape).
* @see #setPreviewDisplay(SurfaceHolder)
*/
public native final void setDisplayOrientation(int degrees);
/**
* Enable or disable the default shutter sound when taking a picture. By default, the camera plays the system-defined camera shutter sound
* when {@link #takePicture} is called. Using this method, the shutter sound
* can be disabled. It is strongly recommended that an alternative shutter
* sound is played in the {@link ShutterCallback} when the system shutter
* sound is disabled. Note that devices may not always allow disabling the camera shutter
* sound. If the shutter sound state cannot be set to the desired value,
* this method will return false. {@link CameraInfo#canDisableShutterSound}
* can be used to determine whether the device will allow the shutter sound
* to be disabled. When the face detection is running, {@link Parameters#setWhiteBalance(String)},
* {@link Parameters#setFocusAreas(List)}, and {@link Parameters#setMeteringAreas(List)}
* have no effect. The camera uses the detected faces to do auto-white balance,
* auto exposure, and autofocus.
*
* If the apps call {@link #autoFocus(AutoFocusCallback)}, the camera
* will stop sending face callbacks. The last face callback indicates the
* areas used to do autofocus. After focus completes, face detection will
* resume sending face callbacks. If the apps call {@link
* #cancelAutoFocus()}, the face callbacks will also resume. After calling {@link #takePicture(Camera.ShutterCallback, Camera.PictureCallback,
* Camera.PictureCallback)} or {@link #stopPreview()}, and then resuming
* preview with {@link #startPreview()}, the apps should call this method
* again to resume face detection. When face detection is used with a camera, the {@link FaceDetectionListener} returns a
* list of face objects for use in focusing and metering. The direction is relative to the sensor orientation, that is, what
* the sensor sees. The direction is not affected by the rotation or
* mirroring of {@link #setDisplayOrientation(int)}. The face bounding
* rectangle does not provide any information about face orientation. Here is the matrix to convert driver coordinates to View coordinates
* in pixels. The confidence level for the detection of the face. The range is 1 to
* 100. 100 is the highest confidence. Depending on the device, even very low-confidence faces may be
* listed, so applications should filter out faces with low confidence,
* depending on the use case. For a typical point-and-shoot camera
* application that wishes to display rectangles around detected faces,
* filtering out faces with confidence less than 50 is recommended. The Area class is used for choosing specific metering and focus areas for
* the camera to use when calculating auto-exposure, auto-white balance, and
* auto-focus. To find out how many simultaneous areas a given camera supports, use
* {@link Parameters#getMaxNumMeteringAreas()} and
* {@link Parameters#getMaxNumFocusAreas()}. If metering or focusing area
* selection is unsupported, these methods will return 0. Each Area consists of a rectangle specifying its bounds, and a weight
* that determines its importance. The bounds are relative to the camera's
* current field of view. The coordinates are mapped so that (-1000, -1000)
* is always the top-left corner of the current field of view, and (1000,
* 1000) is always the bottom-right corner of the current field of
* view. Setting Areas with bounds outside that range is not allowed. Areas
* with zero or negative width or height are not allowed. The weight must range from 1 to 1000, and represents a weight for
* every pixel in the area. This means that a large metering area with
* the same weight as a smaller area will have more effect in the
* metering result. Metering areas can overlap and the driver
* will add the weights in the overlap region. To make camera parameters take effect, applications have to call
* {@link Camera#setParameters(Camera.Parameters)}. For example, after
* {@link Camera.Parameters#setWhiteBalance} is called, white balance is not
* actually changed until {@link Camera#setParameters(Camera.Parameters)}
* is called with the changed parameters object.
*
* Different devices may have different camera capabilities, such as
* picture size or flash modes. The application should query the camera
* capabilities before setting parameters. For example, the application
* should call {@link Camera.Parameters#getSupportedColorEffects()} before
* calling {@link Camera.Parameters#setColorEffect(String)}. If the
* camera does not support color effects,
* {@link Camera.Parameters#getSupportedColorEffects()} will return null.
*/
public class Parameters {
// Parameter keys to communicate with the camera driver.
private static final String KEY_PREVIEW_SIZE = "preview-size";
private static final String KEY_PREVIEW_FORMAT = "preview-format";
private static final String KEY_PREVIEW_FRAME_RATE = "preview-frame-rate";
private static final String KEY_PREVIEW_FPS_RANGE = "preview-fps-range";
private static final String KEY_PICTURE_SIZE = "picture-size";
private static final String KEY_PICTURE_FORMAT = "picture-format";
private static final String KEY_JPEG_THUMBNAIL_SIZE = "jpeg-thumbnail-size";
private static final String KEY_JPEG_THUMBNAIL_WIDTH = "jpeg-thumbnail-width";
private static final String KEY_JPEG_THUMBNAIL_HEIGHT = "jpeg-thumbnail-height";
private static final String KEY_JPEG_THUMBNAIL_QUALITY = "jpeg-thumbnail-quality";
private static final String KEY_JPEG_QUALITY = "jpeg-quality";
private static final String KEY_ROTATION = "rotation";
private static final String KEY_GPS_LATITUDE = "gps-latitude";
private static final String KEY_GPS_LONGITUDE = "gps-longitude";
private static final String KEY_GPS_ALTITUDE = "gps-altitude";
private static final String KEY_GPS_TIMESTAMP = "gps-timestamp";
private static final String KEY_GPS_PROCESSING_METHOD = "gps-processing-method";
private static final String KEY_WHITE_BALANCE = "whitebalance";
private static final String KEY_EFFECT = "effect";
private static final String KEY_ANTIBANDING = "antibanding";
private static final String KEY_SCENE_MODE = "scene-mode";
private static final String KEY_FLASH_MODE = "flash-mode";
private static final String KEY_FOCUS_MODE = "focus-mode";
private static final String KEY_FOCUS_AREAS = "focus-areas";
private static final String KEY_MAX_NUM_FOCUS_AREAS = "max-num-focus-areas";
private static final String KEY_FOCAL_LENGTH = "focal-length";
private static final String KEY_HORIZONTAL_VIEW_ANGLE = "horizontal-view-angle";
private static final String KEY_VERTICAL_VIEW_ANGLE = "vertical-view-angle";
private static final String KEY_EXPOSURE_COMPENSATION = "exposure-compensation";
private static final String KEY_MAX_EXPOSURE_COMPENSATION = "max-exposure-compensation";
private static final String KEY_MIN_EXPOSURE_COMPENSATION = "min-exposure-compensation";
private static final String KEY_EXPOSURE_COMPENSATION_STEP = "exposure-compensation-step";
private static final String KEY_AUTO_EXPOSURE_LOCK = "auto-exposure-lock";
private static final String KEY_AUTO_EXPOSURE_LOCK_SUPPORTED = "auto-exposure-lock-supported";
private static final String KEY_AUTO_WHITEBALANCE_LOCK = "auto-whitebalance-lock";
private static final String KEY_AUTO_WHITEBALANCE_LOCK_SUPPORTED = "auto-whitebalance-lock-supported";
private static final String KEY_METERING_AREAS = "metering-areas";
private static final String KEY_MAX_NUM_METERING_AREAS = "max-num-metering-areas";
private static final String KEY_ZOOM = "zoom";
private static final String KEY_MAX_ZOOM = "max-zoom";
private static final String KEY_ZOOM_RATIOS = "zoom-ratios";
private static final String KEY_ZOOM_SUPPORTED = "zoom-supported";
private static final String KEY_SMOOTH_ZOOM_SUPPORTED = "smooth-zoom-supported";
private static final String KEY_FOCUS_DISTANCES = "focus-distances";
private static final String KEY_VIDEO_SIZE = "video-size";
private static final String KEY_PREFERRED_PREVIEW_SIZE_FOR_VIDEO =
"preferred-preview-size-for-video";
private static final String KEY_MAX_NUM_DETECTED_FACES_HW = "max-num-detected-faces-hw";
private static final String KEY_MAX_NUM_DETECTED_FACES_SW = "max-num-detected-faces-sw";
private static final String KEY_RECORDING_HINT = "recording-hint";
private static final String KEY_VIDEO_SNAPSHOT_SUPPORTED = "video-snapshot-supported";
private static final String KEY_VIDEO_STABILIZATION = "video-stabilization";
private static final String KEY_VIDEO_STABILIZATION_SUPPORTED = "video-stabilization-supported";
// Parameter key suffix for supported values.
private static final String SUPPORTED_VALUES_SUFFIX = "-values";
private static final String TRUE = "true";
private static final String FALSE = "false";
// Values for white balance settings.
public static final String WHITE_BALANCE_AUTO = "auto";
public static final String WHITE_BALANCE_INCANDESCENT = "incandescent";
public static final String WHITE_BALANCE_FLUORESCENT = "fluorescent";
public static final String WHITE_BALANCE_WARM_FLUORESCENT = "warm-fluorescent";
public static final String WHITE_BALANCE_DAYLIGHT = "daylight";
public static final String WHITE_BALANCE_CLOUDY_DAYLIGHT = "cloudy-daylight";
public static final String WHITE_BALANCE_TWILIGHT = "twilight";
public static final String WHITE_BALANCE_SHADE = "shade";
// Values for color effect settings.
public static final String EFFECT_NONE = "none";
public static final String EFFECT_MONO = "mono";
public static final String EFFECT_NEGATIVE = "negative";
public static final String EFFECT_SOLARIZE = "solarize";
public static final String EFFECT_SEPIA = "sepia";
public static final String EFFECT_POSTERIZE = "posterize";
public static final String EFFECT_WHITEBOARD = "whiteboard";
public static final String EFFECT_BLACKBOARD = "blackboard";
public static final String EFFECT_AQUA = "aqua";
// Values for antibanding settings.
public static final String ANTIBANDING_AUTO = "auto";
public static final String ANTIBANDING_50HZ = "50hz";
public static final String ANTIBANDING_60HZ = "60hz";
public static final String ANTIBANDING_OFF = "off";
// Values for flash mode settings.
/**
* Flash will not be fired.
*/
public static final String FLASH_MODE_OFF = "off";
/**
* Flash will be fired automatically when required. The flash may be fired
* during preview, auto-focus, or snapshot depending on the driver.
*/
public static final String FLASH_MODE_AUTO = "auto";
/**
* Flash will always be fired during snapshot. The flash may also be
* fired during preview or auto-focus depending on the driver.
*/
public static final String FLASH_MODE_ON = "on";
/**
* Flash will be fired in red-eye reduction mode.
*/
public static final String FLASH_MODE_RED_EYE = "red-eye";
/**
* Constant emission of light during preview, auto-focus and snapshot.
* This can also be used for video recording.
*/
public static final String FLASH_MODE_TORCH = "torch";
/**
* Scene mode is off.
*/
public static final String SCENE_MODE_AUTO = "auto";
/**
* Take photos of fast moving objects. Same as {@link
* #SCENE_MODE_SPORTS}.
*/
public static final String SCENE_MODE_ACTION = "action";
/**
* Take people pictures.
*/
public static final String SCENE_MODE_PORTRAIT = "portrait";
/**
* Take pictures on distant objects.
*/
public static final String SCENE_MODE_LANDSCAPE = "landscape";
/**
* Take photos at night.
*/
public static final String SCENE_MODE_NIGHT = "night";
/**
* Take people pictures at night.
*/
public static final String SCENE_MODE_NIGHT_PORTRAIT = "night-portrait";
/**
* Take photos in a theater. Flash light is off.
*/
public static final String SCENE_MODE_THEATRE = "theatre";
/**
* Take pictures on the beach.
*/
public static final String SCENE_MODE_BEACH = "beach";
/**
* Take pictures on the snow.
*/
public static final String SCENE_MODE_SNOW = "snow";
/**
* Take sunset photos.
*/
public static final String SCENE_MODE_SUNSET = "sunset";
/**
* Avoid blurry pictures (for example, due to hand shake).
*/
public static final String SCENE_MODE_STEADYPHOTO = "steadyphoto";
/**
* For shooting firework displays.
*/
public static final String SCENE_MODE_FIREWORKS = "fireworks";
/**
* Take photos of fast moving objects. Same as {@link
* #SCENE_MODE_ACTION}.
*/
public static final String SCENE_MODE_SPORTS = "sports";
/**
* Take indoor low-light shot.
*/
public static final String SCENE_MODE_PARTY = "party";
/**
* Capture the naturally warm color of scenes lit by candles.
*/
public static final String SCENE_MODE_CANDLELIGHT = "candlelight";
/**
* Applications are looking for a barcode. Camera driver will be
* optimized for barcode reading.
*/
public static final String SCENE_MODE_BARCODE = "barcode";
/**
* Capture a scene using high dynamic range imaging techniques. The
* camera will return an image that has an extended dynamic range
* compared to a regular capture. Capturing such an image may take
* longer than a regular capture.
*/
public static final String SCENE_MODE_HDR = "hdr";
/**
* Auto-focus mode. Applications should call {@link
* #autoFocus(AutoFocusCallback)} to start the focus in this mode.
*/
public static final String FOCUS_MODE_AUTO = "auto";
/**
* Focus is set at infinity. Applications should not call
* {@link #autoFocus(AutoFocusCallback)} in this mode.
*/
public static final String FOCUS_MODE_INFINITY = "infinity";
/**
* Macro (close-up) focus mode. Applications should call
* {@link #autoFocus(AutoFocusCallback)} to start the focus in this
* mode.
*/
public static final String FOCUS_MODE_MACRO = "macro";
/**
* Focus is fixed. The camera is always in this mode if the focus is not
* adjustable. If the camera has auto-focus, this mode can fix the
* focus, which is usually at hyperfocal distance. Applications should
* not call {@link #autoFocus(AutoFocusCallback)} in this mode.
*/
public static final String FOCUS_MODE_FIXED = "fixed";
/**
* Extended depth of field (EDOF). Focusing is done digitally and
* continuously. Applications should not call {@link
* #autoFocus(AutoFocusCallback)} in this mode.
*/
public static final String FOCUS_MODE_EDOF = "edof";
/**
* Continuous auto focus mode intended for video recording. The camera
* continuously tries to focus. This is the best choice for video
* recording because the focus changes smoothly . Applications still can
* call {@link #takePicture(Camera.ShutterCallback,
* Camera.PictureCallback, Camera.PictureCallback)} in this mode but the
* subject may not be in focus. Auto focus starts when the parameter is
* set.
*
* Since API level 14, applications can call {@link
* #autoFocus(AutoFocusCallback)} in this mode. The focus callback will
* immediately return with a boolean that indicates whether the focus is
* sharp or not. The focus position is locked after autoFocus call. If
* applications want to resume the continuous focus, cancelAutoFocus
* must be called. Restarting the preview will not resume the continuous
* autofocus. To stop continuous focus, applications should change the
* focus mode to other modes.
*
* @see #FOCUS_MODE_CONTINUOUS_PICTURE
*/
public static final String FOCUS_MODE_CONTINUOUS_VIDEO = "continuous-video";
/**
* Continuous auto focus mode intended for taking pictures. The camera
* continuously tries to focus. The speed of focus change is more
* aggressive than {@link #FOCUS_MODE_CONTINUOUS_VIDEO}. Auto focus
* starts when the parameter is set.
*
* Applications can call {@link #autoFocus(AutoFocusCallback)} in
* this mode. If the autofocus is in the middle of scanning, the focus
* callback will return when it completes. If the autofocus is not
* scanning, the focus callback will immediately return with a boolean
* that indicates whether the focus is sharp or not. The apps can then
* decide if they want to take a picture immediately or to change the
* focus mode to auto, and run a full autofocus cycle. The focus
* position is locked after autoFocus call. If applications want to
* resume the continuous focus, cancelAutoFocus must be called.
* Restarting the preview will not resume the continuous autofocus. To
* stop continuous focus, applications should change the focus mode to
* other modes.
*
* @see #FOCUS_MODE_CONTINUOUS_VIDEO
*/
public static final String FOCUS_MODE_CONTINUOUS_PICTURE = "continuous-picture";
// Indices for focus distance array.
/**
* The array index of near focus distance for use with
* {@link #getFocusDistances(float[])}.
*/
public static final int FOCUS_DISTANCE_NEAR_INDEX = 0;
/**
* The array index of optimal focus distance for use with
* {@link #getFocusDistances(float[])}.
*/
public static final int FOCUS_DISTANCE_OPTIMAL_INDEX = 1;
/**
* The array index of far focus distance for use with
* {@link #getFocusDistances(float[])}.
*/
public static final int FOCUS_DISTANCE_FAR_INDEX = 2;
/**
* The array index of minimum preview fps for use with {@link
* #getPreviewFpsRange(int[])} or {@link
* #getSupportedPreviewFpsRange()}.
*/
public static final int PREVIEW_FPS_MIN_INDEX = 0;
/**
* The array index of maximum preview fps for use with {@link
* #getPreviewFpsRange(int[])} or {@link
* #getSupportedPreviewFpsRange()}.
*/
public static final int PREVIEW_FPS_MAX_INDEX = 1;
// Formats for setPreviewFormat and setPictureFormat.
private static final String PIXEL_FORMAT_YUV422SP = "yuv422sp";
private static final String PIXEL_FORMAT_YUV420SP = "yuv420sp";
private static final String PIXEL_FORMAT_YUV422I = "yuv422i-yuyv";
private static final String PIXEL_FORMAT_YUV420P = "yuv420p";
private static final String PIXEL_FORMAT_RGB565 = "rgb565";
private static final String PIXEL_FORMAT_JPEG = "jpeg";
private static final String PIXEL_FORMAT_BAYER_RGGB = "bayer-rggb";
private HashMap The {@link #unflatten(String)} method does the reverse. The {@link #flatten()} method does the reverse. Gets the supported video frame sizes that can be used by
* MediaRecorder. If the returned list is not null, the returned list will contain at
* least one Size and one of the sizes in the returned list must be
* passed to MediaRecorder.setVideoSize() for camcorder application if
* camera is used as the video source. In this case, the size of the
* preview can be different from the resolution of the recorded video
* during video recording. Sets the dimensions for EXIF thumbnail in Jpeg picture. If
* applications set both width and height to 0, EXIF will not contain
* thumbnail. Applications need to consider the display orientation. See {@link
* #setPreviewSize(int,int)} for reference. If this is never called, the default format will be
* {@link android.graphics.ImageFormat#NV21}, which
* uses the NV21 encoding format. Use {@link Parameters#getSupportedPreviewFormats} to get a list of
* the available preview formats.
*
* It is strongly recommended that either
* {@link android.graphics.ImageFormat#NV21} or
* {@link android.graphics.ImageFormat#YV12} is used, since
* they are supported by all camera devices. For YV12, the image buffer that is received is not necessarily
* tightly packed, as there may be padding at the end of each row of
* pixel data, as described in
* {@link android.graphics.ImageFormat#YV12}. For camera callback data,
* it can be assumed that the stride of the Y and UV data is the
* smallest possible that meets the alignment requirements. That is, if
* the preview size is width x height, then the following
* equations describe the buffer index for the beginning of row
* y for the Y plane and row c for the U and V
* planes:
*
* {@code
* Sets the dimensions for pictures. Applications need to consider the display orientation. See {@link
* #setPreviewSize(int,int)} for reference.
* If applications want to rotate the picture to match the orientation
* of what users see, apps should use
* {@link android.view.OrientationEventListener} and
* {@link android.hardware.Camera.CameraInfo}. The value from
* OrientationEventListener is relative to the natural orientation of
* the device. CameraInfo.orientation is the angle between camera
* orientation and natural device orientation. The sum of the two is the
* rotation angle for back-facing camera. The difference of the two is
* the rotation angle for front-facing camera. Note that the JPEG
* pictures of front-facing cameras are not mirrored as in preview
* display.
*
*
* For example, suppose the natural orientation of the device is
* portrait. The device is rotated 270 degrees clockwise, so the device
* orientation is 270. Suppose a back-facing camera sensor is mounted in
* landscape and the top side of the camera sensor is aligned with the
* right edge of the display in natural orientation. So the camera
* orientation is 90. The rotation should be set to 0 (270 + 90).
*
* The reference code is as follows.
*
* Sets the auto-exposure lock state. Applications should check
* {@link #isAutoExposureLockSupported} before using this method. If set to true, the camera auto-exposure routine will immediately
* pause until the lock is set to false. Exposure compensation settings
* changes will still take effect while auto-exposure is locked. If auto-exposure is already locked, setting this to true again has
* no effect (the driver will not recalculate exposure values). Stopping preview with {@link #stopPreview()}, or triggering still
* image capture with {@link #takePicture(Camera.ShutterCallback,
* Camera.PictureCallback, Camera.PictureCallback)}, will not change the
* lock. Exposure compensation, auto-exposure lock, and auto-white balance
* lock can be used to capture an exposure-bracketed burst of images,
* for example. Auto-exposure state, including the lock state, will not be
* maintained after camera {@link #release()} is called. Locking
* auto-exposure after {@link #open()} but before the first call to
* {@link #startPreview()} will not allow the auto-exposure routine to
* run at all, and may result in severely over- or under-exposed
* images. Sets the auto-white balance lock state. Applications should check
* {@link #isAutoWhiteBalanceLockSupported} before using this
* method. If set to true, the camera auto-white balance routine will
* immediately pause until the lock is set to false. If auto-white balance is already locked, setting this to true
* again has no effect (the driver will not recalculate white balance
* values). Stopping preview with {@link #stopPreview()}, or triggering still
* image capture with {@link #takePicture(Camera.ShutterCallback,
* Camera.PictureCallback, Camera.PictureCallback)}, will not change the
* the lock. Changing the white balance mode with {@link #setWhiteBalance}
* will release the auto-white balance lock if it is set. Exposure compensation, AE lock, and AWB lock can be used to
* capture an exposure-bracketed burst of images, for example.
* Auto-white balance state, including the lock state, will not be
* maintained after camera {@link #release()} is called. Locking
* auto-white balance after {@link #open()} but before the first call to
* {@link #startPreview()} will not allow the auto-white balance routine
* to run at all, and may result in severely incorrect color in captured
* images. Gets the distances from the camera to where an object appears to be
* in focus. The object is sharpest at the optimal focus distance. The
* depth of field is the far focus distance minus near focus distance. Focus distances may change after calling {@link
* #autoFocus(AutoFocusCallback)}, {@link #cancelAutoFocus}, or {@link
* #startPreview()}. Applications can call {@link #getParameters()}
* and this method anytime to get the latest focus distances. If the
* focus mode is FOCUS_MODE_CONTINUOUS_VIDEO, focus distances may change
* from time to time. This method is intended to estimate the distance between the camera
* and the subject. After autofocus, the subject distance may be within
* near and far focus distance. However, the precision depends on the
* camera hardware, autofocus algorithm, the focus area, and the scene.
* The error can be large and it should be only used as a reference. Far focus distance >= optimal focus distance >= near focus distance.
* If the focus distance is infinity, the value will be
* {@code Float.POSITIVE_INFINITY}. Gets the current focus areas. Camera driver uses the areas to decide
* focus. Before using this API or {@link #setFocusAreas(List)}, apps should
* call {@link #getMaxNumFocusAreas()} to know the maximum number of
* focus areas first. If the value is 0, focus area is not supported. Each focus area is a rectangle with specified weight. The direction
* is relative to the sensor orientation, that is, what the sensor sees.
* The direction is not affected by the rotation or mirroring of
* {@link #setDisplayOrientation(int)}. Coordinates of the rectangle
* range from -1000 to 1000. (-1000, -1000) is the upper left point.
* (1000, 1000) is the lower right point. The width and height of focus
* areas cannot be 0 or negative. The weight must range from 1 to 1000. The weight should be
* interpreted as a per-pixel weight - all pixels in the area have the
* specified weight. This means a small area with the same weight as a
* larger area will have less influence on the focusing than the larger
* area. Focus areas can partially overlap and the driver will add the
* weights in the overlap region. A special case of a {@code null} focus area list means the driver is
* free to select focus targets as it wants. For example, the driver may
* use more signals to select focus areas and change them
* dynamically. Apps can set the focus area list to {@code null} if they
* want the driver to completely control focusing. Focus areas are relative to the current field of view
* ({@link #getZoom()}). No matter what the zoom level is, (-1000,-1000)
* represents the top of the currently visible camera frame. The focus
* area cannot be set to be outside the current field of view, even
* when using zoom. Focus area only has effect if the current focus mode is
* {@link #FOCUS_MODE_AUTO}, {@link #FOCUS_MODE_MACRO},
* {@link #FOCUS_MODE_CONTINUOUS_VIDEO}, or
* {@link #FOCUS_MODE_CONTINUOUS_PICTURE}. Gets the current metering areas. Camera driver uses these areas to
* decide exposure. Before using this API or {@link #setMeteringAreas(List)}, apps should
* call {@link #getMaxNumMeteringAreas()} to know the maximum number of
* metering areas first. If the value is 0, metering area is not
* supported. Each metering area is a rectangle with specified weight. The
* direction is relative to the sensor orientation, that is, what the
* sensor sees. The direction is not affected by the rotation or
* mirroring of {@link #setDisplayOrientation(int)}. Coordinates of the
* rectangle range from -1000 to 1000. (-1000, -1000) is the upper left
* point. (1000, 1000) is the lower right point. The width and height of
* metering areas cannot be 0 or negative. The weight must range from 1 to 1000, and represents a weight for
* every pixel in the area. This means that a large metering area with
* the same weight as a smaller area will have more effect in the
* metering result. Metering areas can partially overlap and the driver
* will add the weights in the overlap region. A special case of a {@code null} metering area list means the driver
* is free to meter as it chooses. For example, the driver may use more
* signals to select metering areas and change them dynamically. Apps
* can set the metering area list to {@code null} if they want the
* driver to completely control metering. Metering areas are relative to the current field of view
* ({@link #getZoom()}). No matter what the zoom level is, (-1000,-1000)
* represents the top of the currently visible camera frame. The
* metering area cannot be set to be outside the current field of view,
* even when using zoom. No matter what metering areas are, the final exposure are compensated
* by {@link #setExposureCompensation(int)}. Returns true if video snapshot is supported. That is, applications
* can call {@link #takePicture(Camera.ShutterCallback,
* Camera.PictureCallback, Camera.PictureCallback,
* Camera.PictureCallback)} during recording. Applications do not need
* to call {@link #startPreview()} after taking a picture. The preview
* will be still active. Other than that, taking a picture during
* recording is identical to taking a picture normally. All settings and
* methods related to takePicture work identically. Ex:
* {@link #getPictureSize()}, {@link #getSupportedPictureSizes()},
* {@link #setJpegQuality(int)}, {@link #setRotation(int)}, and etc. The
* picture will have an EXIF header. {@link #FLASH_MODE_AUTO} and
* {@link #FLASH_MODE_ON} also still work, but the video will record the
* flash. Applications can set shutter callback as null to avoid the shutter
* sound. It is also recommended to set raw picture and post view
* callbacks to null to avoid the interrupt of preview display. Field-of-view of the recorded video may be different from that of the
* captured pictures. The maximum size of a video snapshot may be
* smaller than that for regular still captures. If the current picture
* size is set higher than can be supported by video snapshot, the
* picture will be captured at the maximum supported size instead. Enables and disables video stabilization. Use
* {@link #isVideoStabilizationSupported} to determine if calling this
* method is valid. Video stabilization reduces the shaking due to the motion of the
* camera in both the preview stream and in recorded videos, including
* data received from the preview callback. It does not reduce motion
* blur in images captured with
* {@link Camera#takePicture takePicture}. Video stabilization can be enabled and disabled while preview or
* recording is active, but toggling it may cause a jump in the video
* stream that may be undesirable in a recorded video.success
set to true
.
*
* The auto-focus routine does not lock auto-exposure and auto-white
* balance after it completes.
*
* @param success true if focus was successful, false if otherwise
* @param camera the Camera service object
* @see android.hardware.Camera.Parameters#setAutoExposureLock(boolean)
* @see android.hardware.Camera.Parameters#setAutoWhiteBalanceLock(boolean)
*/
void onAutoFocus(boolean success, Camera camera);
}
/**
* Starts camera auto-focus and registers a callback function to run when
* the camera is focused. This method is only valid when preview is active
* (between {@link #startPreview()} and before {@link #stopPreview()}).
*
*
* public static void setCameraDisplayOrientation(Activity activity,
* int cameraId, android.hardware.Camera camera) {
* android.hardware.Camera.CameraInfo info =
* new android.hardware.Camera.CameraInfo();
* android.hardware.Camera.getCameraInfo(cameraId, info);
* int rotation = activity.getWindowManager().getDefaultDisplay()
* .getRotation();
* int degrees = 0;
* switch (rotation) {
* case Surface.ROTATION_0: degrees = 0; break;
* case Surface.ROTATION_90: degrees = 90; break;
* case Surface.ROTATION_180: degrees = 180; break;
* case Surface.ROTATION_270: degrees = 270; break;
* }
*
* int result;
* if (info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) {
* result = (info.orientation + degrees) % 360;
* result = (360 - result) % 360; // compensate the mirror
* } else { // back-facing
* result = (info.orientation - degrees + 360) % 360;
* }
* camera.setDisplayOrientation(result);
* }
*
*
*
* Matrix matrix = new Matrix();
* CameraInfo info = CameraHolder.instance().getCameraInfo()[cameraId];
* // Need mirror for front camera.
* boolean mirror = (info.facing == CameraInfo.CAMERA_FACING_FRONT);
* matrix.setScale(mirror ? -1 : 1, 1);
* // This is the value for android.hardware.Camera.setDisplayOrientation.
* matrix.postRotate(displayOrientation);
* // Camera driver coordinates range from (-1000, -1000) to (1000, 1000).
* // UI coordinates range from (0, 0) to (width, height).
* matrix.postScale(view.getWidth() / 2000f, view.getHeight() / 2000f);
* matrix.postTranslate(view.getWidth() / 2f, view.getHeight() / 2f);
*
*
* @see #startFaceDetection()
*/
public Rect rect;
/**
*
*
* @param camera the Camera service object
*/
void onError(int error, Camera camera);
};
/**
* Registers a callback to be invoked when an error occurs.
* @param cb The callback to run
*/
public final void setErrorCallback(ErrorCallback cb)
{
mErrorCallback = cb;
}
private native final void native_setParameters(String params);
private native final String native_getParameters();
/**
* Changes the settings for this Camera service.
*
* @param params the Parameters to use for this Camera service
* @throws RuntimeException if any parameter is invalid or not supported.
* @see #getParameters()
*/
public void setParameters(Parameters params) {
// If using preview allocations, don't allow preview size changes
if (mUsingPreviewAllocation) {
Size newPreviewSize = params.getPreviewSize();
Size currentPreviewSize = getParameters().getPreviewSize();
if (newPreviewSize.width != currentPreviewSize.width ||
newPreviewSize.height != currentPreviewSize.height) {
throw new IllegalStateException("Cannot change preview size" +
" while a preview allocation is configured.");
}
}
native_setParameters(params.flatten());
}
/**
* Returns the current settings for this Camera service.
* If modifications are made to the returned Parameters, they must be passed
* to {@link #setParameters(Camera.Parameters)} to take effect.
*
* @see #setParameters(Camera.Parameters)
*/
public Parameters getParameters() {
Parameters p = new Parameters();
String s = native_getParameters();
p.unflatten(s);
return p;
}
/**
* Returns an empty {@link Parameters} for testing purpose.
*
* @return a Parameter object.
*
* @hide
*/
public static Parameters getEmptyParameters() {
Camera camera = new Camera();
return camera.new Parameters();
}
/**
* Image size (width and height dimensions).
*/
public class Size {
/**
* Sets the dimensions for pictures.
*
* @param w the photo width (pixels)
* @param h the photo height (pixels)
*/
public Size(int w, int h) {
width = w;
height = h;
}
/**
* Compares {@code obj} to this size.
*
* @param obj the object to compare this size with.
* @return {@code true} if the width and height of {@code obj} is the
* same as those of this size. {@code false} otherwise.
*/
@Override
public boolean equals(Object obj) {
if (!(obj instanceof Size)) {
return false;
}
Size s = (Size) obj;
return width == s.width && height == s.height;
}
@Override
public int hashCode() {
return width * 32713 + height;
}
/** width of the picture */
public int width;
/** height of the picture */
public int height;
};
/**
*
* yStride = (int) ceil(width / 16.0) * 16;
* uvStride = (int) ceil( (yStride / 2) / 16.0) * 16;
* ySize = yStride * height;
* uvSize = uvStride * height / 2;
* yRowIndex = yStride * y;
* uRowIndex = ySize + uvSize + uvStride * c;
* vRowIndex = ySize + uvStride * c;
* size = ySize + uvSize * 2;
* }
*
* @param pixel_format the desired preview picture format, defined by
* one of the {@link android.graphics.ImageFormat} constants. (E.g.,
* ImageFormat.NV21 (default), or
* ImageFormat.YV12)
*
* @see android.graphics.ImageFormat
* @see android.hardware.Camera.Parameters#getSupportedPreviewFormats
*/
public void setPreviewFormat(int pixel_format) {
String s = cameraFormatForPixelFormat(pixel_format);
if (s == null) {
throw new IllegalArgumentException(
"Invalid pixel_format=" + pixel_format);
}
set(KEY_PREVIEW_FORMAT, s);
}
/**
* Returns the image format for preview frames got from
* {@link PreviewCallback}.
*
* @return the preview format.
* @see android.graphics.ImageFormat
* @see #setPreviewFormat
*/
public int getPreviewFormat() {
return pixelFormatForCameraFormat(get(KEY_PREVIEW_FORMAT));
}
/**
* Gets the supported preview formats. {@link android.graphics.ImageFormat#NV21}
* is always supported. {@link android.graphics.ImageFormat#YV12}
* is always supported since API level 12.
*
* @return a list of supported preview formats. This method will always
* return a list with at least one element.
* @see android.graphics.ImageFormat
* @see #setPreviewFormat
*/
public List
* public void onOrientationChanged(int orientation) {
* if (orientation == ORIENTATION_UNKNOWN) return;
* android.hardware.Camera.CameraInfo info =
* new android.hardware.Camera.CameraInfo();
* android.hardware.Camera.getCameraInfo(cameraId, info);
* orientation = (orientation + 45) / 90 * 90;
* int rotation = 0;
* if (info.facing == CameraInfo.CAMERA_FACING_FRONT) {
* rotation = (info.orientation - orientation + 360) % 360;
* } else { // back-facing camera
* rotation = (info.orientation + orientation) % 360;
* }
* mParameters.setRotation(rotation);
* }
*
*
* @param rotation The rotation angle in degrees relative to the
* orientation of the camera. Rotation can only be 0,
* 90, 180 or 270.
* @throws IllegalArgumentException if rotation value is invalid.
* @see android.view.OrientationEventListener
* @see #getCameraInfo(int, CameraInfo)
*/
public void setRotation(int rotation) {
if (rotation == 0 || rotation == 90 || rotation == 180
|| rotation == 270) {
set(KEY_ROTATION, Integer.toString(rotation));
} else {
throw new IllegalArgumentException(
"Invalid rotation=" + rotation);
}
}
/**
* Sets GPS latitude coordinate. This will be stored in JPEG EXIF
* header.
*
* @param latitude GPS latitude coordinate.
*/
public void setGpsLatitude(double latitude) {
set(KEY_GPS_LATITUDE, Double.toString(latitude));
}
/**
* Sets GPS longitude coordinate. This will be stored in JPEG EXIF
* header.
*
* @param longitude GPS longitude coordinate.
*/
public void setGpsLongitude(double longitude) {
set(KEY_GPS_LONGITUDE, Double.toString(longitude));
}
/**
* Sets GPS altitude. This will be stored in JPEG EXIF header.
*
* @param altitude GPS altitude in meters.
*/
public void setGpsAltitude(double altitude) {
set(KEY_GPS_ALTITUDE, Double.toString(altitude));
}
/**
* Sets GPS timestamp. This will be stored in JPEG EXIF header.
*
* @param timestamp GPS timestamp (UTC in seconds since January 1,
* 1970).
*/
public void setGpsTimestamp(long timestamp) {
set(KEY_GPS_TIMESTAMP, Long.toString(timestamp));
}
/**
* Sets GPS processing method. It will store up to 32 characters
* in JPEG EXIF header.
*
* @param processing_method The processing method to get this location.
*/
public void setGpsProcessingMethod(String processing_method) {
set(KEY_GPS_PROCESSING_METHOD, processing_method);
}
/**
* Removes GPS latitude, longitude, altitude, and timestamp from the
* parameters.
*/
public void removeGpsData() {
remove(KEY_GPS_LATITUDE);
remove(KEY_GPS_LONGITUDE);
remove(KEY_GPS_ALTITUDE);
remove(KEY_GPS_TIMESTAMP);
remove(KEY_GPS_PROCESSING_METHOD);
}
/**
* Gets the current white balance setting.
*
* @return current white balance. null if white balance setting is not
* supported.
* @see #WHITE_BALANCE_AUTO
* @see #WHITE_BALANCE_INCANDESCENT
* @see #WHITE_BALANCE_FLUORESCENT
* @see #WHITE_BALANCE_WARM_FLUORESCENT
* @see #WHITE_BALANCE_DAYLIGHT
* @see #WHITE_BALANCE_CLOUDY_DAYLIGHT
* @see #WHITE_BALANCE_TWILIGHT
* @see #WHITE_BALANCE_SHADE
*
*/
public String getWhiteBalance() {
return get(KEY_WHITE_BALANCE);
}
/**
* Sets the white balance. Changing the setting will release the
* auto-white balance lock. It is recommended not to change white
* balance and AWB lock at the same time.
*
* @param value new white balance.
* @see #getWhiteBalance()
* @see #setAutoWhiteBalanceLock(boolean)
*/
public void setWhiteBalance(String value) {
String oldValue = get(KEY_WHITE_BALANCE);
if (same(value, oldValue)) return;
set(KEY_WHITE_BALANCE, value);
set(KEY_AUTO_WHITEBALANCE_LOCK, FALSE);
}
/**
* Gets the supported white balance.
*
* @return a list of supported white balance. null if white balance
* setting is not supported.
* @see #getWhiteBalance()
*/
public List