/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.renderscript; import android.util.Log; /** * * Intrinsic for converting RGB to RGBA by using a 3D lookup table. The * incoming r,g,b values are use as normalized x,y,z coordinates into a 3D * allocation. The 8 nearest values are sampled and linearly interpolated. The * result is placed in the output. * **/ public final class ScriptIntrinsic3DLUT extends ScriptIntrinsic { private Allocation mLUT; private Element mElement; private ScriptIntrinsic3DLUT(int id, RenderScript rs, Element e) { super(id, rs); mElement = e; } /** * Supported elements types are {@link Element#U8_4} * * The defaults tables are identity. * * @param rs The RenderScript context * @param e Element type for intputs and outputs * * @return ScriptIntrinsic3DLUT */ public static ScriptIntrinsic3DLUT create(RenderScript rs, Element e) { int id = rs.nScriptIntrinsicCreate(8, e.getID(rs)); if (!e.isCompatible(Element.U8_4(rs))) { throw new RSIllegalArgumentException("Element must be compatible with uchar4."); } return new ScriptIntrinsic3DLUT(id, rs, e); } /** * Sets the {@link android.renderscript.Allocation} to be used as the lookup table. * * The lookup table must use the same {@link android.renderscript.Element} as the intrinsic. * */ public void setLUT(Allocation lut) { final Type t = lut.getType(); if (t.getZ() == 0) { throw new RSIllegalArgumentException("LUT must be 3d."); } if (!t.getElement().isCompatible(mElement)) { throw new RSIllegalArgumentException("LUT element type must match."); } mLUT = lut; setVar(0, mLUT); } /** * Invoke the kernel and apply the lookup to each cell of ain * and copy to aout. * * @param ain Input allocation * @param aout Output allocation */ public void forEach(Allocation ain, Allocation aout) { forEach(0, ain, aout, null); } /** * Get a KernelID for this intrinsic kernel. * * @return Script.KernelID The KernelID object. */ public Script.KernelID getKernelID() { return createKernelID(0, 3, null, null); } }