/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.widget; import com.android.internal.R; import android.content.Context; import android.content.res.Resources; import android.content.res.TypedArray; import android.graphics.PixelFormat; import android.graphics.Rect; import android.graphics.drawable.Drawable; import android.graphics.drawable.StateListDrawable; import android.os.Build; import android.os.IBinder; import android.util.AttributeSet; import android.view.Gravity; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.View; import android.view.View.OnTouchListener; import android.view.ViewGroup; import android.view.ViewTreeObserver; import android.view.ViewTreeObserver.OnScrollChangedListener; import android.view.WindowManager; import java.lang.ref.WeakReference; /** *
A popup window that can be used to display an arbitrary view. The popup * window is a floating container that appears on top of the current * activity.
* * @see android.widget.AutoCompleteTextView * @see android.widget.Spinner */ public class PopupWindow { /** * Mode for {@link #setInputMethodMode(int)}: the requirements for the * input method should be based on the focusability of the popup. That is * if it is focusable than it needs to work with the input method, else * it doesn't. */ public static final int INPUT_METHOD_FROM_FOCUSABLE = 0; /** * Mode for {@link #setInputMethodMode(int)}: this popup always needs to * work with an input method, regardless of whether it is focusable. This * means that it will always be displayed so that the user can also operate * the input method while it is shown. */ public static final int INPUT_METHOD_NEEDED = 1; /** * Mode for {@link #setInputMethodMode(int)}: this popup never needs to * work with an input method, regardless of whether it is focusable. This * means that it will always be displayed to use as much space on the * screen as needed, regardless of whether this covers the input method. */ public static final int INPUT_METHOD_NOT_NEEDED = 2; private static final int DEFAULT_ANCHORED_GRAVITY = Gravity.TOP | Gravity.START; private Context mContext; private WindowManager mWindowManager; private boolean mIsShowing; private boolean mIsDropdown; private View mContentView; private View mPopupView; private boolean mFocusable; private int mInputMethodMode = INPUT_METHOD_FROM_FOCUSABLE; private int mSoftInputMode = WindowManager.LayoutParams.SOFT_INPUT_STATE_UNCHANGED; private boolean mTouchable = true; private boolean mOutsideTouchable = false; private boolean mClippingEnabled = true; private int mSplitTouchEnabled = -1; private boolean mLayoutInScreen; private boolean mClipToScreen; private boolean mAllowScrollingAnchorParent = true; private boolean mLayoutInsetDecor = false; private boolean mNotTouchModal; private OnTouchListener mTouchInterceptor; private int mWidthMode; private int mWidth; private int mLastWidth; private int mHeightMode; private int mHeight; private int mLastHeight; private int mPopupWidth; private int mPopupHeight; private int[] mDrawingLocation = new int[2]; private int[] mScreenLocation = new int[2]; private Rect mTempRect = new Rect(); private Drawable mBackground; private Drawable mAboveAnchorBackgroundDrawable; private Drawable mBelowAnchorBackgroundDrawable; private boolean mAboveAnchor; private int mWindowLayoutType = WindowManager.LayoutParams.TYPE_APPLICATION_PANEL; private OnDismissListener mOnDismissListener; private boolean mIgnoreCheekPress = false; private int mAnimationStyle = -1; private static final int[] ABOVE_ANCHOR_STATE_SET = new int[] { com.android.internal.R.attr.state_above_anchor }; private WeakReferenceCreate a new empty, non focusable popup window of dimension (0,0).
* *The popup does provide a background.
*/ public PopupWindow(Context context) { this(context, null); } /** *Create a new empty, non focusable popup window of dimension (0,0).
* *The popup does provide a background.
*/ public PopupWindow(Context context, AttributeSet attrs) { this(context, attrs, com.android.internal.R.attr.popupWindowStyle); } /** *Create a new empty, non focusable popup window of dimension (0,0).
* *The popup does provide a background.
*/ public PopupWindow(Context context, AttributeSet attrs, int defStyle) { this(context, attrs, defStyle, 0); } /** *Create a new, empty, non focusable popup window of dimension (0,0).
* *The popup does not provide a background.
*/ public PopupWindow(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) { mContext = context; mWindowManager = (WindowManager)context.getSystemService(Context.WINDOW_SERVICE); TypedArray a = context.obtainStyledAttributes( attrs, com.android.internal.R.styleable.PopupWindow, defStyleAttr, defStyleRes); mBackground = a.getDrawable(R.styleable.PopupWindow_popupBackground); final int animStyle = a.getResourceId(R.styleable.PopupWindow_popupAnimationStyle, -1); mAnimationStyle = animStyle == com.android.internal.R.style.Animation_PopupWindow ? -1 : animStyle; // If this is a StateListDrawable, try to find and store the drawable to be // used when the drop-down is placed above its anchor view, and the one to be // used when the drop-down is placed below its anchor view. We extract // the drawables ourselves to work around a problem with using refreshDrawableState // that it will take into account the padding of all drawables specified in a // StateListDrawable, thus adding superfluous padding to drop-down views. // // We assume a StateListDrawable will have a drawable for ABOVE_ANCHOR_STATE_SET and // at least one other drawable, intended for the 'below-anchor state'. if (mBackground instanceof StateListDrawable) { StateListDrawable background = (StateListDrawable) mBackground; // Find the above-anchor view - this one's easy, it should be labeled as such. int aboveAnchorStateIndex = background.getStateDrawableIndex(ABOVE_ANCHOR_STATE_SET); // Now, for the below-anchor view, look for any other drawable specified in the // StateListDrawable which is not for the above-anchor state and use that. int count = background.getStateCount(); int belowAnchorStateIndex = -1; for (int i = 0; i < count; i++) { if (i != aboveAnchorStateIndex) { belowAnchorStateIndex = i; break; } } // Store the drawables we found, if we found them. Otherwise, set them both // to null so that we'll just use refreshDrawableState. if (aboveAnchorStateIndex != -1 && belowAnchorStateIndex != -1) { mAboveAnchorBackgroundDrawable = background.getStateDrawable(aboveAnchorStateIndex); mBelowAnchorBackgroundDrawable = background.getStateDrawable(belowAnchorStateIndex); } else { mBelowAnchorBackgroundDrawable = null; mAboveAnchorBackgroundDrawable = null; } } a.recycle(); } /** *Create a new empty, non focusable popup window of dimension (0,0).
* *The popup does not provide any background. This should be handled * by the content view.
*/ public PopupWindow() { this(null, 0, 0); } /** *Create a new non focusable popup window which can display the * contentView. The dimension of the window are (0,0).
* *The popup does not provide any background. This should be handled * by the content view.
* * @param contentView the popup's content */ public PopupWindow(View contentView) { this(contentView, 0, 0); } /** *Create a new empty, non focusable popup window. The dimension of the * window must be passed to this constructor.
* *The popup does not provide any background. This should be handled * by the content view.
* * @param width the popup's width * @param height the popup's height */ public PopupWindow(int width, int height) { this(null, width, height); } /** *Create a new non focusable popup window which can display the * contentView. The dimension of the window must be passed to * this constructor.
* *The popup does not provide any background. This should be handled * by the content view.
* * @param contentView the popup's content * @param width the popup's width * @param height the popup's height */ public PopupWindow(View contentView, int width, int height) { this(contentView, width, height, false); } /** *Create a new popup window which can display the contentView. * The dimension of the window must be passed to this constructor.
* *The popup does not provide any background. This should be handled * by the content view.
* * @param contentView the popup's content * @param width the popup's width * @param height the popup's height * @param focusable true if the popup can be focused, false otherwise */ public PopupWindow(View contentView, int width, int height, boolean focusable) { if (contentView != null) { mContext = contentView.getContext(); mWindowManager = (WindowManager) mContext.getSystemService(Context.WINDOW_SERVICE); } setContentView(contentView); setWidth(width); setHeight(height); setFocusable(focusable); } /** *Return the drawable used as the popup window's background.
* * @return the background drawable or null */ public Drawable getBackground() { return mBackground; } /** *Change the background drawable for this popup window. The background * can be set to null.
* * @param background the popup's background */ public void setBackgroundDrawable(Drawable background) { mBackground = background; } /** *Return the animation style to use the popup appears and disappears
* * @return the animation style to use the popup appears and disappears */ public int getAnimationStyle() { return mAnimationStyle; } /** * Set the flag on popup to ignore cheek press eventt; by default this flag * is set to false * which means the pop wont ignore cheek press dispatch events. * *If the popup is showing, calling this method will take effect only * the next time the popup is shown or through a manual call to one of * the {@link #update()} methods.
* * @see #update() */ public void setIgnoreCheekPress() { mIgnoreCheekPress = true; } /** *Change the animation style resource for this popup.
* *If the popup is showing, calling this method will take effect only * the next time the popup is shown or through a manual call to one of * the {@link #update()} methods.
* * @param animationStyle animation style to use when the popup appears * and disappears. Set to -1 for the default animation, 0 for no * animation, or a resource identifier for an explicit animation. * * @see #update() */ public void setAnimationStyle(int animationStyle) { mAnimationStyle = animationStyle; } /** *Return the view used as the content of the popup window.
* * @return a {@link android.view.View} representing the popup's content * * @see #setContentView(android.view.View) */ public View getContentView() { return mContentView; } /** *Change the popup's content. The content is represented by an instance * of {@link android.view.View}.
* *This method has no effect if called when the popup is showing.
* * @param contentView the new content for the popup * * @see #getContentView() * @see #isShowing() */ public void setContentView(View contentView) { if (isShowing()) { return; } mContentView = contentView; if (mContext == null && mContentView != null) { mContext = mContentView.getContext(); } if (mWindowManager == null && mContentView != null) { mWindowManager = (WindowManager) mContext.getSystemService(Context.WINDOW_SERVICE); } } /** * Set a callback for all touch events being dispatched to the popup * window. */ public void setTouchInterceptor(OnTouchListener l) { mTouchInterceptor = l; } /** *Indicate whether the popup window can grab the focus.
* * @return true if the popup is focusable, false otherwise * * @see #setFocusable(boolean) */ public boolean isFocusable() { return mFocusable; } /** *Changes the focusability of the popup window. When focusable, the * window will grab the focus from the current focused widget if the popup * contains a focusable {@link android.view.View}. By default a popup * window is not focusable.
* *If the popup is showing, calling this method will take effect only * the next time the popup is shown or through a manual call to one of * the {@link #update()} methods.
* * @param focusable true if the popup should grab focus, false otherwise. * * @see #isFocusable() * @see #isShowing() * @see #update() */ public void setFocusable(boolean focusable) { mFocusable = focusable; } /** * Return the current value in {@link #setInputMethodMode(int)}. * * @see #setInputMethodMode(int) */ public int getInputMethodMode() { return mInputMethodMode; } /** * Control how the popup operates with an input method: one of * {@link #INPUT_METHOD_FROM_FOCUSABLE}, {@link #INPUT_METHOD_NEEDED}, * or {@link #INPUT_METHOD_NOT_NEEDED}. * *If the popup is showing, calling this method will take effect only * the next time the popup is shown or through a manual call to one of * the {@link #update()} methods.
* * @see #getInputMethodMode() * @see #update() */ public void setInputMethodMode(int mode) { mInputMethodMode = mode; } /** * Sets the operating mode for the soft input area. * * @param mode The desired mode, see * {@link android.view.WindowManager.LayoutParams#softInputMode} * for the full list * * @see android.view.WindowManager.LayoutParams#softInputMode * @see #getSoftInputMode() */ public void setSoftInputMode(int mode) { mSoftInputMode = mode; } /** * Returns the current value in {@link #setSoftInputMode(int)}. * * @see #setSoftInputMode(int) * @see android.view.WindowManager.LayoutParams#softInputMode */ public int getSoftInputMode() { return mSoftInputMode; } /** *Indicates whether the popup window receives touch events.
* * @return true if the popup is touchable, false otherwise * * @see #setTouchable(boolean) */ public boolean isTouchable() { return mTouchable; } /** *Changes the touchability of the popup window. When touchable, the * window will receive touch events, otherwise touch events will go to the * window below it. By default the window is touchable.
* *If the popup is showing, calling this method will take effect only * the next time the popup is shown or through a manual call to one of * the {@link #update()} methods.
* * @param touchable true if the popup should receive touch events, false otherwise * * @see #isTouchable() * @see #isShowing() * @see #update() */ public void setTouchable(boolean touchable) { mTouchable = touchable; } /** *Indicates whether the popup window will be informed of touch events * outside of its window.
* * @return true if the popup is outside touchable, false otherwise * * @see #setOutsideTouchable(boolean) */ public boolean isOutsideTouchable() { return mOutsideTouchable; } /** *Controls whether the pop-up will be informed of touch events outside * of its window. This only makes sense for pop-ups that are touchable * but not focusable, which means touches outside of the window will * be delivered to the window behind. The default is false.
* *If the popup is showing, calling this method will take effect only * the next time the popup is shown or through a manual call to one of * the {@link #update()} methods.
* * @param touchable true if the popup should receive outside * touch events, false otherwise * * @see #isOutsideTouchable() * @see #isShowing() * @see #update() */ public void setOutsideTouchable(boolean touchable) { mOutsideTouchable = touchable; } /** *Indicates whether clipping of the popup window is enabled.
* * @return true if the clipping is enabled, false otherwise * * @see #setClippingEnabled(boolean) */ public boolean isClippingEnabled() { return mClippingEnabled; } /** *Allows the popup window to extend beyond the bounds of the screen. By default the * window is clipped to the screen boundaries. Setting this to false will allow windows to be * accurately positioned.
* *If the popup is showing, calling this method will take effect only * the next time the popup is shown or through a manual call to one of * the {@link #update()} methods.
* * @param enabled false if the window should be allowed to extend outside of the screen * @see #isShowing() * @see #isClippingEnabled() * @see #update() */ public void setClippingEnabled(boolean enabled) { mClippingEnabled = enabled; } /** * Clip this popup window to the screen, but not to the containing window. * * @param enabled True to clip to the screen. * @hide */ public void setClipToScreenEnabled(boolean enabled) { mClipToScreen = enabled; setClippingEnabled(!enabled); } /** * Allow PopupWindow to scroll the anchor's parent to provide more room * for the popup. Enabled by default. * * @param enabled True to scroll the anchor's parent when more room is desired by the popup. */ void setAllowScrollingAnchorParent(boolean enabled) { mAllowScrollingAnchorParent = enabled; } /** *Indicates whether the popup window supports splitting touches.
* * @return true if the touch splitting is enabled, false otherwise * * @see #setSplitTouchEnabled(boolean) */ public boolean isSplitTouchEnabled() { if (mSplitTouchEnabled < 0 && mContext != null) { return mContext.getApplicationInfo().targetSdkVersion >= Build.VERSION_CODES.HONEYCOMB; } return mSplitTouchEnabled == 1; } /** *Allows the popup window to split touches across other windows that also * support split touch. When this flag is false, the first pointer * that goes down determines the window to which all subsequent touches * go until all pointers go up. When this flag is true, each pointer * (not necessarily the first) that goes down determines the window * to which all subsequent touches of that pointer will go until that * pointer goes up thereby enabling touches with multiple pointers * to be split across multiple windows.
* * @param enabled true if the split touches should be enabled, false otherwise * @see #isSplitTouchEnabled() */ public void setSplitTouchEnabled(boolean enabled) { mSplitTouchEnabled = enabled ? 1 : 0; } /** *Indicates whether the popup window will be forced into using absolute screen coordinates * for positioning.
* * @return true if the window will always be positioned in screen coordinates. * @hide */ public boolean isLayoutInScreenEnabled() { return mLayoutInScreen; } /** *Allows the popup window to force the flag * {@link WindowManager.LayoutParams#FLAG_LAYOUT_IN_SCREEN}, overriding default behavior. * This will cause the popup to be positioned in absolute screen coordinates.
* * @param enabled true if the popup should always be positioned in screen coordinates * @hide */ public void setLayoutInScreenEnabled(boolean enabled) { mLayoutInScreen = enabled; } /** * Allows the popup window to force the flag * {@link WindowManager.LayoutParams#FLAG_LAYOUT_INSET_DECOR}, overriding default behavior. * This will cause the popup to inset its content to account for system windows overlaying * the screen, such as the status bar. * *This will often be combined with {@link #setLayoutInScreenEnabled(boolean)}. * * @param enabled true if the popup's views should inset content to account for system windows, * the way that decor views behave for full-screen windows. * @hide */ public void setLayoutInsetDecor(boolean enabled) { mLayoutInsetDecor = enabled; } /** * Set the layout type for this window. Should be one of the TYPE constants defined in * {@link WindowManager.LayoutParams}. * * @param layoutType Layout type for this window. * @hide */ public void setWindowLayoutType(int layoutType) { mWindowLayoutType = layoutType; } /** * @return The layout type for this window. * @hide */ public int getWindowLayoutType() { return mWindowLayoutType; } /** * Set whether this window is touch modal or if outside touches will be sent to * other windows behind it. * @hide */ public void setTouchModal(boolean touchModal) { mNotTouchModal = !touchModal; } /** *
Change the width and height measure specs that are given to the * window manager by the popup. By default these are 0, meaning that * the current width or height is requested as an explicit size from * the window manager. You can supply * {@link ViewGroup.LayoutParams#WRAP_CONTENT} or * {@link ViewGroup.LayoutParams#MATCH_PARENT} to have that measure * spec supplied instead, replacing the absolute width and height that * has been set in the popup.
* *If the popup is showing, calling this method will take effect only * the next time the popup is shown.
* * @param widthSpec an explicit width measure spec mode, either * {@link ViewGroup.LayoutParams#WRAP_CONTENT}, * {@link ViewGroup.LayoutParams#MATCH_PARENT}, or 0 to use the absolute * width. * @param heightSpec an explicit height measure spec mode, either * {@link ViewGroup.LayoutParams#WRAP_CONTENT}, * {@link ViewGroup.LayoutParams#MATCH_PARENT}, or 0 to use the absolute * height. */ public void setWindowLayoutMode(int widthSpec, int heightSpec) { mWidthMode = widthSpec; mHeightMode = heightSpec; } /** *Return this popup's height MeasureSpec
* * @return the height MeasureSpec of the popup * * @see #setHeight(int) */ public int getHeight() { return mHeight; } /** *Change the popup's height MeasureSpec
* *If the popup is showing, calling this method will take effect only * the next time the popup is shown.
* * @param height the height MeasureSpec of the popup * * @see #getHeight() * @see #isShowing() */ public void setHeight(int height) { mHeight = height; } /** *Return this popup's width MeasureSpec
* * @return the width MeasureSpec of the popup * * @see #setWidth(int) */ public int getWidth() { return mWidth; } /** *Change the popup's width MeasureSpec
* *If the popup is showing, calling this method will take effect only * the next time the popup is shown.
* * @param width the width MeasureSpec of the popup * * @see #getWidth() * @see #isShowing() */ public void setWidth(int width) { mWidth = width; } /** *Indicate whether this popup window is showing on screen.
* * @return true if the popup is showing, false otherwise */ public boolean isShowing() { return mIsShowing; } /** *
* Display the content view in a popup window at the specified location. If the popup window
* cannot fit on screen, it will be clipped. See {@link android.view.WindowManager.LayoutParams}
* for more information on how gravity and the x and y parameters are related. Specifying
* a gravity of {@link android.view.Gravity#NO_GRAVITY} is similar to specifying
* Gravity.LEFT | Gravity.TOP
.
*
Display the content view in a popup window anchored to the bottom-left * corner of the anchor view. If there is not enough room on screen to show * the popup in its entirety, this method tries to find a parent scroll * view to scroll. If no parent scroll view can be scrolled, the bottom-left * corner of the popup is pinned at the top left corner of the anchor view.
* * @param anchor the view on which to pin the popup window * * @see #dismiss() */ public void showAsDropDown(View anchor) { showAsDropDown(anchor, 0, 0); } /** *Display the content view in a popup window anchored to the bottom-left * corner of the anchor view offset by the specified x and y coordinates. * If there is not enough room on screen to show * the popup in its entirety, this method tries to find a parent scroll * view to scroll. If no parent scroll view can be scrolled, the bottom-left * corner of the popup is pinned at the top left corner of the anchor view.
*If the view later scrolls to move anchor
to a different
* location, the popup will be moved correspondingly.
Display the content view in a popup window anchored to the bottom-left * corner of the anchor view offset by the specified x and y coordinates. * If there is not enough room on screen to show * the popup in its entirety, this method tries to find a parent scroll * view to scroll. If no parent scroll view can be scrolled, the bottom-left * corner of the popup is pinned at the top left corner of the anchor view.
*If the view later scrolls to move anchor
to a different
* location, the popup will be moved correspondingly.
Prepare the popup by embedding in into a new ViewGroup if the * background drawable is not null. If embedding is required, the layout * parameters' height is mnodified to take into account the background's * padding.
* * @param p the layout parameters of the popup's content view */ private void preparePopup(WindowManager.LayoutParams p) { if (mContentView == null || mContext == null || mWindowManager == null) { throw new IllegalStateException("You must specify a valid content view by " + "calling setContentView() before attempting to show the popup."); } if (mBackground != null) { final ViewGroup.LayoutParams layoutParams = mContentView.getLayoutParams(); int height = ViewGroup.LayoutParams.MATCH_PARENT; if (layoutParams != null && layoutParams.height == ViewGroup.LayoutParams.WRAP_CONTENT) { height = ViewGroup.LayoutParams.WRAP_CONTENT; } // when a background is available, we embed the content view // within another view that owns the background drawable PopupViewContainer popupViewContainer = new PopupViewContainer(mContext); PopupViewContainer.LayoutParams listParams = new PopupViewContainer.LayoutParams( ViewGroup.LayoutParams.MATCH_PARENT, height ); popupViewContainer.setBackgroundDrawable(mBackground); popupViewContainer.addView(mContentView, listParams); mPopupView = popupViewContainer; } else { mPopupView = mContentView; } mPopupViewInitialLayoutDirectionInherited = (mPopupView.getRawLayoutDirection() == View.LAYOUT_DIRECTION_INHERIT); mPopupWidth = p.width; mPopupHeight = p.height; } /** *Invoke the popup window by adding the content view to the window * manager.
* *The content view must be non-null when this method is invoked.
* * @param p the layout parameters of the popup's content view */ private void invokePopup(WindowManager.LayoutParams p) { if (mContext != null) { p.packageName = mContext.getPackageName(); } mPopupView.setFitsSystemWindows(mLayoutInsetDecor); setLayoutDirectionFromAnchor(); mWindowManager.addView(mPopupView, p); } private void setLayoutDirectionFromAnchor() { if (mAnchor != null) { View anchor = mAnchor.get(); if (anchor != null && mPopupViewInitialLayoutDirectionInherited) { mPopupView.setLayoutDirection(anchor.getLayoutDirection()); } } } /** *Generate the layout parameters for the popup window.
* * @param token the window token used to bind the popup's window * * @return the layout parameters to pass to the window manager */ private WindowManager.LayoutParams createPopupLayout(IBinder token) { // generates the layout parameters for the drop down // we want a fixed size view located at the bottom left of the anchor WindowManager.LayoutParams p = new WindowManager.LayoutParams(); // these gravity settings put the view at the top left corner of the // screen. The view is then positioned to the appropriate location // by setting the x and y offsets to match the anchor's bottom // left corner p.gravity = Gravity.START | Gravity.TOP; p.width = mLastWidth = mWidth; p.height = mLastHeight = mHeight; if (mBackground != null) { p.format = mBackground.getOpacity(); } else { p.format = PixelFormat.TRANSLUCENT; } p.flags = computeFlags(p.flags); p.type = mWindowLayoutType; p.token = token; p.softInputMode = mSoftInputMode; p.setTitle("PopupWindow:" + Integer.toHexString(hashCode())); return p; } private int computeFlags(int curFlags) { curFlags &= ~( WindowManager.LayoutParams.FLAG_IGNORE_CHEEK_PRESSES | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE | WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE | WindowManager.LayoutParams.FLAG_WATCH_OUTSIDE_TOUCH | WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS | WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM | WindowManager.LayoutParams.FLAG_SPLIT_TOUCH); if(mIgnoreCheekPress) { curFlags |= WindowManager.LayoutParams.FLAG_IGNORE_CHEEK_PRESSES; } if (!mFocusable) { curFlags |= WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE; if (mInputMethodMode == INPUT_METHOD_NEEDED) { curFlags |= WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM; } } else if (mInputMethodMode == INPUT_METHOD_NOT_NEEDED) { curFlags |= WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM; } if (!mTouchable) { curFlags |= WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE; } if (mOutsideTouchable) { curFlags |= WindowManager.LayoutParams.FLAG_WATCH_OUTSIDE_TOUCH; } if (!mClippingEnabled) { curFlags |= WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS; } if (isSplitTouchEnabled()) { curFlags |= WindowManager.LayoutParams.FLAG_SPLIT_TOUCH; } if (mLayoutInScreen) { curFlags |= WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN; } if (mLayoutInsetDecor) { curFlags |= WindowManager.LayoutParams.FLAG_LAYOUT_INSET_DECOR; } if (mNotTouchModal) { curFlags |= WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL; } return curFlags; } private int computeAnimationResource() { if (mAnimationStyle == -1) { if (mIsDropdown) { return mAboveAnchor ? com.android.internal.R.style.Animation_DropDownUp : com.android.internal.R.style.Animation_DropDownDown; } return 0; } return mAnimationStyle; } /** *Positions the popup window on screen. When the popup window is too * tall to fit under the anchor, a parent scroll view is seeked and scrolled * up to reclaim space. If scrolling is not possible or not enough, the * popup window gets moved on top of the anchor.
* *The height must have been set on the layout parameters prior to * calling this method.
* * @param anchor the view on which the popup window must be anchored * @param p the layout parameters used to display the drop down * * @return true if the popup is translated upwards to fit on screen */ private boolean findDropDownPosition(View anchor, WindowManager.LayoutParams p, int xoff, int yoff, int gravity) { final int anchorHeight = anchor.getHeight(); anchor.getLocationInWindow(mDrawingLocation); p.x = mDrawingLocation[0] + xoff; p.y = mDrawingLocation[1] + anchorHeight + yoff; final int hgrav = Gravity.getAbsoluteGravity(gravity, anchor.getLayoutDirection()) & Gravity.HORIZONTAL_GRAVITY_MASK; if (hgrav == Gravity.RIGHT) { // Flip the location to align the right sides of the popup and anchor instead of left p.x -= mPopupWidth - anchor.getWidth(); } boolean onTop = false; p.gravity = Gravity.LEFT | Gravity.TOP; anchor.getLocationOnScreen(mScreenLocation); final Rect displayFrame = new Rect(); anchor.getWindowVisibleDisplayFrame(displayFrame); int screenY = mScreenLocation[1] + anchorHeight + yoff; final View root = anchor.getRootView(); if (screenY + mPopupHeight > displayFrame.bottom || p.x + mPopupWidth - root.getWidth() > 0) { // if the drop down disappears at the bottom of the screen. we try to // scroll a parent scrollview or move the drop down back up on top of // the edit box if (mAllowScrollingAnchorParent) { int scrollX = anchor.getScrollX(); int scrollY = anchor.getScrollY(); Rect r = new Rect(scrollX, scrollY, scrollX + mPopupWidth + xoff, scrollY + mPopupHeight + anchor.getHeight() + yoff); anchor.requestRectangleOnScreen(r, true); } // now we re-evaluate the space available, and decide from that // whether the pop-up will go above or below the anchor. anchor.getLocationInWindow(mDrawingLocation); p.x = mDrawingLocation[0] + xoff; p.y = mDrawingLocation[1] + anchor.getHeight() + yoff; // Preserve the gravity adjustment if (hgrav == Gravity.RIGHT) { p.x -= mPopupWidth - anchor.getWidth(); } // determine whether there is more space above or below the anchor anchor.getLocationOnScreen(mScreenLocation); onTop = (displayFrame.bottom - mScreenLocation[1] - anchor.getHeight() - yoff) < (mScreenLocation[1] - yoff - displayFrame.top); if (onTop) { p.gravity = Gravity.LEFT | Gravity.BOTTOM; p.y = root.getHeight() - mDrawingLocation[1] + yoff; } else { p.y = mDrawingLocation[1] + anchor.getHeight() + yoff; } } if (mClipToScreen) { final int displayFrameWidth = displayFrame.right - displayFrame.left; int right = p.x + p.width; if (right > displayFrameWidth) { p.x -= right - displayFrameWidth; } if (p.x < displayFrame.left) { p.x = displayFrame.left; p.width = Math.min(p.width, displayFrameWidth); } if (onTop) { int popupTop = mScreenLocation[1] + yoff - mPopupHeight; if (popupTop < 0) { p.y += popupTop; } } else { p.y = Math.max(p.y, displayFrame.top); } } p.gravity |= Gravity.DISPLAY_CLIP_VERTICAL; return onTop; } /** * Returns the maximum height that is available for the popup to be * completely shown. It is recommended that this height be the maximum for * the popup's height, otherwise it is possible that the popup will be * clipped. * * @param anchor The view on which the popup window must be anchored. * @return The maximum available height for the popup to be completely * shown. */ public int getMaxAvailableHeight(View anchor) { return getMaxAvailableHeight(anchor, 0); } /** * Returns the maximum height that is available for the popup to be * completely shown. It is recommended that this height be the maximum for * the popup's height, otherwise it is possible that the popup will be * clipped. * * @param anchor The view on which the popup window must be anchored. * @param yOffset y offset from the view's bottom edge * @return The maximum available height for the popup to be completely * shown. */ public int getMaxAvailableHeight(View anchor, int yOffset) { return getMaxAvailableHeight(anchor, yOffset, false); } /** * Returns the maximum height that is available for the popup to be * completely shown, optionally ignoring any bottom decorations such as * the input method. It is recommended that this height be the maximum for * the popup's height, otherwise it is possible that the popup will be * clipped. * * @param anchor The view on which the popup window must be anchored. * @param yOffset y offset from the view's bottom edge * @param ignoreBottomDecorations if true, the height returned will be * all the way to the bottom of the display, ignoring any * bottom decorations * @return The maximum available height for the popup to be completely * shown. * * @hide Pending API council approval. */ public int getMaxAvailableHeight(View anchor, int yOffset, boolean ignoreBottomDecorations) { final Rect displayFrame = new Rect(); anchor.getWindowVisibleDisplayFrame(displayFrame); final int[] anchorPos = mDrawingLocation; anchor.getLocationOnScreen(anchorPos); int bottomEdge = displayFrame.bottom; if (ignoreBottomDecorations) { Resources res = anchor.getContext().getResources(); bottomEdge = res.getDisplayMetrics().heightPixels; } final int distanceToBottom = bottomEdge - (anchorPos[1] + anchor.getHeight()) - yOffset; final int distanceToTop = anchorPos[1] - displayFrame.top + yOffset; // anchorPos[1] is distance from anchor to top of screen int returnedHeight = Math.max(distanceToBottom, distanceToTop); if (mBackground != null) { mBackground.getPadding(mTempRect); returnedHeight -= mTempRect.top + mTempRect.bottom; } return returnedHeight; } /** *Dispose of the popup window. This method can be invoked only after * {@link #showAsDropDown(android.view.View)} has been executed. Failing that, calling * this method will have no effect.
* * @see #showAsDropDown(android.view.View) */ public void dismiss() { if (isShowing() && mPopupView != null) { mIsShowing = false; unregisterForScrollChanged(); try { mWindowManager.removeViewImmediate(mPopupView); } finally { if (mPopupView != mContentView && mPopupView instanceof ViewGroup) { ((ViewGroup) mPopupView).removeView(mContentView); } mPopupView = null; if (mOnDismissListener != null) { mOnDismissListener.onDismiss(); } } } } /** * Sets the listener to be called when the window is dismissed. * * @param onDismissListener The listener. */ public void setOnDismissListener(OnDismissListener onDismissListener) { mOnDismissListener = onDismissListener; } /** * Updates the state of the popup window, if it is currently being displayed, * from the currently set state. This include: * {@link #setClippingEnabled(boolean)}, {@link #setFocusable(boolean)}, * {@link #setIgnoreCheekPress()}, {@link #setInputMethodMode(int)}, * {@link #setTouchable(boolean)}, and {@link #setAnimationStyle(int)}. */ public void update() { if (!isShowing() || mContentView == null) { return; } WindowManager.LayoutParams p = (WindowManager.LayoutParams) mPopupView.getLayoutParams(); boolean update = false; final int newAnim = computeAnimationResource(); if (newAnim != p.windowAnimations) { p.windowAnimations = newAnim; update = true; } final int newFlags = computeFlags(p.flags); if (newFlags != p.flags) { p.flags = newFlags; update = true; } if (update) { setLayoutDirectionFromAnchor(); mWindowManager.updateViewLayout(mPopupView, p); } } /** *Updates the dimension of the popup window. Calling this function * also updates the window with the current popup state as described * for {@link #update()}.
* * @param width the new width * @param height the new height */ public void update(int width, int height) { WindowManager.LayoutParams p = (WindowManager.LayoutParams) mPopupView.getLayoutParams(); update(p.x, p.y, width, height, false); } /** *Updates the position and the dimension of the popup window. Width and * height can be set to -1 to update location only. Calling this function * also updates the window with the current popup state as * described for {@link #update()}.
* * @param x the new x location * @param y the new y location * @param width the new width, can be -1 to ignore * @param height the new height, can be -1 to ignore */ public void update(int x, int y, int width, int height) { update(x, y, width, height, false); } /** *Updates the position and the dimension of the popup window. Width and * height can be set to -1 to update location only. Calling this function * also updates the window with the current popup state as * described for {@link #update()}.
* * @param x the new x location * @param y the new y location * @param width the new width, can be -1 to ignore * @param height the new height, can be -1 to ignore * @param force reposition the window even if the specified position * already seems to correspond to the LayoutParams */ public void update(int x, int y, int width, int height, boolean force) { if (width != -1) { mLastWidth = width; setWidth(width); } if (height != -1) { mLastHeight = height; setHeight(height); } if (!isShowing() || mContentView == null) { return; } WindowManager.LayoutParams p = (WindowManager.LayoutParams) mPopupView.getLayoutParams(); boolean update = force; final int finalWidth = mWidthMode < 0 ? mWidthMode : mLastWidth; if (width != -1 && p.width != finalWidth) { p.width = mLastWidth = finalWidth; update = true; } final int finalHeight = mHeightMode < 0 ? mHeightMode : mLastHeight; if (height != -1 && p.height != finalHeight) { p.height = mLastHeight = finalHeight; update = true; } if (p.x != x) { p.x = x; update = true; } if (p.y != y) { p.y = y; update = true; } final int newAnim = computeAnimationResource(); if (newAnim != p.windowAnimations) { p.windowAnimations = newAnim; update = true; } final int newFlags = computeFlags(p.flags); if (newFlags != p.flags) { p.flags = newFlags; update = true; } if (update) { setLayoutDirectionFromAnchor(); mWindowManager.updateViewLayout(mPopupView, p); } } /** *Updates the position and the dimension of the popup window. Calling this * function also updates the window with the current popup state as described * for {@link #update()}.
* * @param anchor the popup's anchor view * @param width the new width, can be -1 to ignore * @param height the new height, can be -1 to ignore */ public void update(View anchor, int width, int height) { update(anchor, false, 0, 0, true, width, height, mAnchoredGravity); } /** *Updates the position and the dimension of the popup window. Width and * height can be set to -1 to update location only. Calling this function * also updates the window with the current popup state as * described for {@link #update()}.
* *If the view later scrolls to move anchor
to a different
* location, the popup will be moved correspondingly.