/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.media; /** * This class provides methods to play DTMF tones (ITU-T Recommendation Q.23), * call supervisory tones (3GPP TS 22.001, CEPT) and proprietary tones (3GPP TS 31.111). * Depending on call state and routing options, tones are mixed to the downlink audio * or output to the speaker phone or headset. * This API is not for generating tones over the uplink audio path. */ public class ToneGenerator { /* Values for toneType parameter of ToneGenerator() constructor */ /* * List of all available tones: These constants must be kept consistant with * the enum in ToneGenerator C++ class. */ /** * DTMF tone for key 0: 1336Hz, 941Hz, continuous

* * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_0 = 0; /** * DTMF tone for key 1: 1209Hz, 697Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_1 = 1; /** * DTMF tone for key 2: 1336Hz, 697Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_2 = 2; /** * DTMF tone for key 3: 1477Hz, 697Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_3 = 3; /** * DTMF tone for key 4: 1209Hz, 770Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_4 = 4; /** * DTMF tone for key 5: 1336Hz, 770Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_5 = 5; /** * DTMF tone for key 6: 1477Hz, 770Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_6 = 6; /** * DTMF tone for key 7: 1209Hz, 852Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_7 = 7; /** * DTMF tone for key 8: 1336Hz, 852Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_8 = 8; /** * DTMF tone for key 9: 1477Hz, 852Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_9 = 9; /** * DTMF tone for key *: 1209Hz, 941Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_S = 10; /** * DTMF tone for key #: 1477Hz, 941Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_P = 11; /** * DTMF tone for key A: 1633Hz, 697Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_A = 12; /** * DTMF tone for key B: 1633Hz, 770Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_B = 13; /** * DTMF tone for key C: 1633Hz, 852Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_C = 14; /** * DTMF tone for key D: 1633Hz, 941Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_D = 15; /** * Call supervisory tone, Dial tone: * CEPT: 425Hz, continuous * ANSI (IS-95): 350Hz+440Hz, continuous * JAPAN: 400Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_DIAL = 16; /** * Call supervisory tone, Busy: * CEPT: 425Hz, 500ms ON, 500ms OFF... * ANSI (IS-95): 480Hz+620Hz, 500ms ON, 500ms OFF... * JAPAN: 400Hz, 500ms ON, 500ms OFF... * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_BUSY = 17; /** * Call supervisory tone, Congestion: * CEPT, JAPAN: 425Hz, 200ms ON, 200ms OFF... * ANSI (IS-95): 480Hz+620Hz, 250ms ON, 250ms OFF... * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_CONGESTION = 18; /** * Call supervisory tone, Radio path acknowlegment : * CEPT, ANSI: 425Hz, 200ms ON * JAPAN: 400Hz, 1s ON, 2s OFF... * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_RADIO_ACK = 19; /** * Call supervisory tone, Radio path not available: 425Hz, 200ms ON, 200 OFF 3 bursts * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_RADIO_NOTAVAIL = 20; /** * Call supervisory tone, Error/Special info: 950Hz+1400Hz+1800Hz, 330ms ON, 1s OFF... * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_ERROR = 21; /** * Call supervisory tone, Call Waiting: * CEPT, JAPAN: 425Hz, 200ms ON, 600ms OFF, 200ms ON, 3s OFF... * ANSI (IS-95): 440 Hz, 300 ms ON, 9.7 s OFF, * (100 ms ON, 100 ms OFF, 100 ms ON, 9.7s OFF ...) * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_CALL_WAITING = 22; /** * Call supervisory tone, Ring Tone: * CEPT, JAPAN: 425Hz, 1s ON, 4s OFF... * ANSI (IS-95): 440Hz + 480Hz, 2s ON, 4s OFF... * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_RINGTONE = 23; /** * Proprietary tone, general beep: 400Hz+1200Hz, 35ms ON * * @see #ToneGenerator(int, int) */ public static final int TONE_PROP_BEEP = 24; /** * Proprietary tone, positive acknowlegement: 1200Hz, 100ms ON, 100ms OFF 2 bursts * * @see #ToneGenerator(int, int) */ public static final int TONE_PROP_ACK = 25; /** * Proprietary tone, negative acknowlegement: 300Hz+400Hz+500Hz, 400ms ON * * @see #ToneGenerator(int, int) */ public static final int TONE_PROP_NACK = 26; /** * Proprietary tone, prompt tone: 400Hz+1200Hz, 200ms ON * * @see #ToneGenerator(int, int) */ public static final int TONE_PROP_PROMPT = 27; /** * Proprietary tone, general double beep: twice 400Hz+1200Hz, 35ms ON, 200ms OFF, 35ms ON * * @see #ToneGenerator(int, int) */ public static final int TONE_PROP_BEEP2 = 28; /** * Call supervisory tone (IS-95), intercept tone: alternating 440 Hz and 620 Hz tones, * each on for 250 ms * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_INTERCEPT = 29; /** * Call supervisory tone (IS-95), abbreviated intercept: intercept tone limited to 4 seconds * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_INTERCEPT_ABBREV = 30; /** * Call supervisory tone (IS-95), abbreviated congestion: congestion tone limited to 4 seconds * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_CONGESTION_ABBREV = 31; /** * Call supervisory tone (IS-95), confirm tone: a 350 Hz tone added to a 440 Hz tone * repeated 3 times in a 100 ms on, 100 ms off cycle * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_CONFIRM = 32; /** * Call supervisory tone (IS-95), pip tone: four bursts of 480 Hz tone (0.1 s on, 0.1 s off). * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_PIP = 33; /** * CDMA Dial tone : 425Hz continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_DIAL_TONE_LITE = 34; /** * CDMA USA Ringback: 440Hz+480Hz 2s ON, 4000 OFF ... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_NETWORK_USA_RINGBACK = 35; /** * CDMA Intercept tone: 440Hz 250ms ON, 620Hz 250ms ON ... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_INTERCEPT = 36; /** * CDMA Abbr Intercept tone: 440Hz 250ms ON, 620Hz 250ms ON * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_ABBR_INTERCEPT = 37; /** * CDMA Reorder tone: 480Hz+620Hz 250ms ON, 250ms OFF... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_REORDER = 38; /** * * CDMA Abbr Reorder tone: 480Hz+620Hz 250ms ON, 250ms OFF repeated for 8 times * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_ABBR_REORDER = 39; /** * CDMA Network Busy tone: 480Hz+620Hz 500ms ON, 500ms OFF continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_NETWORK_BUSY = 40; /** * CDMA Confirm tone: 350Hz+440Hz 100ms ON, 100ms OFF repeated for 3 times * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_CONFIRM = 41; /** * * CDMA answer tone: silent tone - defintion Frequency 0, 0ms ON, 0ms OFF * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_ANSWER = 42; /** * * CDMA Network Callwaiting tone: 440Hz 300ms ON * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_NETWORK_CALLWAITING = 43; /** * CDMA PIP tone: 480Hz 100ms ON, 100ms OFF repeated for 4 times * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_PIP = 44; /** * ISDN Call Signal Normal tone: {2091Hz 32ms ON, 2556 64ms ON} 20 times, * 2091 32ms ON, 2556 48ms ON, 4s OFF * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL = 45; /** * ISDN Call Signal Intergroup tone: {2091Hz 32ms ON, 2556 64ms ON} 8 times, * 2091Hz 32ms ON, 400ms OFF, {2091Hz 32ms ON, 2556Hz 64ms ON} times, * 2091Hz 32ms ON, 4s OFF. * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP = 46; /** * ISDN Call Signal SP PRI tone:{2091Hz 32ms ON, 2556 64ms ON} 4 times * 2091Hz 16ms ON, 200ms OFF, {2091Hz 32ms ON, 2556Hz 64ms ON} 4 times, * 2091Hz 16ms ON, 200ms OFF * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI = 47; /** * ISDN Call sign PAT3 tone: silent tone * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_PAT3 = 48; /** * ISDN Ping Ring tone: {2091Hz 32ms ON, 2556Hz 64ms ON} 5 times * 2091Hz 20ms ON * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING = 49; /** * * ISDN Pat5 tone: silent tone * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_PAT5 = 50; /** * * ISDN Pat6 tone: silent tone * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_PAT6 = 51; /** * ISDN Pat7 tone: silent tone * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_PAT7 = 52; /** * TONE_CDMA_HIGH_L tone: {3700Hz 25ms, 4000Hz 25ms} 40 times * 4000ms OFF, Repeat .... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_HIGH_L = 53; /** * TONE_CDMA_MED_L tone: {2600Hz 25ms, 2900Hz 25ms} 40 times * 4000ms OFF, Repeat .... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_MED_L = 54; /** * TONE_CDMA_LOW_L tone: {1300Hz 25ms, 1450Hz 25ms} 40 times, * 4000ms OFF, Repeat .... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_LOW_L = 55; /** * CDMA HIGH SS tone: {3700Hz 25ms, 4000Hz 25ms} repeat 16 times, * 400ms OFF, repeat .... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_HIGH_SS = 56; /** * CDMA MED SS tone: {2600Hz 25ms, 2900Hz 25ms} repeat 16 times, * 400ms OFF, repeat .... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_MED_SS = 57; /** * CDMA LOW SS tone: {1300z 25ms, 1450Hz 25ms} repeat 16 times, * 400ms OFF, repeat .... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_LOW_SS = 58; /** * CDMA HIGH SSL tone: {3700Hz 25ms, 4000Hz 25ms} 8 times, * 200ms OFF, {3700Hz 25ms, 4000Hz 25ms} repeat 8 times, * 200ms OFF, {3700Hz 25ms, 4000Hz 25ms} repeat 16 times, * 4000ms OFF, repeat ... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_HIGH_SSL = 59; /** * CDMA MED SSL tone: {2600Hz 25ms, 2900Hz 25ms} 8 times, * 200ms OFF, {2600Hz 25ms, 2900Hz 25ms} repeat 8 times, * 200ms OFF, {2600Hz 25ms, 2900Hz 25ms} repeat 16 times, * 4000ms OFF, repeat ... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_MED_SSL = 60; /** * CDMA LOW SSL tone: {1300Hz 25ms, 1450Hz 25ms} 8 times, * 200ms OFF, {1300Hz 25ms, 1450Hz 25ms} repeat 8 times, * 200ms OFF, {1300Hz 25ms, 1450Hz 25ms} repeat 16 times, * 4000ms OFF, repeat ... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_LOW_SSL = 61; /** * CDMA HIGH SS2 tone: {3700Hz 25ms, 4000Hz 25ms} 20 times, * 1000ms OFF, {3700Hz 25ms, 4000Hz 25ms} 20 times, * 3000ms OFF, repeat .... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_HIGH_SS_2 = 62; /** * CDMA MED SS2 tone: {2600Hz 25ms, 2900Hz 25ms} 20 times, * 1000ms OFF, {2600Hz 25ms, 2900Hz 25ms} 20 times, * 3000ms OFF, repeat .... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_MED_SS_2 = 63; /** * CDMA LOW SS2 tone: {1300Hz 25ms, 1450Hz 25ms} 20 times, * 1000ms OFF, {1300Hz 25ms, 1450Hz 25ms} 20 times, * 3000ms OFF, repeat .... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_LOW_SS_2 = 64; /** * CDMA HIGH SLS tone: {3700Hz 25ms, 4000Hz 25ms} 10 times, * 500ms OFF, {3700Hz 25ms, 4000Hz 25ms} 20 times, 500ms OFF, * {3700Hz 25ms, 4000Hz 25ms} 10 times, 3000ms OFF, REPEAT * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_HIGH_SLS = 65; /** * CDMA MED SLS tone: {2600Hz 25ms, 2900Hz 25ms} 10 times, * 500ms OFF, {2600Hz 25ms, 2900Hz 25ms} 20 times, 500ms OFF, * {2600Hz 25ms, 2900Hz 25ms} 10 times, 3000ms OFF, REPEAT * * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_MED_SLS = 66; /** * CDMA LOW SLS tone: {1300Hz 25ms, 1450Hz 25ms} 10 times, * 500ms OFF, {1300Hz 25ms, 1450Hz 25ms} 20 times, 500ms OFF, * {1300Hz 25ms, 1450Hz 25ms} 10 times, 3000ms OFF, REPEAT * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_LOW_SLS = 67; /** * CDMA HIGH S X4 tone: {3700Hz 25ms, 4000Hz 25ms} 10 times, * 500ms OFF, {3700Hz 25ms, 4000Hz 25ms} 10 times, 500ms OFF, * {3700Hz 25ms, 4000Hz 25ms} 10 times, 500ms OFF, * {3700Hz 25ms, 4000Hz 25ms} 10 times, 2500ms OFF, REPEAT.... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_HIGH_S_X4 = 68; /** * CDMA MED S X4 tone: {2600Hz 25ms, 2900Hz 25ms} 10 times, * 500ms OFF, {2600Hz 25ms, 2900Hz 25ms} 10 times, 500ms OFF, * {2600Hz 25ms, 2900Hz 25ms} 10 times, 500ms OFF, * {2600Hz 25ms, 2900Hz 25ms} 10 times, 2500ms OFF, REPEAT.... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_MED_S_X4 = 69; /** * CDMA LOW S X4 tone: {2600Hz 25ms, 2900Hz 25ms} 10 times, * 500ms OFF, {2600Hz 25ms, 2900Hz 25ms} 10 times, 500ms OFF, * {2600Hz 25ms, 2900Hz 25ms} 10 times, 500ms OFF, * {2600Hz 25ms, 2900Hz 25ms} 10 times, 2500ms OFF, REPEAT.... * * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_LOW_S_X4 = 70; /** * CDMA HIGH PBX L: {3700Hz 25ms, 4000Hz 25ms}20 times, * 2000ms OFF, REPEAT.... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_HIGH_PBX_L = 71; /** * CDMA MED PBX L: {2600Hz 25ms, 2900Hz 25ms}20 times, * 2000ms OFF, REPEAT.... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_MED_PBX_L = 72; /** * CDMA LOW PBX L: {1300Hz 25ms,1450Hz 25ms}20 times, * 2000ms OFF, REPEAT.... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_LOW_PBX_L = 73; /** * CDMA HIGH PBX SS tone: {3700Hz 25ms, 4000Hz 25ms} 8 times * 200 ms OFF, {3700Hz 25ms 4000Hz 25ms}8 times, * 2000ms OFF, REPEAT.... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_HIGH_PBX_SS = 74; /** * CDMA MED PBX SS tone: {2600Hz 25ms, 2900Hz 25ms} 8 times * 200 ms OFF, {2600Hz 25ms 2900Hz 25ms}8 times, * 2000ms OFF, REPEAT.... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_MED_PBX_SS = 75; /** * CDMA LOW PBX SS tone: {1300Hz 25ms, 1450Hz 25ms} 8 times * 200 ms OFF, {1300Hz 25ms 1450Hz 25ms}8 times, * 2000ms OFF, REPEAT.... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_LOW_PBX_SS = 76; /** * CDMA HIGH PBX SSL tone:{3700Hz 25ms, 4000Hz 25ms} 8 times * 200ms OFF, {3700Hz 25ms, 4000Hz 25ms} 8 times, 200ms OFF, * {3700Hz 25ms, 4000Hz 25ms} 16 times, 1000ms OFF, REPEAT.... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_HIGH_PBX_SSL = 77; /** * CDMA MED PBX SSL tone:{2600Hz 25ms, 2900Hz 25ms} 8 times * 200ms OFF, {2600Hz 25ms, 2900Hz 25ms} 8 times, 200ms OFF, * {2600Hz 25ms, 2900Hz 25ms} 16 times, 1000ms OFF, REPEAT.... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_MED_PBX_SSL = 78; /** * CDMA LOW PBX SSL tone:{1300Hz 25ms, 1450Hz 25ms} 8 times * 200ms OFF, {1300Hz 25ms, 1450Hz 25ms} 8 times, 200ms OFF, * {1300Hz 25ms, 1450Hz 25ms} 16 times, 1000ms OFF, REPEAT.... * * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_LOW_PBX_SSL = 79; /** * CDMA HIGH PBX SSL tone:{3700Hz 25ms, 4000Hz 25ms} 8 times * 200ms OFF, {3700Hz 25ms, 4000Hz 25ms} 16 times, 200ms OFF, * {3700Hz 25ms, 4000Hz 25ms} 8 times, 1000ms OFF, REPEAT.... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_HIGH_PBX_SLS = 80; /** * CDMA HIGH PBX SLS tone:{2600Hz 25ms, 2900Hz 25ms} 8 times * 200ms OFF, {2600Hz 25ms, 2900Hz 25ms} 16 times, 200ms OFF, * {2600Hz 25ms, 2900Hz 25ms} 8 times, 1000ms OFF, REPEAT.... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_MED_PBX_SLS = 81; /** * CDMA HIGH PBX SLS tone:{1300Hz 25ms, 1450Hz 25ms} 8 times * 200ms OFF, {1300Hz 25ms, 1450Hz 25ms} 16 times, 200ms OFF, * {1300Hz 25ms, 1450Hz 25ms} 8 times, 1000ms OFF, REPEAT.... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_LOW_PBX_SLS = 82; /** * CDMA HIGH PBX X S4 tone: {3700Hz 25ms 4000Hz 25ms} 8 times, * 200ms OFF, {3700Hz 25ms 4000Hz 25ms} 8 times, 200ms OFF, * {3700Hz 25ms 4000Hz 25ms} 8 times, 200ms OFF, * {3700Hz 25ms 4000Hz 25ms} 8 times, 800ms OFF, REPEAT... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_HIGH_PBX_S_X4 = 83; /** * CDMA MED PBX X S4 tone: {2600Hz 25ms 2900Hz 25ms} 8 times, * 200ms OFF, {2600Hz 25ms 2900Hz 25ms} 8 times, 200ms OFF, * {2600Hz 25ms 2900Hz 25ms} 8 times, 200ms OFF, * {2600Hz 25ms 2900Hz 25ms} 8 times, 800ms OFF, REPEAT... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_MED_PBX_S_X4 = 84; /** * CDMA LOW PBX X S4 tone: {1300Hz 25ms 1450Hz 25ms} 8 times, * 200ms OFF, {1300Hz 25ms 1450Hz 25ms} 8 times, 200ms OFF, * {1300Hz 25ms 1450Hz 25ms} 8 times, 200ms OFF, * {1300Hz 25ms 1450Hz 25ms} 8 times, 800ms OFF, REPEAT... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_LOW_PBX_S_X4 = 85; /** * CDMA Alert Network Lite tone: 1109Hz 62ms ON, 784Hz 62ms ON, 740Hz 62ms ON * 622Hz 62ms ON, 1109Hz 62ms ON * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_ALERT_NETWORK_LITE = 86; /** * CDMA Alert Auto Redial tone: {1245Hz 62ms ON, 659Hz 62ms ON} 3 times, * 1245 62ms ON * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_ALERT_AUTOREDIAL_LITE = 87; /** * CDMA One Min Beep tone: 1150Hz+770Hz 400ms ON * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_ONE_MIN_BEEP = 88; /** * * CDMA KEYPAD Volume key lite tone: 941Hz+1477Hz 120ms ON * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_KEYPAD_VOLUME_KEY_LITE = 89; /** * CDMA PRESSHOLDKEY LITE tone: 587Hz 375ms ON, 1175Hz 125ms ON * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_PRESSHOLDKEY_LITE = 90; /** * CDMA ALERT INCALL LITE tone: 587Hz 62ms, 784 62ms, 831Hz 62ms, * 784Hz 62ms, 1109 62ms, 784Hz 62ms, 831Hz 62ms, 784Hz 62ms * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_ALERT_INCALL_LITE = 91; /** * CDMA EMERGENCY RINGBACK tone: {941Hz 125ms ON, 10ms OFF} 3times * 4990ms OFF, REPEAT... * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_EMERGENCY_RINGBACK = 92; /** * CDMA ALERT CALL GUARD tone: {1319Hz 125ms ON, 125ms OFF} 3 times * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_ALERT_CALL_GUARD = 93; /** * CDMA SOFT ERROR LITE tone: 1047Hz 125ms ON, 370Hz 125ms * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_SOFT_ERROR_LITE = 94; /** * CDMA CALLDROP LITE tone: 1480Hz 125ms, 1397Hz 125ms, 784Hz 125ms * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_CALLDROP_LITE = 95; /** * CDMA_NETWORK_BUSY_ONE_SHOT tone: 425Hz 500ms ON, 500ms OFF. * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_NETWORK_BUSY_ONE_SHOT = 96; /** * CDMA_ABBR_ALERT tone: 1150Hz+770Hz 400ms ON * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_ABBR_ALERT = 97; /** * CDMA_SIGNAL_OFF - silent tone * * @see #ToneGenerator(int, int) */ public static final int TONE_CDMA_SIGNAL_OFF = 98; /** Maximum volume, for use with {@link #ToneGenerator(int,int)} */ public static final int MAX_VOLUME = 100; /** Minimum volume setting, for use with {@link #ToneGenerator(int,int)} */ public static final int MIN_VOLUME = 0; /** * ToneGenerator class contructor specifying output stream type and volume. * * @param streamType The streame type used for tone playback (e.g. STREAM_MUSIC). * @param volume The volume of the tone, given in percentage of maximum volume (from 0-100). * */ public ToneGenerator(int streamType, int volume) { native_setup(streamType, volume); } /** * This method starts the playback of a tone of the specified type. * only one tone can play at a time: if a tone is playing while this method is called, * this tone is stopped and replaced by the one requested. * @param toneType The type of tone generated chosen from the following list: * * @see #ToneGenerator(int, int) */ public boolean startTone(int toneType) { return startTone(toneType, -1); } /** * This method starts the playback of a tone of the specified type for the specified duration. * @param toneType The type of tone generated @see {@link #startTone(int)}. * @param durationMs The tone duration in milliseconds. If the tone is limited in time by definition, * the actual duration will be the minimum of durationMs and the defined tone duration. Setting durationMs to -1, * is equivalent to calling {@link #startTone(int)}. */ public native boolean startTone(int toneType, int durationMs); /** * This method stops the tone currently playing playback. * @see #ToneGenerator(int, int) */ public native void stopTone(); /** * Releases resources associated with this ToneGenerator object. It is good * practice to call this method when you're done using the ToneGenerator. */ public native void release(); private native final void native_setup(int streamType, int volume); private native final void native_finalize(); /** * Returns the audio session ID. * * @return the ID of the audio session this ToneGenerator belongs to or 0 if an error * occured. */ public native final int getAudioSessionId(); @Override protected void finalize() { native_finalize(); } @SuppressWarnings("unused") private long mNativeContext; // accessed by native methods }