/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.server.am; import java.io.FileOutputStream; import java.io.IOException; import java.io.OutputStream; import java.nio.ByteBuffer; import android.app.ActivityManager; import com.android.internal.util.MemInfoReader; import com.android.server.wm.WindowManagerService; import android.content.res.Resources; import android.graphics.Point; import android.os.SystemProperties; import android.net.LocalSocketAddress; import android.net.LocalSocket; import android.util.Slog; import android.view.Display; /** * Activity manager code dealing with processes. */ final class ProcessList { // The minimum time we allow between crashes, for us to consider this // application to be bad and stop and its services and reject broadcasts. static final int MIN_CRASH_INTERVAL = 60*1000; // OOM adjustments for processes in various states: // Adjustment used in certain places where we don't know it yet. // (Generally this is something that is going to be cached, but we // don't know the exact value in the cached range to assign yet.) static final int UNKNOWN_ADJ = 16; // This is a process only hosting activities that are not visible, // so it can be killed without any disruption. static final int CACHED_APP_MAX_ADJ = 15; static final int CACHED_APP_MIN_ADJ = 9; // The B list of SERVICE_ADJ -- these are the old and decrepit // services that aren't as shiny and interesting as the ones in the A list. static final int SERVICE_B_ADJ = 8; // This is the process of the previous application that the user was in. // This process is kept above other things, because it is very common to // switch back to the previous app. This is important both for recent // task switch (toggling between the two top recent apps) as well as normal // UI flow such as clicking on a URI in the e-mail app to view in the browser, // and then pressing back to return to e-mail. static final int PREVIOUS_APP_ADJ = 7; // This is a process holding the home application -- we want to try // avoiding killing it, even if it would normally be in the background, // because the user interacts with it so much. static final int HOME_APP_ADJ = 6; // This is a process holding an application service -- killing it will not // have much of an impact as far as the user is concerned. static final int SERVICE_ADJ = 5; // This is a process with a heavy-weight application. It is in the // background, but we want to try to avoid killing it. Value set in // system/rootdir/init.rc on startup. static final int HEAVY_WEIGHT_APP_ADJ = 4; // This is a process currently hosting a backup operation. Killing it // is not entirely fatal but is generally a bad idea. static final int BACKUP_APP_ADJ = 3; // This is a process only hosting components that are perceptible to the // user, and we really want to avoid killing them, but they are not // immediately visible. An example is background music playback. static final int PERCEPTIBLE_APP_ADJ = 2; // This is a process only hosting activities that are visible to the // user, so we'd prefer they don't disappear. static final int VISIBLE_APP_ADJ = 1; // This is the process running the current foreground app. We'd really // rather not kill it! static final int FOREGROUND_APP_ADJ = 0; // This is a system persistent process, such as telephony. Definitely // don't want to kill it, but doing so is not completely fatal. static final int PERSISTENT_PROC_ADJ = -12; // The system process runs at the default adjustment. static final int SYSTEM_ADJ = -16; // Special code for native processes that are not being managed by the system (so // don't have an oom adj assigned by the system). static final int NATIVE_ADJ = -17; // Memory pages are 4K. static final int PAGE_SIZE = 4*1024; // The minimum number of cached apps we want to be able to keep around, // without empty apps being able to push them out of memory. static final int MIN_CACHED_APPS = 2; // The maximum number of cached processes we will keep around before killing them. // NOTE: this constant is *only* a control to not let us go too crazy with // keeping around processes on devices with large amounts of RAM. For devices that // are tighter on RAM, the out of memory killer is responsible for killing background // processes as RAM is needed, and we should *never* be relying on this limit to // kill them. Also note that this limit only applies to cached background processes; // we have no limit on the number of service, visible, foreground, or other such // processes and the number of those processes does not count against the cached // process limit. static final int MAX_CACHED_APPS = 24; // We allow empty processes to stick around for at most 30 minutes. static final long MAX_EMPTY_TIME = 30*60*1000; // The maximum number of empty app processes we will let sit around. private static final int MAX_EMPTY_APPS = computeEmptyProcessLimit(MAX_CACHED_APPS); // The number of empty apps at which we don't consider it necessary to do // memory trimming. static final int TRIM_EMPTY_APPS = MAX_EMPTY_APPS/2; // The number of cached at which we don't consider it necessary to do // memory trimming. static final int TRIM_CACHED_APPS = ((MAX_CACHED_APPS-MAX_EMPTY_APPS)*2)/3; // Threshold of number of cached+empty where we consider memory critical. static final int TRIM_CRITICAL_THRESHOLD = 3; // Threshold of number of cached+empty where we consider memory critical. static final int TRIM_LOW_THRESHOLD = 5; // Low Memory Killer Daemon command codes. // These must be kept in sync with the definitions in lmkd.c // // LMK_TARGET ... (up to 6 pairs) // LMK_PROCPRIO // LMK_PROCREMOVE static final byte LMK_TARGET = 0; static final byte LMK_PROCPRIO = 1; static final byte LMK_PROCREMOVE = 2; // These are the various interesting memory levels that we will give to // the OOM killer. Note that the OOM killer only supports 6 slots, so we // can't give it a different value for every possible kind of process. private final int[] mOomAdj = new int[] { FOREGROUND_APP_ADJ, VISIBLE_APP_ADJ, PERCEPTIBLE_APP_ADJ, BACKUP_APP_ADJ, CACHED_APP_MIN_ADJ, CACHED_APP_MAX_ADJ }; // These are the low-end OOM level limits. This is appropriate for an // HVGA or smaller phone with less than 512MB. Values are in KB. private final int[] mOomMinFreeLow = new int[] { 8192, 12288, 16384, 24576, 28672, 32768 }; // These are the high-end OOM level limits. This is appropriate for a // 1280x800 or larger screen with around 1GB RAM. Values are in KB. private final int[] mOomMinFreeHigh = new int[] { 49152, 61440, 73728, 86016, 98304, 122880 }; // The actual OOM killer memory levels we are using. private final int[] mOomMinFree = new int[mOomAdj.length]; private final long mTotalMemMb; private long mCachedRestoreLevel; private boolean mHaveDisplaySize; private static LocalSocket sLmkdSocket; private static OutputStream sLmkdOutputStream; ProcessList() { MemInfoReader minfo = new MemInfoReader(); minfo.readMemInfo(); mTotalMemMb = minfo.getTotalSize()/(1024*1024); updateOomLevels(0, 0, false); } void applyDisplaySize(WindowManagerService wm) { if (!mHaveDisplaySize) { Point p = new Point(); wm.getBaseDisplaySize(Display.DEFAULT_DISPLAY, p); if (p.x != 0 && p.y != 0) { updateOomLevels(p.x, p.y, true); mHaveDisplaySize = true; } } } private void updateOomLevels(int displayWidth, int displayHeight, boolean write) { // Scale buckets from avail memory: at 300MB we use the lowest values to // 700MB or more for the top values. float scaleMem = ((float)(mTotalMemMb-300))/(700-300); // Scale buckets from screen size. int minSize = 480*800; // 384000 int maxSize = 1280*800; // 1024000 230400 870400 .264 float scaleDisp = ((float)(displayWidth*displayHeight)-minSize)/(maxSize-minSize); if (false) { Slog.i("XXXXXX", "scaleMem=" + scaleMem); Slog.i("XXXXXX", "scaleDisp=" + scaleDisp + " dw=" + displayWidth + " dh=" + displayHeight); } float scale = scaleMem > scaleDisp ? scaleMem : scaleDisp; if (scale < 0) scale = 0; else if (scale > 1) scale = 1; int minfree_adj = Resources.getSystem().getInteger( com.android.internal.R.integer.config_lowMemoryKillerMinFreeKbytesAdjust); int minfree_abs = Resources.getSystem().getInteger( com.android.internal.R.integer.config_lowMemoryKillerMinFreeKbytesAbsolute); if (false) { Slog.i("XXXXXX", "minfree_adj=" + minfree_adj + " minfree_abs=" + minfree_abs); } for (int i=0; i= 0) { for (int i=0; i= 0) { reserve = reserve_abs; } if (reserve_adj != 0) { reserve += reserve_adj; if (reserve < 0) { reserve = 0; } } if (write) { ByteBuffer buf = ByteBuffer.allocate(4 * (2*mOomAdj.length + 1)); buf.putInt(LMK_TARGET); for (int i=0; i= ProcessList.CACHED_APP_MIN_ADJ) { return buildOomTag("cch", " ", setAdj, ProcessList.CACHED_APP_MIN_ADJ); } else if (setAdj >= ProcessList.SERVICE_B_ADJ) { return buildOomTag("svcb ", null, setAdj, ProcessList.SERVICE_B_ADJ); } else if (setAdj >= ProcessList.PREVIOUS_APP_ADJ) { return buildOomTag("prev ", null, setAdj, ProcessList.PREVIOUS_APP_ADJ); } else if (setAdj >= ProcessList.HOME_APP_ADJ) { return buildOomTag("home ", null, setAdj, ProcessList.HOME_APP_ADJ); } else if (setAdj >= ProcessList.SERVICE_ADJ) { return buildOomTag("svc ", null, setAdj, ProcessList.SERVICE_ADJ); } else if (setAdj >= ProcessList.HEAVY_WEIGHT_APP_ADJ) { return buildOomTag("hvy ", null, setAdj, ProcessList.HEAVY_WEIGHT_APP_ADJ); } else if (setAdj >= ProcessList.BACKUP_APP_ADJ) { return buildOomTag("bkup ", null, setAdj, ProcessList.BACKUP_APP_ADJ); } else if (setAdj >= ProcessList.PERCEPTIBLE_APP_ADJ) { return buildOomTag("prcp ", null, setAdj, ProcessList.PERCEPTIBLE_APP_ADJ); } else if (setAdj >= ProcessList.VISIBLE_APP_ADJ) { return buildOomTag("vis ", null, setAdj, ProcessList.VISIBLE_APP_ADJ); } else if (setAdj >= ProcessList.FOREGROUND_APP_ADJ) { return buildOomTag("fore ", null, setAdj, ProcessList.FOREGROUND_APP_ADJ); } else if (setAdj >= ProcessList.PERSISTENT_PROC_ADJ) { return buildOomTag("pers ", null, setAdj, ProcessList.PERSISTENT_PROC_ADJ); } else if (setAdj >= ProcessList.SYSTEM_ADJ) { return buildOomTag("sys ", null, setAdj, ProcessList.SYSTEM_ADJ); } else if (setAdj >= ProcessList.NATIVE_ADJ) { return buildOomTag("ntv ", null, setAdj, ProcessList.NATIVE_ADJ); } else { return Integer.toString(setAdj); } } public static String makeProcStateString(int curProcState) { String procState; switch (curProcState) { case -1: procState = "N "; break; case ActivityManager.PROCESS_STATE_PERSISTENT: procState = "P "; break; case ActivityManager.PROCESS_STATE_PERSISTENT_UI: procState = "PU"; break; case ActivityManager.PROCESS_STATE_TOP: procState = "T "; break; case ActivityManager.PROCESS_STATE_IMPORTANT_FOREGROUND: procState = "IF"; break; case ActivityManager.PROCESS_STATE_IMPORTANT_BACKGROUND: procState = "IB"; break; case ActivityManager.PROCESS_STATE_BACKUP: procState = "BU"; break; case ActivityManager.PROCESS_STATE_HEAVY_WEIGHT: procState = "HW"; break; case ActivityManager.PROCESS_STATE_SERVICE: procState = "S "; break; case ActivityManager.PROCESS_STATE_RECEIVER: procState = "R "; break; case ActivityManager.PROCESS_STATE_HOME: procState = "HO"; break; case ActivityManager.PROCESS_STATE_LAST_ACTIVITY: procState = "LA"; break; case ActivityManager.PROCESS_STATE_CACHED_ACTIVITY: procState = "CA"; break; case ActivityManager.PROCESS_STATE_CACHED_ACTIVITY_CLIENT: procState = "Ca"; break; case ActivityManager.PROCESS_STATE_CACHED_EMPTY: procState = "CE"; break; default: procState = "??"; break; } return procState; } public static void appendRamKb(StringBuilder sb, long ramKb) { for (int j=0, fact=10; j<6; j++, fact*=10) { if (ramKb < fact) { sb.append(' '); } } sb.append(ramKb); } // The minimum amount of time after a state change it is safe ro collect PSS. public static final int PSS_MIN_TIME_FROM_STATE_CHANGE = 15*1000; // The maximum amount of time we want to go between PSS collections. public static final int PSS_MAX_INTERVAL = 30*60*1000; // The minimum amount of time between successive PSS requests for *all* processes. public static final int PSS_ALL_INTERVAL = 10*60*1000; // The minimum amount of time between successive PSS requests for a process. private static final int PSS_SHORT_INTERVAL = 2*60*1000; // The amount of time until PSS when a process first becomes top. private static final int PSS_FIRST_TOP_INTERVAL = 10*1000; // The amount of time until PSS when a process first goes into the background. private static final int PSS_FIRST_BACKGROUND_INTERVAL = 20*1000; // The amount of time until PSS when a process first becomes cached. private static final int PSS_FIRST_CACHED_INTERVAL = 30*1000; // The amount of time until PSS when an important process stays in the same state. private static final int PSS_SAME_IMPORTANT_INTERVAL = 15*60*1000; // The amount of time until PSS when a service process stays in the same state. private static final int PSS_SAME_SERVICE_INTERVAL = 20*60*1000; // The amount of time until PSS when a cached process stays in the same state. private static final int PSS_SAME_CACHED_INTERVAL = 30*60*1000; public static final int PROC_MEM_PERSISTENT = 0; public static final int PROC_MEM_TOP = 1; public static final int PROC_MEM_IMPORTANT = 2; public static final int PROC_MEM_SERVICE = 3; public static final int PROC_MEM_CACHED = 4; private static final int[] sProcStateToProcMem = new int[] { PROC_MEM_PERSISTENT, // ActivityManager.PROCESS_STATE_PERSISTENT PROC_MEM_PERSISTENT, // ActivityManager.PROCESS_STATE_PERSISTENT_UI PROC_MEM_TOP, // ActivityManager.PROCESS_STATE_TOP PROC_MEM_IMPORTANT, // ActivityManager.PROCESS_STATE_IMPORTANT_FOREGROUND PROC_MEM_IMPORTANT, // ActivityManager.PROCESS_STATE_IMPORTANT_BACKGROUND PROC_MEM_IMPORTANT, // ActivityManager.PROCESS_STATE_BACKUP PROC_MEM_IMPORTANT, // ActivityManager.PROCESS_STATE_HEAVY_WEIGHT PROC_MEM_SERVICE, // ActivityManager.PROCESS_STATE_SERVICE PROC_MEM_CACHED, // ActivityManager.PROCESS_STATE_RECEIVER PROC_MEM_CACHED, // ActivityManager.PROCESS_STATE_HOME PROC_MEM_CACHED, // ActivityManager.PROCESS_STATE_LAST_ACTIVITY PROC_MEM_CACHED, // ActivityManager.PROCESS_STATE_CACHED_ACTIVITY PROC_MEM_CACHED, // ActivityManager.PROCESS_STATE_CACHED_ACTIVITY_CLIENT PROC_MEM_CACHED, // ActivityManager.PROCESS_STATE_CACHED_EMPTY }; private static final long[] sFirstAwakePssTimes = new long[] { PSS_SHORT_INTERVAL, // ActivityManager.PROCESS_STATE_PERSISTENT PSS_SHORT_INTERVAL, // ActivityManager.PROCESS_STATE_PERSISTENT_UI PSS_FIRST_TOP_INTERVAL, // ActivityManager.PROCESS_STATE_TOP PSS_FIRST_BACKGROUND_INTERVAL, // ActivityManager.PROCESS_STATE_IMPORTANT_FOREGROUND PSS_FIRST_BACKGROUND_INTERVAL, // ActivityManager.PROCESS_STATE_IMPORTANT_BACKGROUND PSS_FIRST_BACKGROUND_INTERVAL, // ActivityManager.PROCESS_STATE_BACKUP PSS_FIRST_BACKGROUND_INTERVAL, // ActivityManager.PROCESS_STATE_HEAVY_WEIGHT PSS_FIRST_BACKGROUND_INTERVAL, // ActivityManager.PROCESS_STATE_SERVICE PSS_FIRST_CACHED_INTERVAL, // ActivityManager.PROCESS_STATE_RECEIVER PSS_FIRST_CACHED_INTERVAL, // ActivityManager.PROCESS_STATE_HOME PSS_FIRST_CACHED_INTERVAL, // ActivityManager.PROCESS_STATE_LAST_ACTIVITY PSS_FIRST_CACHED_INTERVAL, // ActivityManager.PROCESS_STATE_CACHED_ACTIVITY PSS_FIRST_CACHED_INTERVAL, // ActivityManager.PROCESS_STATE_CACHED_ACTIVITY_CLIENT PSS_FIRST_CACHED_INTERVAL, // ActivityManager.PROCESS_STATE_CACHED_EMPTY }; private static final long[] sSameAwakePssTimes = new long[] { PSS_SAME_IMPORTANT_INTERVAL, // ActivityManager.PROCESS_STATE_PERSISTENT PSS_SAME_IMPORTANT_INTERVAL, // ActivityManager.PROCESS_STATE_PERSISTENT_UI PSS_SHORT_INTERVAL, // ActivityManager.PROCESS_STATE_TOP PSS_SAME_IMPORTANT_INTERVAL, // ActivityManager.PROCESS_STATE_IMPORTANT_FOREGROUND PSS_SAME_IMPORTANT_INTERVAL, // ActivityManager.PROCESS_STATE_IMPORTANT_BACKGROUND PSS_SAME_IMPORTANT_INTERVAL, // ActivityManager.PROCESS_STATE_BACKUP PSS_SAME_IMPORTANT_INTERVAL, // ActivityManager.PROCESS_STATE_HEAVY_WEIGHT PSS_SAME_SERVICE_INTERVAL, // ActivityManager.PROCESS_STATE_SERVICE PSS_SAME_SERVICE_INTERVAL, // ActivityManager.PROCESS_STATE_RECEIVER PSS_SAME_CACHED_INTERVAL, // ActivityManager.PROCESS_STATE_HOME PSS_SAME_CACHED_INTERVAL, // ActivityManager.PROCESS_STATE_LAST_ACTIVITY PSS_SAME_CACHED_INTERVAL, // ActivityManager.PROCESS_STATE_CACHED_ACTIVITY PSS_SAME_CACHED_INTERVAL, // ActivityManager.PROCESS_STATE_CACHED_ACTIVITY_CLIENT PSS_SAME_CACHED_INTERVAL, // ActivityManager.PROCESS_STATE_CACHED_EMPTY }; public static boolean procStatesDifferForMem(int procState1, int procState2) { return sProcStateToProcMem[procState1] != sProcStateToProcMem[procState2]; } public static long computeNextPssTime(int procState, boolean first, boolean sleeping, long now) { final long[] table = sleeping ? (first ? sFirstAwakePssTimes : sSameAwakePssTimes) : (first ? sFirstAwakePssTimes : sSameAwakePssTimes); return now + table[procState]; } long getMemLevel(int adjustment) { for (int i=0; i