/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.animation; /** * This evaluator can be used to perform type interpolation between float[] values. * Each index into the array is treated as a separate value to interpolate. For example, * evaluating {100, 200} and {300, 400} will interpolate the value at * the first index between 100 and 300 and the value at the second index value between 200 and 400. */ public class FloatArrayEvaluator implements TypeEvaluator { private float[] mArray; /** * Create a FloatArrayEvaluator that does not reuse the animated value. Care must be taken * when using this option because on every evaluation a new float[] will be * allocated. * * @see #FloatArrayEvaluator(float[]) */ public FloatArrayEvaluator() { } /** * Create a FloatArrayEvaluator that reuses reuseArray for every evaluate() call. * Caution must be taken to ensure that the value returned from * {@link android.animation.ValueAnimator#getAnimatedValue()} is not cached, modified, or * used across threads. The value will be modified on each evaluate() call. * * @param reuseArray The array to modify and return from evaluate. */ public FloatArrayEvaluator(float[] reuseArray) { mArray = reuseArray; } /** * Interpolates the value at each index by the fraction. If * {@link #FloatArrayEvaluator(float[])} was used to construct this object, * reuseArray will be returned, otherwise a new float[] * will be returned. * * @param fraction The fraction from the starting to the ending values * @param startValue The start value. * @param endValue The end value. * @return A float[] where each element is an interpolation between * the same index in startValue and endValue. */ @Override public float[] evaluate(float fraction, float[] startValue, float[] endValue) { float[] array = mArray; if (array == null) { array = new float[startValue.length]; } for (int i = 0; i < array.length; i++) { float start = startValue[i]; float end = endValue[i]; array[i] = start + (fraction * (end - start)); } return array; } }