/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.graphics.drawable; import android.annotation.ColorInt; import android.annotation.IntDef; import android.annotation.NonNull; import android.annotation.Nullable; import android.content.pm.ActivityInfo.Config; import android.content.res.ColorStateList; import android.content.res.Resources; import android.content.res.Resources.Theme; import android.content.res.TypedArray; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.ColorFilter; import android.graphics.DashPathEffect; import android.graphics.Insets; import android.graphics.LinearGradient; import android.graphics.Outline; import android.graphics.Paint; import android.graphics.Path; import android.graphics.PixelFormat; import android.graphics.PorterDuff; import android.graphics.PorterDuffColorFilter; import android.graphics.RadialGradient; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.Shader; import android.graphics.SweepGradient; import android.util.AttributeSet; import android.util.DisplayMetrics; import android.util.Log; import android.util.TypedValue; import com.android.internal.R; import org.xmlpull.v1.XmlPullParser; import org.xmlpull.v1.XmlPullParserException; import java.io.IOException; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; /** * A Drawable with a color gradient for buttons, backgrounds, etc. * *
It can be defined in an XML file with the <shape>
element. For more
* information, see the guide to Drawable Resources.
[X_radius, Y_radius]
. The corners are
* ordered top-left, top-right, bottom-right, bottom-left. This property
* is honored only when the shape is of type {@link #RECTANGLE}.
*
* Note: changing this property will affect all instances
* of a drawable loaded from a resource. It is recommended to invoke
* {@link #mutate()} before changing this property.
*
* @param radii an array of length >= 8 containing 4 pairs of X and Y
* radius for each corner, specified in pixels
*
* @see #mutate()
* @see #setShape(int)
* @see #setCornerRadius(float)
*/
public void setCornerRadii(@Nullable float[] radii) {
mGradientState.setCornerRadii(radii);
mPathIsDirty = true;
invalidateSelf();
}
/**
* Returns the radii for each of the 4 corners. For each corner, the array
* contains 2 values, [X_radius, Y_radius]
. The corners are
* ordered top-left, top-right, bottom-right, bottom-left.
*
* If the radius was previously set with {@link #setCornerRadius(float)}, * or if the corners are not rounded, this method will return {@code null}. * * @return an array containing the radii for each of the 4 corners, or * {@code null} * @see #setCornerRadii(float[]) */ @Nullable public float[] getCornerRadii() { return mGradientState.mRadiusArray.clone(); } /** * Specifies the radius for the corners of the gradient. If this is > 0, * then the drawable is drawn in a round-rectangle, rather than a * rectangle. This property is honored only when the shape is of type * {@link #RECTANGLE}. *
* Note: changing this property will affect all instances * of a drawable loaded from a resource. It is recommended to invoke * {@link #mutate()} before changing this property. * * @param radius The radius in pixels of the corners of the rectangle shape * * @see #mutate() * @see #setCornerRadii(float[]) * @see #setShape(int) */ public void setCornerRadius(float radius) { mGradientState.setCornerRadius(radius); mPathIsDirty = true; invalidateSelf(); } /** * Returns the radius for the corners of the gradient. *
* If the radius was previously set with {@link #setCornerRadii(float[])}, * or if the corners are not rounded, this method will return {@code null}. * * @return the radius in pixels of the corners of the rectangle shape, or 0 * @see #setCornerRadius */ public float getCornerRadius() { return mGradientState.mRadius; } /** *
Set the stroke width and color for the drawable. If width is zero, * then no stroke is drawn.
*Note: changing this property will affect all instances * of a drawable loaded from a resource. It is recommended to invoke * {@link #mutate()} before changing this property.
* * @param width The width in pixels of the stroke * @param color The color of the stroke * * @see #mutate() * @see #setStroke(int, int, float, float) */ public void setStroke(int width, @ColorInt int color) { setStroke(width, color, 0, 0); } /** *Set the stroke width and color state list for the drawable. If width * is zero, then no stroke is drawn.
*Note: changing this property will affect all instances * of a drawable loaded from a resource. It is recommended to invoke * {@link #mutate()} before changing this property.
* * @param width The width in pixels of the stroke * @param colorStateList The color state list of the stroke * * @see #mutate() * @see #setStroke(int, ColorStateList, float, float) */ public void setStroke(int width, ColorStateList colorStateList) { setStroke(width, colorStateList, 0, 0); } /** *Set the stroke width and color for the drawable. If width is zero, * then no stroke is drawn. This method can also be used to dash the stroke.
*Note: changing this property will affect all instances * of a drawable loaded from a resource. It is recommended to invoke * {@link #mutate()} before changing this property.
* * @param width The width in pixels of the stroke * @param color The color of the stroke * @param dashWidth The length in pixels of the dashes, set to 0 to disable dashes * @param dashGap The gap in pixels between dashes * * @see #mutate() * @see #setStroke(int, int) */ public void setStroke(int width, @ColorInt int color, float dashWidth, float dashGap) { mGradientState.setStroke(width, ColorStateList.valueOf(color), dashWidth, dashGap); setStrokeInternal(width, color, dashWidth, dashGap); } /** *Set the stroke width and color state list for the drawable. If width * is zero, then no stroke is drawn. This method can also be used to dash * the stroke.
*Note: changing this property will affect all instances * of a drawable loaded from a resource. It is recommended to invoke * {@link #mutate()} before changing this property.
* * @param width The width in pixels of the stroke * @param colorStateList The color state list of the stroke * @param dashWidth The length in pixels of the dashes, set to 0 to disable dashes * @param dashGap The gap in pixels between dashes * * @see #mutate() * @see #setStroke(int, ColorStateList) */ public void setStroke( int width, ColorStateList colorStateList, float dashWidth, float dashGap) { mGradientState.setStroke(width, colorStateList, dashWidth, dashGap); final int color; if (colorStateList == null) { color = Color.TRANSPARENT; } else { final int[] stateSet = getState(); color = colorStateList.getColorForState(stateSet, 0); } setStrokeInternal(width, color, dashWidth, dashGap); } private void setStrokeInternal(int width, int color, float dashWidth, float dashGap) { if (mStrokePaint == null) { mStrokePaint = new Paint(Paint.ANTI_ALIAS_FLAG); mStrokePaint.setStyle(Paint.Style.STROKE); } mStrokePaint.setStrokeWidth(width); mStrokePaint.setColor(color); DashPathEffect e = null; if (dashWidth > 0) { e = new DashPathEffect(new float[] { dashWidth, dashGap }, 0); } mStrokePaint.setPathEffect(e); invalidateSelf(); } /** *Sets the size of the shape drawn by this drawable.
*Note: changing this property will affect all instances * of a drawable loaded from a resource. It is recommended to invoke * {@link #mutate()} before changing this property.
* * @param width The width of the shape used by this drawable * @param height The height of the shape used by this drawable * * @see #mutate() * @see #setGradientType(int) */ public void setSize(int width, int height) { mGradientState.setSize(width, height); mPathIsDirty = true; invalidateSelf(); } /** *Sets the type of shape used to draw the gradient.
*Note: changing this property will affect all instances * of a drawable loaded from a resource. It is recommended to invoke * {@link #mutate()} before changing this property.
* * @param shape The desired shape for this drawable: {@link #LINE}, * {@link #OVAL}, {@link #RECTANGLE} or {@link #RING} * * @see #mutate() */ public void setShape(@Shape int shape) { mRingPath = null; mPathIsDirty = true; mGradientState.setShape(shape); invalidateSelf(); } /** * Returns the type of shape used by this drawable, one of {@link #LINE}, * {@link #OVAL}, {@link #RECTANGLE} or {@link #RING}. * * @return the type of shape used by this drawable * @see #setShape(int) */ @Shape public int getShape() { return mGradientState.mShape; } /** * Sets the type of gradient used by this drawable. ** Note: changing this property will affect all instances * of a drawable loaded from a resource. It is recommended to invoke * {@link #mutate()} before changing this property. * * @param gradient The type of the gradient: {@link #LINEAR_GRADIENT}, * {@link #RADIAL_GRADIENT} or {@link #SWEEP_GRADIENT} * * @see #mutate() * @see #getGradientType() */ public void setGradientType(@GradientType int gradient) { mGradientState.setGradientType(gradient); mGradientIsDirty = true; invalidateSelf(); } /** * Returns the type of gradient used by this drawable, one of * {@link #LINEAR_GRADIENT}, {@link #RADIAL_GRADIENT}, or * {@link #SWEEP_GRADIENT}. * * @return the type of gradient used by this drawable * @see #setGradientType(int) */ @GradientType public int getGradientType() { return mGradientState.mGradient; } /** * Sets the center location in pixels of the gradient. The radius is * honored only when the gradient type is set to {@link #RADIAL_GRADIENT} * or {@link #SWEEP_GRADIENT}. *
* Note: changing this property will affect all instances * of a drawable loaded from a resource. It is recommended to invoke * {@link #mutate()} before changing this property. * * @param x the x coordinate of the gradient's center in pixels * @param y the y coordinate of the gradient's center in pixels * * @see #mutate() * @see #setGradientType(int) * @see #getGradientCenterX() * @see #getGradientCenterY() */ public void setGradientCenter(float x, float y) { mGradientState.setGradientCenter(x, y); mGradientIsDirty = true; invalidateSelf(); } /** * Returns the center X location of this gradient in pixels. * * @return the center X location of this gradient in pixels * @see #setGradientCenter(float, float) */ public float getGradientCenterX() { return mGradientState.mCenterX; } /** * Returns the center Y location of this gradient in pixels. * * @return the center Y location of this gradient in pixels * @see #setGradientCenter(float, float) */ public float getGradientCenterY() { return mGradientState.mCenterY; } /** * Sets the radius of the gradient. The radius is honored only when the * gradient type is set to {@link #RADIAL_GRADIENT}. *
* Note: changing this property will affect all instances * of a drawable loaded from a resource. It is recommended to invoke * {@link #mutate()} before changing this property. * * @param gradientRadius the radius of the gradient in pixels * * @see #mutate() * @see #setGradientType(int) * @see #getGradientRadius() */ public void setGradientRadius(float gradientRadius) { mGradientState.setGradientRadius(gradientRadius, TypedValue.COMPLEX_UNIT_PX); mGradientIsDirty = true; invalidateSelf(); } /** * Returns the radius of the gradient in pixels. The radius is valid only * when the gradient type is set to {@link #RADIAL_GRADIENT}. * * @return the radius of the gradient in pixels * @see #setGradientRadius(float) */ public float getGradientRadius() { if (mGradientState.mGradient != RADIAL_GRADIENT) { return 0; } ensureValidRect(); return mGradientRadius; } /** * Sets whether or not this drawable will honor its {@code level} property. *
* Note: changing this property will affect all instances * of a drawable loaded from a resource. It is recommended to invoke * {@link #mutate()} before changing this property. * * @param useLevel {@code true} if this drawable should honor its level, * {@code false} otherwise * * @see #mutate() * @see #setLevel(int) * @see #getLevel() * @see #getUseLevel() */ public void setUseLevel(boolean useLevel) { mGradientState.mUseLevel = useLevel; mGradientIsDirty = true; invalidateSelf(); } /** * Returns whether or not this drawable will honor its {@code level} * property. * * @return {@code true} if this drawable should honor its level, * {@code false} otherwise * @see #setUseLevel(boolean) */ public boolean getUseLevel() { return mGradientState.mUseLevel; } private int modulateAlpha(int alpha) { int scale = mAlpha + (mAlpha >> 7); return alpha * scale >> 8; } /** * Returns the orientation of the gradient defined in this drawable. * * @return the orientation of the gradient defined in this drawable * @see #setOrientation(Orientation) */ public Orientation getOrientation() { return mGradientState.mOrientation; } /** * Sets the orientation of the gradient defined in this drawable. *
* Note: changing orientation will affect all instances * of a drawable loaded from a resource. It is recommended to invoke * {@link #mutate()} before changing the orientation. * * @param orientation the desired orientation (angle) of the gradient * * @see #mutate() * @see #getOrientation() */ public void setOrientation(Orientation orientation) { mGradientState.mOrientation = orientation; mGradientIsDirty = true; invalidateSelf(); } /** * Sets the colors used to draw the gradient. *
* Each color is specified as an ARGB integer and the array must contain at * least 2 colors. *
* Note: changing colors will affect all instances of a * drawable loaded from a resource. It is recommended to invoke * {@link #mutate()} before changing the colors. * * @param colors an array containing 2 or more ARGB colors * @see #mutate() * @see #setColor(int) */ public void setColors(@ColorInt int[] colors) { mGradientState.setGradientColors(colors); mGradientIsDirty = true; invalidateSelf(); } /** * Returns the colors used to draw the gradient, or {@code null} if the * gradient is drawn using a single color or no colors. * * @return the colors used to draw the gradient, or {@code null} * @see #setColors(int[] colors) */ @Nullable public int[] getColors() { return mGradientState.mGradientColors == null ? null : mGradientState.mGradientColors.clone(); } @Override public void draw(Canvas canvas) { if (!ensureValidRect()) { // nothing to draw return; } // remember the alpha values, in case we temporarily overwrite them // when we modulate them with mAlpha final int prevFillAlpha = mFillPaint.getAlpha(); final int prevStrokeAlpha = mStrokePaint != null ? mStrokePaint.getAlpha() : 0; // compute the modulate alpha values final int currFillAlpha = modulateAlpha(prevFillAlpha); final int currStrokeAlpha = modulateAlpha(prevStrokeAlpha); final boolean haveStroke = currStrokeAlpha > 0 && mStrokePaint != null && mStrokePaint.getStrokeWidth() > 0; final boolean haveFill = currFillAlpha > 0; final GradientState st = mGradientState; final ColorFilter colorFilter = mColorFilter != null ? mColorFilter : mTintFilter; /* we need a layer iff we're drawing both a fill and stroke, and the stroke is non-opaque, and our shapetype actually supports fill+stroke. Otherwise we can just draw the stroke (if any) on top of the fill (if any) without worrying about blending artifacts. */ final boolean useLayer = haveStroke && haveFill && st.mShape != LINE && currStrokeAlpha < 255 && (mAlpha < 255 || colorFilter != null); /* Drawing with a layer is slower than direct drawing, but it allows us to apply paint effects like alpha and colorfilter to the result of multiple separate draws. In our case, if the user asks for a non-opaque alpha value (via setAlpha), and we're stroking, then we need to apply the alpha AFTER we've drawn both the fill and the stroke. */ if (useLayer) { if (mLayerPaint == null) { mLayerPaint = new Paint(); } mLayerPaint.setDither(st.mDither); mLayerPaint.setAlpha(mAlpha); mLayerPaint.setColorFilter(colorFilter); float rad = mStrokePaint.getStrokeWidth(); canvas.saveLayer(mRect.left - rad, mRect.top - rad, mRect.right + rad, mRect.bottom + rad, mLayerPaint, Canvas.HAS_ALPHA_LAYER_SAVE_FLAG); // don't perform the filter in our individual paints // since the layer will do it for us mFillPaint.setColorFilter(null); mStrokePaint.setColorFilter(null); } else { /* if we're not using a layer, apply the dither/filter to our individual paints */ mFillPaint.setAlpha(currFillAlpha); mFillPaint.setDither(st.mDither); mFillPaint.setColorFilter(colorFilter); if (colorFilter != null && st.mSolidColors == null) { mFillPaint.setColor(mAlpha << 24); } if (haveStroke) { mStrokePaint.setAlpha(currStrokeAlpha); mStrokePaint.setDither(st.mDither); mStrokePaint.setColorFilter(colorFilter); } } switch (st.mShape) { case RECTANGLE: if (st.mRadiusArray != null) { buildPathIfDirty(); canvas.drawPath(mPath, mFillPaint); if (haveStroke) { canvas.drawPath(mPath, mStrokePaint); } } else if (st.mRadius > 0.0f) { // since the caller is only giving us 1 value, we will force // it to be square if the rect is too small in one dimension // to show it. If we did nothing, Skia would clamp the rad // independently along each axis, giving us a thin ellipse // if the rect were very wide but not very tall float rad = Math.min(st.mRadius, Math.min(mRect.width(), mRect.height()) * 0.5f); canvas.drawRoundRect(mRect, rad, rad, mFillPaint); if (haveStroke) { canvas.drawRoundRect(mRect, rad, rad, mStrokePaint); } } else { if (mFillPaint.getColor() != 0 || colorFilter != null || mFillPaint.getShader() != null) { canvas.drawRect(mRect, mFillPaint); } if (haveStroke) { canvas.drawRect(mRect, mStrokePaint); } } break; case OVAL: canvas.drawOval(mRect, mFillPaint); if (haveStroke) { canvas.drawOval(mRect, mStrokePaint); } break; case LINE: { RectF r = mRect; float y = r.centerY(); if (haveStroke) { canvas.drawLine(r.left, y, r.right, y, mStrokePaint); } break; } case RING: Path path = buildRing(st); canvas.drawPath(path, mFillPaint); if (haveStroke) { canvas.drawPath(path, mStrokePaint); } break; } if (useLayer) { canvas.restore(); } else { mFillPaint.setAlpha(prevFillAlpha); if (haveStroke) { mStrokePaint.setAlpha(prevStrokeAlpha); } } } private void buildPathIfDirty() { final GradientState st = mGradientState; if (mPathIsDirty) { ensureValidRect(); mPath.reset(); mPath.addRoundRect(mRect, st.mRadiusArray, Path.Direction.CW); mPathIsDirty = false; } } private Path buildRing(GradientState st) { if (mRingPath != null && (!st.mUseLevelForShape || !mPathIsDirty)) return mRingPath; mPathIsDirty = false; float sweep = st.mUseLevelForShape ? (360.0f * getLevel() / 10000.0f) : 360f; RectF bounds = new RectF(mRect); float x = bounds.width() / 2.0f; float y = bounds.height() / 2.0f; float thickness = st.mThickness != -1 ? st.mThickness : bounds.width() / st.mThicknessRatio; // inner radius float radius = st.mInnerRadius != -1 ? st.mInnerRadius : bounds.width() / st.mInnerRadiusRatio; RectF innerBounds = new RectF(bounds); innerBounds.inset(x - radius, y - radius); bounds = new RectF(innerBounds); bounds.inset(-thickness, -thickness); if (mRingPath == null) { mRingPath = new Path(); } else { mRingPath.reset(); } final Path ringPath = mRingPath; // arcTo treats the sweep angle mod 360, so check for that, since we // think 360 means draw the entire oval if (sweep < 360 && sweep > -360) { ringPath.setFillType(Path.FillType.EVEN_ODD); // inner top ringPath.moveTo(x + radius, y); // outer top ringPath.lineTo(x + radius + thickness, y); // outer arc ringPath.arcTo(bounds, 0.0f, sweep, false); // inner arc ringPath.arcTo(innerBounds, sweep, -sweep, false); ringPath.close(); } else { // add the entire ovals ringPath.addOval(bounds, Path.Direction.CW); ringPath.addOval(innerBounds, Path.Direction.CCW); } return ringPath; } /** * Changes this drawable to use a single color instead of a gradient. *
* Note: changing color will affect all instances of a * drawable loaded from a resource. It is recommended to invoke * {@link #mutate()} before changing the color. * * @param argb The color used to fill the shape * * @see #mutate() * @see #setColors(int[]) * @see #getColor */ public void setColor(@ColorInt int argb) { mGradientState.setSolidColors(ColorStateList.valueOf(argb)); mFillPaint.setColor(argb); invalidateSelf(); } /** * Changes this drawable to use a single color state list instead of a * gradient. Calling this method with a null argument will clear the color * and is equivalent to calling {@link #setColor(int)} with the argument * {@link Color#TRANSPARENT}. *
* Note: changing color will affect all instances of a * drawable loaded from a resource. It is recommended to invoke * {@link #mutate()} before changing the color.
* * @param colorStateList The color state list used to fill the shape * * @see #mutate() * @see #getColor */ public void setColor(@Nullable ColorStateList colorStateList) { mGradientState.setSolidColors(colorStateList); final int color; if (colorStateList == null) { color = Color.TRANSPARENT; } else { final int[] stateSet = getState(); color = colorStateList.getColorForState(stateSet, 0); } mFillPaint.setColor(color); invalidateSelf(); } /** * Returns the color state list used to fill the shape, or {@code null} if * the shape is filled with a gradient or has no fill color. * * @return the color state list used to fill this gradient, or {@code null} * * @see #setColor(int) * @see #setColor(ColorStateList) */ @Nullable public ColorStateList getColor() { return mGradientState.mSolidColors; } @Override protected boolean onStateChange(int[] stateSet) { boolean invalidateSelf = false; final GradientState s = mGradientState; final ColorStateList solidColors = s.mSolidColors; if (solidColors != null) { final int newColor = solidColors.getColorForState(stateSet, 0); final int oldColor = mFillPaint.getColor(); if (oldColor != newColor) { mFillPaint.setColor(newColor); invalidateSelf = true; } } final Paint strokePaint = mStrokePaint; if (strokePaint != null) { final ColorStateList strokeColors = s.mStrokeColors; if (strokeColors != null) { final int newColor = strokeColors.getColorForState(stateSet, 0); final int oldColor = strokePaint.getColor(); if (oldColor != newColor) { strokePaint.setColor(newColor); invalidateSelf = true; } } } if (s.mTint != null && s.mTintMode != null) { mTintFilter = updateTintFilter(mTintFilter, s.mTint, s.mTintMode); invalidateSelf = true; } if (invalidateSelf) { invalidateSelf(); return true; } return false; } @Override public boolean isStateful() { final GradientState s = mGradientState; return super.isStateful() || (s.mSolidColors != null && s.mSolidColors.isStateful()) || (s.mStrokeColors != null && s.mStrokeColors.isStateful()) || (s.mTint != null && s.mTint.isStateful()); } @Override public @Config int getChangingConfigurations() { return super.getChangingConfigurations() | mGradientState.getChangingConfigurations(); } @Override public void setAlpha(int alpha) { if (alpha != mAlpha) { mAlpha = alpha; invalidateSelf(); } } @Override public int getAlpha() { return mAlpha; } @Override public void setDither(boolean dither) { if (dither != mGradientState.mDither) { mGradientState.mDither = dither; invalidateSelf(); } } @Override @Nullable public ColorFilter getColorFilter() { return mColorFilter; } @Override public void setColorFilter(@Nullable ColorFilter colorFilter) { if (colorFilter != mColorFilter) { mColorFilter = colorFilter; invalidateSelf(); } } @Override public void setTintList(@Nullable ColorStateList tint) { mGradientState.mTint = tint; mTintFilter = updateTintFilter(mTintFilter, tint, mGradientState.mTintMode); invalidateSelf(); } @Override public void setTintMode(@Nullable PorterDuff.Mode tintMode) { mGradientState.mTintMode = tintMode; mTintFilter = updateTintFilter(mTintFilter, mGradientState.mTint, tintMode); invalidateSelf(); } @Override public int getOpacity() { return (mAlpha == 255 && mGradientState.mOpaqueOverBounds && isOpaqueForState()) ? PixelFormat.OPAQUE : PixelFormat.TRANSLUCENT; } @Override protected void onBoundsChange(Rect r) { super.onBoundsChange(r); mRingPath = null; mPathIsDirty = true; mGradientIsDirty = true; } @Override protected boolean onLevelChange(int level) { super.onLevelChange(level); mGradientIsDirty = true; mPathIsDirty = true; invalidateSelf(); return true; } /** * This checks mGradientIsDirty, and if it is true, recomputes both our drawing * rectangle (mRect) and the gradient itself, since it depends on our * rectangle too. * @return true if the resulting rectangle is not empty, false otherwise */ private boolean ensureValidRect() { if (mGradientIsDirty) { mGradientIsDirty = false; Rect bounds = getBounds(); float inset = 0; if (mStrokePaint != null) { inset = mStrokePaint.getStrokeWidth() * 0.5f; } final GradientState st = mGradientState; mRect.set(bounds.left + inset, bounds.top + inset, bounds.right - inset, bounds.bottom - inset); final int[] gradientColors = st.mGradientColors; if (gradientColors != null) { final RectF r = mRect; final float x0, x1, y0, y1; if (st.mGradient == LINEAR_GRADIENT) { final float level = st.mUseLevel ? getLevel() / 10000.0f : 1.0f; switch (st.mOrientation) { case TOP_BOTTOM: x0 = r.left; y0 = r.top; x1 = x0; y1 = level * r.bottom; break; case TR_BL: x0 = r.right; y0 = r.top; x1 = level * r.left; y1 = level * r.bottom; break; case RIGHT_LEFT: x0 = r.right; y0 = r.top; x1 = level * r.left; y1 = y0; break; case BR_TL: x0 = r.right; y0 = r.bottom; x1 = level * r.left; y1 = level * r.top; break; case BOTTOM_TOP: x0 = r.left; y0 = r.bottom; x1 = x0; y1 = level * r.top; break; case BL_TR: x0 = r.left; y0 = r.bottom; x1 = level * r.right; y1 = level * r.top; break; case LEFT_RIGHT: x0 = r.left; y0 = r.top; x1 = level * r.right; y1 = y0; break; default:/* TL_BR */ x0 = r.left; y0 = r.top; x1 = level * r.right; y1 = level * r.bottom; break; } mFillPaint.setShader(new LinearGradient(x0, y0, x1, y1, gradientColors, st.mPositions, Shader.TileMode.CLAMP)); } else if (st.mGradient == RADIAL_GRADIENT) { x0 = r.left + (r.right - r.left) * st.mCenterX; y0 = r.top + (r.bottom - r.top) * st.mCenterY; float radius = st.mGradientRadius; if (st.mGradientRadiusType == RADIUS_TYPE_FRACTION) { // Fall back to parent width or height if intrinsic // size is not specified. final float width = st.mWidth >= 0 ? st.mWidth : r.width(); final float height = st.mHeight >= 0 ? st.mHeight : r.height(); radius *= Math.min(width, height); } else if (st.mGradientRadiusType == RADIUS_TYPE_FRACTION_PARENT) { radius *= Math.min(r.width(), r.height()); } if (st.mUseLevel) { radius *= getLevel() / 10000.0f; } mGradientRadius = radius; if (radius <= 0) { // We can't have a shader with non-positive radius, so // let's have a very, very small radius. radius = 0.001f; } mFillPaint.setShader(new RadialGradient( x0, y0, radius, gradientColors, null, Shader.TileMode.CLAMP)); } else if (st.mGradient == SWEEP_GRADIENT) { x0 = r.left + (r.right - r.left) * st.mCenterX; y0 = r.top + (r.bottom - r.top) * st.mCenterY; int[] tempColors = gradientColors; float[] tempPositions = null; if (st.mUseLevel) { tempColors = st.mTempColors; final int length = gradientColors.length; if (tempColors == null || tempColors.length != length + 1) { tempColors = st.mTempColors = new int[length + 1]; } System.arraycopy(gradientColors, 0, tempColors, 0, length); tempColors[length] = gradientColors[length - 1]; tempPositions = st.mTempPositions; final float fraction = 1.0f / (length - 1); if (tempPositions == null || tempPositions.length != length + 1) { tempPositions = st.mTempPositions = new float[length + 1]; } final float level = getLevel() / 10000.0f; for (int i = 0; i < length; i++) { tempPositions[i] = i * fraction * level; } tempPositions[length] = 1.0f; } mFillPaint.setShader(new SweepGradient(x0, y0, tempColors, tempPositions)); } // If we don't have a solid color, the alpha channel must be // maxed out so that alpha modulation works correctly. if (st.mSolidColors == null) { mFillPaint.setColor(Color.BLACK); } } } return !mRect.isEmpty(); } @Override public void inflate(@NonNull Resources r, @NonNull XmlPullParser parser, @NonNull AttributeSet attrs, @Nullable Theme theme) throws XmlPullParserException, IOException { super.inflate(r, parser, attrs, theme); mGradientState.setDensity(Drawable.resolveDensity(r, 0)); final TypedArray a = obtainAttributes(r, theme, attrs, R.styleable.GradientDrawable); updateStateFromTypedArray(a); a.recycle(); inflateChildElements(r, parser, attrs, theme); updateLocalState(r); } @Override public void applyTheme(@NonNull Theme t) { super.applyTheme(t); final GradientState state = mGradientState; if (state == null) { return; } state.setDensity(Drawable.resolveDensity(t.getResources(), 0)); if (state.mThemeAttrs != null) { final TypedArray a = t.resolveAttributes( state.mThemeAttrs, R.styleable.GradientDrawable); updateStateFromTypedArray(a); a.recycle(); } if (state.mTint != null && state.mTint.canApplyTheme()) { state.mTint = state.mTint.obtainForTheme(t); } if (state.mSolidColors != null && state.mSolidColors.canApplyTheme()) { state.mSolidColors = state.mSolidColors.obtainForTheme(t); } if (state.mStrokeColors != null && state.mStrokeColors.canApplyTheme()) { state.mStrokeColors = state.mStrokeColors.obtainForTheme(t); } applyThemeChildElements(t); updateLocalState(t.getResources()); } /** * Updates the constant state from the values in the typed array. */ private void updateStateFromTypedArray(TypedArray a) { final GradientState state = mGradientState; // Account for any configuration changes. state.mChangingConfigurations |= a.getChangingConfigurations(); // Extract the theme attributes, if any. state.mThemeAttrs = a.extractThemeAttrs(); state.mShape = a.getInt(R.styleable.GradientDrawable_shape, state.mShape); state.mDither = a.getBoolean(R.styleable.GradientDrawable_dither, state.mDither); if (state.mShape == RING) { state.mInnerRadius = a.getDimensionPixelSize( R.styleable.GradientDrawable_innerRadius, state.mInnerRadius); if (state.mInnerRadius == -1) { state.mInnerRadiusRatio = a.getFloat( R.styleable.GradientDrawable_innerRadiusRatio, state.mInnerRadiusRatio); } state.mThickness = a.getDimensionPixelSize( R.styleable.GradientDrawable_thickness, state.mThickness); if (state.mThickness == -1) { state.mThicknessRatio = a.getFloat( R.styleable.GradientDrawable_thicknessRatio, state.mThicknessRatio); } state.mUseLevelForShape = a.getBoolean( R.styleable.GradientDrawable_useLevel, state.mUseLevelForShape); } final int tintMode = a.getInt(R.styleable.GradientDrawable_tintMode, -1); if (tintMode != -1) { state.mTintMode = Drawable.parseTintMode(tintMode, PorterDuff.Mode.SRC_IN); } final ColorStateList tint = a.getColorStateList(R.styleable.GradientDrawable_tint); if (tint != null) { state.mTint = tint; } final int insetLeft = a.getDimensionPixelSize( R.styleable.GradientDrawable_opticalInsetLeft, state.mOpticalInsets.left); final int insetTop = a.getDimensionPixelSize( R.styleable.GradientDrawable_opticalInsetTop, state.mOpticalInsets.top); final int insetRight = a.getDimensionPixelSize( R.styleable.GradientDrawable_opticalInsetRight, state.mOpticalInsets.right); final int insetBottom = a.getDimensionPixelSize( R.styleable.GradientDrawable_opticalInsetBottom, state.mOpticalInsets.bottom); state.mOpticalInsets = Insets.of(insetLeft, insetTop, insetRight, insetBottom); } @Override public boolean canApplyTheme() { return (mGradientState != null && mGradientState.canApplyTheme()) || super.canApplyTheme(); } private void applyThemeChildElements(Theme t) { final GradientState st = mGradientState; if (st.mAttrSize != null) { final TypedArray a = t.resolveAttributes( st.mAttrSize, R.styleable.GradientDrawableSize); updateGradientDrawableSize(a); a.recycle(); } if (st.mAttrGradient != null) { final TypedArray a = t.resolveAttributes( st.mAttrGradient, R.styleable.GradientDrawableGradient); try { updateGradientDrawableGradient(t.getResources(), a); } catch (XmlPullParserException e) { rethrowAsRuntimeException(e); } finally { a.recycle(); } } if (st.mAttrSolid != null) { final TypedArray a = t.resolveAttributes( st.mAttrSolid, R.styleable.GradientDrawableSolid); updateGradientDrawableSolid(a); a.recycle(); } if (st.mAttrStroke != null) { final TypedArray a = t.resolveAttributes( st.mAttrStroke, R.styleable.GradientDrawableStroke); updateGradientDrawableStroke(a); a.recycle(); } if (st.mAttrCorners != null) { final TypedArray a = t.resolveAttributes( st.mAttrCorners, R.styleable.DrawableCorners); updateDrawableCorners(a); a.recycle(); } if (st.mAttrPadding != null) { final TypedArray a = t.resolveAttributes( st.mAttrPadding, R.styleable.GradientDrawablePadding); updateGradientDrawablePadding(a); a.recycle(); } } private void inflateChildElements(Resources r, XmlPullParser parser, AttributeSet attrs, Theme theme) throws XmlPullParserException, IOException { TypedArray a; int type; final int innerDepth = parser.getDepth() + 1; int depth; while ((type=parser.next()) != XmlPullParser.END_DOCUMENT && ((depth=parser.getDepth()) >= innerDepth || type != XmlPullParser.END_TAG)) { if (type != XmlPullParser.START_TAG) { continue; } if (depth > innerDepth) { continue; } String name = parser.getName(); if (name.equals("size")) { a = obtainAttributes(r, theme, attrs, R.styleable.GradientDrawableSize); updateGradientDrawableSize(a); a.recycle(); } else if (name.equals("gradient")) { a = obtainAttributes(r, theme, attrs, R.styleable.GradientDrawableGradient); updateGradientDrawableGradient(r, a); a.recycle(); } else if (name.equals("solid")) { a = obtainAttributes(r, theme, attrs, R.styleable.GradientDrawableSolid); updateGradientDrawableSolid(a); a.recycle(); } else if (name.equals("stroke")) { a = obtainAttributes(r, theme, attrs, R.styleable.GradientDrawableStroke); updateGradientDrawableStroke(a); a.recycle(); } else if (name.equals("corners")) { a = obtainAttributes(r, theme, attrs, R.styleable.DrawableCorners); updateDrawableCorners(a); a.recycle(); } else if (name.equals("padding")) { a = obtainAttributes(r, theme, attrs, R.styleable.GradientDrawablePadding); updateGradientDrawablePadding(a); a.recycle(); } else { Log.w("drawable", "Bad element under* If the density has been previously set, dispatches the change to * subclasses so that density-dependent properties may be scaled as * necessary. * * @param targetDensity the new constant state density */ public final void setDensity(int targetDensity) { if (mDensity != targetDensity) { final int sourceDensity = mDensity; mDensity = targetDensity; applyDensityScaling(sourceDensity, targetDensity); } } private void applyDensityScaling(int sourceDensity, int targetDensity) { if (mInnerRadius > 0) { mInnerRadius = Drawable.scaleFromDensity( mInnerRadius, sourceDensity, targetDensity, true); } if (mThickness > 0) { mThickness = Drawable.scaleFromDensity( mThickness, sourceDensity, targetDensity, true); } if (mOpticalInsets != Insets.NONE) { final int left = Drawable.scaleFromDensity( mOpticalInsets.left, sourceDensity, targetDensity, true); final int top = Drawable.scaleFromDensity( mOpticalInsets.top, sourceDensity, targetDensity, true); final int right = Drawable.scaleFromDensity( mOpticalInsets.right, sourceDensity, targetDensity, true); final int bottom = Drawable.scaleFromDensity( mOpticalInsets.bottom, sourceDensity, targetDensity, true); mOpticalInsets = Insets.of(left, top, right, bottom); } if (mPadding != null) { mPadding.left = Drawable.scaleFromDensity( mPadding.left, sourceDensity, targetDensity, false); mPadding.top = Drawable.scaleFromDensity( mPadding.top, sourceDensity, targetDensity, false); mPadding.right = Drawable.scaleFromDensity( mPadding.right, sourceDensity, targetDensity, false); mPadding.bottom = Drawable.scaleFromDensity( mPadding.bottom, sourceDensity, targetDensity, false); } if (mRadius > 0) { mRadius = Drawable.scaleFromDensity(mRadius, sourceDensity, targetDensity); } if (mRadiusArray != null) { mRadiusArray[0] = Drawable.scaleFromDensity( (int) mRadiusArray[0], sourceDensity, targetDensity, true); mRadiusArray[1] = Drawable.scaleFromDensity( (int) mRadiusArray[1], sourceDensity, targetDensity, true); mRadiusArray[2] = Drawable.scaleFromDensity( (int) mRadiusArray[2], sourceDensity, targetDensity, true); mRadiusArray[3] = Drawable.scaleFromDensity( (int) mRadiusArray[3], sourceDensity, targetDensity, true); } if (mStrokeWidth > 0) { mStrokeWidth = Drawable.scaleFromDensity( mStrokeWidth, sourceDensity, targetDensity, true); } if (mStrokeDashWidth > 0) { mStrokeDashWidth = Drawable.scaleFromDensity( mStrokeDashGap, sourceDensity, targetDensity); } if (mStrokeDashGap > 0) { mStrokeDashGap = Drawable.scaleFromDensity( mStrokeDashGap, sourceDensity, targetDensity); } if (mGradientRadiusType == RADIUS_TYPE_PIXELS) { mGradientRadius = Drawable.scaleFromDensity( mGradientRadius, sourceDensity, targetDensity); } if (mWidth > 0) { mWidth = Drawable.scaleFromDensity(mWidth, sourceDensity, targetDensity, true); } if (mHeight > 0) { mHeight = Drawable.scaleFromDensity(mHeight, sourceDensity, targetDensity, true); } } @Override public boolean canApplyTheme() { return mThemeAttrs != null || mAttrSize != null || mAttrGradient != null || mAttrSolid != null || mAttrStroke != null || mAttrCorners != null || mAttrPadding != null || (mTint != null && mTint.canApplyTheme()) || (mStrokeColors != null && mStrokeColors.canApplyTheme()) || (mSolidColors != null && mSolidColors.canApplyTheme()) || super.canApplyTheme(); } @Override public Drawable newDrawable() { return new GradientDrawable(this, null); } @Override public Drawable newDrawable(@Nullable Resources res) { // If this drawable is being created for a different density, // just create a new constant state and call it a day. final GradientState state; final int density = Drawable.resolveDensity(res, mDensity); if (density != mDensity) { state = new GradientState(this, res); } else { state = this; } return new GradientDrawable(state, res); } @Override public @Config int getChangingConfigurations() { return mChangingConfigurations | (mStrokeColors != null ? mStrokeColors.getChangingConfigurations() : 0) | (mSolidColors != null ? mSolidColors.getChangingConfigurations() : 0) | (mTint != null ? mTint.getChangingConfigurations() : 0); } public void setShape(@Shape int shape) { mShape = shape; computeOpacity(); } public void setGradientType(@GradientType int gradient) { mGradient = gradient; } public void setGradientCenter(float x, float y) { mCenterX = x; mCenterY = y; } public void setGradientColors(@Nullable int[] colors) { mGradientColors = colors; mSolidColors = null; computeOpacity(); } public void setSolidColors(@Nullable ColorStateList colors) { mGradientColors = null; mSolidColors = colors; computeOpacity(); } private void computeOpacity() { mOpaqueOverBounds = false; mOpaqueOverShape = false; if (mGradientColors != null) { for (int i = 0; i < mGradientColors.length; i++) { if (!isOpaque(mGradientColors[i])) { return; } } } // An unfilled shape is not opaque over bounds or shape if (mGradientColors == null && mSolidColors == null) { return; } // Colors are opaque, so opaqueOverShape=true, mOpaqueOverShape = true; // and opaqueOverBounds=true if shape fills bounds mOpaqueOverBounds = mShape == RECTANGLE && mRadius <= 0 && mRadiusArray == null; } public void setStroke(int width, @Nullable ColorStateList colors, float dashWidth, float dashGap) { mStrokeWidth = width; mStrokeColors = colors; mStrokeDashWidth = dashWidth; mStrokeDashGap = dashGap; computeOpacity(); } public void setCornerRadius(float radius) { if (radius < 0) { radius = 0; } mRadius = radius; mRadiusArray = null; } public void setCornerRadii(float[] radii) { mRadiusArray = radii; if (radii == null) { mRadius = 0; } } public void setSize(int width, int height) { mWidth = width; mHeight = height; } public void setGradientRadius(float gradientRadius, @RadiusType int type) { mGradientRadius = gradientRadius; mGradientRadiusType = type; } } static boolean isOpaque(int color) { return ((color >> 24) & 0xff) == 0xff; } /** * Creates a new themed GradientDrawable based on the specified constant state. *
* The resulting drawable is guaranteed to have a new constant state. * * @param state Constant state from which the drawable inherits */ private GradientDrawable(@NonNull GradientState state, @Nullable Resources res) { mGradientState = state; updateLocalState(res); } private void updateLocalState(Resources res) { final GradientState state = mGradientState; if (state.mSolidColors != null) { final int[] currentState = getState(); final int stateColor = state.mSolidColors.getColorForState(currentState, 0); mFillPaint.setColor(stateColor); } else if (state.mGradientColors == null) { // If we don't have a solid color and we don't have a gradient, // the app is stroking the shape, set the color to the default // value of state.mSolidColor mFillPaint.setColor(0); } else { // Otherwise, make sure the fill alpha is maxed out. mFillPaint.setColor(Color.BLACK); } mPadding = state.mPadding; if (state.mStrokeWidth >= 0) { mStrokePaint = new Paint(Paint.ANTI_ALIAS_FLAG); mStrokePaint.setStyle(Paint.Style.STROKE); mStrokePaint.setStrokeWidth(state.mStrokeWidth); if (state.mStrokeColors != null) { final int[] currentState = getState(); final int strokeStateColor = state.mStrokeColors.getColorForState( currentState, 0); mStrokePaint.setColor(strokeStateColor); } if (state.mStrokeDashWidth != 0.0f) { final DashPathEffect e = new DashPathEffect( new float[] { state.mStrokeDashWidth, state.mStrokeDashGap }, 0); mStrokePaint.setPathEffect(e); } } mTintFilter = updateTintFilter(mTintFilter, state.mTint, state.mTintMode); mGradientIsDirty = true; state.computeOpacity(); } }