/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.support.v4.graphics.drawable; import android.content.res.Resources; import android.graphics.Bitmap; import android.graphics.BitmapShader; import android.graphics.Canvas; import android.graphics.ColorFilter; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.PixelFormat; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.Shader; import android.graphics.drawable.Drawable; import android.util.DisplayMetrics; import android.view.Gravity; /** * A Drawable that wraps a bitmap and can be drawn with rounded corners. You can create a * RoundedBitmapDrawable from a file path, an input stream, or from a * {@link android.graphics.Bitmap} object. *
* Also see the {@link android.graphics.Bitmap} class, which handles the management and * transformation of raw bitmap graphics, and should be used when drawing to a * {@link android.graphics.Canvas}. *
*/ public abstract class RoundedBitmapDrawable extends Drawable { private static final int DEFAULT_PAINT_FLAGS = Paint.FILTER_BITMAP_FLAG | Paint.ANTI_ALIAS_FLAG; final Bitmap mBitmap; private int mTargetDensity = DisplayMetrics.DENSITY_DEFAULT; private int mGravity = Gravity.FILL; private final Paint mPaint = new Paint(DEFAULT_PAINT_FLAGS); private final BitmapShader mBitmapShader; private final Matrix mShaderMatrix = new Matrix(); private float mCornerRadius; final Rect mDstRect = new Rect(); // Gravity.apply() sets this private final RectF mDstRectF = new RectF(); private boolean mApplyGravity = true; private boolean mIsCircular; // These are scaled to match the target density. private int mBitmapWidth; private int mBitmapHeight; /** * Returns the paint used to render this drawable. */ public final Paint getPaint() { return mPaint; } /** * Returns the bitmap used by this drawable to render. May be null. */ public final Bitmap getBitmap() { return mBitmap; } private void computeBitmapSize() { mBitmapWidth = mBitmap.getScaledWidth(mTargetDensity); mBitmapHeight = mBitmap.getScaledHeight(mTargetDensity); } /** * Set the density scale at which this drawable will be rendered. This * method assumes the drawable will be rendered at the same density as the * specified canvas. * * @param canvas The Canvas from which the density scale must be obtained. * * @see android.graphics.Bitmap#setDensity(int) * @see android.graphics.Bitmap#getDensity() */ public void setTargetDensity(Canvas canvas) { setTargetDensity(canvas.getDensity()); } /** * Set the density scale at which this drawable will be rendered. * * @param metrics The DisplayMetrics indicating the density scale for this drawable. * * @see android.graphics.Bitmap#setDensity(int) * @see android.graphics.Bitmap#getDensity() */ public void setTargetDensity(DisplayMetrics metrics) { setTargetDensity(metrics.densityDpi); } /** * Set the density at which this drawable will be rendered. * * @param density The density scale for this drawable. * * @see android.graphics.Bitmap#setDensity(int) * @see android.graphics.Bitmap#getDensity() */ public void setTargetDensity(int density) { if (mTargetDensity != density) { mTargetDensity = density == 0 ? DisplayMetrics.DENSITY_DEFAULT : density; if (mBitmap != null) { computeBitmapSize(); } invalidateSelf(); } } /** * Get the gravity used to position/stretch the bitmap within its bounds. * * @return the gravity applied to the bitmap * * @see android.view.Gravity */ public int getGravity() { return mGravity; } /** * Set the gravity used to position/stretch the bitmap within its bounds. * * @param gravity the gravity * * @see android.view.Gravity */ public void setGravity(int gravity) { if (mGravity != gravity) { mGravity = gravity; mApplyGravity = true; invalidateSelf(); } } /** * Enables or disables the mipmap hint for this drawable's bitmap. * See {@link Bitmap#setHasMipMap(boolean)} for more information. * * If the bitmap is null, or the current API version does not support setting a mipmap hint, * calling this method has no effect. * * @param mipMap True if the bitmap should use mipmaps, false otherwise. * * @see #hasMipMap() */ public void setMipMap(boolean mipMap) { throw new UnsupportedOperationException(); // must be overridden in subclasses } /** * Indicates whether the mipmap hint is enabled on this drawable's bitmap. * * @return True if the mipmap hint is set, false otherwise. If the bitmap * is null, this method always returns false. * * @see #setMipMap(boolean) */ public boolean hasMipMap() { throw new UnsupportedOperationException(); // must be overridden in subclasses } /** * Enables or disables anti-aliasing for this drawable. Anti-aliasing affects * the edges of the bitmap only so it applies only when the drawable is rotated. * * @param aa True if the bitmap should be anti-aliased, false otherwise. * * @see #hasAntiAlias() */ public void setAntiAlias(boolean aa) { mPaint.setAntiAlias(aa); invalidateSelf(); } /** * Indicates whether anti-aliasing is enabled for this drawable. * * @return True if anti-aliasing is enabled, false otherwise. * * @see #setAntiAlias(boolean) */ public boolean hasAntiAlias() { return mPaint.isAntiAlias(); } @Override public void setFilterBitmap(boolean filter) { mPaint.setFilterBitmap(filter); invalidateSelf(); } @Override public void setDither(boolean dither) { mPaint.setDither(dither); invalidateSelf(); } void gravityCompatApply(int gravity, int bitmapWidth, int bitmapHeight, Rect bounds, Rect outRect) { throw new UnsupportedOperationException(); } void updateDstRect() { if (mApplyGravity) { if (mIsCircular) { final int minDimen = Math.min(mBitmapWidth, mBitmapHeight); gravityCompatApply(mGravity, minDimen, minDimen, getBounds(), mDstRect); // inset the drawing rectangle to the largest contained square, // so that a circle will be drawn final int minDrawDimen = Math.min(mDstRect.width(), mDstRect.height()); final int insetX = Math.max(0, (mDstRect.width() - minDrawDimen) / 2); final int insetY = Math.max(0, (mDstRect.height() - minDrawDimen) / 2); mDstRect.inset(insetX, insetY); mCornerRadius = 0.5f * minDrawDimen; } else { gravityCompatApply(mGravity, mBitmapWidth, mBitmapHeight, getBounds(), mDstRect); } mDstRectF.set(mDstRect); if (mBitmapShader != null) { // setup shader matrix mShaderMatrix.setTranslate(mDstRectF.left,mDstRectF.top); mShaderMatrix.preScale( mDstRectF.width() / mBitmap.getWidth(), mDstRectF.height() / mBitmap.getHeight()); mBitmapShader.setLocalMatrix(mShaderMatrix); mPaint.setShader(mBitmapShader); } mApplyGravity = false; } } @Override public void draw(Canvas canvas) { final Bitmap bitmap = mBitmap; if (bitmap == null) { return; } updateDstRect(); if (mPaint.getShader() == null) { canvas.drawBitmap(bitmap, null, mDstRect, mPaint); } else { canvas.drawRoundRect(mDstRectF, mCornerRadius, mCornerRadius, mPaint); } } @Override public void setAlpha(int alpha) { final int oldAlpha = mPaint.getAlpha(); if (alpha != oldAlpha) { mPaint.setAlpha(alpha); invalidateSelf(); } } public int getAlpha() { return mPaint.getAlpha(); } @Override public void setColorFilter(ColorFilter cf) { mPaint.setColorFilter(cf); invalidateSelf(); } public ColorFilter getColorFilter() { return mPaint.getColorFilter(); } /** * Sets the image shape to circular. *This overwrites any calls made to {@link #setCornerRadius(float)} so far.
*/ public void setCircular(boolean circular) { mIsCircular = circular; mApplyGravity = true; if (circular) { updateCircularCornerRadius(); mPaint.setShader(mBitmapShader); invalidateSelf(); } else { setCornerRadius(0); } } private void updateCircularCornerRadius() { final int minCircularSize = Math.min(mBitmapHeight, mBitmapWidth); mCornerRadius = minCircularSize / 2; } /** * @returntrue
if the image is circular, else false
.
*/
public boolean isCircular() {
return mIsCircular;
}
/**
* Sets the corner radius to be applied when drawing the bitmap.
*/
public void setCornerRadius(float cornerRadius) {
if (mCornerRadius == cornerRadius) return;
mIsCircular = false;
if (isGreaterThanZero(cornerRadius)) {
mPaint.setShader(mBitmapShader);
} else {
mPaint.setShader(null);
}
mCornerRadius = cornerRadius;
invalidateSelf();
}
@Override
protected void onBoundsChange(Rect bounds) {
super.onBoundsChange(bounds);
if (mIsCircular) {
updateCircularCornerRadius();
}
mApplyGravity = true;
}
/**
* @return The corner radius applied when drawing the bitmap.
*/
public float getCornerRadius() {
return mCornerRadius;
}
@Override
public int getIntrinsicWidth() {
return mBitmapWidth;
}
@Override
public int getIntrinsicHeight() {
return mBitmapHeight;
}
@Override
public int getOpacity() {
if (mGravity != Gravity.FILL || mIsCircular) {
return PixelFormat.TRANSLUCENT;
}
Bitmap bm = mBitmap;
return (bm == null
|| bm.hasAlpha()
|| mPaint.getAlpha() < 255
|| isGreaterThanZero(mCornerRadius))
? PixelFormat.TRANSLUCENT : PixelFormat.OPAQUE;
}
RoundedBitmapDrawable(Resources res, Bitmap bitmap) {
if (res != null) {
mTargetDensity = res.getDisplayMetrics().densityDpi;
}
mBitmap = bitmap;
if (mBitmap != null) {
computeBitmapSize();
mBitmapShader = new BitmapShader(mBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
} else {
mBitmapWidth = mBitmapHeight = -1;
mBitmapShader = null;
}
}
private static boolean isGreaterThanZero(float toCompare) {
return toCompare > 0.05f;
}
}