/* * Copyright (C) 2014 The Android Open Source Project * Copyright (c) 2000, 2010, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package java.nio.charset; import java.io.UnsupportedEncodingException; import libcore.icu.NativeConverter; import java.nio.ByteBuffer; import java.nio.CharBuffer; import java.nio.charset.spi.CharsetProvider; import java.security.AccessController; import java.security.AccessControlException; import java.security.PrivilegedAction; import java.util.AbstractMap; import java.util.Collections; import java.util.HashMap; import java.util.HashSet; import java.util.Iterator; import java.util.Locale; import java.util.Map; import java.util.NoSuchElementException; import java.util.Set; import java.util.ServiceLoader; import java.util.ServiceConfigurationError; import java.util.SortedMap; import java.util.TreeMap; import sun.misc.ASCIICaseInsensitiveComparator; import sun.nio.cs.ThreadLocalCoders; import sun.security.action.GetPropertyAction; /** * A named mapping between sequences of sixteen-bit Unicode code units and sequences of * bytes. This class defines methods for creating decoders and encoders and * for retrieving the various names associated with a charset. Instances of * this class are immutable. * *
This class also defines static methods for testing whether a particular * charset is supported, for locating charset instances by name, and for * constructing a map that contains every charset for which support is * available in the current Java virtual machine. Support for new charsets can * be added via the service-provider interface defined in the {@link * java.nio.charset.spi.CharsetProvider} class. * *
All of the methods defined in this class are safe for use by multiple
* concurrent threads.
*
*
*
* Charsets are named by strings composed of the following characters:
*
* Charset names
*
*
*
*
*
* A charset name must begin with either a letter or a digit. The empty string
* is not a legal charset name. Charset names are not case-sensitive; that is,
* case is always ignored when comparing charset names. Charset names
* generally follow the conventions documented in RFC 2278: IANA Charset
* Registration Procedures.
*
*
Every charset has a canonical name and may also have one or more
* aliases. The canonical name is returned by the {@link #name() name} method
* of this class. Canonical names are, by convention, usually in upper case.
* The aliases of a charset are returned by the {@link #aliases() aliases}
* method.
*
*
*
* Some charsets have an historical name that is defined for
* compatibility with previous versions of the Java platform. A charset's
* historical name is either its canonical name or one of its aliases. The
* historical name is returned by the getEncoding() methods of the
* {@link java.io.InputStreamReader#getEncoding InputStreamReader} and {@link
* java.io.OutputStreamWriter#getEncoding OutputStreamWriter} classes.
*
*
*
* If a charset listed in the IANA Charset
* Registry is supported by an implementation of the Java platform then
* its canonical name must be the name listed in the registry. Many charsets
* are given more than one name in the registry, in which case the registry
* identifies one of the names as MIME-preferred. If a charset has more
* than one registry name then its canonical name must be the MIME-preferred
* name and the other names in the registry must be valid aliases. If a
* supported charset is not listed in the IANA registry then its canonical name
* must begin with one of the strings "X-" or "x-".
*
* The IANA charset registry does change over time, and so the canonical
* name and the aliases of a particular charset may also change over time. To
* ensure compatibility it is recommended that no alias ever be removed from a
* charset, and that if the canonical name of a charset is changed then its
* previous canonical name be made into an alias.
*
*
* Every implementation of the Java platform is required to support the
* following standard charsets. Consult the release documentation for your
* implementation to see if any other charsets are supported. The behavior
* of such optional charsets may differ between implementations.
*
* Charset Description The UTF-8 charset is specified by RFC 2279; the
* transformation format upon which it is based is specified in
* Amendment 2 of ISO 10646-1 and is also described in the Unicode
* Standard.
*
* The UTF-16 charsets are specified by RFC 2781; the
* transformation formats upon which they are based are specified in
* Amendment 1 of ISO 10646-1 and are also described in the Unicode
* Standard.
*
* The UTF-16 charsets use sixteen-bit quantities and are
* therefore sensitive to byte order. In these encodings the byte order of a
* stream may be indicated by an initial byte-order mark represented by
* the Unicode character '\uFEFF'. Byte-order marks are handled
* as follows:
*
* When decoding, the UTF-16BE and UTF-16LE
* charsets interpret the initial byte-order marks as a ZERO-WIDTH
* NON-BREAKING SPACE; when encoding, they do not write
* byte-order marks. When decoding, the UTF-16 charset interprets the
* byte-order mark at the beginning of the input stream to indicate the
* byte-order of the stream but defaults to big-endian if there is no
* byte-order mark; when encoding, it uses big-endian byte order and writes
* a big-endian byte-order mark. Every instance of the Java virtual machine has a default charset, which
* may or may not be one of the standard charsets. The default charset is
* determined during virtual-machine startup and typically depends upon the
* locale and charset being used by the underlying operating system. The {@link StandardCharsets} class defines constants for each of the
* standard charsets.
*
* The name of this class is taken from the terms used in
* RFC 2278.
* In that document a charset is defined as the combination of
* one or more coded character sets and a character-encoding scheme.
* (This definition is confusing; some other software systems define
* charset as a synonym for coded character set.)
*
* A coded character set is a mapping between a set of abstract
* characters and a set of integers. US-ASCII, ISO 8859-1,
* JIS X 0201, and Unicode are examples of coded character sets.
*
* Some standards have defined a character set to be simply a
* set of abstract characters without an associated assigned numbering.
* An alphabet is an example of such a character set. However, the subtle
* distinction between character set and coded character set
* is rarely used in practice; the former has become a short form for the
* latter, including in the Java API specification.
*
* A character-encoding scheme is a mapping between one or more
* coded character sets and a set of octet (eight-bit byte) sequences.
* UTF-8, UTF-16, ISO 2022, and EUC are examples of
* character-encoding schemes. Encoding schemes are often associated with
* a particular coded character set; UTF-8, for example, is used only to
* encode Unicode. Some schemes, however, are associated with multiple
* coded character sets; EUC, for example, can be used to encode
* characters in a variety of Asian coded character sets.
*
* When a coded character set is used exclusively with a single
* character-encoding scheme then the corresponding charset is usually
* named for the coded character set; otherwise a charset is usually named
* for the encoding scheme and, possibly, the locale of the coded
* character sets that it supports. Hence US-ASCII is both the
* name of a coded character set and of the charset that encodes it, while
* EUC-JP is the name of the charset that encodes the
* JIS X 0201, JIS X 0208, and JIS X 0212
* coded character sets for the Japanese language.
*
* The native character encoding of the Java programming language is
* UTF-16. A charset in the Java platform therefore defines a mapping
* between sequences of sixteen-bit UTF-16 code units (that is, sequences
* of chars) and sequences of bytes. Standard charsets
*
*
*
*
*
*
*
*
* US-ASCII
* Seven-bit ASCII, a.k.a. ISO646-US,
* a.k.a. the Basic Latin block of the Unicode character set
* ISO-8859-1
* ISO Latin Alphabet No. 1, a.k.a. ISO-LATIN-1
* UTF-8
* Eight-bit UCS Transformation Format
* UTF-16BE
* Sixteen-bit UCS Transformation Format,
* big-endian byte order
* UTF-16LE
* Sixteen-bit UCS Transformation Format,
* little-endian byte order
* UTF-16
* Sixteen-bit UCS Transformation Format,
* byte order identified by an optional byte-order mark
*
*
*
* In any case, byte order marks occuring after the first element of an
* input sequence are not omitted since the same code is used to represent
* ZERO-WIDTH NON-BREAKING SPACE.
*
* Terminology
*
*
The map returned by this method will have one entry for each charset * for which support is available in the current Java virtual machine. If * two or more supported charsets have the same canonical name then the * resulting map will contain just one of them; which one it will contain * is not specified.
* *The invocation of this method, and the subsequent use of the * resulting map, may cause time-consuming disk or network I/O operations * to occur. This method is provided for applications that need to * enumerate all of the available charsets, for example to allow user * charset selection. This method is not used by the {@link #forName * forName} method, which instead employs an efficient incremental lookup * algorithm. * *
This method may return different results at different times if new * charset providers are dynamically made available to the current Java * virtual machine. In the absence of such changes, the charsets returned * by this method are exactly those that can be retrieved via the {@link * #forName forName} method.
* * @return An immutable, case-insensitive map from canonical charset names * to charset objects */ public static SortedMap The default charset is determined during virtual-machine startup and
* typically depends upon the locale and charset of the underlying
* operating system.
*
* @return A charset object for the default charset
*
* @since 1.5
*/
public static Charset defaultCharset() {
// Android changed : Use UTF_8 unconditionally.
synchronized (Charset.class) {
if (defaultCharset == null) {
defaultCharset = java.nio.charset.StandardCharsets.UTF_8;
}
return defaultCharset;
}
}
/* -- Instance fields and methods -- */
private final String name; // tickles a bug in oldjavac
private final String[] aliases; // tickles a bug in oldjavac
private Set
The default implementation of this method simply returns this * charset's canonical name. Concrete subclasses of this class may * override this method in order to provide a localized display name.
* * @return The display name of this charset in the default locale */ public String displayName() { return name; } /** * Tells whether or not this charset is registered in the IANA Charset * Registry. * * @return true if, and only if, this charset is known by its * implementor to be registered with the IANA */ public final boolean isRegistered() { return !name.startsWith("X-") && !name.startsWith("x-"); } /** * Returns this charset's human-readable name for the given locale. * *The default implementation of this method simply returns this * charset's canonical name. Concrete subclasses of this class may * override this method in order to provide a localized display name.
* * @param locale * The locale for which the display name is to be retrieved * * @return The display name of this charset in the given locale */ public String displayName(Locale locale) { return name; } /** * Tells whether or not this charset contains the given charset. * *A charset C is said to contain a charset D if, * and only if, every character representable in D is also * representable in C. If this relationship holds then it is * guaranteed that every string that can be encoded in D can also be * encoded in C without performing any replacements. * *
That C contains D does not imply that each character * representable in C by a particular byte sequence is represented * in D by the same byte sequence, although sometimes this is the * case. * *
Every charset contains itself. * *
This method computes an approximation of the containment relation: * If it returns true then the given charset is known to be * contained by this charset; if it returns false, however, then * it is not necessarily the case that the given charset is not contained * in this charset. * * @return true if the given charset is contained in this charset */ public abstract boolean contains(Charset cs); /** * Constructs a new decoder for this charset.
* * @return A new decoder for this charset */ public abstract CharsetDecoder newDecoder(); /** * Constructs a new encoder for this charset. * * @return A new encoder for this charset * * @throws UnsupportedOperationException * If this charset does not support encoding */ public abstract CharsetEncoder newEncoder(); /** * Tells whether or not this charset supports encoding. * *Nearly all charsets support encoding. The primary exceptions are * special-purpose auto-detect charsets whose decoders can determine * which of several possible encoding schemes is in use by examining the * input byte sequence. Such charsets do not support encoding because * there is no way to determine which encoding should be used on output. * Implementations of such charsets should override this method to return * false.
* * @return true if, and only if, this charset supports encoding */ public boolean canEncode() { return true; } /** * Convenience method that decodes bytes in this charset into Unicode * characters. * *An invocation of this method upon a charset cs returns the * same result as the expression * *
* cs.newDecoder() * .onMalformedInput(CodingErrorAction.REPLACE) * .onUnmappableCharacter(CodingErrorAction.REPLACE) * .decode(bb);* * except that it is potentially more efficient because it can cache * decoders between successive invocations. * *
This method always replaces malformed-input and unmappable-character * sequences with this charset's default replacement byte array. In order * to detect such sequences, use the {@link * CharsetDecoder#decode(java.nio.ByteBuffer)} method directly.
* * @param bb The byte buffer to be decoded * * @return A char buffer containing the decoded characters */ public final CharBuffer decode(ByteBuffer bb) { try { return ThreadLocalCoders.decoderFor(this) .onMalformedInput(CodingErrorAction.REPLACE) .onUnmappableCharacter(CodingErrorAction.REPLACE) .decode(bb); } catch (CharacterCodingException x) { throw new Error(x); // Can't happen } } /** * Convenience method that encodes Unicode characters into bytes in this * charset. * *An invocation of this method upon a charset cs returns the * same result as the expression * *
* cs.newEncoder() * .onMalformedInput(CodingErrorAction.REPLACE) * .onUnmappableCharacter(CodingErrorAction.REPLACE) * .encode(bb);* * except that it is potentially more efficient because it can cache * encoders between successive invocations. * *
This method always replaces malformed-input and unmappable-character * sequences with this charset's default replacement string. In order to * detect such sequences, use the {@link * CharsetEncoder#encode(java.nio.CharBuffer)} method directly.
* * @param cb The char buffer to be encoded * * @return A byte buffer containing the encoded characters */ public final ByteBuffer encode(CharBuffer cb) { try { return ThreadLocalCoders.encoderFor(this) .onMalformedInput(CodingErrorAction.REPLACE) .onUnmappableCharacter(CodingErrorAction.REPLACE) .encode(cb); } catch (CharacterCodingException x) { throw new Error(x); // Can't happen } } /** * Convenience method that encodes a string into bytes in this charset. * *An invocation of this method upon a charset cs returns the * same result as the expression * *
* cs.encode(CharBuffer.wrap(s));* * @param str The string to be encoded * * @return A byte buffer containing the encoded characters */ public final ByteBuffer encode(String str) { return encode(CharBuffer.wrap(str)); } /** * Compares this charset to another. * *
Charsets are ordered by their canonical names, without regard to * case.
* * @param that * The charset to which this charset is to be compared * * @return A negative integer, zero, or a positive integer as this charset * is less than, equal to, or greater than the specified charset */ public final int compareTo(Charset that) { return (name().compareToIgnoreCase(that.name())); } /** * Computes a hashcode for this charset. * * @return An integer hashcode */ public final int hashCode() { return name().hashCode(); } /** * Tells whether or not this object is equal to another. * *Two charsets are equal if, and only if, they have the same canonical * names. A charset is never equal to any other type of object.
* * @return true if, and only if, this charset is equal to the * given object */ public final boolean equals(Object ob) { if (!(ob instanceof Charset)) return false; if (this == ob) return true; return name.equals(((Charset)ob).name()); } /** * Returns a string describing this charset. * * @return A string describing this charset */ public final String toString() { return name(); } }