/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.net; import static com.android.internal.util.Preconditions.checkNotNull; import android.annotation.IntDef; import android.annotation.Nullable; import android.annotation.RequiresPermission; import android.annotation.SdkConstant; import android.annotation.SdkConstant.SdkConstantType; import android.annotation.SystemApi; import android.annotation.SystemService; import android.app.PendingIntent; import android.content.Context; import android.content.Intent; import android.content.pm.PackageManager; import android.os.Binder; import android.os.Build.VERSION_CODES; import android.os.Bundle; import android.os.Handler; import android.os.HandlerThread; import android.os.IBinder; import android.os.INetworkActivityListener; import android.os.INetworkManagementService; import android.os.Looper; import android.os.Message; import android.os.Messenger; import android.os.Process; import android.os.RemoteException; import android.os.ResultReceiver; import android.os.ServiceManager; import android.provider.Settings; import android.telephony.SubscriptionManager; import android.util.ArrayMap; import android.util.Log; import android.util.SparseArray; import android.util.SparseIntArray; import com.android.internal.telephony.ITelephony; import com.android.internal.telephony.PhoneConstants; import com.android.internal.util.Protocol; import com.android.internal.util.MessageUtils; import libcore.net.event.NetworkEventDispatcher; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.net.InetAddress; import java.util.HashMap; import java.util.concurrent.atomic.AtomicInteger; /** * Class that answers queries about the state of network connectivity. It also * notifies applications when network connectivity changes. *
* The primary responsibilities of this class are to: *
* If an application uses the network in the background, it should listen * for this broadcast and stop using the background data if the value is * {@code false}. *
* * @deprecated As of {@link VERSION_CODES#ICE_CREAM_SANDWICH}, availability * of background data depends on several combined factors, and * this broadcast is no longer sent. Instead, when background * data is unavailable, {@link #getActiveNetworkInfo()} will now * appear disconnected. During first boot after a platform * upgrade, this broadcast will be sent once if * {@link #getBackgroundDataSetting()} was {@code false} before * the upgrade. */ @SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION) @Deprecated public static final String ACTION_BACKGROUND_DATA_SETTING_CHANGED = "android.net.conn.BACKGROUND_DATA_SETTING_CHANGED"; /** * Broadcast Action: The network connection may not be good * uses {@code ConnectivityManager.EXTRA_INET_CONDITION} and * {@code ConnectivityManager.EXTRA_NETWORK_INFO} to specify * the network and it's condition. * @hide */ @SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION) public static final String INET_CONDITION_ACTION = "android.net.conn.INET_CONDITION_ACTION"; /** * Broadcast Action: A tetherable connection has come or gone. * Uses {@code ConnectivityManager.EXTRA_AVAILABLE_TETHER}, * {@code ConnectivityManager.EXTRA_ACTIVE_LOCAL_ONLY}, * {@code ConnectivityManager.EXTRA_ACTIVE_TETHER}, and * {@code ConnectivityManager.EXTRA_ERRORED_TETHER} to indicate * the current state of tethering. Each include a list of * interface names in that state (may be empty). * @hide */ @SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION) public static final String ACTION_TETHER_STATE_CHANGED = "android.net.conn.TETHER_STATE_CHANGED"; /** * @hide * gives a String[] listing all the interfaces configured for * tethering and currently available for tethering. */ public static final String EXTRA_AVAILABLE_TETHER = "availableArray"; /** * @hide * gives a String[] listing all the interfaces currently in local-only * mode (ie, has DHCPv4+IPv6-ULA support and no packet forwarding) */ public static final String EXTRA_ACTIVE_LOCAL_ONLY = "localOnlyArray"; /** * @hide * gives a String[] listing all the interfaces currently tethered * (ie, has DHCPv4 support and packets potentially forwarded/NATed) */ public static final String EXTRA_ACTIVE_TETHER = "tetherArray"; /** * @hide * gives a String[] listing all the interfaces we tried to tether and * failed. Use {@link #getLastTetherError} to find the error code * for any interfaces listed here. */ public static final String EXTRA_ERRORED_TETHER = "erroredArray"; /** * Broadcast Action: The captive portal tracker has finished its test. * Sent only while running Setup Wizard, in lieu of showing a user * notification. * @hide */ @SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION) public static final String ACTION_CAPTIVE_PORTAL_TEST_COMPLETED = "android.net.conn.CAPTIVE_PORTAL_TEST_COMPLETED"; /** * The lookup key for a boolean that indicates whether a captive portal was detected. * Retrieve it with {@link android.content.Intent#getBooleanExtra(String,boolean)}. * @hide */ public static final String EXTRA_IS_CAPTIVE_PORTAL = "captivePortal"; /** * Action used to display a dialog that asks the user whether to connect to a network that is * not validated. This intent is used to start the dialog in settings via startActivity. * * @hide */ public static final String ACTION_PROMPT_UNVALIDATED = "android.net.conn.PROMPT_UNVALIDATED"; /** * Action used to display a dialog that asks the user whether to avoid a network that is no * longer validated. This intent is used to start the dialog in settings via startActivity. * * @hide */ public static final String ACTION_PROMPT_LOST_VALIDATION = "android.net.conn.PROMPT_LOST_VALIDATION"; /** * Invalid tethering type. * @see #startTethering(int, OnStartTetheringCallback, boolean) * @hide */ public static final int TETHERING_INVALID = -1; /** * Wifi tethering type. * @see #startTethering(int, OnStartTetheringCallback, boolean) * @hide */ @SystemApi public static final int TETHERING_WIFI = 0; /** * USB tethering type. * @see #startTethering(int, OnStartTetheringCallback, boolean) * @hide */ @SystemApi public static final int TETHERING_USB = 1; /** * Bluetooth tethering type. * @see #startTethering(int, OnStartTetheringCallback, boolean) * @hide */ @SystemApi public static final int TETHERING_BLUETOOTH = 2; /** * Extra used for communicating with the TetherService. Includes the type of tethering to * enable if any. * @hide */ public static final String EXTRA_ADD_TETHER_TYPE = "extraAddTetherType"; /** * Extra used for communicating with the TetherService. Includes the type of tethering for * which to cancel provisioning. * @hide */ public static final String EXTRA_REM_TETHER_TYPE = "extraRemTetherType"; /** * Extra used for communicating with the TetherService. True to schedule a recheck of tether * provisioning. * @hide */ public static final String EXTRA_SET_ALARM = "extraSetAlarm"; /** * Tells the TetherService to run a provision check now. * @hide */ public static final String EXTRA_RUN_PROVISION = "extraRunProvision"; /** * Extra used for communicating with the TetherService. Contains the {@link ResultReceiver} * which will receive provisioning results. Can be left empty. * @hide */ public static final String EXTRA_PROVISION_CALLBACK = "extraProvisionCallback"; /** * The absence of a connection type. * @hide */ public static final int TYPE_NONE = -1; /** * The Mobile data connection. When active, all data traffic * will use this network type's interface by default * (it has a default route) */ public static final int TYPE_MOBILE = 0; /** * The WIFI data connection. When active, all data traffic * will use this network type's interface by default * (it has a default route). */ public static final int TYPE_WIFI = 1; /** * An MMS-specific Mobile data connection. This network type may use the * same network interface as {@link #TYPE_MOBILE} or it may use a different * one. This is used by applications needing to talk to the carrier's * Multimedia Messaging Service servers. * * @deprecated Applications should instead use * {@link #requestNetwork(NetworkRequest, NetworkCallback)} to request a network that * provides the {@link NetworkCapabilities#NET_CAPABILITY_MMS} capability. */ @Deprecated public static final int TYPE_MOBILE_MMS = 2; /** * A SUPL-specific Mobile data connection. This network type may use the * same network interface as {@link #TYPE_MOBILE} or it may use a different * one. This is used by applications needing to talk to the carrier's * Secure User Plane Location servers for help locating the device. * * @deprecated Applications should instead use * {@link #requestNetwork(NetworkRequest, NetworkCallback)} to request a network that * provides the {@link NetworkCapabilities#NET_CAPABILITY_SUPL} capability. */ @Deprecated public static final int TYPE_MOBILE_SUPL = 3; /** * A DUN-specific Mobile data connection. This network type may use the * same network interface as {@link #TYPE_MOBILE} or it may use a different * one. This is sometimes by the system when setting up an upstream connection * for tethering so that the carrier is aware of DUN traffic. */ public static final int TYPE_MOBILE_DUN = 4; /** * A High Priority Mobile data connection. This network type uses the * same network interface as {@link #TYPE_MOBILE} but the routing setup * is different. * * @deprecated Applications should instead use * {@link #requestNetwork(NetworkRequest, NetworkCallback)} to request a network that * uses the {@link NetworkCapabilities#TRANSPORT_CELLULAR} transport. */ @Deprecated public static final int TYPE_MOBILE_HIPRI = 5; /** * The WiMAX data connection. When active, all data traffic * will use this network type's interface by default * (it has a default route). */ public static final int TYPE_WIMAX = 6; /** * The Bluetooth data connection. When active, all data traffic * will use this network type's interface by default * (it has a default route). */ public static final int TYPE_BLUETOOTH = 7; /** * Dummy data connection. This should not be used on shipping devices. */ public static final int TYPE_DUMMY = 8; /** * The Ethernet data connection. When active, all data traffic * will use this network type's interface by default * (it has a default route). */ public static final int TYPE_ETHERNET = 9; /** * Over the air Administration. * {@hide} */ public static final int TYPE_MOBILE_FOTA = 10; /** * IP Multimedia Subsystem. * {@hide} */ public static final int TYPE_MOBILE_IMS = 11; /** * Carrier Branded Services. * {@hide} */ public static final int TYPE_MOBILE_CBS = 12; /** * A Wi-Fi p2p connection. Only requesting processes will have access to * the peers connected. * {@hide} */ public static final int TYPE_WIFI_P2P = 13; /** * The network to use for initially attaching to the network * {@hide} */ public static final int TYPE_MOBILE_IA = 14; /** * Emergency PDN connection for emergency services. This * may include IMS and MMS in emergency situations. * {@hide} */ public static final int TYPE_MOBILE_EMERGENCY = 15; /** * The network that uses proxy to achieve connectivity. * {@hide} */ public static final int TYPE_PROXY = 16; /** * A virtual network using one or more native bearers. * It may or may not be providing security services. */ public static final int TYPE_VPN = 17; /** {@hide} */ public static final int MAX_RADIO_TYPE = TYPE_VPN; /** {@hide} */ public static final int MAX_NETWORK_TYPE = TYPE_VPN; /** * If you want to set the default network preference,you can directly * change the networkAttributes array in framework's config.xml. * * @deprecated Since we support so many more networks now, the single * network default network preference can't really express * the hierarchy. Instead, the default is defined by the * networkAttributes in config.xml. You can determine * the current value by calling {@link #getNetworkPreference()} * from an App. */ @Deprecated public static final int DEFAULT_NETWORK_PREFERENCE = TYPE_WIFI; /** * @hide */ public final static int REQUEST_ID_UNSET = 0; /** * A NetID indicating no Network is selected. * Keep in sync with bionic/libc/dns/include/resolv_netid.h * @hide */ public static final int NETID_UNSET = 0; private final IConnectivityManager mService; /** * A kludge to facilitate static access where a Context pointer isn't available, like in the * case of the static set/getProcessDefaultNetwork methods and from the Network class. * TODO: Remove this after deprecating the static methods in favor of non-static methods or * methods that take a Context argument. */ private static ConnectivityManager sInstance; private final Context mContext; private INetworkManagementService mNMService; private INetworkPolicyManager mNPManager; /** * Tests if a given integer represents a valid network type. * @param networkType the type to be tested * @return a boolean. {@code true} if the type is valid, else {@code false} * @deprecated All APIs accepting a network type are deprecated. There should be no need to * validate a network type. */ @Deprecated public static boolean isNetworkTypeValid(int networkType) { return networkType >= 0 && networkType <= MAX_NETWORK_TYPE; } /** * Returns a non-localized string representing a given network type. * ONLY used for debugging output. * @param type the type needing naming * @return a String for the given type, or a string version of the type ("87") * if no name is known. * {@hide} */ public static String getNetworkTypeName(int type) { switch (type) { case TYPE_MOBILE: return "MOBILE"; case TYPE_WIFI: return "WIFI"; case TYPE_MOBILE_MMS: return "MOBILE_MMS"; case TYPE_MOBILE_SUPL: return "MOBILE_SUPL"; case TYPE_MOBILE_DUN: return "MOBILE_DUN"; case TYPE_MOBILE_HIPRI: return "MOBILE_HIPRI"; case TYPE_WIMAX: return "WIMAX"; case TYPE_BLUETOOTH: return "BLUETOOTH"; case TYPE_DUMMY: return "DUMMY"; case TYPE_ETHERNET: return "ETHERNET"; case TYPE_MOBILE_FOTA: return "MOBILE_FOTA"; case TYPE_MOBILE_IMS: return "MOBILE_IMS"; case TYPE_MOBILE_CBS: return "MOBILE_CBS"; case TYPE_WIFI_P2P: return "WIFI_P2P"; case TYPE_MOBILE_IA: return "MOBILE_IA"; case TYPE_MOBILE_EMERGENCY: return "MOBILE_EMERGENCY"; case TYPE_PROXY: return "PROXY"; case TYPE_VPN: return "VPN"; default: return Integer.toString(type); } } /** * Checks if a given type uses the cellular data connection. * This should be replaced in the future by a network property. * @param networkType the type to check * @return a boolean - {@code true} if uses cellular network, else {@code false} * {@hide} */ public static boolean isNetworkTypeMobile(int networkType) { switch (networkType) { case TYPE_MOBILE: case TYPE_MOBILE_MMS: case TYPE_MOBILE_SUPL: case TYPE_MOBILE_DUN: case TYPE_MOBILE_HIPRI: case TYPE_MOBILE_FOTA: case TYPE_MOBILE_IMS: case TYPE_MOBILE_CBS: case TYPE_MOBILE_IA: case TYPE_MOBILE_EMERGENCY: return true; default: return false; } } /** * Checks if the given network type is backed by a Wi-Fi radio. * * @hide */ public static boolean isNetworkTypeWifi(int networkType) { switch (networkType) { case TYPE_WIFI: case TYPE_WIFI_P2P: return true; default: return false; } } /** * Specifies the preferred network type. When the device has more * than one type available the preferred network type will be used. * * @param preference the network type to prefer over all others. It is * unspecified what happens to the old preferred network in the * overall ordering. * @deprecated Functionality has been removed as it no longer makes sense, * with many more than two networks - we'd need an array to express * preference. Instead we use dynamic network properties of * the networks to describe their precedence. */ @Deprecated public void setNetworkPreference(int preference) { } /** * Retrieves the current preferred network type. * * @return an integer representing the preferred network type * * @deprecated Functionality has been removed as it no longer makes sense, * with many more than two networks - we'd need an array to express * preference. Instead we use dynamic network properties of * the networks to describe their precedence. */ @Deprecated @RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE) public int getNetworkPreference() { return TYPE_NONE; } /** * Returns details about the currently active default data network. When * connected, this network is the default route for outgoing connections. * You should always check {@link NetworkInfo#isConnected()} before initiating * network traffic. This may return {@code null} when there is no default * network. * * @return a {@link NetworkInfo} object for the current default network * or {@code null} if no default network is currently active */ @RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE) public NetworkInfo getActiveNetworkInfo() { try { return mService.getActiveNetworkInfo(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Returns a {@link Network} object corresponding to the currently active * default data network. In the event that the current active default data * network disconnects, the returned {@code Network} object will no longer * be usable. This will return {@code null} when there is no default * network. * * @return a {@link Network} object for the current default network or * {@code null} if no default network is currently active */ @RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE) public Network getActiveNetwork() { try { return mService.getActiveNetwork(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Returns a {@link Network} object corresponding to the currently active * default data network for a specific UID. In the event that the default data * network disconnects, the returned {@code Network} object will no longer * be usable. This will return {@code null} when there is no default * network for the UID. * * @return a {@link Network} object for the current default network for the * given UID or {@code null} if no default network is currently active * * @hide */ @RequiresPermission(android.Manifest.permission.CONNECTIVITY_INTERNAL) public Network getActiveNetworkForUid(int uid) { return getActiveNetworkForUid(uid, false); } /** {@hide} */ public Network getActiveNetworkForUid(int uid, boolean ignoreBlocked) { try { return mService.getActiveNetworkForUid(uid, ignoreBlocked); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Configures an always-on VPN connection through a specific application. * This connection is automatically granted and persisted after a reboot. * *
The designated package should declare a {@link VpnService} in its * manifest guarded by {@link android.Manifest.permission.BIND_VPN_SERVICE}, * otherwise the call will fail. * * @param userId The identifier of the user to set an always-on VPN for. * @param vpnPackage The package name for an installed VPN app on the device, or {@code null} * to remove an existing always-on VPN configuration. * @param lockdownEnabled {@code true} to disallow networking when the VPN is not connected or * {@code false} otherwise. * @return {@code true} if the package is set as always-on VPN controller; * {@code false} otherwise. * @hide */ public boolean setAlwaysOnVpnPackageForUser(int userId, @Nullable String vpnPackage, boolean lockdownEnabled) { try { return mService.setAlwaysOnVpnPackage(userId, vpnPackage, lockdownEnabled); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Returns the package name of the currently set always-on VPN application. * If there is no always-on VPN set, or the VPN is provided by the system instead * of by an app, {@code null} will be returned. * * @return Package name of VPN controller responsible for always-on VPN, * or {@code null} if none is set. * @hide */ public String getAlwaysOnVpnPackageForUser(int userId) { try { return mService.getAlwaysOnVpnPackage(userId); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Returns details about the currently active default data network * for a given uid. This is for internal use only to avoid spying * other apps. * * @return a {@link NetworkInfo} object for the current default network * for the given uid or {@code null} if no default network is * available for the specified uid. * * {@hide} */ @RequiresPermission(android.Manifest.permission.CONNECTIVITY_INTERNAL) public NetworkInfo getActiveNetworkInfoForUid(int uid) { return getActiveNetworkInfoForUid(uid, false); } /** {@hide} */ public NetworkInfo getActiveNetworkInfoForUid(int uid, boolean ignoreBlocked) { try { return mService.getActiveNetworkInfoForUid(uid, ignoreBlocked); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Returns connection status information about a particular * network type. * * @param networkType integer specifying which networkType in * which you're interested. * @return a {@link NetworkInfo} object for the requested * network type or {@code null} if the type is not * supported by the device. * * @deprecated This method does not support multiple connected networks * of the same type. Use {@link #getAllNetworks} and * {@link #getNetworkInfo(android.net.Network)} instead. */ @Deprecated @RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE) public NetworkInfo getNetworkInfo(int networkType) { try { return mService.getNetworkInfo(networkType); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Returns connection status information about a particular * Network. * * @param network {@link Network} specifying which network * in which you're interested. * @return a {@link NetworkInfo} object for the requested * network or {@code null} if the {@code Network} * is not valid. */ @RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE) public NetworkInfo getNetworkInfo(Network network) { return getNetworkInfoForUid(network, Process.myUid(), false); } /** {@hide} */ public NetworkInfo getNetworkInfoForUid(Network network, int uid, boolean ignoreBlocked) { try { return mService.getNetworkInfoForUid(network, uid, ignoreBlocked); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Returns connection status information about all network * types supported by the device. * * @return an array of {@link NetworkInfo} objects. Check each * {@link NetworkInfo#getType} for which type each applies. * * @deprecated This method does not support multiple connected networks * of the same type. Use {@link #getAllNetworks} and * {@link #getNetworkInfo(android.net.Network)} instead. */ @Deprecated @RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE) public NetworkInfo[] getAllNetworkInfo() { try { return mService.getAllNetworkInfo(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Returns the {@link Network} object currently serving a given type, or * null if the given type is not connected. * * @hide * @deprecated This method does not support multiple connected networks * of the same type. Use {@link #getAllNetworks} and * {@link #getNetworkInfo(android.net.Network)} instead. */ @Deprecated @RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE) public Network getNetworkForType(int networkType) { try { return mService.getNetworkForType(networkType); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Returns an array of all {@link Network} currently tracked by the * framework. * * @return an array of {@link Network} objects. */ @RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE) public Network[] getAllNetworks() { try { return mService.getAllNetworks(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Returns an array of {@link android.net.NetworkCapabilities} objects, representing * the Networks that applications run by the given user will use by default. * @hide */ public NetworkCapabilities[] getDefaultNetworkCapabilitiesForUser(int userId) { try { return mService.getDefaultNetworkCapabilitiesForUser(userId); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Returns the IP information for the current default network. * * @return a {@link LinkProperties} object describing the IP info * for the current default network, or {@code null} if there * is no current default network. * * {@hide} */ @RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE) public LinkProperties getActiveLinkProperties() { try { return mService.getActiveLinkProperties(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Returns the IP information for a given network type. * * @param networkType the network type of interest. * @return a {@link LinkProperties} object describing the IP info * for the given networkType, or {@code null} if there is * no current default network. * * {@hide} * @deprecated This method does not support multiple connected networks * of the same type. Use {@link #getAllNetworks}, * {@link #getNetworkInfo(android.net.Network)}, and * {@link #getLinkProperties(android.net.Network)} instead. */ @Deprecated @RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE) public LinkProperties getLinkProperties(int networkType) { try { return mService.getLinkPropertiesForType(networkType); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Get the {@link LinkProperties} for the given {@link Network}. This * will return {@code null} if the network is unknown. * * @param network The {@link Network} object identifying the network in question. * @return The {@link LinkProperties} for the network, or {@code null}. */ @RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE) public LinkProperties getLinkProperties(Network network) { try { return mService.getLinkProperties(network); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Get the {@link android.net.NetworkCapabilities} for the given {@link Network}. This * will return {@code null} if the network is unknown. * * @param network The {@link Network} object identifying the network in question. * @return The {@link android.net.NetworkCapabilities} for the network, or {@code null}. */ @RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE) public NetworkCapabilities getNetworkCapabilities(Network network) { try { return mService.getNetworkCapabilities(network); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Gets the URL that should be used for resolving whether a captive portal is present. * 1. This URL should respond with a 204 response to a GET request to indicate no captive * portal is present. * 2. This URL must be HTTP as redirect responses are used to find captive portal * sign-in pages. Captive portals cannot respond to HTTPS requests with redirects. * * @hide */ @SystemApi public String getCaptivePortalServerUrl() { try { return mService.getCaptivePortalServerUrl(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Tells the underlying networking system that the caller wants to * begin using the named feature. The interpretation of {@code feature} * is completely up to each networking implementation. * *
This method requires the caller to hold either the * {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission * or the ability to modify system settings as determined by * {@link android.provider.Settings.System#canWrite}.
* * @param networkType specifies which network the request pertains to * @param feature the name of the feature to be used * @return an integer value representing the outcome of the request. * The interpretation of this value is specific to each networking * implementation+feature combination, except that the value {@code -1} * always indicates failure. * * @deprecated Deprecated in favor of the cleaner * {@link #requestNetwork(NetworkRequest, NetworkCallback)} API. * In {@link VERSION_CODES#M}, and above, this method is unsupported and will * throw {@code UnsupportedOperationException} if called. * @removed */ @Deprecated public int startUsingNetworkFeature(int networkType, String feature) { checkLegacyRoutingApiAccess(); NetworkCapabilities netCap = networkCapabilitiesForFeature(networkType, feature); if (netCap == null) { Log.d(TAG, "Can't satisfy startUsingNetworkFeature for " + networkType + ", " + feature); return PhoneConstants.APN_REQUEST_FAILED; } NetworkRequest request = null; synchronized (sLegacyRequests) { LegacyRequest l = sLegacyRequests.get(netCap); if (l != null) { Log.d(TAG, "renewing startUsingNetworkFeature request " + l.networkRequest); renewRequestLocked(l); if (l.currentNetwork != null) { return PhoneConstants.APN_ALREADY_ACTIVE; } else { return PhoneConstants.APN_REQUEST_STARTED; } } request = requestNetworkForFeatureLocked(netCap); } if (request != null) { Log.d(TAG, "starting startUsingNetworkFeature for request " + request); return PhoneConstants.APN_REQUEST_STARTED; } else { Log.d(TAG, " request Failed"); return PhoneConstants.APN_REQUEST_FAILED; } } /** * Tells the underlying networking system that the caller is finished * using the named feature. The interpretation of {@code feature} * is completely up to each networking implementation. * *This method requires the caller to hold either the * {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission * or the ability to modify system settings as determined by * {@link android.provider.Settings.System#canWrite}.
* * @param networkType specifies which network the request pertains to * @param feature the name of the feature that is no longer needed * @return an integer value representing the outcome of the request. * The interpretation of this value is specific to each networking * implementation+feature combination, except that the value {@code -1} * always indicates failure. * * @deprecated Deprecated in favor of the cleaner * {@link #unregisterNetworkCallback(NetworkCallback)} API. * In {@link VERSION_CODES#M}, and above, this method is unsupported and will * throw {@code UnsupportedOperationException} if called. * @removed */ @Deprecated public int stopUsingNetworkFeature(int networkType, String feature) { checkLegacyRoutingApiAccess(); NetworkCapabilities netCap = networkCapabilitiesForFeature(networkType, feature); if (netCap == null) { Log.d(TAG, "Can't satisfy stopUsingNetworkFeature for " + networkType + ", " + feature); return -1; } if (removeRequestForFeature(netCap)) { Log.d(TAG, "stopUsingNetworkFeature for " + networkType + ", " + feature); } return 1; } private NetworkCapabilities networkCapabilitiesForFeature(int networkType, String feature) { if (networkType == TYPE_MOBILE) { switch (feature) { case "enableCBS": return networkCapabilitiesForType(TYPE_MOBILE_CBS); case "enableDUN": case "enableDUNAlways": return networkCapabilitiesForType(TYPE_MOBILE_DUN); case "enableFOTA": return networkCapabilitiesForType(TYPE_MOBILE_FOTA); case "enableHIPRI": return networkCapabilitiesForType(TYPE_MOBILE_HIPRI); case "enableIMS": return networkCapabilitiesForType(TYPE_MOBILE_IMS); case "enableMMS": return networkCapabilitiesForType(TYPE_MOBILE_MMS); case "enableSUPL": return networkCapabilitiesForType(TYPE_MOBILE_SUPL); default: return null; } } else if (networkType == TYPE_WIFI && "p2p".equals(feature)) { return networkCapabilitiesForType(TYPE_WIFI_P2P); } return null; } /** * Guess what the network request was trying to say so that the resulting * network is accessible via the legacy (deprecated) API such as * requestRouteToHost. * * This means we should try to be fairly precise about transport and * capability but ignore things such as networkSpecifier. * If the request has more than one transport or capability it doesn't * match the old legacy requests (they selected only single transport/capability) * so this function cannot map the request to a single legacy type and * the resulting network will not be available to the legacy APIs. * * This code is only called from the requestNetwork API (L and above). * * Setting a legacy type causes CONNECTIVITY_ACTION broadcasts, which are expensive * because they wake up lots of apps - see http://b/23350688 . So we currently only * do this for SUPL requests, which are the only ones that we know need it. If * omitting these broadcasts causes unacceptable app breakage, then for backwards * compatibility we can send them: * * if (targetSdkVersion < Build.VERSION_CODES.M) && // legacy API unsupported >= M * targetSdkVersion >= Build.VERSION_CODES.LOLLIPOP)) // requestNetwork not present < L * * TODO - This should be removed when the legacy APIs are removed. */ private int inferLegacyTypeForNetworkCapabilities(NetworkCapabilities netCap) { if (netCap == null) { return TYPE_NONE; } if (!netCap.hasTransport(NetworkCapabilities.TRANSPORT_CELLULAR)) { return TYPE_NONE; } // Do this only for SUPL, until GnssLocationProvider is fixed. http://b/25876485 . if (!netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_SUPL)) { // NOTE: if this causes app breakage, we should not just comment out this early return; // instead, we should make this early return conditional on the requesting app's target // SDK version, as described in the comment above. return TYPE_NONE; } String type = null; int result = TYPE_NONE; if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_CBS)) { type = "enableCBS"; result = TYPE_MOBILE_CBS; } else if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_IMS)) { type = "enableIMS"; result = TYPE_MOBILE_IMS; } else if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_FOTA)) { type = "enableFOTA"; result = TYPE_MOBILE_FOTA; } else if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_DUN)) { type = "enableDUN"; result = TYPE_MOBILE_DUN; } else if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_SUPL)) { type = "enableSUPL"; result = TYPE_MOBILE_SUPL; // back out this hack for mms as they no longer need this and it's causing // device slowdowns - b/23350688 (note, supl still needs this) //} else if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_MMS)) { // type = "enableMMS"; // result = TYPE_MOBILE_MMS; } else if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)) { type = "enableHIPRI"; result = TYPE_MOBILE_HIPRI; } if (type != null) { NetworkCapabilities testCap = networkCapabilitiesForFeature(TYPE_MOBILE, type); if (testCap.equalsNetCapabilities(netCap) && testCap.equalsTransportTypes(netCap)) { return result; } } return TYPE_NONE; } private int legacyTypeForNetworkCapabilities(NetworkCapabilities netCap) { if (netCap == null) return TYPE_NONE; if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_CBS)) { return TYPE_MOBILE_CBS; } if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_IMS)) { return TYPE_MOBILE_IMS; } if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_FOTA)) { return TYPE_MOBILE_FOTA; } if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_DUN)) { return TYPE_MOBILE_DUN; } if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_SUPL)) { return TYPE_MOBILE_SUPL; } if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_MMS)) { return TYPE_MOBILE_MMS; } if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)) { return TYPE_MOBILE_HIPRI; } if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_WIFI_P2P)) { return TYPE_WIFI_P2P; } return TYPE_NONE; } private static class LegacyRequest { NetworkCapabilities networkCapabilities; NetworkRequest networkRequest; int expireSequenceNumber; Network currentNetwork; int delay = -1; private void clearDnsBinding() { if (currentNetwork != null) { currentNetwork = null; setProcessDefaultNetworkForHostResolution(null); } } NetworkCallback networkCallback = new NetworkCallback() { @Override public void onAvailable(Network network) { currentNetwork = network; Log.d(TAG, "startUsingNetworkFeature got Network:" + network); setProcessDefaultNetworkForHostResolution(network); } @Override public void onLost(Network network) { if (network.equals(currentNetwork)) clearDnsBinding(); Log.d(TAG, "startUsingNetworkFeature lost Network:" + network); } }; } private static HashMapThis method requires the caller to hold either the * {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission * or the ability to modify system settings as determined by * {@link android.provider.Settings.System#canWrite}.
* * @param networkType the type of the network over which traffic to the specified * host is to be routed * @param hostAddress the IP address of the host to which the route is desired * @return {@code true} on success, {@code false} on failure * * @deprecated Deprecated in favor of the * {@link #requestNetwork(NetworkRequest, NetworkCallback)}, * {@link #bindProcessToNetwork} and {@link Network#getSocketFactory} API. * In {@link VERSION_CODES#M}, and above, this method is unsupported and will * throw {@code UnsupportedOperationException} if called. * @removed */ @Deprecated public boolean requestRouteToHost(int networkType, int hostAddress) { return requestRouteToHostAddress(networkType, NetworkUtils.intToInetAddress(hostAddress)); } /** * Ensure that a network route exists to deliver traffic to the specified * host via the specified network interface. An attempt to add a route that * already exists is ignored, but treated as successful. * *This method requires the caller to hold either the * {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission * or the ability to modify system settings as determined by * {@link android.provider.Settings.System#canWrite}.
* * @param networkType the type of the network over which traffic to the specified * host is to be routed * @param hostAddress the IP address of the host to which the route is desired * @return {@code true} on success, {@code false} on failure * @hide * @deprecated Deprecated in favor of the {@link #requestNetwork} and * {@link #bindProcessToNetwork} API. */ @Deprecated public boolean requestRouteToHostAddress(int networkType, InetAddress hostAddress) { checkLegacyRoutingApiAccess(); try { return mService.requestRouteToHostAddress(networkType, hostAddress.getAddress()); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Returns the value of the setting for background data usage. If false, * applications should not use the network if the application is not in the * foreground. Developers should respect this setting, and check the value * of this before performing any background data operations. ** All applications that have background services that use the network * should listen to {@link #ACTION_BACKGROUND_DATA_SETTING_CHANGED}. *
* @deprecated As of {@link VERSION_CODES#ICE_CREAM_SANDWICH}, availability of
* background data depends on several combined factors, and this method will
* always return {@code true}. Instead, when background data is unavailable,
* {@link #getActiveNetworkInfo()} will now appear disconnected.
*
* @return Whether background data usage is allowed.
*/
@Deprecated
public boolean getBackgroundDataSetting() {
// assume that background data is allowed; final authority is
// NetworkInfo which may be blocked.
return true;
}
/**
* Sets the value of the setting for background data usage.
*
* @param allowBackgroundData Whether an application should use data while
* it is in the background.
*
* @attr ref android.Manifest.permission#CHANGE_BACKGROUND_DATA_SETTING
* @see #getBackgroundDataSetting()
* @hide
*/
@Deprecated
public void setBackgroundDataSetting(boolean allowBackgroundData) {
// ignored
}
/**
* Return quota status for the current active network, or {@code null} if no
* network is active. Quota status can change rapidly, so these values
* shouldn't be cached.
*
* @hide
*/
@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
public NetworkQuotaInfo getActiveNetworkQuotaInfo() {
try {
return mService.getActiveNetworkQuotaInfo();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* @deprecated Talk to TelephonyManager directly
*/
@Deprecated
public boolean getMobileDataEnabled() {
IBinder b = ServiceManager.getService(Context.TELEPHONY_SERVICE);
if (b != null) {
try {
ITelephony it = ITelephony.Stub.asInterface(b);
int subId = SubscriptionManager.getDefaultDataSubscriptionId();
Log.d("ConnectivityManager", "getMobileDataEnabled()+ subId=" + subId);
boolean retVal = it.getDataEnabled(subId);
Log.d("ConnectivityManager", "getMobileDataEnabled()- subId=" + subId
+ " retVal=" + retVal);
return retVal;
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
Log.d("ConnectivityManager", "getMobileDataEnabled()- remote exception retVal=false");
return false;
}
/**
* Callback for use with {@link ConnectivityManager#addDefaultNetworkActiveListener}
* to find out when the system default network has gone in to a high power state.
*/
public interface OnNetworkActiveListener {
/**
* Called on the main thread of the process to report that the current data network
* has become active, and it is now a good time to perform any pending network
* operations. Note that this listener only tells you when the network becomes
* active; if at any other time you want to know whether it is active (and thus okay
* to initiate network traffic), you can retrieve its instantaneous state with
* {@link ConnectivityManager#isDefaultNetworkActive}.
*/
public void onNetworkActive();
}
private INetworkManagementService getNetworkManagementService() {
synchronized (this) {
if (mNMService != null) {
return mNMService;
}
IBinder b = ServiceManager.getService(Context.NETWORKMANAGEMENT_SERVICE);
mNMService = INetworkManagementService.Stub.asInterface(b);
return mNMService;
}
}
private final ArrayMap
* If the process default network has been set with
* {@link ConnectivityManager#bindProcessToNetwork} this function will not
* reflect the process's default, but the system default.
*
* @param l The listener to be told when the network is active.
*/
public void addDefaultNetworkActiveListener(final OnNetworkActiveListener l) {
INetworkActivityListener rl = new INetworkActivityListener.Stub() {
@Override
public void onNetworkActive() throws RemoteException {
l.onNetworkActive();
}
};
try {
getNetworkManagementService().registerNetworkActivityListener(rl);
mNetworkActivityListeners.put(l, rl);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Remove network active listener previously registered with
* {@link #addDefaultNetworkActiveListener}.
*
* @param l Previously registered listener.
*/
public void removeDefaultNetworkActiveListener(OnNetworkActiveListener l) {
INetworkActivityListener rl = mNetworkActivityListeners.get(l);
if (rl == null) {
throw new IllegalArgumentException("Listener not registered: " + l);
}
try {
getNetworkManagementService().unregisterNetworkActivityListener(rl);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Return whether the data network is currently active. An active network means that
* it is currently in a high power state for performing data transmission. On some
* types of networks, it may be expensive to move and stay in such a state, so it is
* more power efficient to batch network traffic together when the radio is already in
* this state. This method tells you whether right now is currently a good time to
* initiate network traffic, as the network is already active.
*/
public boolean isDefaultNetworkActive() {
try {
return getNetworkManagementService().isNetworkActive();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* {@hide}
*/
public ConnectivityManager(Context context, IConnectivityManager service) {
mContext = checkNotNull(context, "missing context");
mService = checkNotNull(service, "missing IConnectivityManager");
sInstance = this;
}
/** {@hide} */
public static ConnectivityManager from(Context context) {
return (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
}
/* TODO: These permissions checks don't belong in client-side code. Move them to
* services.jar, possibly in com.android.server.net. */
/** {@hide} */
public static final boolean checkChangePermission(Context context) {
int uid = Binder.getCallingUid();
return Settings.checkAndNoteChangeNetworkStateOperation(context, uid, Settings
.getPackageNameForUid(context, uid), false /* throwException */);
}
/** {@hide} */
public static final void enforceChangePermission(Context context) {
int uid = Binder.getCallingUid();
Settings.checkAndNoteChangeNetworkStateOperation(context, uid, Settings
.getPackageNameForUid(context, uid), true /* throwException */);
}
/** {@hide */
public static final void enforceTetherChangePermission(Context context) {
if (context.getResources().getStringArray(
com.android.internal.R.array.config_mobile_hotspot_provision_app).length == 2) {
// Have a provisioning app - must only let system apps (which check this app)
// turn on tethering
context.enforceCallingOrSelfPermission(
android.Manifest.permission.TETHER_PRIVILEGED, "ConnectivityService");
} else {
int uid = Binder.getCallingUid();
Settings.checkAndNoteWriteSettingsOperation(context, uid, Settings
.getPackageNameForUid(context, uid), true /* throwException */);
}
}
/**
* @deprecated - use getSystemService. This is a kludge to support static access in certain
* situations where a Context pointer is unavailable.
* @hide
*/
@Deprecated
static ConnectivityManager getInstanceOrNull() {
return sInstance;
}
/**
* @deprecated - use getSystemService. This is a kludge to support static access in certain
* situations where a Context pointer is unavailable.
* @hide
*/
@Deprecated
private static ConnectivityManager getInstance() {
if (getInstanceOrNull() == null) {
throw new IllegalStateException("No ConnectivityManager yet constructed");
}
return getInstanceOrNull();
}
/**
* Get the set of tetherable, available interfaces. This list is limited by
* device configuration and current interface existence.
*
* @return an array of 0 or more Strings of tetherable interface names.
*
* {@hide}
*/
@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
public String[] getTetherableIfaces() {
try {
return mService.getTetherableIfaces();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Get the set of tethered interfaces.
*
* @return an array of 0 or more String of currently tethered interface names.
*
* {@hide}
*/
@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
public String[] getTetheredIfaces() {
try {
return mService.getTetheredIfaces();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Get the set of interface names which attempted to tether but
* failed. Re-attempting to tether may cause them to reset to the Tethered
* state. Alternatively, causing the interface to be destroyed and recreated
* may cause them to reset to the available state.
* {@link ConnectivityManager#getLastTetherError} can be used to get more
* information on the cause of the errors.
*
* @return an array of 0 or more String indicating the interface names
* which failed to tether.
*
* {@hide}
*/
@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
public String[] getTetheringErroredIfaces() {
try {
return mService.getTetheringErroredIfaces();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Get the set of tethered dhcp ranges.
*
* @return an array of 0 or more {@code String} of tethered dhcp ranges.
* {@hide}
*/
public String[] getTetheredDhcpRanges() {
try {
return mService.getTetheredDhcpRanges();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Attempt to tether the named interface. This will setup a dhcp server
* on the interface, forward and NAT IP packets and forward DNS requests
* to the best active upstream network interface. Note that if no upstream
* IP network interface is available, dhcp will still run and traffic will be
* allowed between the tethered devices and this device, though upstream net
* access will of course fail until an upstream network interface becomes
* active.
*
* This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}. WARNING: New clients should not use this function. The only usages should be in PanService
* and WifiStateMachine which need direct access. All other clients should use
* {@link #startTethering} and {@link #stopTethering} which encapsulate proper provisioning
* logic. This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}. WARNING: New clients should not use this function. The only usages should be in PanService
* and WifiStateMachine which need direct access. All other clients should use
* {@link #startTethering} and {@link #stopTethering} which encapsulate proper provisioning
* logic. This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}. This method requires the caller to hold the permission
* {@link android.Manifest.permission#STATUS_BAR}.
*
* @param networkType The type of network you want to report on
* @param percentage The quality of the connection 0 is bad, 100 is good
* {@hide}
*/
public void reportInetCondition(int networkType, int percentage) {
try {
mService.reportInetCondition(networkType, percentage);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Report a problem network to the framework. This provides a hint to the system
* that there might be connectivity problems on this network and may cause
* the framework to re-evaluate network connectivity and/or switch to another
* network.
*
* @param network The {@link Network} the application was attempting to use
* or {@code null} to indicate the current default network.
* @deprecated Use {@link #reportNetworkConnectivity} which allows reporting both
* working and non-working connectivity.
*/
@Deprecated
public void reportBadNetwork(Network network) {
try {
// One of these will be ignored because it matches system's current state.
// The other will trigger the necessary reevaluation.
mService.reportNetworkConnectivity(network, true);
mService.reportNetworkConnectivity(network, false);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Report to the framework whether a network has working connectivity.
* This provides a hint to the system that a particular network is providing
* working connectivity or not. In response the framework may re-evaluate
* the network's connectivity and might take further action thereafter.
*
* @param network The {@link Network} the application was attempting to use
* or {@code null} to indicate the current default network.
* @param hasConnectivity {@code true} if the application was able to successfully access the
* Internet using {@code network} or {@code false} if not.
*/
public void reportNetworkConnectivity(Network network, boolean hasConnectivity) {
try {
mService.reportNetworkConnectivity(network, hasConnectivity);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Set a network-independent global http proxy. This is not normally what you want
* for typical HTTP proxies - they are general network dependent. However if you're
* doing something unusual like general internal filtering this may be useful. On
* a private network where the proxy is not accessible, you may break HTTP using this.
*
* @param p A {@link ProxyInfo} object defining the new global
* HTTP proxy. A {@code null} value will clear the global HTTP proxy.
* @hide
*/
@RequiresPermission(android.Manifest.permission.CONNECTIVITY_INTERNAL)
public void setGlobalProxy(ProxyInfo p) {
try {
mService.setGlobalProxy(p);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Retrieve any network-independent global HTTP proxy.
*
* @return {@link ProxyInfo} for the current global HTTP proxy or {@code null}
* if no global HTTP proxy is set.
* @hide
*/
public ProxyInfo getGlobalProxy() {
try {
return mService.getGlobalProxy();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Retrieve the global HTTP proxy, or if no global HTTP proxy is set, a
* network-specific HTTP proxy. If {@code network} is null, the
* network-specific proxy returned is the proxy of the default active
* network.
*
* @return {@link ProxyInfo} for the current global HTTP proxy, or if no
* global HTTP proxy is set, {@code ProxyInfo} for {@code network},
* or when {@code network} is {@code null},
* the {@code ProxyInfo} for the default active network. Returns
* {@code null} when no proxy applies or the caller doesn't have
* permission to use {@code network}.
* @hide
*/
public ProxyInfo getProxyForNetwork(Network network) {
try {
return mService.getProxyForNetwork(network);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Get the current default HTTP proxy settings. If a global proxy is set it will be returned,
* otherwise if this process is bound to a {@link Network} using
* {@link #bindProcessToNetwork} then that {@code Network}'s proxy is returned, otherwise
* the default network's proxy is returned.
*
* @return the {@link ProxyInfo} for the current HTTP proxy, or {@code null} if no
* HTTP proxy is active.
*/
public ProxyInfo getDefaultProxy() {
return getProxyForNetwork(getBoundNetworkForProcess());
}
/**
* Returns true if the hardware supports the given network type
* else it returns false. This doesn't indicate we have coverage
* or are authorized onto a network, just whether or not the
* hardware supports it. For example a GSM phone without a SIM
* should still return {@code true} for mobile data, but a wifi only
* tablet would return {@code false}.
*
* @param networkType The network type we'd like to check
* @return {@code true} if supported, else {@code false}
*
* @hide
*/
@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
public boolean isNetworkSupported(int networkType) {
try {
return mService.isNetworkSupported(networkType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns if the currently active data network is metered. A network is
* classified as metered when the user is sensitive to heavy data usage on
* that connection due to monetary costs, data limitations or
* battery/performance issues. You should check this before doing large
* data transfers, and warn the user or delay the operation until another
* network is available.
*
* @return {@code true} if large transfers should be avoided, otherwise
* {@code false}.
*/
@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
public boolean isActiveNetworkMetered() {
try {
return mService.isActiveNetworkMetered();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* If the LockdownVpn mechanism is enabled, updates the vpn
* with a reload of its profile.
*
* @return a boolean with {@code} indicating success
*
* This method can only be called by the system UID
* {@hide}
*/
public boolean updateLockdownVpn() {
try {
return mService.updateLockdownVpn();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Check mobile provisioning.
*
* @param suggestedTimeOutMs, timeout in milliseconds
*
* @return time out that will be used, maybe less that suggestedTimeOutMs
* -1 if an error.
*
* {@hide}
*/
public int checkMobileProvisioning(int suggestedTimeOutMs) {
int timeOutMs = -1;
try {
timeOutMs = mService.checkMobileProvisioning(suggestedTimeOutMs);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
return timeOutMs;
}
/**
* Get the mobile provisioning url.
* {@hide}
*/
public String getMobileProvisioningUrl() {
try {
return mService.getMobileProvisioningUrl();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Set sign in error notification to visible or in visible
*
* @param visible
* @param networkType
*
* {@hide}
* @deprecated Doesn't properly deal with multiple connected networks of the same type.
*/
@Deprecated
public void setProvisioningNotificationVisible(boolean visible, int networkType,
String action) {
try {
mService.setProvisioningNotificationVisible(visible, networkType, action);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Set the value for enabling/disabling airplane mode
*
* @param enable whether to enable airplane mode or not
*
* @hide
*/
@RequiresPermission(android.Manifest.permission.CONNECTIVITY_INTERNAL)
public void setAirplaneMode(boolean enable) {
try {
mService.setAirplaneMode(enable);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/** {@hide} */
public void registerNetworkFactory(Messenger messenger, String name) {
try {
mService.registerNetworkFactory(messenger, name);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/** {@hide} */
public void unregisterNetworkFactory(Messenger messenger) {
try {
mService.unregisterNetworkFactory(messenger);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* Register a NetworkAgent with ConnectivityService.
* @return NetID corresponding to NetworkAgent.
*/
public int registerNetworkAgent(Messenger messenger, NetworkInfo ni, LinkProperties lp,
NetworkCapabilities nc, int score, NetworkMisc misc) {
try {
return mService.registerNetworkAgent(messenger, ni, lp, nc, score, misc);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Base class for NetworkRequest callbacks. Used for notifications about network
* changes. Should be extended by applications wanting notifications.
*/
public static class NetworkCallback {
/**
* Called when the framework connects to a new network to evaluate whether it satisfies this
* request. If evaluation succeeds, this callback may be followed by an {@link #onAvailable}
* callback. There is no guarantee that this new network will satisfy any requests, or that
* the network will stay connected for longer than the time necessary to evaluate it.
*
* Most applications should not act on this callback, and should instead use
* {@link #onAvailable}. This callback is intended for use by applications that can assist
* the framework in properly evaluating the network — for example, an application that
* can automatically log in to a captive portal without user intervention.
*
* @param network The {@link Network} of the network that is being evaluated.
*
* @hide
*/
public void onPreCheck(Network network) {}
/**
* Called when the framework connects and has declared a new network ready for use.
* This callback may be called more than once if the {@link Network} that is
* satisfying the request changes.
*
* @param network The {@link Network} of the satisfying network.
*/
public void onAvailable(Network network) {}
/**
* Called when the network is about to be disconnected. Often paired with an
* {@link NetworkCallback#onAvailable} call with the new replacement network
* for graceful handover. This may not be called if we have a hard loss
* (loss without warning). This may be followed by either a
* {@link NetworkCallback#onLost} call or a
* {@link NetworkCallback#onAvailable} call for this network depending
* on whether we lose or regain it.
*
* @param network The {@link Network} that is about to be disconnected.
* @param maxMsToLive The time in ms the framework will attempt to keep the
* network connected. Note that the network may suffer a
* hard loss at any time.
*/
public void onLosing(Network network, int maxMsToLive) {}
/**
* Called when the framework has a hard loss of the network or when the
* graceful failure ends.
*
* @param network The {@link Network} lost.
*/
public void onLost(Network network) {}
/**
* Called if no network is found in the timeout time specified in
* {@link #requestNetwork(NetworkRequest, int, NetworkCallback)} call. This callback is not
* called for the version of {@link #requestNetwork(NetworkRequest, NetworkCallback)}
* without timeout. When this callback is invoked the associated
* {@link NetworkRequest} will have already been removed and released, as if
* {@link #unregisterNetworkCallback(NetworkCallback)} had been called.
*/
public void onUnavailable() {}
/**
* Called when the network the framework connected to for this request
* changes capabilities but still satisfies the stated need.
*
* @param network The {@link Network} whose capabilities have changed.
* @param networkCapabilities The new {@link android.net.NetworkCapabilities} for this network.
*/
public void onCapabilitiesChanged(Network network,
NetworkCapabilities networkCapabilities) {}
/**
* Called when the network the framework connected to for this request
* changes {@link LinkProperties}.
*
* @param network The {@link Network} whose link properties have changed.
* @param linkProperties The new {@link LinkProperties} for this network.
*/
public void onLinkPropertiesChanged(Network network, LinkProperties linkProperties) {}
/**
* Called when the network the framework connected to for this request
* goes into {@link NetworkInfo.DetailedState.SUSPENDED}.
* This generally means that while the TCP connections are still live,
* temporarily network data fails to transfer. Specifically this is used
* on cellular networks to mask temporary outages when driving through
* a tunnel, etc.
* @hide
*/
public void onNetworkSuspended(Network network) {}
/**
* Called when the network the framework connected to for this request
* returns from a {@link NetworkInfo.DetailedState.SUSPENDED} state.
* This should always be preceeded by a matching {@code onNetworkSuspended}
* call.
* @hide
*/
public void onNetworkResumed(Network network) {}
private NetworkRequest networkRequest;
}
private static final int BASE = Protocol.BASE_CONNECTIVITY_MANAGER;
/** @hide */
public static final int CALLBACK_PRECHECK = BASE + 1;
/** @hide */
public static final int CALLBACK_AVAILABLE = BASE + 2;
/** @hide arg1 = TTL */
public static final int CALLBACK_LOSING = BASE + 3;
/** @hide */
public static final int CALLBACK_LOST = BASE + 4;
/** @hide */
public static final int CALLBACK_UNAVAIL = BASE + 5;
/** @hide */
public static final int CALLBACK_CAP_CHANGED = BASE + 6;
/** @hide */
public static final int CALLBACK_IP_CHANGED = BASE + 7;
/** @hide */
public static final int CALLBACK_RELEASED = BASE + 8;
// TODO: consider deleting CALLBACK_EXIT and shifting following enum codes down by 1.
/** @hide */
public static final int CALLBACK_EXIT = BASE + 9;
/** @hide obj = NetworkCapabilities, arg1 = seq number */
private static final int EXPIRE_LEGACY_REQUEST = BASE + 10;
/** @hide */
public static final int CALLBACK_SUSPENDED = BASE + 11;
/** @hide */
public static final int CALLBACK_RESUMED = BASE + 12;
/** @hide */
public static String getCallbackName(int whichCallback) {
switch (whichCallback) {
case CALLBACK_PRECHECK: return "CALLBACK_PRECHECK";
case CALLBACK_AVAILABLE: return "CALLBACK_AVAILABLE";
case CALLBACK_LOSING: return "CALLBACK_LOSING";
case CALLBACK_LOST: return "CALLBACK_LOST";
case CALLBACK_UNAVAIL: return "CALLBACK_UNAVAIL";
case CALLBACK_CAP_CHANGED: return "CALLBACK_CAP_CHANGED";
case CALLBACK_IP_CHANGED: return "CALLBACK_IP_CHANGED";
case CALLBACK_RELEASED: return "CALLBACK_RELEASED";
case CALLBACK_EXIT: return "CALLBACK_EXIT";
case EXPIRE_LEGACY_REQUEST: return "EXPIRE_LEGACY_REQUEST";
case CALLBACK_SUSPENDED: return "CALLBACK_SUSPENDED";
case CALLBACK_RESUMED: return "CALLBACK_RESUMED";
default:
return Integer.toString(whichCallback);
}
}
private class CallbackHandler extends Handler {
private static final String TAG = "ConnectivityManager.CallbackHandler";
private static final boolean DBG = false;
CallbackHandler(Looper looper) {
super(looper);
}
CallbackHandler(Handler handler) {
this(handler.getLooper());
}
@Override
public void handleMessage(Message message) {
NetworkRequest request = getObject(message, NetworkRequest.class);
Network network = getObject(message, Network.class);
if (DBG) {
Log.d(TAG, whatToString(message.what) + " for network " + network);
}
switch (message.what) {
case CALLBACK_PRECHECK: {
NetworkCallback callback = getCallback(request, "PRECHECK");
if (callback != null) {
callback.onPreCheck(network);
}
break;
}
case CALLBACK_AVAILABLE: {
NetworkCallback callback = getCallback(request, "AVAILABLE");
if (callback != null) {
callback.onAvailable(network);
}
break;
}
case CALLBACK_LOSING: {
NetworkCallback callback = getCallback(request, "LOSING");
if (callback != null) {
callback.onLosing(network, message.arg1);
}
break;
}
case CALLBACK_LOST: {
NetworkCallback callback = getCallback(request, "LOST");
if (callback != null) {
callback.onLost(network);
}
break;
}
case CALLBACK_UNAVAIL: {
NetworkCallback callback = getCallback(request, "UNAVAIL");
if (callback != null) {
callback.onUnavailable();
}
break;
}
case CALLBACK_CAP_CHANGED: {
NetworkCallback callback = getCallback(request, "CAP_CHANGED");
if (callback != null) {
NetworkCapabilities cap = getObject(message, NetworkCapabilities.class);
callback.onCapabilitiesChanged(network, cap);
}
break;
}
case CALLBACK_IP_CHANGED: {
NetworkCallback callback = getCallback(request, "IP_CHANGED");
if (callback != null) {
LinkProperties lp = getObject(message, LinkProperties.class);
callback.onLinkPropertiesChanged(network, lp);
}
break;
}
case CALLBACK_SUSPENDED: {
NetworkCallback callback = getCallback(request, "SUSPENDED");
if (callback != null) {
callback.onNetworkSuspended(network);
}
break;
}
case CALLBACK_RESUMED: {
NetworkCallback callback = getCallback(request, "RESUMED");
if (callback != null) {
callback.onNetworkResumed(network);
}
break;
}
case CALLBACK_RELEASED: {
final NetworkCallback callback;
synchronized(sCallbacks) {
callback = sCallbacks.remove(request);
}
if (callback == null) {
Log.e(TAG, "callback not found for RELEASED message");
}
break;
}
case CALLBACK_EXIT: {
break;
}
case EXPIRE_LEGACY_REQUEST: {
expireRequest((NetworkCapabilities)message.obj, message.arg1);
break;
}
}
}
private It is presently unsupported to request a network with mutable
* {@link NetworkCapabilities} such as
* {@link NetworkCapabilities#NET_CAPABILITY_VALIDATED} or
* {@link NetworkCapabilities#NET_CAPABILITY_CAPTIVE_PORTAL}
* as these {@code NetworkCapabilities} represent states that a particular
* network may never attain, and whether a network will attain these states
* is unknown prior to bringing up the network so the framework does not
* know how to go about satisfing a request with these capabilities.
*
* This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}. It is presently unsupported to request a network with mutable
* {@link NetworkCapabilities} such as
* {@link NetworkCapabilities#NET_CAPABILITY_VALIDATED} or
* {@link NetworkCapabilities#NET_CAPABILITY_CAPTIVE_PORTAL}
* as these {@code NetworkCapabilities} represent states that a particular
* network may never attain, and whether a network will attain these states
* is unknown prior to bringing up the network so the framework does not
* know how to go about satisfing a request with these capabilities.
*
* This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}. Do not use this method to poll for the existence of specific networks (e.g. with a small
* timeout) - {@link #registerNetworkCallback(NetworkRequest, NetworkCallback)} is provided
* for that purpose. Calling this method will attempt to bring up the requested network.
*
* This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}. Do not use this method to poll for the existence of specific networks (e.g. with a small
* timeout) - {@link #registerNetworkCallback(NetworkRequest, NetworkCallback)} is provided
* for that purpose. Calling this method will attempt to bring up the requested network.
*
* This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}.
* Note that if you intend to invoke {@link Network#openConnection(java.net.URL)}
* then you must get a ConnectivityManager instance before doing so.
*/
public static final String EXTRA_NETWORK = "android.net.extra.NETWORK";
/**
* The lookup key for a {@link NetworkRequest} object included with the intent after
* successfully finding a network for the applications request. Retrieve it with
* {@link android.content.Intent#getParcelableExtra(String)}.
*/
public static final String EXTRA_NETWORK_REQUEST = "android.net.extra.NETWORK_REQUEST";
/**
* Request a network to satisfy a set of {@link android.net.NetworkCapabilities}.
*
* This function behaves identically to the version that takes a NetworkCallback, but instead
* of {@link NetworkCallback} a {@link PendingIntent} is used. This means
* the request may outlive the calling application and get called back when a suitable
* network is found.
*
* The operation is an Intent broadcast that goes to a broadcast receiver that
* you registered with {@link Context#registerReceiver} or through the
* <receiver> tag in an AndroidManifest.xml file
*
* The operation Intent is delivered with two extras, a {@link Network} typed
* extra called {@link #EXTRA_NETWORK} and a {@link NetworkRequest}
* typed extra called {@link #EXTRA_NETWORK_REQUEST} containing
* the original requests parameters. It is important to create a new,
* {@link NetworkCallback} based request before completing the processing of the
* Intent to reserve the network or it will be released shortly after the Intent
* is processed.
*
* If there is already a request for this Intent registered (with the equality of
* two Intents defined by {@link Intent#filterEquals}), then it will be removed and
* replaced by this one, effectively releasing the previous {@link NetworkRequest}.
*
* The request may be released normally by calling
* {@link #releaseNetworkRequest(android.app.PendingIntent)}.
* It is presently unsupported to request a network with either
* {@link NetworkCapabilities#NET_CAPABILITY_VALIDATED} or
* {@link NetworkCapabilities#NET_CAPABILITY_CAPTIVE_PORTAL}
* as these {@code NetworkCapabilities} represent states that a particular
* network may never attain, and whether a network will attain these states
* is unknown prior to bringing up the network so the framework does not
* know how to go about satisfing a request with these capabilities.
*
* This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}.
* This method has the same behavior as
* {@link #unregisterNetworkCallback(android.app.PendingIntent)} with respect to
* releasing network resources and disconnecting.
*
* @param operation A PendingIntent equal (as defined by {@link Intent#filterEquals}) to the
* PendingIntent passed to
* {@link #requestNetwork(NetworkRequest, android.app.PendingIntent)} with the
* corresponding NetworkRequest you'd like to remove. Cannot be null.
*/
public void releaseNetworkRequest(PendingIntent operation) {
checkPendingIntent(operation);
try {
mService.releasePendingNetworkRequest(operation);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
private void checkPendingIntent(PendingIntent intent) {
if (intent == null) {
throw new IllegalArgumentException("PendingIntent cannot be null.");
}
}
/**
* Registers to receive notifications about all networks which satisfy the given
* {@link NetworkRequest}. The callbacks will continue to be called until
* either the application exits or link #unregisterNetworkCallback(NetworkCallback)} is called.
*
* @param request {@link NetworkRequest} describing this request.
* @param networkCallback The {@link NetworkCallback} that the system will call as suitable
* networks change state.
* The callback is invoked on the default internal Handler.
*/
@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
public void registerNetworkCallback(NetworkRequest request, NetworkCallback networkCallback) {
registerNetworkCallback(request, networkCallback, getDefaultHandler());
}
/**
* Registers to receive notifications about all networks which satisfy the given
* {@link NetworkRequest}. The callbacks will continue to be called until
* either the application exits or link #unregisterNetworkCallback(NetworkCallback)} is called.
*
* @param request {@link NetworkRequest} describing this request.
* @param networkCallback The {@link NetworkCallback} that the system will call as suitable
* networks change state.
* @param handler {@link Handler} to specify the thread upon which the callback will be invoked.
*/
@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
public void registerNetworkCallback(
NetworkRequest request, NetworkCallback networkCallback, Handler handler) {
CallbackHandler cbHandler = new CallbackHandler(handler);
NetworkCapabilities nc = request.networkCapabilities;
sendRequestForNetwork(nc, networkCallback, 0, LISTEN, TYPE_NONE, cbHandler);
}
/**
* Registers a PendingIntent to be sent when a network is available which satisfies the given
* {@link NetworkRequest}.
*
* This function behaves identically to the version that takes a NetworkCallback, but instead
* of {@link NetworkCallback} a {@link PendingIntent} is used. This means
* the request may outlive the calling application and get called back when a suitable
* network is found.
*
* The operation is an Intent broadcast that goes to a broadcast receiver that
* you registered with {@link Context#registerReceiver} or through the
* <receiver> tag in an AndroidManifest.xml file
*
* The operation Intent is delivered with two extras, a {@link Network} typed
* extra called {@link #EXTRA_NETWORK} and a {@link NetworkRequest}
* typed extra called {@link #EXTRA_NETWORK_REQUEST} containing
* the original requests parameters.
*
* If there is already a request for this Intent registered (with the equality of
* two Intents defined by {@link Intent#filterEquals}), then it will be removed and
* replaced by this one, effectively releasing the previous {@link NetworkRequest}.
*
* The request may be released normally by calling
* {@link #unregisterNetworkCallback(android.app.PendingIntent)}.
* @param request {@link NetworkRequest} describing this request.
* @param operation Action to perform when the network is available (corresponds
* to the {@link NetworkCallback#onAvailable} call. Typically
* comes from {@link PendingIntent#getBroadcast}. Cannot be null.
*/
@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
public void registerNetworkCallback(NetworkRequest request, PendingIntent operation) {
checkPendingIntent(operation);
try {
mService.pendingListenForNetwork(request.networkCapabilities, operation);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Registers to receive notifications about changes in the system default network. The callbacks
* will continue to be called until either the application exits or
* {@link #unregisterNetworkCallback(NetworkCallback)} is called.
*
* @param networkCallback The {@link NetworkCallback} that the system will call as the
* system default network changes.
* The callback is invoked on the default internal Handler.
*/
@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
public void registerDefaultNetworkCallback(NetworkCallback networkCallback) {
registerDefaultNetworkCallback(networkCallback, getDefaultHandler());
}
/**
* Registers to receive notifications about changes in the system default network. The callbacks
* will continue to be called until either the application exits or
* {@link #unregisterNetworkCallback(NetworkCallback)} is called.
*
* @param networkCallback The {@link NetworkCallback} that the system will call as the
* system default network changes.
* @param handler {@link Handler} to specify the thread upon which the callback will be invoked.
*/
@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
public void registerDefaultNetworkCallback(NetworkCallback networkCallback, Handler handler) {
// This works because if the NetworkCapabilities are null,
// ConnectivityService takes them from the default request.
//
// Since the capabilities are exactly the same as the default request's
// capabilities, this request is guaranteed, at all times, to be
// satisfied by the same network, if any, that satisfies the default
// request, i.e., the system default network.
CallbackHandler cbHandler = new CallbackHandler(handler);
sendRequestForNetwork(null, networkCallback, 0, REQUEST, TYPE_NONE, cbHandler);
}
/**
* Requests bandwidth update for a given {@link Network} and returns whether the update request
* is accepted by ConnectivityService. Once accepted, ConnectivityService will poll underlying
* network connection for updated bandwidth information. The caller will be notified via
* {@link ConnectivityManager.NetworkCallback} if there is an update. Notice that this
* method assumes that the caller has previously called
* {@link #registerNetworkCallback(NetworkRequest, NetworkCallback)} to listen for network
* changes.
*
* @param network {@link Network} specifying which network you're interested.
* @return {@code true} on success, {@code false} if the {@link Network} is no longer valid.
*/
public boolean requestBandwidthUpdate(Network network) {
try {
return mService.requestBandwidthUpdate(network);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Unregisters callbacks about and possibly releases networks originating from
* {@link #requestNetwork(NetworkRequest, NetworkCallback)} and
* {@link #registerNetworkCallback(NetworkRequest, NetworkCallback)} calls.
* If the given {@code NetworkCallback} had previously been used with
* {@code #requestNetwork}, any networks that had been connected to only to satisfy that request
* will be disconnected.
*
* @param networkCallback The {@link NetworkCallback} used when making the request.
*/
public void unregisterNetworkCallback(NetworkCallback networkCallback) {
if (networkCallback == null || networkCallback.networkRequest == null ||
networkCallback.networkRequest.requestId == REQUEST_ID_UNSET) {
throw new IllegalArgumentException("Invalid NetworkCallback");
}
try {
// CallbackHandler will release callback when receiving CALLBACK_RELEASED.
mService.releaseNetworkRequest(networkCallback.networkRequest);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Unregisters a callback previously registered via
* {@link #registerNetworkCallback(NetworkRequest, android.app.PendingIntent)}.
*
* @param operation A PendingIntent equal (as defined by {@link Intent#filterEquals}) to the
* PendingIntent passed to
* {@link #registerNetworkCallback(NetworkRequest, android.app.PendingIntent)}.
* Cannot be null.
*/
public void unregisterNetworkCallback(PendingIntent operation) {
releaseNetworkRequest(operation);
}
/**
* Informs the system whether it should switch to {@code network} regardless of whether it is
* validated or not. If {@code accept} is true, and the network was explicitly selected by the
* user (e.g., by selecting a Wi-Fi network in the Settings app), then the network will become
* the system default network regardless of any other network that's currently connected. If
* {@code always} is true, then the choice is remembered, so that the next time the user
* connects to this network, the system will switch to it.
*
* @param network The network to accept.
* @param accept Whether to accept the network even if unvalidated.
* @param always Whether to remember this choice in the future.
*
* @hide
*/
@RequiresPermission(android.Manifest.permission.CONNECTIVITY_INTERNAL)
public void setAcceptUnvalidated(Network network, boolean accept, boolean always) {
try {
mService.setAcceptUnvalidated(network, accept, always);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Informs the system to penalize {@code network}'s score when it becomes unvalidated. This is
* only meaningful if the system is configured not to penalize such networks, e.g., if the
* {@code config_networkAvoidBadWifi} configuration variable is set to 0 and the {@code
* NETWORK_AVOID_BAD_WIFI setting is unset}.
*
* @param network The network to accept.
*
* @hide
*/
@RequiresPermission(android.Manifest.permission.CONNECTIVITY_INTERNAL)
public void setAvoidUnvalidated(Network network) {
try {
mService.setAvoidUnvalidated(network);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Requests that the system open the captive portal app on the specified network.
*
* @param network The network to log into.
*
* @hide
*/
@RequiresPermission(android.Manifest.permission.CONNECTIVITY_INTERNAL)
public void startCaptivePortalApp(Network network) {
try {
mService.startCaptivePortalApp(network);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* It is acceptable to briefly use multipath data to provide seamless connectivity for
* time-sensitive user-facing operations when the system default network is temporarily
* unresponsive. The amount of data should be limited (less than one megabyte for every call to
* this method), and the operation should be infrequent to ensure that data usage is limited.
*
* An example of such an operation might be a time-sensitive foreground activity, such as a
* voice command, that the user is performing while walking out of range of a Wi-Fi network.
*/
public static final int MULTIPATH_PREFERENCE_HANDOVER = 1 << 0;
/**
* It is acceptable to use small amounts of multipath data on an ongoing basis to provide
* a backup channel for traffic that is primarily going over another network.
*
* An example might be maintaining backup connections to peers or servers for the purpose of
* fast fallback if the default network is temporarily unresponsive or disconnects. The traffic
* on backup paths should be negligible compared to the traffic on the main path.
*/
public static final int MULTIPATH_PREFERENCE_RELIABILITY = 1 << 1;
/**
* It is acceptable to use metered data to improve network latency and performance.
*/
public static final int MULTIPATH_PREFERENCE_PERFORMANCE = 1 << 2;
/**
* Return value to use for unmetered networks. On such networks we currently set all the flags
* to true.
* @hide
*/
public static final int MULTIPATH_PREFERENCE_UNMETERED =
MULTIPATH_PREFERENCE_HANDOVER |
MULTIPATH_PREFERENCE_RELIABILITY |
MULTIPATH_PREFERENCE_PERFORMANCE;
/** @hide */
@Retention(RetentionPolicy.SOURCE)
@IntDef(flag = true, value = {
MULTIPATH_PREFERENCE_HANDOVER,
MULTIPATH_PREFERENCE_RELIABILITY,
MULTIPATH_PREFERENCE_PERFORMANCE,
})
public @interface MultipathPreference {
}
/**
* Provides a hint to the calling application on whether it is desirable to use the
* multinetwork APIs (e.g., {@link Network#openConnection}, {@link Network#bindSocket}, etc.)
* for multipath data transfer on this network when it is not the system default network.
* Applications desiring to use multipath network protocols should call this method before
* each such operation.
*
* @param network The network on which the application desires to use multipath data.
* If {@code null}, this method will return the a preference that will generally
* apply to metered networks.
* @return a bitwise OR of zero or more of the {@code MULTIPATH_PREFERENCE_*} constants.
*/
@RequiresPermission(android.Manifest.permission.ACCESS_NETWORK_STATE)
public @MultipathPreference int getMultipathPreference(Network network) {
try {
return mService.getMultipathPreference(network);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Resets all connectivity manager settings back to factory defaults.
* @hide
*/
public void factoryReset() {
try {
mService.factoryReset();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Binds the current process to {@code network}. All Sockets created in the future
* (and not explicitly bound via a bound SocketFactory from
* {@link Network#getSocketFactory() Network.getSocketFactory()}) will be bound to
* {@code network}. All host name resolutions will be limited to {@code network} as well.
* Note that if {@code network} ever disconnects, all Sockets created in this way will cease to
* work and all host name resolutions will fail. This is by design so an application doesn't
* accidentally use Sockets it thinks are still bound to a particular {@link Network}.
* To clear binding pass {@code null} for {@code network}. Using individually bound
* Sockets created by Network.getSocketFactory().createSocket() and
* performing network-specific host name resolutions via
* {@link Network#getAllByName Network.getAllByName} is preferred to calling
* {@code bindProcessToNetwork}.
*
* @param network The {@link Network} to bind the current process to, or {@code null} to clear
* the current binding.
* @return {@code true} on success, {@code false} if the {@link Network} is no longer valid.
*/
public boolean bindProcessToNetwork(Network network) {
// Forcing callers to call thru non-static function ensures ConnectivityManager
// instantiated.
return setProcessDefaultNetwork(network);
}
/**
* Binds the current process to {@code network}. All Sockets created in the future
* (and not explicitly bound via a bound SocketFactory from
* {@link Network#getSocketFactory() Network.getSocketFactory()}) will be bound to
* {@code network}. All host name resolutions will be limited to {@code network} as well.
* Note that if {@code network} ever disconnects, all Sockets created in this way will cease to
* work and all host name resolutions will fail. This is by design so an application doesn't
* accidentally use Sockets it thinks are still bound to a particular {@link Network}.
* To clear binding pass {@code null} for {@code network}. Using individually bound
* Sockets created by Network.getSocketFactory().createSocket() and
* performing network-specific host name resolutions via
* {@link Network#getAllByName Network.getAllByName} is preferred to calling
* {@code setProcessDefaultNetwork}.
*
* @param network The {@link Network} to bind the current process to, or {@code null} to clear
* the current binding.
* @return {@code true} on success, {@code false} if the {@link Network} is no longer valid.
* @deprecated This function can throw {@link IllegalStateException}. Use
* {@link #bindProcessToNetwork} instead. {@code bindProcessToNetwork}
* is a direct replacement.
*/
@Deprecated
public static boolean setProcessDefaultNetwork(Network network) {
int netId = (network == null) ? NETID_UNSET : network.netId;
if (netId == NetworkUtils.getBoundNetworkForProcess()) {
return true;
}
if (NetworkUtils.bindProcessToNetwork(netId)) {
// Set HTTP proxy system properties to match network.
// TODO: Deprecate this static method and replace it with a non-static version.
try {
Proxy.setHttpProxySystemProperty(getInstance().getDefaultProxy());
} catch (SecurityException e) {
// The process doesn't have ACCESS_NETWORK_STATE, so we can't fetch the proxy.
Log.e(TAG, "Can't set proxy properties", e);
}
// Must flush DNS cache as new network may have different DNS resolutions.
InetAddress.clearDnsCache();
// Must flush socket pool as idle sockets will be bound to previous network and may
// cause subsequent fetches to be performed on old network.
NetworkEventDispatcher.getInstance().onNetworkConfigurationChanged();
return true;
} else {
return false;
}
}
/**
* Returns the {@link Network} currently bound to this process via
* {@link #bindProcessToNetwork}, or {@code null} if no {@link Network} is explicitly bound.
*
* @return {@code Network} to which this process is bound, or {@code null}.
*/
public Network getBoundNetworkForProcess() {
// Forcing callers to call thru non-static function ensures ConnectivityManager
// instantiated.
return getProcessDefaultNetwork();
}
/**
* Returns the {@link Network} currently bound to this process via
* {@link #bindProcessToNetwork}, or {@code null} if no {@link Network} is explicitly bound.
*
* @return {@code Network} to which this process is bound, or {@code null}.
* @deprecated Using this function can lead to other functions throwing
* {@link IllegalStateException}. Use {@link #getBoundNetworkForProcess} instead.
* {@code getBoundNetworkForProcess} is a direct replacement.
*/
@Deprecated
public static Network getProcessDefaultNetwork() {
int netId = NetworkUtils.getBoundNetworkForProcess();
if (netId == NETID_UNSET) return null;
return new Network(netId);
}
private void unsupportedStartingFrom(int version) {
if (Process.myUid() == Process.SYSTEM_UID) {
// The getApplicationInfo() call we make below is not supported in system context, and
// we want to allow the system to use these APIs anyway.
return;
}
if (mContext.getApplicationInfo().targetSdkVersion >= version) {
throw new UnsupportedOperationException(
"This method is not supported in target SDK version " + version + " and above");
}
}
// Checks whether the calling app can use the legacy routing API (startUsingNetworkFeature,
// stopUsingNetworkFeature, requestRouteToHost), and if not throw UnsupportedOperationException.
// TODO: convert the existing system users (Tethering, GnssLocationProvider) to the new APIs and
// remove these exemptions. Note that this check is not secure, and apps can still access these
// functions by accessing ConnectivityService directly. However, it should be clear that doing
// so is unsupported and may break in the future. http://b/22728205
private void checkLegacyRoutingApiAccess() {
if (mContext.checkCallingOrSelfPermission("com.android.permission.INJECT_OMADM_SETTINGS")
== PackageManager.PERMISSION_GRANTED) {
return;
}
unsupportedStartingFrom(VERSION_CODES.M);
}
/**
* Binds host resolutions performed by this process to {@code network}.
* {@link #bindProcessToNetwork} takes precedence over this setting.
*
* @param network The {@link Network} to bind host resolutions from the current process to, or
* {@code null} to clear the current binding.
* @return {@code true} on success, {@code false} if the {@link Network} is no longer valid.
* @hide
* @deprecated This is strictly for legacy usage to support {@link #startUsingNetworkFeature}.
*/
@Deprecated
public static boolean setProcessDefaultNetworkForHostResolution(Network network) {
return NetworkUtils.bindProcessToNetworkForHostResolution(
network == null ? NETID_UNSET : network.netId);
}
/**
* Device is not restricting metered network activity while application is running on
* background.
*/
public static final int RESTRICT_BACKGROUND_STATUS_DISABLED = 1;
/**
* Device is restricting metered network activity while application is running on background,
* but application is allowed to bypass it.
*
* In this state, application should take action to mitigate metered network access.
* For example, a music streaming application should switch to a low-bandwidth bitrate.
*/
public static final int RESTRICT_BACKGROUND_STATUS_WHITELISTED = 2;
/**
* Device is restricting metered network activity while application is running on background.
*
* In this state, application should not try to use the network while running on background,
* because it would be denied.
*/
public static final int RESTRICT_BACKGROUND_STATUS_ENABLED = 3;
/**
* A change in the background metered network activity restriction has occurred.
*
* Applications should call {@link #getRestrictBackgroundStatus()} to check if the restriction
* applies to them.
*
* This is only sent to registered receivers, not manifest receivers.
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String ACTION_RESTRICT_BACKGROUND_CHANGED =
"android.net.conn.RESTRICT_BACKGROUND_CHANGED";
/** @hide */
@Retention(RetentionPolicy.SOURCE)
@IntDef(flag = false, value = {
RESTRICT_BACKGROUND_STATUS_DISABLED,
RESTRICT_BACKGROUND_STATUS_WHITELISTED,
RESTRICT_BACKGROUND_STATUS_ENABLED,
})
public @interface RestrictBackgroundStatus {
}
private INetworkPolicyManager getNetworkPolicyManager() {
synchronized (this) {
if (mNPManager != null) {
return mNPManager;
}
mNPManager = INetworkPolicyManager.Stub.asInterface(ServiceManager
.getService(Context.NETWORK_POLICY_SERVICE));
return mNPManager;
}
}
/**
* Determines if the calling application is subject to metered network restrictions while
* running on background.
*
* @return {@link #RESTRICT_BACKGROUND_STATUS_DISABLED},
* {@link #RESTRICT_BACKGROUND_STATUS_ENABLED},
* or {@link #RESTRICT_BACKGROUND_STATUS_WHITELISTED}
*/
public @RestrictBackgroundStatus int getRestrictBackgroundStatus() {
try {
return getNetworkPolicyManager().getRestrictBackgroundByCaller();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* A holder class for debug info (mapping CALLBACK values to field names). This is stored
* in a holder for two reasons:
* 1) The reflection necessary to establish the map can't be run at compile-time. Thus, this
* code will make the enclosing class not compile-time initializeable, deferring its
* initialization to zygote startup. This leads to dirty (but shared) memory.
* As this is debug info, use a holder that isn't initialized by default. This way the map
* will be created on demand, while ConnectivityManager can be compile-time initialized.
* 2) Static initialization is still preferred for its strong thread safety guarantees without
* requiring a lock.
*/
private static class NoPreloadHolder {
public static final SparseArray