/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.text; /** * This is the interface for text that has markup objects attached to * ranges of it. Not all text classes have mutable markup or text; * see {@link Spannable} for mutable markup and {@link Editable} for * mutable text. */ public interface Spanned extends CharSequence { /** * Bitmask of bits that are relevent for controlling point/mark behavior * of spans. * * MARK and POINT are conceptually located between two adjacent characters. * A MARK is "attached" to the character before, while a POINT will stick to the character * after. The insertion cursor is conceptually located between the MARK and the POINT. * * As a result, inserting a new character between a MARK and a POINT will leave the MARK * unchanged, while the POINT will be shifted, now located after the inserted character and * still glued to the same character after it. * * Depending on whether the insertion happens at the beginning or the end of a span, the span * will hence be expanded to include the new character (when the span is using a MARK at * its beginning or a POINT at its end) or it will be excluded. * * Note that before and after here refer to offsets in the String, which are * independent from the visual representation of the text (left-to-right or right-to-left). */ public static final int SPAN_POINT_MARK_MASK = 0x33; /** * 0-length spans with type SPAN_MARK_MARK behave like text marks: * they remain at their original offset when text is inserted * at that offset. Conceptually, the text is added after the mark. */ public static final int SPAN_MARK_MARK = 0x11; /** * SPAN_MARK_POINT is a synonym for {@link #SPAN_INCLUSIVE_INCLUSIVE}. */ public static final int SPAN_MARK_POINT = 0x12; /** * SPAN_POINT_MARK is a synonym for {@link #SPAN_EXCLUSIVE_EXCLUSIVE}. */ public static final int SPAN_POINT_MARK = 0x21; /** * 0-length spans with type SPAN_POINT_POINT behave like cursors: * they are pushed forward by the length of the insertion when text * is inserted at their offset. * The text is conceptually inserted before the point. */ public static final int SPAN_POINT_POINT = 0x22; /** * SPAN_PARAGRAPH behaves like SPAN_INCLUSIVE_EXCLUSIVE * (SPAN_MARK_MARK), except that if either end of the span is * at the end of the buffer, that end behaves like _POINT * instead (so SPAN_INCLUSIVE_INCLUSIVE if it starts in the * middle and ends at the end, or SPAN_EXCLUSIVE_INCLUSIVE * if it both starts and ends at the end). *
* Its endpoints must be the start or end of the buffer or
* immediately after a \n character, and if the \n
* that anchors it is deleted, the endpoint is pulled to the
* next \n that follows in the buffer (or to the end of
* the buffer). If a span with SPAN_PARAGRAPH flag is pasted
* into another text and the paragraph boundary constraint
* is not satisfied, the span is discarded.
*/
public static final int SPAN_PARAGRAPH = 0x33;
/**
* Non-0-length spans of type SPAN_INCLUSIVE_EXCLUSIVE expand
* to include text inserted at their starting point but not at their
* ending point. When 0-length, they behave like marks.
*/
public static final int SPAN_INCLUSIVE_EXCLUSIVE = SPAN_MARK_MARK;
/**
* Spans of type SPAN_INCLUSIVE_INCLUSIVE expand
* to include text inserted at either their starting or ending point.
*/
public static final int SPAN_INCLUSIVE_INCLUSIVE = SPAN_MARK_POINT;
/**
* Spans of type SPAN_EXCLUSIVE_EXCLUSIVE do not expand
* to include text inserted at either their starting or ending point.
* They can never have a length of 0 and are automatically removed
* from the buffer if all the text they cover is removed.
*/
public static final int SPAN_EXCLUSIVE_EXCLUSIVE = SPAN_POINT_MARK;
/**
* Non-0-length spans of type SPAN_EXCLUSIVE_INCLUSIVE expand
* to include text inserted at their ending point but not at their
* starting point. When 0-length, they behave like points.
*/
public static final int SPAN_EXCLUSIVE_INCLUSIVE = SPAN_POINT_POINT;
/**
* This flag is set on spans that are being used to apply temporary
* styling information on the composing text of an input method, so that
* they can be found and removed when the composing text is being
* replaced.
*/
public static final int SPAN_COMPOSING = 0x100;
/**
* This flag will be set for intermediate span changes, meaning there
* is guaranteed to be another change following it. Typically it is
* used for {@link Selection} which automatically uses this with the first
* offset it sets when updating the selection.
*/
public static final int SPAN_INTERMEDIATE = 0x200;
/**
* The bits numbered SPAN_USER_SHIFT and above are available
* for callers to use to store scalar data associated with their
* span object.
*/
public static final int SPAN_USER_SHIFT = 24;
/**
* The bits specified by the SPAN_USER bitfield are available
* for callers to use to store scalar data associated with their
* span object.
*/
public static final int SPAN_USER = 0xFFFFFFFF << SPAN_USER_SHIFT;
/**
* The bits numbered just above SPAN_PRIORITY_SHIFT determine the order
* of change notifications -- higher numbers go first. You probably
* don't need to set this; it is used so that when text changes, the
* text layout gets the chance to update itself before any other
* callbacks can inquire about the layout of the text.
*/
public static final int SPAN_PRIORITY_SHIFT = 16;
/**
* The bits specified by the SPAN_PRIORITY bitmap determine the order
* of change notifications -- higher numbers go first. You probably
* don't need to set this; it is used so that when text changes, the
* text layout gets the chance to update itself before any other
* callbacks can inquire about the layout of the text.
*/
public static final int SPAN_PRIORITY = 0xFF << SPAN_PRIORITY_SHIFT;
/**
* Return an array of the markup objects attached to the specified
* slice of this CharSequence and whose type is the specified type
* or a subclass of it. Specify Object.class for the type if you
* want all the objects regardless of type.
*/
public start
where a markup
* object of class type
begins or ends, or limit
* if there are no starts or ends greater than start
but less
* than limit
. Specify null
or Object.class for
* the type if you want every transition regardless of type.
*/
public int nextSpanTransition(int start, int limit, Class type);
}