/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package java.math; import java.io.IOException; import java.io.ObjectInputStream; import java.io.Serializable; import java.io.StreamCorruptedException; /** * Immutable objects describing settings such as rounding mode and digit * precision for the numerical operations provided by class {@link BigDecimal}. */ public final class MathContext implements Serializable { private static final long serialVersionUID = 5579720004786848255L; /** * A {@code MathContext} which corresponds to the IEEE 754 quadruple * decimal precision format: 34 digit precision and * {@link RoundingMode#HALF_EVEN} rounding. */ public static final MathContext DECIMAL128 = new MathContext(34, RoundingMode.HALF_EVEN); /** * A {@code MathContext} which corresponds to the IEEE 754 single decimal * precision format: 7 digit precision and {@link RoundingMode#HALF_EVEN} * rounding. */ public static final MathContext DECIMAL32 = new MathContext(7, RoundingMode.HALF_EVEN); /** * A {@code MathContext} which corresponds to the IEEE 754 double decimal * precision format: 16 digit precision and {@link RoundingMode#HALF_EVEN} * rounding. */ public static final MathContext DECIMAL64 = new MathContext(16, RoundingMode.HALF_EVEN); /** * A {@code MathContext} for unlimited precision with * {@link RoundingMode#HALF_UP} rounding. */ public static final MathContext UNLIMITED = new MathContext(0, RoundingMode.HALF_UP); /** * The number of digits to be used for an operation; results are rounded to * this precision. */ private final int precision; /** * A {@code RoundingMode} object which specifies the algorithm to be used * for rounding. */ private final RoundingMode roundingMode; /** * Constructs a new {@code MathContext} with the specified precision and * with the rounding mode {@link RoundingMode#HALF_UP HALF_UP}. If the * precision passed is zero, then this implies that the computations have to * be performed exact, the rounding mode in this case is irrelevant. * * @param precision * the precision for the new {@code MathContext}. * @throws IllegalArgumentException * if {@code precision < 0}. */ public MathContext(int precision) { this(precision, RoundingMode.HALF_UP); } /** * Constructs a new {@code MathContext} with the specified precision and * with the specified rounding mode. If the precision passed is zero, then * this implies that the computations have to be performed exact, the * rounding mode in this case is irrelevant. * * @param precision * the precision for the new {@code MathContext}. * @param roundingMode * the rounding mode for the new {@code MathContext}. * @throws IllegalArgumentException * if {@code precision < 0}. * @throws NullPointerException * if {@code roundingMode} is {@code null}. */ public MathContext(int precision, RoundingMode roundingMode) { this.precision = precision; this.roundingMode = roundingMode; checkValid(); } /** * Constructs a new {@code MathContext} from a string. The string has to * specify the precision and the rounding mode to be used and has to follow * the following syntax: "precision=<precision> roundingMode=<roundingMode>" * This is the same form as the one returned by the {@link #toString} * method. * * @throws IllegalArgumentException * if the string is not in the correct format or if the * precision specified is < 0. */ public MathContext(String s) { int precisionLength = "precision=".length(); int roundingModeLength = "roundingMode=".length(); int spaceIndex; if (!s.startsWith("precision=") || (spaceIndex = s.indexOf(' ', precisionLength)) == -1) { throw invalidMathContext("Missing precision", s); } String precisionString = s.substring(precisionLength, spaceIndex); try { this.precision = Integer.parseInt(precisionString); } catch (NumberFormatException nfe) { throw invalidMathContext("Bad precision", s); } int roundingModeStart = spaceIndex + 1; if (!s.regionMatches(roundingModeStart, "roundingMode=", 0, roundingModeLength)) { throw invalidMathContext("Missing rounding mode", s); } roundingModeStart += roundingModeLength; this.roundingMode = RoundingMode.valueOf(s.substring(roundingModeStart)); checkValid(); } private IllegalArgumentException invalidMathContext(String reason, String s) { throw new IllegalArgumentException(reason + ": " + s); } private void checkValid() { if (precision < 0) { throw new IllegalArgumentException("Negative precision: " + precision); } if (roundingMode == null) { throw new NullPointerException("roundingMode == null"); } } /** * Returns the precision. The precision is the number of digits used for an * operation. Results are rounded to this precision. The precision is * guaranteed to be non negative. If the precision is zero, then the * computations have to be performed exact, results are not rounded in this * case. * * @return the precision. */ public int getPrecision() { return precision; } /** * Returns the rounding mode. The rounding mode is the strategy to be used * to round results. *
* The rounding mode is one of
* {@link RoundingMode#UP},
* {@link RoundingMode#DOWN},
* {@link RoundingMode#CEILING},
* {@link RoundingMode#FLOOR},
* {@link RoundingMode#HALF_UP},
* {@link RoundingMode#HALF_DOWN},
* {@link RoundingMode#HALF_EVEN}, or
* {@link RoundingMode#UNNECESSARY}.
*
* @return the rounding mode.
*/
public RoundingMode getRoundingMode() {
return roundingMode;
}
/**
* Returns true if x is a {@code MathContext} with the same precision
* setting and the same rounding mode as this {@code MathContext} instance.
*
* @param x
* object to be compared.
* @return {@code true} if this {@code MathContext} instance is equal to the
* {@code x} argument; {@code false} otherwise.
*/
@Override
public boolean equals(Object x) {
return ((x instanceof MathContext)
&& (((MathContext) x).getPrecision() == precision) && (((MathContext) x)
.getRoundingMode() == roundingMode));
}
/**
* Returns the hash code for this {@code MathContext} instance.
*
* @return the hash code for this {@code MathContext}.
*/
@Override
public int hashCode() {
// Make place for the necessary bits to represent 8 rounding modes
return ((precision << 3) | roundingMode.ordinal());
}
/**
* Returns the string representation for this {@code MathContext} instance.
* The string has the form
* {@code
* "precision=