public
final
class
InputDeviceCompat
extends Object
java.lang.Object | |
↳ | android.support.v4.view.InputDeviceCompat |
Helper class for accessing values in InputDevice
.
Constants | |
---|---|
int |
SOURCE_ANY
A special input source constant that is used when filtering input devices to match devices that provide any type of input source. |
int |
SOURCE_CLASS_BUTTON
The input source has buttons or keys. |
int |
SOURCE_CLASS_JOYSTICK
The input source is a joystick. |
int |
SOURCE_CLASS_MASK
A mask for input source classes. |
int |
SOURCE_CLASS_NONE
The input source has no class. |
int |
SOURCE_CLASS_POINTER
The input source is a pointing device associated with a display. |
int |
SOURCE_CLASS_POSITION
The input source is an absolute positioning device not associated with a display
(unlike |
int |
SOURCE_CLASS_TRACKBALL
The input source is a trackball navigation device. |
int |
SOURCE_DPAD
The input source is a DPad. |
int |
SOURCE_GAMEPAD
The input source is a game pad. |
int |
SOURCE_HDMI
The input source is a device connected through HDMI-based bus. |
int |
SOURCE_JOYSTICK
The input source is a joystick. |
int |
SOURCE_KEYBOARD
The input source is a keyboard. |
int |
SOURCE_MOUSE
The input source is a mouse pointing device. |
int |
SOURCE_STYLUS
The input source is a stylus pointing device. |
int |
SOURCE_TOUCHPAD
The input source is a touch pad or digitizer tablet that is not
associated with a display (unlike |
int |
SOURCE_TOUCHSCREEN
The input source is a touch screen pointing device. |
int |
SOURCE_TOUCH_NAVIGATION
The input source is a touch device whose motions should be interpreted as navigation events. |
int |
SOURCE_TRACKBALL
The input source is a trackball. |
int |
SOURCE_UNKNOWN
The input source is unknown. |
Inherited methods | |
---|---|
From
class
java.lang.Object
|
int SOURCE_ANY
A special input source constant that is used when filtering input devices to match devices that provide any type of input source.
Constant Value: -256 (0xffffff00)
int SOURCE_CLASS_BUTTON
The input source has buttons or keys.
Examples: SOURCE_KEYBOARD
, SOURCE_DPAD
.
A KeyEvent
should be interpreted as a button or key press.
Constant Value: 1 (0x00000001)
int SOURCE_CLASS_JOYSTICK
The input source is a joystick.
A MotionEvent
should be interpreted as absolute joystick movements.
Use getMotionRange(int)
to query the range of positions.
Constant Value: 16 (0x00000010)
int SOURCE_CLASS_MASK
A mask for input source classes. Each distinct input source constant has one or more input source class bits set to specify the desired interpretation for its input events.
Constant Value: 255 (0x000000ff)
int SOURCE_CLASS_NONE
The input source has no class. It is up to the application to determine how to handle the device based on the device type.
Constant Value: 0 (0x00000000)
int SOURCE_CLASS_POINTER
The input source is a pointing device associated with a display.
Examples: SOURCE_TOUCHSCREEN
, SOURCE_MOUSE
.
A MotionEvent
should be interpreted as absolute coordinates in
display units according to the View
hierarchy. Pointer down/up
indicated when
the finger touches the display or when the selection button is pressed/released.
Use getMotionRange(int)
to query the range of the pointing
device. Some devices permit
touches outside the display area so the effective range may be somewhat smaller or larger
than the actual display size.
Constant Value: 2 (0x00000002)
int SOURCE_CLASS_POSITION
The input source is an absolute positioning device not associated with a display
(unlike SOURCE_CLASS_POINTER
).
A MotionEvent
should be interpreted as absolute coordinates in
device-specific surface units.
Use getMotionRange(int)
to query the range of positions.
Constant Value: 8 (0x00000008)
int SOURCE_CLASS_TRACKBALL
The input source is a trackball navigation device.
Examples: SOURCE_TRACKBALL
.
A MotionEvent
should be interpreted as relative movements in
device-specific
units used for navigation purposes. Pointer down/up indicates when the selection button
is pressed/released.
Use getMotionRange(int)
to query the range of motion.
Constant Value: 4 (0x00000004)
int SOURCE_DPAD
The input source is a DPad.
See also:
Constant Value: 513 (0x00000201)
int SOURCE_GAMEPAD
The input source is a game pad.
(It may also be a SOURCE_JOYSTICK
).
See also:
Constant Value: 1025 (0x00000401)
int SOURCE_HDMI
The input source is a device connected through HDMI-based bus. The key comes in through HDMI-CEC or MHL signal line, and is treated as if it were generated by a locally connected DPAD or keyboard.
Constant Value: 33554433 (0x02000001)
int SOURCE_JOYSTICK
The input source is a joystick.
(It may also be a SOURCE_GAMEPAD
).
See also:
Constant Value: 16777232 (0x01000010)
int SOURCE_KEYBOARD
The input source is a keyboard.
This source indicates pretty much anything that has buttons. Use
getKeyboardType()
to determine whether the keyboard has
alphabetic keys
and can be used to enter text.
See also:
Constant Value: 257 (0x00000101)
int SOURCE_MOUSE
The input source is a mouse pointing device. This code is also used for other mouse-like pointing devices such as trackpads and trackpoints.
See also:
Constant Value: 8194 (0x00002002)
int SOURCE_STYLUS
The input source is a stylus pointing device.
Note that this bit merely indicates that an input device is capable of obtaining
input from a stylus. To determine whether a given touch event was produced
by a stylus, examine the tool type returned by getToolType(int)
for each individual pointer.
A single touch event may multiple pointers with different tool types,
such as an event that has one pointer with tool type
TOOL_TYPE_FINGER
and another pointer with tool type
TOOL_TYPE_STYLUS
. So it is important to examine
the tool type of each pointer, regardless of the source reported
by getSource()
.
See also:
Constant Value: 16386 (0x00004002)
int SOURCE_TOUCHPAD
The input source is a touch pad or digitizer tablet that is not
associated with a display (unlike SOURCE_TOUCHSCREEN
).
See also:
Constant Value: 1048584 (0x00100008)
int SOURCE_TOUCHSCREEN
The input source is a touch screen pointing device.
See also:
Constant Value: 4098 (0x00001002)
int SOURCE_TOUCH_NAVIGATION
The input source is a touch device whose motions should be interpreted as navigation events. For example, an upward swipe should be as an upward focus traversal in the same manner as pressing up on a D-Pad would be. Swipes to the left, right and down should be treated in a similar manner.
See also:
Constant Value: 2097152 (0x00200000)
int SOURCE_TRACKBALL
The input source is a trackball.
See also:
Constant Value: 65540 (0x00010004)
int SOURCE_UNKNOWN
The input source is unknown.
Constant Value: 0 (0x00000000)