java.util.concurrent.locks
and
java.util.concurrent.atomic
packages.
Executor
is a simple standardized
interface for defining custom thread-like subsystems, including
thread pools, asynchronous I/O, and lightweight task frameworks.
Depending on which concrete Executor class is being used, tasks may
execute in a newly created thread, an existing task-execution thread,
or the thread calling execute
, and may execute sequentially or concurrently.
ExecutorService
provides a more
complete asynchronous task execution framework. An
ExecutorService manages queuing and scheduling of tasks,
and allows controlled shutdown.
The ScheduledExecutorService
subinterface and associated interfaces add support for
delayed and periodic task execution. ExecutorServices
provide methods arranging asynchronous execution of any
function expressed as Callable
,
the result-bearing analog of Runnable
.
A Future
returns the results of
a function, allows determination of whether execution has
completed, and provides a means to cancel execution.
A RunnableFuture
is a Future
that possesses a run
method that upon execution,
sets its results.
Implementations.
Classes ThreadPoolExecutor
and
ScheduledThreadPoolExecutor
provide tunable, flexible thread pools.
The Executors
class provides
factory methods for the most common kinds and configurations
of Executors, as well as a few utility methods for using
them. Other utilities based on Executors
include the
concrete class FutureTask
providing a common extensible implementation of Futures, and
ExecutorCompletionService
, that
assists in coordinating the processing of groups of
asynchronous tasks.
Class ForkJoinPool
provides an
Executor primarily designed for processing instances of ForkJoinTask
and its subclasses. These
classes employ a work-stealing scheduler that attains high
throughput for tasks conforming to restrictions that often hold in
computation-intensive parallel processing.
ConcurrentLinkedQueue
class
supplies an efficient scalable thread-safe non-blocking FIFO queue.
The ConcurrentLinkedDeque
class is
similar, but additionally supports the Deque
interface.
Five implementations in java.util.concurrent
support
the extended BlockingQueue
interface, that defines blocking versions of put and take:
LinkedBlockingQueue
,
ArrayBlockingQueue
,
SynchronousQueue
,
PriorityBlockingQueue
, and
DelayQueue
.
The different classes cover the most common usage contexts
for producer-consumer, messaging, parallel tasking, and
related concurrent designs.
Extended interface TransferQueue
,
and implementation LinkedTransferQueue
introduce a synchronous transfer
method (along with related
features) in which a producer may optionally block awaiting its
consumer.
The BlockingDeque
interface
extends BlockingQueue
to support both FIFO and LIFO
(stack-based) operations.
Class LinkedBlockingDeque
provides an implementation.
TimeUnit
class provides
multiple granularities (including nanoseconds) for
specifying and controlling time-out based operations. Most
classes in the package contain operations based on time-outs
in addition to indefinite waits. In all cases that
time-outs are used, the time-out specifies the minimum time
that the method should wait before indicating that it
timed-out. Implementations make a "best effort"
to detect time-outs as soon as possible after they occur.
However, an indefinite amount of time may elapse between a
time-out being detected and a thread actually executing
again after that time-out. All methods that accept timeout
parameters treat values less than or equal to zero to mean
not to wait at all. To wait "forever", you can use a value
of Long.MAX_VALUE
.
Semaphore
is a classic concurrency tool.
CountDownLatch
is a very simple yet
very common utility for blocking until a given number of signals,
events, or conditions hold.
CyclicBarrier
is a resettable
multiway synchronization point useful in some styles of parallel
programming.
Phaser
provides
a more flexible form of barrier that may be used to control phased
computation among multiple threads.
Exchanger
allows two threads to
exchange objects at a rendezvous point, and is useful in several
pipeline designs.
ConcurrentHashMap
,
ConcurrentSkipListMap
,
ConcurrentSkipListSet
,
CopyOnWriteArrayList
, and
CopyOnWriteArraySet
.
When many threads are expected to access a given collection, a
ConcurrentHashMap
is normally preferable to a synchronized
HashMap
, and a ConcurrentSkipListMap
is normally
preferable to a synchronized TreeMap
.
A CopyOnWriteArrayList
is preferable to a synchronized
ArrayList
when the expected number of reads and traversals
greatly outnumber the number of updates to a list.
The "Concurrent" prefix used with some classes in this package
is a shorthand indicating several differences from similar
"synchronized" classes. For example java.util.Hashtable
and
Collections.synchronizedMap(new HashMap())
are
synchronized. But ConcurrentHashMap
is "concurrent". A
concurrent collection is thread-safe, but not governed by a
single exclusion lock. In the particular case of
ConcurrentHashMap, it safely permits any number of
concurrent reads as well as a tunable number of concurrent
writes. "Synchronized" classes can be useful when you need
to prevent all access to a collection via a single lock, at
the expense of poorer scalability. In other cases in which
multiple threads are expected to access a common collection,
"concurrent" versions are normally preferable. And
unsynchronized collections are preferable when either
collections are unshared, or are accessible only when
holding other locks.
Most concurrent Collection implementations
(including most Queues) also differ from the usual java.util
conventions in that their Iterators
and Spliterators provide
weakly consistent rather than fast-fail traversal:
ConcurrentModificationException
synchronized
and volatile
constructs, as well as the
Thread.start()
and Thread.join()
methods, can form
happens-before relationships. In particular:
synchronized
block or method exit) of a
monitor happens-before every subsequent lock (synchronized
block or method entry) of that same monitor. And because
the happens-before relation is transitive, all actions
of a thread prior to unlocking happen-before all actions
subsequent to any thread locking that monitor.
volatile
field happens-before every
subsequent read of that same field. Writes and reads of
volatile
fields have similar memory consistency effects
as entering and exiting monitors, but do not entail
mutual exclusion locking.
start
on a thread happens-before any
action in the started thread.
join
on that thread.
java.util.concurrent
and its
subpackages extend these guarantees to higher-level
synchronization. In particular:
Runnable
to an Executor
happen-before its execution begins.
Similarly for Callables
submitted to an ExecutorService
.
Future
happen-before actions subsequent to the
retrieval of the result via Future.get()
in another thread.
Lock.unlock
, Semaphore.release
, and
CountDownLatch.countDown
happen-before actions
subsequent to a successful "acquiring" method such as
Lock.lock
, Semaphore.acquire
,
Condition.await
, and CountDownLatch.await
on the
same synchronizer object in another thread.
Exchanger
, actions prior to the exchange()
in each thread happen-before those subsequent to the
corresponding exchange()
in another thread.
CyclicBarrier.await
and
Phaser.awaitAdvance
(as well as its variants)
happen-before actions performed by the barrier action, and
actions performed by the barrier action happen-before actions
subsequent to a successful return from the corresponding await
in other threads.
BlockingDeque<E> |
A Deque that additionally supports blocking operations that wait
for the deque to become non-empty when retrieving an element, and wait for
space to become available in the deque when storing an element.
|
BlockingQueue<E> |
A Queue that additionally supports operations
that wait for the queue to become non-empty when retrieving an
element, and wait for space to become available in the queue when
storing an element.
|
Callable<V> | A task that returns a result and may throw an exception. |
CompletableFuture.AsynchronousCompletionTask |
A marker interface identifying asynchronous tasks produced by
async methods.
|
CompletionService<V> | A service that decouples the production of new asynchronous tasks from the consumption of the results of completed tasks. |
CompletionStage<T> | A stage of a possibly asynchronous computation, that performs an action or computes a value when another CompletionStage completes. |
ConcurrentMap<K, V> |
A Map providing thread safety and atomicity
guarantees.
|
ConcurrentNavigableMap<K, V> |
A ConcurrentMap supporting NavigableMap operations,
and recursively so for its navigable sub-maps.
|
Delayed | A mix-in style interface for marking objects that should be acted upon after a given delay. |
Executor |
An object that executes submitted Runnable tasks.
|
ExecutorService |
An Executor that provides methods to manage termination and
methods that can produce a Future for tracking progress of
one or more asynchronous tasks.
|
ForkJoinPool.ForkJoinWorkerThreadFactory |
Factory for creating new ForkJoinWorkerThread s.
|
ForkJoinPool.ManagedBlocker |
Interface for extending managed parallelism for tasks running
in ForkJoinPool s.
|
Future<V> |
A Future represents the result of an asynchronous
computation.
|
RejectedExecutionHandler |
A handler for tasks that cannot be executed by a ThreadPoolExecutor .
|
RunnableFuture<V> |
A Future that is Runnable .
|
RunnableScheduledFuture<V> |
A ScheduledFuture that is Runnable .
|
ScheduledExecutorService |
An ExecutorService that can schedule commands to run after a given
delay, or to execute periodically.
|
ScheduledFuture<V> | A delayed result-bearing action that can be cancelled. |
ThreadFactory | An object that creates new threads on demand. |
TransferQueue<E> |
A BlockingQueue in which producers may wait for consumers
to receive elements.
|
AbstractExecutorService |
Provides default implementations of ExecutorService
execution methods.
|
ArrayBlockingQueue<E> | A bounded blocking queue backed by an array. |
CompletableFuture<T> |
A Future that may be explicitly completed (setting its
value and status), and may be used as a CompletionStage ,
supporting dependent functions and actions that trigger upon its
completion.
|
ConcurrentHashMap<K, V> | A hash table supporting full concurrency of retrievals and high expected concurrency for updates. |
ConcurrentHashMap.KeySetView<K, V> |
A view of a ConcurrentHashMap as a Set of keys, in
which additions may optionally be enabled by mapping to a
common value.
|
ConcurrentLinkedDeque<E> | An unbounded concurrent deque based on linked nodes. |
ConcurrentLinkedQueue<E> | An unbounded thread-safe queue based on linked nodes. |
ConcurrentSkipListMap<K, V> |
A scalable concurrent ConcurrentNavigableMap implementation.
|
ConcurrentSkipListSet<E> |
A scalable concurrent NavigableSet implementation based on
a ConcurrentSkipListMap .
|
CopyOnWriteArrayList<E> | A thread-safe random-access list. |
CopyOnWriteArraySet<E> |
A Set that uses an internal CopyOnWriteArrayList
for all of its operations.
|
CountDownLatch | A synchronization aid that allows one or more threads to wait until a set of operations being performed in other threads completes. |
CountedCompleter<T> |
A ForkJoinTask with a completion action performed when
triggered and there are no remaining pending actions.
|
CyclicBarrier | A synchronization aid that allows a set of threads to all wait for each other to reach a common barrier point. |
DelayQueue<E extends Delayed> |
An unbounded blocking queue of
Delayed elements, in which an element can only be taken
when its delay has expired.
|
Exchanger<V> | A synchronization point at which threads can pair and swap elements within pairs. |
ExecutorCompletionService<V> |
A CompletionService that uses a supplied Executor
to execute tasks.
|
Executors |
Factory and utility methods for Executor , ExecutorService , ScheduledExecutorService , ThreadFactory , and Callable classes defined in this
package.
|
ForkJoinPool |
An ExecutorService for running ForkJoinTask s.
|
ForkJoinTask<V> |
Abstract base class for tasks that run within a ForkJoinPool .
|
ForkJoinWorkerThread |
A thread managed by a ForkJoinPool , which executes
ForkJoinTask s.
|
FutureTask<V> | A cancellable asynchronous computation. |
LinkedBlockingDeque<E> | An optionally-bounded blocking deque based on linked nodes. |
LinkedBlockingQueue<E> | An optionally-bounded blocking queue based on linked nodes. |
LinkedTransferQueue<E> |
An unbounded TransferQueue based on linked nodes.
|
Phaser |
A reusable synchronization barrier, similar in functionality to
CyclicBarrier and
CountDownLatch
but supporting more flexible usage.
|
PriorityBlockingQueue<E> |
An unbounded blocking queue that uses
the same ordering rules as class PriorityQueue and supplies
blocking retrieval operations.
|
RecursiveAction |
A recursive resultless ForkJoinTask .
|
RecursiveTask<V> |
A recursive result-bearing ForkJoinTask .
|
ScheduledThreadPoolExecutor |
A ThreadPoolExecutor that can additionally schedule
commands to run after a given delay, or to execute periodically.
|
Semaphore | A counting semaphore. |
SynchronousQueue<E> | A blocking queue in which each insert operation must wait for a corresponding remove operation by another thread, and vice versa. |
ThreadLocalRandom | A random number generator isolated to the current thread. |
ThreadPoolExecutor |
An ExecutorService that executes each submitted task using
one of possibly several pooled threads, normally configured
using Executors factory methods.
|
ThreadPoolExecutor.AbortPolicy |
A handler for rejected tasks that throws a
RejectedExecutionException .
|
ThreadPoolExecutor.CallerRunsPolicy |
A handler for rejected tasks that runs the rejected task
directly in the calling thread of the execute method,
unless the executor has been shut down, in which case the task
is discarded.
|
ThreadPoolExecutor.DiscardOldestPolicy |
A handler for rejected tasks that discards the oldest unhandled
request and then retries execute , unless the executor
is shut down, in which case the task is discarded.
|
ThreadPoolExecutor.DiscardPolicy | A handler for rejected tasks that silently discards the rejected task. |
TimeUnit |
A TimeUnit represents time durations at a given unit of
granularity and provides utility methods to convert across units,
and to perform timing and delay operations in these units.
|
BrokenBarrierException | Exception thrown when a thread tries to wait upon a barrier that is in a broken state, or which enters the broken state while the thread is waiting. |
CancellationException |
Exception indicating that the result of a value-producing task,
such as a FutureTask , cannot be retrieved because the task
was cancelled.
|
CompletionException | Exception thrown when an error or other exception is encountered in the course of completing a result or task. |
ExecutionException | Exception thrown when attempting to retrieve the result of a task that aborted by throwing an exception. |
RejectedExecutionException |
Exception thrown by an Executor when a task cannot be
accepted for execution.
|
TimeoutException | Exception thrown when a blocking operation times out. |