public
class
TranslateAnimation
extends Animation
java.lang.Object | ||
↳ | android.view.animation.Animation | |
↳ | android.view.animation.TranslateAnimation |
An animation that controls the position of an object. See the
full package
description for details and
sample code.
Inherited XML attributes | |
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From
class
android.view.animation.Animation
|
Inherited constants |
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From
class
android.view.animation.Animation
|
Public constructors | |
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TranslateAnimation(Context context, AttributeSet attrs)
Constructor used when a TranslateAnimation is loaded from a resource. |
|
TranslateAnimation(float fromXDelta, float toXDelta, float fromYDelta, float toYDelta)
Constructor to use when building a TranslateAnimation from code |
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TranslateAnimation(int fromXType, float fromXValue, int toXType, float toXValue, int fromYType, float fromYValue, int toYType, float toYValue)
Constructor to use when building a TranslateAnimation from code |
Public methods | |
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void
|
initialize(int width, int height, int parentWidth, int parentHeight)
Initialize this animation with the dimensions of the object being animated as well as the objects parents. |
Protected methods | |
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void
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applyTransformation(float interpolatedTime, Transformation t)
Helper for getTransformation. |
Inherited methods | |
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From
class
android.view.animation.Animation
| |
From
class
java.lang.Object
|
TranslateAnimation (Context context, AttributeSet attrs)
Constructor used when a TranslateAnimation is loaded from a resource.
Parameters | |
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context |
Context :
Application context to use |
attrs |
AttributeSet :
Attribute set from which to read values
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TranslateAnimation (float fromXDelta, float toXDelta, float fromYDelta, float toYDelta)
Constructor to use when building a TranslateAnimation from code
Parameters | |
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fromXDelta |
float :
Change in X coordinate to apply at the start of the
animation |
toXDelta |
float :
Change in X coordinate to apply at the end of the
animation |
fromYDelta |
float :
Change in Y coordinate to apply at the start of the
animation |
toYDelta |
float :
Change in Y coordinate to apply at the end of the
animation
|
TranslateAnimation (int fromXType, float fromXValue, int toXType, float toXValue, int fromYType, float fromYValue, int toYType, float toYValue)
Constructor to use when building a TranslateAnimation from code
Parameters | |
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fromXType |
int :
Specifies how fromXValue should be interpreted. One of
Animation.ABSOLUTE, Animation.RELATIVE_TO_SELF, or
Animation.RELATIVE_TO_PARENT. |
fromXValue |
float :
Change in X coordinate to apply at the start of the
animation. This value can either be an absolute number if fromXType
is ABSOLUTE, or a percentage (where 1.0 is 100%) otherwise. |
toXType |
int :
Specifies how toXValue should be interpreted. One of
Animation.ABSOLUTE, Animation.RELATIVE_TO_SELF, or
Animation.RELATIVE_TO_PARENT. |
toXValue |
float :
Change in X coordinate to apply at the end of the
animation. This value can either be an absolute number if toXType
is ABSOLUTE, or a percentage (where 1.0 is 100%) otherwise. |
fromYType |
int :
Specifies how fromYValue should be interpreted. One of
Animation.ABSOLUTE, Animation.RELATIVE_TO_SELF, or
Animation.RELATIVE_TO_PARENT. |
fromYValue |
float :
Change in Y coordinate to apply at the start of the
animation. This value can either be an absolute number if fromYType
is ABSOLUTE, or a percentage (where 1.0 is 100%) otherwise. |
toYType |
int :
Specifies how toYValue should be interpreted. One of
Animation.ABSOLUTE, Animation.RELATIVE_TO_SELF, or
Animation.RELATIVE_TO_PARENT. |
toYValue |
float :
Change in Y coordinate to apply at the end of the
animation. This value can either be an absolute number if toYType
is ABSOLUTE, or a percentage (where 1.0 is 100%) otherwise.
|
void initialize (int width, int height, int parentWidth, int parentHeight)
Initialize this animation with the dimensions of the object being animated as well as the objects parents. (This is to support animation sizes being specified relative to these dimensions.)
Objects that interpret Animations should call this method when
the sizes of the object being animated and its parent are known, and
before calling getTransformation(long, Transformation)
.
Parameters | |
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width |
int :
Width of the object being animated |
height |
int :
Height of the object being animated |
parentWidth |
int :
Width of the animated object's parent |
parentHeight |
int :
Height of the animated object's parent
|
void applyTransformation (float interpolatedTime, Transformation t)
Helper for getTransformation. Subclasses should implement this to apply their transforms given an interpolation value. Implementations of this method should always replace the specified Transformation or document they are doing otherwise.
Parameters | |
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interpolatedTime |
float :
The value of the normalized time (0.0 to 1.0)
after it has been run through the interpolation function. |
t |
Transformation :
The Transformation object to fill in with the current
transforms.
|