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Added in API level 4

GestureStroke

public class GestureStroke
extends Object

java.lang.Object
   ↳ android.gesture.GestureStroke


A gesture stroke started on a touch down and ended on a touch up. A stroke consists of a sequence of timed points. One or multiple strokes form a gesture.

Summary

Fields

public final RectF boundingBox

public final float length

public final float[] points

Public constructors

GestureStroke(ArrayList<GesturePoint> points)

A constructor that constructs a gesture stroke from a list of gesture points.

Public methods

void clearPath()

Invalidates the cached path that is used to render the stroke.

Object clone()

Creates and returns a copy of this object.

OrientedBoundingBox computeOrientedBoundingBox()

Computes an oriented bounding box of the stroke.

Path getPath()
Path toPath(float width, float height, int numSample)

Converts the stroke to a Path of a given number of points.

Inherited methods

From class java.lang.Object

Fields

boundingBox

Added in API level 4
RectF boundingBox

length

Added in API level 4
float length

points

Added in API level 4
float[] points

Public constructors

GestureStroke

Added in API level 4
GestureStroke (ArrayList<GesturePoint> points)

A constructor that constructs a gesture stroke from a list of gesture points.

Public methods

clearPath

Added in API level 4
void clearPath ()

Invalidates the cached path that is used to render the stroke.

clone

Added in API level 4
Object clone ()

Creates and returns a copy of this object. The precise meaning of "copy" may depend on the class of the object. The general intent is that, for any object x, the expression:

 x.clone() != x
will be true, and that the expression:
 x.clone().getClass() == x.getClass()
will be true, but these are not absolute requirements. While it is typically the case that:
 x.clone().equals(x)
will be true, this is not an absolute requirement.

By convention, the returned object should be obtained by calling super.clone. If a class and all of its superclasses (except Object) obey this convention, it will be the case that x.clone().getClass() == x.getClass().

By convention, the object returned by this method should be independent of this object (which is being cloned). To achieve this independence, it may be necessary to modify one or more fields of the object returned by super.clone before returning it. Typically, this means copying any mutable objects that comprise the internal "deep structure" of the object being cloned and replacing the references to these objects with references to the copies. If a class contains only primitive fields or references to immutable objects, then it is usually the case that no fields in the object returned by super.clone need to be modified.

The method clone for class Object performs a specific cloning operation. First, if the class of this object does not implement the interface Cloneable, then a CloneNotSupportedException is thrown. Note that all arrays are considered to implement the interface Cloneable and that the return type of the clone method of an array type T[] is T[] where T is any reference or primitive type. Otherwise, this method creates a new instance of the class of this object and initializes all its fields with exactly the contents of the corresponding fields of this object, as if by assignment; the contents of the fields are not themselves cloned. Thus, this method performs a "shallow copy" of this object, not a "deep copy" operation.

The class Object does not itself implement the interface Cloneable, so calling the clone method on an object whose class is Object will result in throwing an exception at run time.

Returns
Object a clone of this instance.

computeOrientedBoundingBox

Added in API level 4
OrientedBoundingBox computeOrientedBoundingBox ()

Computes an oriented bounding box of the stroke.

Returns
OrientedBoundingBox OrientedBoundingBox

getPath

Added in API level 4
Path getPath ()

Returns
Path

toPath

Added in API level 4
Path toPath (float width, 
                float height, 
                int numSample)

Converts the stroke to a Path of a given number of points.

Parameters
width float: the width of the bounding box of the target path
height float: the height of the bounding box of the target path
numSample int: the number of points needed
Returns
Path the path

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