public
class
DisplayMetrics
extends Object
java.lang.Object | |
↳ | android.util.DisplayMetrics |
A structure describing general information about a display, such as its size, density, and font scaling.
To access the DisplayMetrics members, initialize an object like this:
DisplayMetrics metrics = new DisplayMetrics(); getWindowManager().getDefaultDisplay().getMetrics(metrics);
Constants | |
---|---|
int |
DENSITY_280
Intermediate density for screens that sit between |
int |
DENSITY_360
Intermediate density for screens that sit somewhere between
|
int |
DENSITY_400
Intermediate density for screens that sit somewhere between
|
int |
DENSITY_420
Intermediate density for screens that sit somewhere between
|
int |
DENSITY_560
Intermediate density for screens that sit somewhere between
|
int |
DENSITY_DEFAULT
The reference density used throughout the system. |
int |
DENSITY_HIGH
Standard quantized DPI for high-density screens. |
int |
DENSITY_LOW
Standard quantized DPI for low-density screens. |
int |
DENSITY_MEDIUM
Standard quantized DPI for medium-density screens. |
int |
DENSITY_TV
This is a secondary density, added for some common screen configurations. |
int |
DENSITY_XHIGH
Standard quantized DPI for extra-high-density screens. |
int |
DENSITY_XXHIGH
Standard quantized DPI for extra-extra-high-density screens. |
int |
DENSITY_XXXHIGH
Standard quantized DPI for extra-extra-extra-high-density screens. |
Fields | |
---|---|
public
static
final
int |
DENSITY_DEVICE_STABLE
The device's stable density. |
public
float |
density
The logical density of the display. |
public
int |
densityDpi
The screen density expressed as dots-per-inch. |
public
int |
heightPixels
The absolute height of the available display size in pixels. |
public
float |
scaledDensity
A scaling factor for fonts displayed on the display. |
public
int |
widthPixels
The absolute width of the available display size in pixels. |
public
float |
xdpi
The exact physical pixels per inch of the screen in the X dimension. |
public
float |
ydpi
The exact physical pixels per inch of the screen in the Y dimension. |
Public constructors | |
---|---|
DisplayMetrics()
|
Public methods | |
---|---|
boolean
|
equals(Object o)
Indicates whether some other object is "equal to" this one. |
boolean
|
equals(DisplayMetrics other)
Returns true if these display metrics equal the other display metrics. |
int
|
hashCode()
Returns a hash code value for the object. |
void
|
setTo(DisplayMetrics o)
|
void
|
setToDefaults()
|
String
|
toString()
Returns a string representation of the object. |
Inherited methods | |
---|---|
From
class
java.lang.Object
|
int DENSITY_280
Intermediate density for screens that sit between DENSITY_HIGH
(240dpi) and
DENSITY_XHIGH
(320dpi). This is not a density that applications should target,
instead relying on the system to scale their DENSITY_XHIGH
assets for them.
Constant Value: 280 (0x00000118)
int DENSITY_360
Intermediate density for screens that sit somewhere between
DENSITY_XHIGH
(320 dpi) and DENSITY_XXHIGH
(480 dpi).
This is not a density that applications should target, instead relying
on the system to scale their DENSITY_XXHIGH
assets for them.
Constant Value: 360 (0x00000168)
int DENSITY_400
Intermediate density for screens that sit somewhere between
DENSITY_XHIGH
(320 dpi) and DENSITY_XXHIGH
(480 dpi).
This is not a density that applications should target, instead relying
on the system to scale their DENSITY_XXHIGH
assets for them.
Constant Value: 400 (0x00000190)
int DENSITY_420
Intermediate density for screens that sit somewhere between
DENSITY_XHIGH
(320 dpi) and DENSITY_XXHIGH
(480 dpi).
This is not a density that applications should target, instead relying
on the system to scale their DENSITY_XXHIGH
assets for them.
Constant Value: 420 (0x000001a4)
int DENSITY_560
Intermediate density for screens that sit somewhere between
DENSITY_XXHIGH
(480 dpi) and DENSITY_XXXHIGH
(640 dpi).
This is not a density that applications should target, instead relying
on the system to scale their DENSITY_XXXHIGH
assets for them.
Constant Value: 560 (0x00000230)
int DENSITY_DEFAULT
The reference density used throughout the system.
Constant Value: 160 (0x000000a0)
int DENSITY_HIGH
Standard quantized DPI for high-density screens.
Constant Value: 240 (0x000000f0)
int DENSITY_LOW
Standard quantized DPI for low-density screens.
Constant Value: 120 (0x00000078)
int DENSITY_MEDIUM
Standard quantized DPI for medium-density screens.
Constant Value: 160 (0x000000a0)
int DENSITY_TV
This is a secondary density, added for some common screen configurations.
It is recommended that applications not generally target this as a first
class density -- that is, don't supply specific graphics for this
density, instead allow the platform to scale from other densities
(typically DENSITY_HIGH
) as
appropriate. In most cases (such as using bitmaps in
Drawable
) the platform
can perform this scaling at load time, so the only cost is some slight
startup runtime overhead.
This density was original introduced to correspond with a
720p TV screen: the density for 1080p televisions is
DENSITY_XHIGH
, and the value here provides the same UI
size for a TV running at 720p. It has also found use in 7" tablets,
when these devices have 1280x720 displays.
Constant Value: 213 (0x000000d5)
int DENSITY_XHIGH
Standard quantized DPI for extra-high-density screens.
Constant Value: 320 (0x00000140)
int DENSITY_XXHIGH
Standard quantized DPI for extra-extra-high-density screens.
Constant Value: 480 (0x000001e0)
int DENSITY_XXXHIGH
Standard quantized DPI for extra-extra-extra-high-density screens. Applications should not generally worry about this density; relying on XHIGH graphics being scaled up to it should be sufficient for almost all cases. A typical use of this density would be 4K television screens -- 3840x2160, which is 2x a traditional HD 1920x1080 screen which runs at DENSITY_XHIGH.
Constant Value: 640 (0x00000280)
int DENSITY_DEVICE_STABLE
The device's stable density.
This value is constant at run time and may not reflect the current
display density. To obtain the current density for a specific display,
use densityDpi
.
float density
The logical density of the display. This is a scaling factor for the Density Independent Pixel unit, where one DIP is one pixel on an approximately 160 dpi screen (for example a 240x320, 1.5"x2" screen), providing the baseline of the system's display. Thus on a 160dpi screen this density value will be 1; on a 120 dpi screen it would be .75; etc.
This value does not exactly follow the real screen size (as given by
xdpi
and ydpi
, but rather is used to scale the size of
the overall UI in steps based on gross changes in the display dpi. For
example, a 240x320 screen will have a density of 1 even if its width is
1.8", 1.3", etc. However, if the screen resolution is increased to
320x480 but the screen size remained 1.5"x2" then the density would be
increased (probably to 1.5).
See also:
int densityDpi
The screen density expressed as dots-per-inch. May be either
DENSITY_LOW
, DENSITY_MEDIUM
, or DENSITY_HIGH
.
int heightPixels
The absolute height of the available display size in pixels.
float scaledDensity
A scaling factor for fonts displayed on the display. This is the same
as density
, except that it may be adjusted in smaller
increments at runtime based on a user preference for the font size.
int widthPixels
The absolute width of the available display size in pixels.
float xdpi
The exact physical pixels per inch of the screen in the X dimension.
float ydpi
The exact physical pixels per inch of the screen in the Y dimension.
boolean equals (Object o)
Indicates whether some other object is "equal to" this one.
The equals
method implements an equivalence relation
on non-null object references:
x
, x.equals(x)
should return
true
.
x
and y
, x.equals(y)
should return true
if and only if
y.equals(x)
returns true
.
x
, y
, and z
, if
x.equals(y)
returns true
and
y.equals(z)
returns true
, then
x.equals(z)
should return true
.
x
and y
, multiple invocations of
x.equals(y)
consistently return true
or consistently return false
, provided no
information used in equals
comparisons on the
objects is modified.
x
,
x.equals(null)
should return false
.
The equals
method for class Object
implements
the most discriminating possible equivalence relation on objects;
that is, for any non-null reference values x
and
y
, this method returns true
if and only
if x
and y
refer to the same object
(x == y
has the value true
).
Note that it is generally necessary to override the hashCode
method whenever this method is overridden, so as to maintain the
general contract for the hashCode
method, which states
that equal objects must have equal hash codes.
Parameters | |
---|---|
o |
Object :
the reference object with which to compare. |
Returns | |
---|---|
boolean |
true if this object is the same as the obj
argument; false otherwise. |
boolean equals (DisplayMetrics other)
Returns true if these display metrics equal the other display metrics.
Parameters | |
---|---|
other |
DisplayMetrics :
The display metrics with which to compare. |
Returns | |
---|---|
boolean |
True if the display metrics are equal. |
int hashCode ()
Returns a hash code value for the object. This method is
supported for the benefit of hash tables such as those provided by
HashMap
.
The general contract of hashCode
is:
hashCode
method
must consistently return the same integer, provided no information
used in equals
comparisons on the object is modified.
This integer need not remain consistent from one execution of an
application to another execution of the same application.
equals(Object)
method, then calling the hashCode
method on each of
the two objects must produce the same integer result.
equals(java.lang.Object)
method, then calling the hashCode
method on each of the
two objects must produce distinct integer results. However, the
programmer should be aware that producing distinct integer results
for unequal objects may improve the performance of hash tables.
As much as is reasonably practical, the hashCode method defined by
class Object
does return distinct integers for distinct
objects. (This is typically implemented by converting the internal
address of the object into an integer, but this implementation
technique is not required by the
JavaTM programming language.)
Returns | |
---|---|
int |
a hash code value for this object. |
String toString ()
Returns a string representation of the object. In general, the
toString
method returns a string that
"textually represents" this object. The result should
be a concise but informative representation that is easy for a
person to read.
It is recommended that all subclasses override this method.
The toString
method for class Object
returns a string consisting of the name of the class of which the
object is an instance, the at-sign character `@
', and
the unsigned hexadecimal representation of the hash code of the
object. In other words, this method returns a string equal to the
value of:
getClass().getName() + '@' + Integer.toHexString(hashCode())
Returns | |
---|---|
String |
a string representation of the object. |