GL10
public
interface
GL10
implements
GL
javax.microedition.khronos.opengles.GL10
|
Known Indirect Subclasses
|
Summary
Public methods |
abstract
void
|
glActiveTexture(int texture)
|
abstract
void
|
glAlphaFunc(int func, float ref)
|
abstract
void
|
glAlphaFuncx(int func, int ref)
|
abstract
void
|
glBindTexture(int target, int texture)
|
abstract
void
|
glBlendFunc(int sfactor, int dfactor)
|
abstract
void
|
glClear(int mask)
|
abstract
void
|
glClearColor(float red, float green, float blue, float alpha)
|
abstract
void
|
glClearColorx(int red, int green, int blue, int alpha)
|
abstract
void
|
glClearDepthf(float depth)
|
abstract
void
|
glClearDepthx(int depth)
|
abstract
void
|
glClearStencil(int s)
|
abstract
void
|
glClientActiveTexture(int texture)
|
abstract
void
|
glColor4f(float red, float green, float blue, float alpha)
|
abstract
void
|
glColor4x(int red, int green, int blue, int alpha)
|
abstract
void
|
glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
|
abstract
void
|
glColorPointer(int size, int type, int stride, Buffer pointer)
|
abstract
void
|
glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
|
abstract
void
|
glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
|
abstract
void
|
glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
|
abstract
void
|
glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
|
abstract
void
|
glCullFace(int mode)
|
abstract
void
|
glDeleteTextures(int n, IntBuffer textures)
|
abstract
void
|
glDeleteTextures(int n, int[] textures, int offset)
|
abstract
void
|
glDepthFunc(int func)
|
abstract
void
|
glDepthMask(boolean flag)
|
abstract
void
|
glDepthRangef(float zNear, float zFar)
|
abstract
void
|
glDepthRangex(int zNear, int zFar)
|
abstract
void
|
glDisable(int cap)
|
abstract
void
|
glDisableClientState(int array)
|
abstract
void
|
glDrawArrays(int mode, int first, int count)
|
abstract
void
|
glDrawElements(int mode, int count, int type, Buffer indices)
|
abstract
void
|
glEnable(int cap)
|
abstract
void
|
glEnableClientState(int array)
|
abstract
void
|
glFinish()
|
abstract
void
|
glFlush()
|
abstract
void
|
glFogf(int pname, float param)
|
abstract
void
|
glFogfv(int pname, FloatBuffer params)
|
abstract
void
|
glFogfv(int pname, float[] params, int offset)
|
abstract
void
|
glFogx(int pname, int param)
|
abstract
void
|
glFogxv(int pname, int[] params, int offset)
|
abstract
void
|
glFogxv(int pname, IntBuffer params)
|
abstract
void
|
glFrontFace(int mode)
|
abstract
void
|
glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar)
|
abstract
void
|
glFrustumx(int left, int right, int bottom, int top, int zNear, int zFar)
|
abstract
void
|
glGenTextures(int n, IntBuffer textures)
|
abstract
void
|
glGenTextures(int n, int[] textures, int offset)
|
abstract
int
|
glGetError()
|
abstract
void
|
glGetIntegerv(int pname, int[] params, int offset)
|
abstract
void
|
glGetIntegerv(int pname, IntBuffer params)
|
abstract
String
|
glGetString(int name)
|
abstract
void
|
glHint(int target, int mode)
|
abstract
void
|
glLightModelf(int pname, float param)
|
abstract
void
|
glLightModelfv(int pname, FloatBuffer params)
|
abstract
void
|
glLightModelfv(int pname, float[] params, int offset)
|
abstract
void
|
glLightModelx(int pname, int param)
|
abstract
void
|
glLightModelxv(int pname, IntBuffer params)
|
abstract
void
|
glLightModelxv(int pname, int[] params, int offset)
|
abstract
void
|
glLightf(int light, int pname, float param)
|
abstract
void
|
glLightfv(int light, int pname, FloatBuffer params)
|
abstract
void
|
glLightfv(int light, int pname, float[] params, int offset)
|
abstract
void
|
glLightx(int light, int pname, int param)
|
abstract
void
|
glLightxv(int light, int pname, int[] params, int offset)
|
abstract
void
|
glLightxv(int light, int pname, IntBuffer params)
|
abstract
void
|
glLineWidth(float width)
|
abstract
void
|
glLineWidthx(int width)
|
abstract
void
|
glLoadIdentity()
|
abstract
void
|
glLoadMatrixf(FloatBuffer m)
|
abstract
void
|
glLoadMatrixf(float[] m, int offset)
|
abstract
void
|
glLoadMatrixx(int[] m, int offset)
|
abstract
void
|
glLoadMatrixx(IntBuffer m)
|
abstract
void
|
glLogicOp(int opcode)
|
abstract
void
|
glMaterialf(int face, int pname, float param)
|
abstract
void
|
glMaterialfv(int face, int pname, FloatBuffer params)
|
abstract
void
|
glMaterialfv(int face, int pname, float[] params, int offset)
|
abstract
void
|
glMaterialx(int face, int pname, int param)
|
abstract
void
|
glMaterialxv(int face, int pname, int[] params, int offset)
|
abstract
void
|
glMaterialxv(int face, int pname, IntBuffer params)
|
abstract
void
|
glMatrixMode(int mode)
|
abstract
void
|
glMultMatrixf(float[] m, int offset)
|
abstract
void
|
glMultMatrixf(FloatBuffer m)
|
abstract
void
|
glMultMatrixx(int[] m, int offset)
|
abstract
void
|
glMultMatrixx(IntBuffer m)
|
abstract
void
|
glMultiTexCoord4f(int target, float s, float t, float r, float q)
|
abstract
void
|
glMultiTexCoord4x(int target, int s, int t, int r, int q)
|
abstract
void
|
glNormal3f(float nx, float ny, float nz)
|
abstract
void
|
glNormal3x(int nx, int ny, int nz)
|
abstract
void
|
glNormalPointer(int type, int stride, Buffer pointer)
|
abstract
void
|
glOrthof(float left, float right, float bottom, float top, float zNear, float zFar)
|
abstract
void
|
glOrthox(int left, int right, int bottom, int top, int zNear, int zFar)
|
abstract
void
|
glPixelStorei(int pname, int param)
|
abstract
void
|
glPointSize(float size)
|
abstract
void
|
glPointSizex(int size)
|
abstract
void
|
glPolygonOffset(float factor, float units)
|
abstract
void
|
glPolygonOffsetx(int factor, int units)
|
abstract
void
|
glPopMatrix()
|
abstract
void
|
glPushMatrix()
|
abstract
void
|
glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)
|
abstract
void
|
glRotatef(float angle, float x, float y, float z)
|
abstract
void
|
glRotatex(int angle, int x, int y, int z)
|
abstract
void
|
glSampleCoverage(float value, boolean invert)
|
abstract
void
|
glSampleCoveragex(int value, boolean invert)
|
abstract
void
|
glScalef(float x, float y, float z)
|
abstract
void
|
glScalex(int x, int y, int z)
|
abstract
void
|
glScissor(int x, int y, int width, int height)
|
abstract
void
|
glShadeModel(int mode)
|
abstract
void
|
glStencilFunc(int func, int ref, int mask)
|
abstract
void
|
glStencilMask(int mask)
|
abstract
void
|
glStencilOp(int fail, int zfail, int zpass)
|
abstract
void
|
glTexCoordPointer(int size, int type, int stride, Buffer pointer)
|
abstract
void
|
glTexEnvf(int target, int pname, float param)
|
abstract
void
|
glTexEnvfv(int target, int pname, FloatBuffer params)
|
abstract
void
|
glTexEnvfv(int target, int pname, float[] params, int offset)
|
abstract
void
|
glTexEnvx(int target, int pname, int param)
|
abstract
void
|
glTexEnvxv(int target, int pname, IntBuffer params)
|
abstract
void
|
glTexEnvxv(int target, int pname, int[] params, int offset)
|
abstract
void
|
glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
|
abstract
void
|
glTexParameterf(int target, int pname, float param)
|
abstract
void
|
glTexParameterx(int target, int pname, int param)
|
abstract
void
|
glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
|
abstract
void
|
glTranslatef(float x, float y, float z)
|
abstract
void
|
glTranslatex(int x, int y, int z)
|
abstract
void
|
glVertexPointer(int size, int type, int stride, Buffer pointer)
|
abstract
void
|
glViewport(int x, int y, int width, int height)
|
Constants
GL_ADD
int GL_ADD
Constant Value:
260
(0x00000104)
GL_ALIASED_LINE_WIDTH_RANGE
int GL_ALIASED_LINE_WIDTH_RANGE
Constant Value:
33902
(0x0000846e)
GL_ALIASED_POINT_SIZE_RANGE
int GL_ALIASED_POINT_SIZE_RANGE
Constant Value:
33901
(0x0000846d)
GL_ALPHA
int GL_ALPHA
Constant Value:
6406
(0x00001906)
GL_ALPHA_BITS
int GL_ALPHA_BITS
Constant Value:
3413
(0x00000d55)
GL_ALPHA_TEST
int GL_ALPHA_TEST
Constant Value:
3008
(0x00000bc0)
GL_ALWAYS
int GL_ALWAYS
Constant Value:
519
(0x00000207)
GL_AMBIENT
int GL_AMBIENT
Constant Value:
4608
(0x00001200)
GL_AMBIENT_AND_DIFFUSE
int GL_AMBIENT_AND_DIFFUSE
Constant Value:
5634
(0x00001602)
GL_AND
int GL_AND
Constant Value:
5377
(0x00001501)
GL_AND_INVERTED
int GL_AND_INVERTED
Constant Value:
5380
(0x00001504)
GL_AND_REVERSE
int GL_AND_REVERSE
Constant Value:
5378
(0x00001502)
GL_BACK
int GL_BACK
Constant Value:
1029
(0x00000405)
GL_BLEND
int GL_BLEND
Constant Value:
3042
(0x00000be2)
GL_BLUE_BITS
int GL_BLUE_BITS
Constant Value:
3412
(0x00000d54)
GL_BYTE
int GL_BYTE
Constant Value:
5120
(0x00001400)
GL_CCW
int GL_CCW
Constant Value:
2305
(0x00000901)
GL_CLAMP_TO_EDGE
int GL_CLAMP_TO_EDGE
Constant Value:
33071
(0x0000812f)
GL_CLEAR
int GL_CLEAR
Constant Value:
5376
(0x00001500)
GL_COLOR_ARRAY
int GL_COLOR_ARRAY
Constant Value:
32886
(0x00008076)
GL_COLOR_BUFFER_BIT
int GL_COLOR_BUFFER_BIT
Constant Value:
16384
(0x00004000)
GL_COLOR_LOGIC_OP
int GL_COLOR_LOGIC_OP
Constant Value:
3058
(0x00000bf2)
GL_COLOR_MATERIAL
int GL_COLOR_MATERIAL
Constant Value:
2903
(0x00000b57)
GL_COMPRESSED_TEXTURE_FORMATS
int GL_COMPRESSED_TEXTURE_FORMATS
Constant Value:
34467
(0x000086a3)
GL_CONSTANT_ATTENUATION
int GL_CONSTANT_ATTENUATION
Constant Value:
4615
(0x00001207)
GL_COPY
int GL_COPY
Constant Value:
5379
(0x00001503)
GL_COPY_INVERTED
int GL_COPY_INVERTED
Constant Value:
5388
(0x0000150c)
GL_CULL_FACE
int GL_CULL_FACE
Constant Value:
2884
(0x00000b44)
GL_CW
int GL_CW
Constant Value:
2304
(0x00000900)
GL_DECAL
int GL_DECAL
Constant Value:
8449
(0x00002101)
GL_DECR
int GL_DECR
Constant Value:
7683
(0x00001e03)
GL_DEPTH_BITS
int GL_DEPTH_BITS
Constant Value:
3414
(0x00000d56)
GL_DEPTH_BUFFER_BIT
int GL_DEPTH_BUFFER_BIT
Constant Value:
256
(0x00000100)
GL_DEPTH_TEST
int GL_DEPTH_TEST
Constant Value:
2929
(0x00000b71)
GL_DIFFUSE
int GL_DIFFUSE
Constant Value:
4609
(0x00001201)
GL_DITHER
int GL_DITHER
Constant Value:
3024
(0x00000bd0)
GL_DONT_CARE
int GL_DONT_CARE
Constant Value:
4352
(0x00001100)
GL_DST_ALPHA
int GL_DST_ALPHA
Constant Value:
772
(0x00000304)
GL_DST_COLOR
int GL_DST_COLOR
Constant Value:
774
(0x00000306)
GL_EMISSION
int GL_EMISSION
Constant Value:
5632
(0x00001600)
GL_EQUAL
int GL_EQUAL
Constant Value:
514
(0x00000202)
GL_EQUIV
int GL_EQUIV
Constant Value:
5385
(0x00001509)
GL_EXP
int GL_EXP
Constant Value:
2048
(0x00000800)
GL_EXP2
int GL_EXP2
Constant Value:
2049
(0x00000801)
GL_EXTENSIONS
int GL_EXTENSIONS
Constant Value:
7939
(0x00001f03)
GL_FALSE
int GL_FALSE
Constant Value:
0
(0x00000000)
GL_FASTEST
int GL_FASTEST
Constant Value:
4353
(0x00001101)
GL_FIXED
int GL_FIXED
Constant Value:
5132
(0x0000140c)
GL_FLAT
int GL_FLAT
Constant Value:
7424
(0x00001d00)
GL_FLOAT
int GL_FLOAT
Constant Value:
5126
(0x00001406)
GL_FOG
int GL_FOG
Constant Value:
2912
(0x00000b60)
GL_FOG_COLOR
int GL_FOG_COLOR
Constant Value:
2918
(0x00000b66)
GL_FOG_DENSITY
int GL_FOG_DENSITY
Constant Value:
2914
(0x00000b62)
GL_FOG_END
int GL_FOG_END
Constant Value:
2916
(0x00000b64)
GL_FOG_HINT
int GL_FOG_HINT
Constant Value:
3156
(0x00000c54)
GL_FOG_MODE
int GL_FOG_MODE
Constant Value:
2917
(0x00000b65)
GL_FOG_START
int GL_FOG_START
Constant Value:
2915
(0x00000b63)
GL_FRONT
int GL_FRONT
Constant Value:
1028
(0x00000404)
GL_FRONT_AND_BACK
int GL_FRONT_AND_BACK
Constant Value:
1032
(0x00000408)
GL_GEQUAL
int GL_GEQUAL
Constant Value:
518
(0x00000206)
GL_GREATER
int GL_GREATER
Constant Value:
516
(0x00000204)
GL_GREEN_BITS
int GL_GREEN_BITS
Constant Value:
3411
(0x00000d53)
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
Constant Value:
35739
(0x00008b9b)
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
Constant Value:
35738
(0x00008b9a)
GL_INCR
int GL_INCR
Constant Value:
7682
(0x00001e02)
GL_INVALID_ENUM
int GL_INVALID_ENUM
Constant Value:
1280
(0x00000500)
GL_INVALID_OPERATION
int GL_INVALID_OPERATION
Constant Value:
1282
(0x00000502)
GL_INVALID_VALUE
int GL_INVALID_VALUE
Constant Value:
1281
(0x00000501)
GL_INVERT
int GL_INVERT
Constant Value:
5386
(0x0000150a)
GL_KEEP
int GL_KEEP
Constant Value:
7680
(0x00001e00)
GL_LEQUAL
int GL_LEQUAL
Constant Value:
515
(0x00000203)
GL_LESS
int GL_LESS
Constant Value:
513
(0x00000201)
GL_LIGHT0
int GL_LIGHT0
Constant Value:
16384
(0x00004000)
GL_LIGHT1
int GL_LIGHT1
Constant Value:
16385
(0x00004001)
GL_LIGHT2
int GL_LIGHT2
Constant Value:
16386
(0x00004002)
GL_LIGHT3
int GL_LIGHT3
Constant Value:
16387
(0x00004003)
GL_LIGHT4
int GL_LIGHT4
Constant Value:
16388
(0x00004004)
GL_LIGHT5
int GL_LIGHT5
Constant Value:
16389
(0x00004005)
GL_LIGHT6
int GL_LIGHT6
Constant Value:
16390
(0x00004006)
GL_LIGHT7
int GL_LIGHT7
Constant Value:
16391
(0x00004007)
GL_LIGHTING
int GL_LIGHTING
Constant Value:
2896
(0x00000b50)
GL_LIGHT_MODEL_AMBIENT
int GL_LIGHT_MODEL_AMBIENT
Constant Value:
2899
(0x00000b53)
GL_LIGHT_MODEL_TWO_SIDE
int GL_LIGHT_MODEL_TWO_SIDE
Constant Value:
2898
(0x00000b52)
GL_LINEAR
int GL_LINEAR
Constant Value:
9729
(0x00002601)
GL_LINEAR_ATTENUATION
int GL_LINEAR_ATTENUATION
Constant Value:
4616
(0x00001208)
GL_LINEAR_MIPMAP_LINEAR
int GL_LINEAR_MIPMAP_LINEAR
Constant Value:
9987
(0x00002703)
GL_LINEAR_MIPMAP_NEAREST
int GL_LINEAR_MIPMAP_NEAREST
Constant Value:
9985
(0x00002701)
GL_LINES
int GL_LINES
Constant Value:
1
(0x00000001)
GL_LINE_LOOP
int GL_LINE_LOOP
Constant Value:
2
(0x00000002)
GL_LINE_SMOOTH
int GL_LINE_SMOOTH
Constant Value:
2848
(0x00000b20)
GL_LINE_SMOOTH_HINT
int GL_LINE_SMOOTH_HINT
Constant Value:
3154
(0x00000c52)
GL_LINE_STRIP
int GL_LINE_STRIP
Constant Value:
3
(0x00000003)
GL_LUMINANCE
int GL_LUMINANCE
Constant Value:
6409
(0x00001909)
GL_LUMINANCE_ALPHA
int GL_LUMINANCE_ALPHA
Constant Value:
6410
(0x0000190a)
GL_MAX_ELEMENTS_INDICES
int GL_MAX_ELEMENTS_INDICES
Constant Value:
33001
(0x000080e9)
GL_MAX_ELEMENTS_VERTICES
int GL_MAX_ELEMENTS_VERTICES
Constant Value:
33000
(0x000080e8)
GL_MAX_LIGHTS
int GL_MAX_LIGHTS
Constant Value:
3377
(0x00000d31)
GL_MAX_MODELVIEW_STACK_DEPTH
int GL_MAX_MODELVIEW_STACK_DEPTH
Constant Value:
3382
(0x00000d36)
GL_MAX_PROJECTION_STACK_DEPTH
int GL_MAX_PROJECTION_STACK_DEPTH
Constant Value:
3384
(0x00000d38)
GL_MAX_TEXTURE_SIZE
int GL_MAX_TEXTURE_SIZE
Constant Value:
3379
(0x00000d33)
GL_MAX_TEXTURE_STACK_DEPTH
int GL_MAX_TEXTURE_STACK_DEPTH
Constant Value:
3385
(0x00000d39)
GL_MAX_TEXTURE_UNITS
int GL_MAX_TEXTURE_UNITS
Constant Value:
34018
(0x000084e2)
GL_MAX_VIEWPORT_DIMS
int GL_MAX_VIEWPORT_DIMS
Constant Value:
3386
(0x00000d3a)
GL_MODELVIEW
int GL_MODELVIEW
Constant Value:
5888
(0x00001700)
GL_MODULATE
int GL_MODULATE
Constant Value:
8448
(0x00002100)
GL_MULTISAMPLE
int GL_MULTISAMPLE
Constant Value:
32925
(0x0000809d)
GL_NAND
int GL_NAND
Constant Value:
5390
(0x0000150e)
GL_NEAREST
int GL_NEAREST
Constant Value:
9728
(0x00002600)
GL_NEAREST_MIPMAP_LINEAR
int GL_NEAREST_MIPMAP_LINEAR
Constant Value:
9986
(0x00002702)
GL_NEAREST_MIPMAP_NEAREST
int GL_NEAREST_MIPMAP_NEAREST
Constant Value:
9984
(0x00002700)
GL_NEVER
int GL_NEVER
Constant Value:
512
(0x00000200)
GL_NICEST
int GL_NICEST
Constant Value:
4354
(0x00001102)
GL_NOOP
int GL_NOOP
Constant Value:
5381
(0x00001505)
GL_NOR
int GL_NOR
Constant Value:
5384
(0x00001508)
GL_NORMALIZE
int GL_NORMALIZE
Constant Value:
2977
(0x00000ba1)
GL_NORMAL_ARRAY
int GL_NORMAL_ARRAY
Constant Value:
32885
(0x00008075)
GL_NOTEQUAL
int GL_NOTEQUAL
Constant Value:
517
(0x00000205)
GL_NO_ERROR
int GL_NO_ERROR
Constant Value:
0
(0x00000000)
GL_NUM_COMPRESSED_TEXTURE_FORMATS
int GL_NUM_COMPRESSED_TEXTURE_FORMATS
Constant Value:
34466
(0x000086a2)
GL_ONE
int GL_ONE
Constant Value:
1
(0x00000001)
GL_ONE_MINUS_DST_ALPHA
int GL_ONE_MINUS_DST_ALPHA
Constant Value:
773
(0x00000305)
GL_ONE_MINUS_DST_COLOR
int GL_ONE_MINUS_DST_COLOR
Constant Value:
775
(0x00000307)
GL_ONE_MINUS_SRC_ALPHA
int GL_ONE_MINUS_SRC_ALPHA
Constant Value:
771
(0x00000303)
GL_ONE_MINUS_SRC_COLOR
int GL_ONE_MINUS_SRC_COLOR
Constant Value:
769
(0x00000301)
GL_OR
int GL_OR
Constant Value:
5383
(0x00001507)
GL_OR_INVERTED
int GL_OR_INVERTED
Constant Value:
5389
(0x0000150d)
GL_OR_REVERSE
int GL_OR_REVERSE
Constant Value:
5387
(0x0000150b)
GL_OUT_OF_MEMORY
int GL_OUT_OF_MEMORY
Constant Value:
1285
(0x00000505)
GL_PACK_ALIGNMENT
int GL_PACK_ALIGNMENT
Constant Value:
3333
(0x00000d05)
GL_PALETTE4_R5_G6_B5_OES
int GL_PALETTE4_R5_G6_B5_OES
Constant Value:
35730
(0x00008b92)
GL_PALETTE4_RGB5_A1_OES
int GL_PALETTE4_RGB5_A1_OES
Constant Value:
35732
(0x00008b94)
GL_PALETTE4_RGB8_OES
int GL_PALETTE4_RGB8_OES
Constant Value:
35728
(0x00008b90)
GL_PALETTE4_RGBA4_OES
int GL_PALETTE4_RGBA4_OES
Constant Value:
35731
(0x00008b93)
GL_PALETTE4_RGBA8_OES
int GL_PALETTE4_RGBA8_OES
Constant Value:
35729
(0x00008b91)
GL_PALETTE8_R5_G6_B5_OES
int GL_PALETTE8_R5_G6_B5_OES
Constant Value:
35735
(0x00008b97)
GL_PALETTE8_RGB5_A1_OES
int GL_PALETTE8_RGB5_A1_OES
Constant Value:
35737
(0x00008b99)
GL_PALETTE8_RGB8_OES
int GL_PALETTE8_RGB8_OES
Constant Value:
35733
(0x00008b95)
GL_PALETTE8_RGBA4_OES
int GL_PALETTE8_RGBA4_OES
Constant Value:
35736
(0x00008b98)
GL_PALETTE8_RGBA8_OES
int GL_PALETTE8_RGBA8_OES
Constant Value:
35734
(0x00008b96)
GL_PERSPECTIVE_CORRECTION_HINT
int GL_PERSPECTIVE_CORRECTION_HINT
Constant Value:
3152
(0x00000c50)
GL_POINTS
int GL_POINTS
Constant Value:
0
(0x00000000)
GL_POINT_FADE_THRESHOLD_SIZE
int GL_POINT_FADE_THRESHOLD_SIZE
Constant Value:
33064
(0x00008128)
GL_POINT_SIZE
int GL_POINT_SIZE
Constant Value:
2833
(0x00000b11)
GL_POINT_SMOOTH
int GL_POINT_SMOOTH
Constant Value:
2832
(0x00000b10)
GL_POINT_SMOOTH_HINT
int GL_POINT_SMOOTH_HINT
Constant Value:
3153
(0x00000c51)
GL_POLYGON_OFFSET_FILL
int GL_POLYGON_OFFSET_FILL
Constant Value:
32823
(0x00008037)
GL_POLYGON_SMOOTH_HINT
int GL_POLYGON_SMOOTH_HINT
Constant Value:
3155
(0x00000c53)
GL_POSITION
int GL_POSITION
Constant Value:
4611
(0x00001203)
GL_PROJECTION
int GL_PROJECTION
Constant Value:
5889
(0x00001701)
GL_QUADRATIC_ATTENUATION
int GL_QUADRATIC_ATTENUATION
Constant Value:
4617
(0x00001209)
GL_RED_BITS
int GL_RED_BITS
Constant Value:
3410
(0x00000d52)
GL_RENDERER
int GL_RENDERER
Constant Value:
7937
(0x00001f01)
GL_REPEAT
int GL_REPEAT
Constant Value:
10497
(0x00002901)
GL_REPLACE
int GL_REPLACE
Constant Value:
7681
(0x00001e01)
GL_RESCALE_NORMAL
int GL_RESCALE_NORMAL
Constant Value:
32826
(0x0000803a)
GL_RGB
int GL_RGB
Constant Value:
6407
(0x00001907)
GL_RGBA
int GL_RGBA
Constant Value:
6408
(0x00001908)
GL_SAMPLE_ALPHA_TO_COVERAGE
int GL_SAMPLE_ALPHA_TO_COVERAGE
Constant Value:
32926
(0x0000809e)
GL_SAMPLE_ALPHA_TO_ONE
int GL_SAMPLE_ALPHA_TO_ONE
Constant Value:
32927
(0x0000809f)
GL_SAMPLE_COVERAGE
int GL_SAMPLE_COVERAGE
Constant Value:
32928
(0x000080a0)
GL_SCISSOR_TEST
int GL_SCISSOR_TEST
Constant Value:
3089
(0x00000c11)
GL_SET
int GL_SET
Constant Value:
5391
(0x0000150f)
GL_SHININESS
int GL_SHININESS
Constant Value:
5633
(0x00001601)
GL_SHORT
int GL_SHORT
Constant Value:
5122
(0x00001402)
GL_SMOOTH
int GL_SMOOTH
Constant Value:
7425
(0x00001d01)
GL_SMOOTH_LINE_WIDTH_RANGE
int GL_SMOOTH_LINE_WIDTH_RANGE
Constant Value:
2850
(0x00000b22)
GL_SMOOTH_POINT_SIZE_RANGE
int GL_SMOOTH_POINT_SIZE_RANGE
Constant Value:
2834
(0x00000b12)
GL_SPECULAR
int GL_SPECULAR
Constant Value:
4610
(0x00001202)
GL_SPOT_CUTOFF
int GL_SPOT_CUTOFF
Constant Value:
4614
(0x00001206)
GL_SPOT_DIRECTION
int GL_SPOT_DIRECTION
Constant Value:
4612
(0x00001204)
GL_SPOT_EXPONENT
int GL_SPOT_EXPONENT
Constant Value:
4613
(0x00001205)
GL_SRC_ALPHA
int GL_SRC_ALPHA
Constant Value:
770
(0x00000302)
GL_SRC_ALPHA_SATURATE
int GL_SRC_ALPHA_SATURATE
Constant Value:
776
(0x00000308)
GL_SRC_COLOR
int GL_SRC_COLOR
Constant Value:
768
(0x00000300)
GL_STACK_OVERFLOW
int GL_STACK_OVERFLOW
Constant Value:
1283
(0x00000503)
GL_STACK_UNDERFLOW
int GL_STACK_UNDERFLOW
Constant Value:
1284
(0x00000504)
GL_STENCIL_BITS
int GL_STENCIL_BITS
Constant Value:
3415
(0x00000d57)
GL_STENCIL_BUFFER_BIT
int GL_STENCIL_BUFFER_BIT
Constant Value:
1024
(0x00000400)
GL_STENCIL_TEST
int GL_STENCIL_TEST
Constant Value:
2960
(0x00000b90)
GL_SUBPIXEL_BITS
int GL_SUBPIXEL_BITS
Constant Value:
3408
(0x00000d50)
GL_TEXTURE
int GL_TEXTURE
Constant Value:
5890
(0x00001702)
GL_TEXTURE0
int GL_TEXTURE0
Constant Value:
33984
(0x000084c0)
GL_TEXTURE1
int GL_TEXTURE1
Constant Value:
33985
(0x000084c1)
GL_TEXTURE10
int GL_TEXTURE10
Constant Value:
33994
(0x000084ca)
GL_TEXTURE11
int GL_TEXTURE11
Constant Value:
33995
(0x000084cb)
GL_TEXTURE12
int GL_TEXTURE12
Constant Value:
33996
(0x000084cc)
GL_TEXTURE13
int GL_TEXTURE13
Constant Value:
33997
(0x000084cd)
GL_TEXTURE14
int GL_TEXTURE14
Constant Value:
33998
(0x000084ce)
GL_TEXTURE15
int GL_TEXTURE15
Constant Value:
33999
(0x000084cf)
GL_TEXTURE16
int GL_TEXTURE16
Constant Value:
34000
(0x000084d0)
GL_TEXTURE17
int GL_TEXTURE17
Constant Value:
34001
(0x000084d1)
GL_TEXTURE18
int GL_TEXTURE18
Constant Value:
34002
(0x000084d2)
GL_TEXTURE19
int GL_TEXTURE19
Constant Value:
34003
(0x000084d3)
GL_TEXTURE2
int GL_TEXTURE2
Constant Value:
33986
(0x000084c2)
GL_TEXTURE20
int GL_TEXTURE20
Constant Value:
34004
(0x000084d4)
GL_TEXTURE21
int GL_TEXTURE21
Constant Value:
34005
(0x000084d5)
GL_TEXTURE22
int GL_TEXTURE22
Constant Value:
34006
(0x000084d6)
GL_TEXTURE23
int GL_TEXTURE23
Constant Value:
34007
(0x000084d7)
GL_TEXTURE24
int GL_TEXTURE24
Constant Value:
34008
(0x000084d8)
GL_TEXTURE25
int GL_TEXTURE25
Constant Value:
34009
(0x000084d9)
GL_TEXTURE26
int GL_TEXTURE26
Constant Value:
34010
(0x000084da)
GL_TEXTURE27
int GL_TEXTURE27
Constant Value:
34011
(0x000084db)
GL_TEXTURE28
int GL_TEXTURE28
Constant Value:
34012
(0x000084dc)
GL_TEXTURE29
int GL_TEXTURE29
Constant Value:
34013
(0x000084dd)
GL_TEXTURE3
int GL_TEXTURE3
Constant Value:
33987
(0x000084c3)
GL_TEXTURE30
int GL_TEXTURE30
Constant Value:
34014
(0x000084de)
GL_TEXTURE31
int GL_TEXTURE31
Constant Value:
34015
(0x000084df)
GL_TEXTURE4
int GL_TEXTURE4
Constant Value:
33988
(0x000084c4)
GL_TEXTURE5
int GL_TEXTURE5
Constant Value:
33989
(0x000084c5)
GL_TEXTURE6
int GL_TEXTURE6
Constant Value:
33990
(0x000084c6)
GL_TEXTURE7
int GL_TEXTURE7
Constant Value:
33991
(0x000084c7)
GL_TEXTURE8
int GL_TEXTURE8
Constant Value:
33992
(0x000084c8)
GL_TEXTURE9
int GL_TEXTURE9
Constant Value:
33993
(0x000084c9)
GL_TEXTURE_2D
int GL_TEXTURE_2D
Constant Value:
3553
(0x00000de1)
GL_TEXTURE_COORD_ARRAY
int GL_TEXTURE_COORD_ARRAY
Constant Value:
32888
(0x00008078)
GL_TEXTURE_ENV
int GL_TEXTURE_ENV
Constant Value:
8960
(0x00002300)
GL_TEXTURE_ENV_COLOR
int GL_TEXTURE_ENV_COLOR
Constant Value:
8705
(0x00002201)
GL_TEXTURE_ENV_MODE
int GL_TEXTURE_ENV_MODE
Constant Value:
8704
(0x00002200)
GL_TEXTURE_MAG_FILTER
int GL_TEXTURE_MAG_FILTER
Constant Value:
10240
(0x00002800)
GL_TEXTURE_MIN_FILTER
int GL_TEXTURE_MIN_FILTER
Constant Value:
10241
(0x00002801)
GL_TEXTURE_WRAP_S
int GL_TEXTURE_WRAP_S
Constant Value:
10242
(0x00002802)
GL_TEXTURE_WRAP_T
int GL_TEXTURE_WRAP_T
Constant Value:
10243
(0x00002803)
GL_TRIANGLES
int GL_TRIANGLES
Constant Value:
4
(0x00000004)
GL_TRIANGLE_FAN
int GL_TRIANGLE_FAN
Constant Value:
6
(0x00000006)
GL_TRIANGLE_STRIP
int GL_TRIANGLE_STRIP
Constant Value:
5
(0x00000005)
GL_TRUE
int GL_TRUE
Constant Value:
1
(0x00000001)
GL_UNPACK_ALIGNMENT
int GL_UNPACK_ALIGNMENT
Constant Value:
3317
(0x00000cf5)
GL_UNSIGNED_BYTE
int GL_UNSIGNED_BYTE
Constant Value:
5121
(0x00001401)
GL_UNSIGNED_SHORT
int GL_UNSIGNED_SHORT
Constant Value:
5123
(0x00001403)
GL_UNSIGNED_SHORT_4_4_4_4
int GL_UNSIGNED_SHORT_4_4_4_4
Constant Value:
32819
(0x00008033)
GL_UNSIGNED_SHORT_5_5_5_1
int GL_UNSIGNED_SHORT_5_5_5_1
Constant Value:
32820
(0x00008034)
GL_UNSIGNED_SHORT_5_6_5
int GL_UNSIGNED_SHORT_5_6_5
Constant Value:
33635
(0x00008363)
GL_VENDOR
int GL_VENDOR
Constant Value:
7936
(0x00001f00)
GL_VERSION
int GL_VERSION
Constant Value:
7938
(0x00001f02)
GL_VERTEX_ARRAY
int GL_VERTEX_ARRAY
Constant Value:
32884
(0x00008074)
GL_XOR
int GL_XOR
Constant Value:
5382
(0x00001506)
GL_ZERO
int GL_ZERO
Constant Value:
0
(0x00000000)
Public methods
glActiveTexture
void glActiveTexture (int texture)
glAlphaFunc
void glAlphaFunc (int func,
float ref)
Parameters |
func |
int
|
ref |
float
|
glAlphaFuncx
void glAlphaFuncx (int func,
int ref)
Parameters |
func |
int
|
ref |
int
|
glBindTexture
void glBindTexture (int target,
int texture)
Parameters |
target |
int
|
texture |
int
|
glBlendFunc
void glBlendFunc (int sfactor,
int dfactor)
Parameters |
sfactor |
int
|
dfactor |
int
|
glClear
void glClear (int mask)
glClearColor
void glClearColor (float red,
float green,
float blue,
float alpha)
Parameters |
red |
float
|
green |
float
|
blue |
float
|
alpha |
float
|
glClearColorx
void glClearColorx (int red,
int green,
int blue,
int alpha)
Parameters |
red |
int
|
green |
int
|
blue |
int
|
alpha |
int
|
glClearDepthf
void glClearDepthf (float depth)
glClearDepthx
void glClearDepthx (int depth)
glClearStencil
void glClearStencil (int s)
glClientActiveTexture
void glClientActiveTexture (int texture)
glColor4f
void glColor4f (float red,
float green,
float blue,
float alpha)
Parameters |
red |
float
|
green |
float
|
blue |
float
|
alpha |
float
|
glColor4x
void glColor4x (int red,
int green,
int blue,
int alpha)
Parameters |
red |
int
|
green |
int
|
blue |
int
|
alpha |
int
|
glColorMask
void glColorMask (boolean red,
boolean green,
boolean blue,
boolean alpha)
Parameters |
red |
boolean
|
green |
boolean
|
blue |
boolean
|
alpha |
boolean
|
glColorPointer
void glColorPointer (int size,
int type,
int stride,
Buffer pointer)
Parameters |
size |
int
|
type |
int
|
stride |
int
|
pointer |
Buffer
|
glCompressedTexImage2D
void glCompressedTexImage2D (int target,
int level,
int internalformat,
int width,
int height,
int border,
int imageSize,
Buffer data)
Parameters |
target |
int
|
level |
int
|
internalformat |
int
|
width |
int
|
height |
int
|
border |
int
|
imageSize |
int
|
data |
Buffer
|
glCompressedTexSubImage2D
void glCompressedTexSubImage2D (int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int imageSize,
Buffer data)
Parameters |
target |
int
|
level |
int
|
xoffset |
int
|
yoffset |
int
|
width |
int
|
height |
int
|
format |
int
|
imageSize |
int
|
data |
Buffer
|
glCopyTexImage2D
void glCopyTexImage2D (int target,
int level,
int internalformat,
int x,
int y,
int width,
int height,
int border)
Parameters |
target |
int
|
level |
int
|
internalformat |
int
|
x |
int
|
y |
int
|
width |
int
|
height |
int
|
border |
int
|
glCopyTexSubImage2D
void glCopyTexSubImage2D (int target,
int level,
int xoffset,
int yoffset,
int x,
int y,
int width,
int height)
Parameters |
target |
int
|
level |
int
|
xoffset |
int
|
yoffset |
int
|
x |
int
|
y |
int
|
width |
int
|
height |
int
|
glCullFace
void glCullFace (int mode)
glDeleteTextures
void glDeleteTextures (int n,
IntBuffer textures)
Parameters |
n |
int
|
textures |
IntBuffer
|
glDeleteTextures
void glDeleteTextures (int n,
int[] textures,
int offset)
Parameters |
n |
int
|
textures |
int
|
offset |
int
|
glDepthFunc
void glDepthFunc (int func)
glDepthMask
void glDepthMask (boolean flag)
glDepthRangef
void glDepthRangef (float zNear,
float zFar)
Parameters |
zNear |
float
|
zFar |
float
|
glDepthRangex
void glDepthRangex (int zNear,
int zFar)
Parameters |
zNear |
int
|
zFar |
int
|
glDisable
void glDisable (int cap)
glDisableClientState
void glDisableClientState (int array)
glDrawArrays
void glDrawArrays (int mode,
int first,
int count)
Parameters |
mode |
int
|
first |
int
|
count |
int
|
glDrawElements
void glDrawElements (int mode,
int count,
int type,
Buffer indices)
Parameters |
mode |
int
|
count |
int
|
type |
int
|
indices |
Buffer
|
glEnable
void glEnable (int cap)
glEnableClientState
void glEnableClientState (int array)
glFinish
void glFinish ()
glFogf
void glFogf (int pname,
float param)
Parameters |
pname |
int
|
param |
float
|
glFogfv
void glFogfv (int pname,
FloatBuffer params)
Parameters |
pname |
int
|
params |
FloatBuffer
|
glFogfv
void glFogfv (int pname,
float[] params,
int offset)
Parameters |
pname |
int
|
params |
float
|
offset |
int
|
glFogx
void glFogx (int pname,
int param)
Parameters |
pname |
int
|
param |
int
|
glFogxv
void glFogxv (int pname,
int[] params,
int offset)
Parameters |
pname |
int
|
params |
int
|
offset |
int
|
glFogxv
void glFogxv (int pname,
IntBuffer params)
Parameters |
pname |
int
|
params |
IntBuffer
|
glFrontFace
void glFrontFace (int mode)
glFrustumf
void glFrustumf (float left,
float right,
float bottom,
float top,
float zNear,
float zFar)
Parameters |
left |
float
|
right |
float
|
bottom |
float
|
top |
float
|
zNear |
float
|
zFar |
float
|
glFrustumx
void glFrustumx (int left,
int right,
int bottom,
int top,
int zNear,
int zFar)
Parameters |
left |
int
|
right |
int
|
bottom |
int
|
top |
int
|
zNear |
int
|
zFar |
int
|
glGenTextures
void glGenTextures (int n,
IntBuffer textures)
Parameters |
n |
int
|
textures |
IntBuffer
|
glGenTextures
void glGenTextures (int n,
int[] textures,
int offset)
Parameters |
n |
int
|
textures |
int
|
offset |
int
|
glGetError
int glGetError ()
glGetIntegerv
void glGetIntegerv (int pname,
int[] params,
int offset)
Parameters |
pname |
int
|
params |
int
|
offset |
int
|
glGetIntegerv
void glGetIntegerv (int pname,
IntBuffer params)
Parameters |
pname |
int
|
params |
IntBuffer
|
glGetString
String glGetString (int name)
glHint
void glHint (int target,
int mode)
Parameters |
target |
int
|
mode |
int
|
glLightModelf
void glLightModelf (int pname,
float param)
Parameters |
pname |
int
|
param |
float
|
glLightModelfv
void glLightModelfv (int pname,
FloatBuffer params)
Parameters |
pname |
int
|
params |
FloatBuffer
|
glLightModelfv
void glLightModelfv (int pname,
float[] params,
int offset)
Parameters |
pname |
int
|
params |
float
|
offset |
int
|
glLightModelx
void glLightModelx (int pname,
int param)
Parameters |
pname |
int
|
param |
int
|
glLightModelxv
void glLightModelxv (int pname,
IntBuffer params)
Parameters |
pname |
int
|
params |
IntBuffer
|
glLightModelxv
void glLightModelxv (int pname,
int[] params,
int offset)
Parameters |
pname |
int
|
params |
int
|
offset |
int
|
glLightf
void glLightf (int light,
int pname,
float param)
Parameters |
light |
int
|
pname |
int
|
param |
float
|
glLightfv
void glLightfv (int light,
int pname,
FloatBuffer params)
Parameters |
light |
int
|
pname |
int
|
params |
FloatBuffer
|
glLightfv
void glLightfv (int light,
int pname,
float[] params,
int offset)
Parameters |
light |
int
|
pname |
int
|
params |
float
|
offset |
int
|
glLightx
void glLightx (int light,
int pname,
int param)
Parameters |
light |
int
|
pname |
int
|
param |
int
|
glLightxv
void glLightxv (int light,
int pname,
int[] params,
int offset)
Parameters |
light |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glLightxv
void glLightxv (int light,
int pname,
IntBuffer params)
Parameters |
light |
int
|
pname |
int
|
params |
IntBuffer
|
glLineWidth
void glLineWidth (float width)
glLineWidthx
void glLineWidthx (int width)
glLoadIdentity
void glLoadIdentity ()
glLoadMatrixf
void glLoadMatrixf (float[] m,
int offset)
Parameters |
m |
float
|
offset |
int
|
glLoadMatrixx
void glLoadMatrixx (int[] m,
int offset)
Parameters |
m |
int
|
offset |
int
|
glLoadMatrixx
void glLoadMatrixx (IntBuffer m)
glLogicOp
void glLogicOp (int opcode)
glMaterialf
void glMaterialf (int face,
int pname,
float param)
Parameters |
face |
int
|
pname |
int
|
param |
float
|
glMaterialfv
void glMaterialfv (int face,
int pname,
FloatBuffer params)
Parameters |
face |
int
|
pname |
int
|
params |
FloatBuffer
|
glMaterialfv
void glMaterialfv (int face,
int pname,
float[] params,
int offset)
Parameters |
face |
int
|
pname |
int
|
params |
float
|
offset |
int
|
glMaterialx
void glMaterialx (int face,
int pname,
int param)
Parameters |
face |
int
|
pname |
int
|
param |
int
|
glMaterialxv
void glMaterialxv (int face,
int pname,
int[] params,
int offset)
Parameters |
face |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glMaterialxv
void glMaterialxv (int face,
int pname,
IntBuffer params)
Parameters |
face |
int
|
pname |
int
|
params |
IntBuffer
|
glMatrixMode
void glMatrixMode (int mode)
glMultMatrixf
void glMultMatrixf (float[] m,
int offset)
Parameters |
m |
float
|
offset |
int
|
glMultMatrixx
void glMultMatrixx (int[] m,
int offset)
Parameters |
m |
int
|
offset |
int
|
glMultMatrixx
void glMultMatrixx (IntBuffer m)
glMultiTexCoord4f
void glMultiTexCoord4f (int target,
float s,
float t,
float r,
float q)
Parameters |
target |
int
|
s |
float
|
t |
float
|
r |
float
|
q |
float
|
glMultiTexCoord4x
void glMultiTexCoord4x (int target,
int s,
int t,
int r,
int q)
Parameters |
target |
int
|
s |
int
|
t |
int
|
r |
int
|
q |
int
|
glNormal3f
void glNormal3f (float nx,
float ny,
float nz)
Parameters |
nx |
float
|
ny |
float
|
nz |
float
|
glNormal3x
void glNormal3x (int nx,
int ny,
int nz)
Parameters |
nx |
int
|
ny |
int
|
nz |
int
|
glNormalPointer
void glNormalPointer (int type,
int stride,
Buffer pointer)
Parameters |
type |
int
|
stride |
int
|
pointer |
Buffer
|
glOrthof
void glOrthof (float left,
float right,
float bottom,
float top,
float zNear,
float zFar)
Parameters |
left |
float
|
right |
float
|
bottom |
float
|
top |
float
|
zNear |
float
|
zFar |
float
|
glOrthox
void glOrthox (int left,
int right,
int bottom,
int top,
int zNear,
int zFar)
Parameters |
left |
int
|
right |
int
|
bottom |
int
|
top |
int
|
zNear |
int
|
zFar |
int
|
glPixelStorei
void glPixelStorei (int pname,
int param)
Parameters |
pname |
int
|
param |
int
|
glPointSize
void glPointSize (float size)
glPointSizex
void glPointSizex (int size)
glPolygonOffset
void glPolygonOffset (float factor,
float units)
Parameters |
factor |
float
|
units |
float
|
glPolygonOffsetx
void glPolygonOffsetx (int factor,
int units)
Parameters |
factor |
int
|
units |
int
|
glPopMatrix
void glPopMatrix ()
glPushMatrix
void glPushMatrix ()
glReadPixels
void glReadPixels (int x,
int y,
int width,
int height,
int format,
int type,
Buffer pixels)
Parameters |
x |
int
|
y |
int
|
width |
int
|
height |
int
|
format |
int
|
type |
int
|
pixels |
Buffer
|
glRotatef
void glRotatef (float angle,
float x,
float y,
float z)
Parameters |
angle |
float
|
x |
float
|
y |
float
|
z |
float
|
glRotatex
void glRotatex (int angle,
int x,
int y,
int z)
Parameters |
angle |
int
|
x |
int
|
y |
int
|
z |
int
|
glSampleCoverage
void glSampleCoverage (float value,
boolean invert)
Parameters |
value |
float
|
invert |
boolean
|
glSampleCoveragex
void glSampleCoveragex (int value,
boolean invert)
Parameters |
value |
int
|
invert |
boolean
|
glScalef
void glScalef (float x,
float y,
float z)
Parameters |
x |
float
|
y |
float
|
z |
float
|
glScalex
void glScalex (int x,
int y,
int z)
Parameters |
x |
int
|
y |
int
|
z |
int
|
glScissor
void glScissor (int x,
int y,
int width,
int height)
Parameters |
x |
int
|
y |
int
|
width |
int
|
height |
int
|
glShadeModel
void glShadeModel (int mode)
glStencilFunc
void glStencilFunc (int func,
int ref,
int mask)
Parameters |
func |
int
|
ref |
int
|
mask |
int
|
glStencilMask
void glStencilMask (int mask)
glStencilOp
void glStencilOp (int fail,
int zfail,
int zpass)
Parameters |
fail |
int
|
zfail |
int
|
zpass |
int
|
glTexCoordPointer
void glTexCoordPointer (int size,
int type,
int stride,
Buffer pointer)
Parameters |
size |
int
|
type |
int
|
stride |
int
|
pointer |
Buffer
|
glTexEnvf
void glTexEnvf (int target,
int pname,
float param)
Parameters |
target |
int
|
pname |
int
|
param |
float
|
glTexEnvfv
void glTexEnvfv (int target,
int pname,
FloatBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
FloatBuffer
|
glTexEnvfv
void glTexEnvfv (int target,
int pname,
float[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
float
|
offset |
int
|
glTexEnvx
void glTexEnvx (int target,
int pname,
int param)
Parameters |
target |
int
|
pname |
int
|
param |
int
|
glTexEnvxv
void glTexEnvxv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
IntBuffer
|
glTexEnvxv
void glTexEnvxv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glTexImage2D
void glTexImage2D (int target,
int level,
int internalformat,
int width,
int height,
int border,
int format,
int type,
Buffer pixels)
Parameters |
target |
int
|
level |
int
|
internalformat |
int
|
width |
int
|
height |
int
|
border |
int
|
format |
int
|
type |
int
|
pixels |
Buffer
|
glTexParameterf
void glTexParameterf (int target,
int pname,
float param)
Parameters |
target |
int
|
pname |
int
|
param |
float
|
glTexParameterx
void glTexParameterx (int target,
int pname,
int param)
Parameters |
target |
int
|
pname |
int
|
param |
int
|
glTexSubImage2D
void glTexSubImage2D (int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int type,
Buffer pixels)
Parameters |
target |
int
|
level |
int
|
xoffset |
int
|
yoffset |
int
|
width |
int
|
height |
int
|
format |
int
|
type |
int
|
pixels |
Buffer
|
glTranslatef
void glTranslatef (float x,
float y,
float z)
Parameters |
x |
float
|
y |
float
|
z |
float
|
glTranslatex
void glTranslatex (int x,
int y,
int z)
Parameters |
x |
int
|
y |
int
|
z |
int
|
glVertexPointer
void glVertexPointer (int size,
int type,
int stride,
Buffer pointer)
Parameters |
size |
int
|
type |
int
|
stride |
int
|
pointer |
Buffer
|
glViewport
void glViewport (int x,
int y,
int width,
int height)
Parameters |
x |
int
|
y |
int
|
width |
int
|
height |
int
|