GL11
public
interface
GL11
implements
GL10
javax.microedition.khronos.opengles.GL11
|
Summary
Public methods |
abstract
void
|
glBindBuffer(int target, int buffer)
|
abstract
void
|
glBufferData(int target, int size, Buffer data, int usage)
|
abstract
void
|
glBufferSubData(int target, int offset, int size, Buffer data)
|
abstract
void
|
glClipPlanef(int plane, float[] equation, int offset)
|
abstract
void
|
glClipPlanef(int plane, FloatBuffer equation)
|
abstract
void
|
glClipPlanex(int plane, IntBuffer equation)
|
abstract
void
|
glClipPlanex(int plane, int[] equation, int offset)
|
abstract
void
|
glColor4ub(byte red, byte green, byte blue, byte alpha)
|
abstract
void
|
glColorPointer(int size, int type, int stride, int offset)
|
abstract
void
|
glDeleteBuffers(int n, IntBuffer buffers)
|
abstract
void
|
glDeleteBuffers(int n, int[] buffers, int offset)
|
abstract
void
|
glDrawElements(int mode, int count, int type, int offset)
|
abstract
void
|
glGenBuffers(int n, int[] buffers, int offset)
|
abstract
void
|
glGenBuffers(int n, IntBuffer buffers)
|
abstract
void
|
glGetBooleanv(int pname, IntBuffer params)
|
abstract
void
|
glGetBooleanv(int pname, boolean[] params, int offset)
|
abstract
void
|
glGetBufferParameteriv(int target, int pname, IntBuffer params)
|
abstract
void
|
glGetBufferParameteriv(int target, int pname, int[] params, int offset)
|
abstract
void
|
glGetClipPlanef(int pname, float[] eqn, int offset)
|
abstract
void
|
glGetClipPlanef(int pname, FloatBuffer eqn)
|
abstract
void
|
glGetClipPlanex(int pname, int[] eqn, int offset)
|
abstract
void
|
glGetClipPlanex(int pname, IntBuffer eqn)
|
abstract
void
|
glGetFixedv(int pname, int[] params, int offset)
|
abstract
void
|
glGetFixedv(int pname, IntBuffer params)
|
abstract
void
|
glGetFloatv(int pname, FloatBuffer params)
|
abstract
void
|
glGetFloatv(int pname, float[] params, int offset)
|
abstract
void
|
glGetLightfv(int light, int pname, float[] params, int offset)
|
abstract
void
|
glGetLightfv(int light, int pname, FloatBuffer params)
|
abstract
void
|
glGetLightxv(int light, int pname, IntBuffer params)
|
abstract
void
|
glGetLightxv(int light, int pname, int[] params, int offset)
|
abstract
void
|
glGetMaterialfv(int face, int pname, float[] params, int offset)
|
abstract
void
|
glGetMaterialfv(int face, int pname, FloatBuffer params)
|
abstract
void
|
glGetMaterialxv(int face, int pname, int[] params, int offset)
|
abstract
void
|
glGetMaterialxv(int face, int pname, IntBuffer params)
|
abstract
void
|
glGetPointerv(int pname, Buffer[] params)
|
abstract
void
|
glGetTexEnviv(int env, int pname, IntBuffer params)
|
abstract
void
|
glGetTexEnviv(int env, int pname, int[] params, int offset)
|
abstract
void
|
glGetTexEnvxv(int env, int pname, IntBuffer params)
|
abstract
void
|
glGetTexEnvxv(int env, int pname, int[] params, int offset)
|
abstract
void
|
glGetTexParameterfv(int target, int pname, float[] params, int offset)
|
abstract
void
|
glGetTexParameterfv(int target, int pname, FloatBuffer params)
|
abstract
void
|
glGetTexParameteriv(int target, int pname, IntBuffer params)
|
abstract
void
|
glGetTexParameteriv(int target, int pname, int[] params, int offset)
|
abstract
void
|
glGetTexParameterxv(int target, int pname, IntBuffer params)
|
abstract
void
|
glGetTexParameterxv(int target, int pname, int[] params, int offset)
|
abstract
boolean
|
glIsBuffer(int buffer)
|
abstract
boolean
|
glIsEnabled(int cap)
|
abstract
boolean
|
glIsTexture(int texture)
|
abstract
void
|
glNormalPointer(int type, int stride, int offset)
|
abstract
void
|
glPointParameterf(int pname, float param)
|
abstract
void
|
glPointParameterfv(int pname, float[] params, int offset)
|
abstract
void
|
glPointParameterfv(int pname, FloatBuffer params)
|
abstract
void
|
glPointParameterx(int pname, int param)
|
abstract
void
|
glPointParameterxv(int pname, IntBuffer params)
|
abstract
void
|
glPointParameterxv(int pname, int[] params, int offset)
|
abstract
void
|
glPointSizePointerOES(int type, int stride, Buffer pointer)
|
abstract
void
|
glTexCoordPointer(int size, int type, int stride, int offset)
|
abstract
void
|
glTexEnvi(int target, int pname, int param)
|
abstract
void
|
glTexEnviv(int target, int pname, IntBuffer params)
|
abstract
void
|
glTexEnviv(int target, int pname, int[] params, int offset)
|
abstract
void
|
glTexParameterfv(int target, int pname, float[] params, int offset)
|
abstract
void
|
glTexParameterfv(int target, int pname, FloatBuffer params)
|
abstract
void
|
glTexParameteri(int target, int pname, int param)
|
abstract
void
|
glTexParameteriv(int target, int pname, int[] params, int offset)
|
abstract
void
|
glTexParameteriv(int target, int pname, IntBuffer params)
|
abstract
void
|
glTexParameterxv(int target, int pname, int[] params, int offset)
|
abstract
void
|
glTexParameterxv(int target, int pname, IntBuffer params)
|
abstract
void
|
glVertexPointer(int size, int type, int stride, int offset)
|
Inherited methods |
From
interface
javax.microedition.khronos.opengles.GL10
abstract
void
|
glActiveTexture(int texture)
|
abstract
void
|
glAlphaFunc(int func, float ref)
|
abstract
void
|
glAlphaFuncx(int func, int ref)
|
abstract
void
|
glBindTexture(int target, int texture)
|
abstract
void
|
glBlendFunc(int sfactor, int dfactor)
|
abstract
void
|
glClear(int mask)
|
abstract
void
|
glClearColor(float red, float green, float blue, float alpha)
|
abstract
void
|
glClearColorx(int red, int green, int blue, int alpha)
|
abstract
void
|
glClearDepthf(float depth)
|
abstract
void
|
glClearDepthx(int depth)
|
abstract
void
|
glClearStencil(int s)
|
abstract
void
|
glClientActiveTexture(int texture)
|
abstract
void
|
glColor4f(float red, float green, float blue, float alpha)
|
abstract
void
|
glColor4x(int red, int green, int blue, int alpha)
|
abstract
void
|
glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
|
abstract
void
|
glColorPointer(int size, int type, int stride, Buffer pointer)
|
abstract
void
|
glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
|
abstract
void
|
glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
|
abstract
void
|
glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
|
abstract
void
|
glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
|
abstract
void
|
glCullFace(int mode)
|
abstract
void
|
glDeleteTextures(int n, IntBuffer textures)
|
abstract
void
|
glDeleteTextures(int n, int[] textures, int offset)
|
abstract
void
|
glDepthFunc(int func)
|
abstract
void
|
glDepthMask(boolean flag)
|
abstract
void
|
glDepthRangef(float zNear, float zFar)
|
abstract
void
|
glDepthRangex(int zNear, int zFar)
|
abstract
void
|
glDisable(int cap)
|
abstract
void
|
glDisableClientState(int array)
|
abstract
void
|
glDrawArrays(int mode, int first, int count)
|
abstract
void
|
glDrawElements(int mode, int count, int type, Buffer indices)
|
abstract
void
|
glEnable(int cap)
|
abstract
void
|
glEnableClientState(int array)
|
abstract
void
|
glFinish()
|
abstract
void
|
glFlush()
|
abstract
void
|
glFogf(int pname, float param)
|
abstract
void
|
glFogfv(int pname, FloatBuffer params)
|
abstract
void
|
glFogfv(int pname, float[] params, int offset)
|
abstract
void
|
glFogx(int pname, int param)
|
abstract
void
|
glFogxv(int pname, int[] params, int offset)
|
abstract
void
|
glFogxv(int pname, IntBuffer params)
|
abstract
void
|
glFrontFace(int mode)
|
abstract
void
|
glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar)
|
abstract
void
|
glFrustumx(int left, int right, int bottom, int top, int zNear, int zFar)
|
abstract
void
|
glGenTextures(int n, IntBuffer textures)
|
abstract
void
|
glGenTextures(int n, int[] textures, int offset)
|
abstract
int
|
glGetError()
|
abstract
void
|
glGetIntegerv(int pname, int[] params, int offset)
|
abstract
void
|
glGetIntegerv(int pname, IntBuffer params)
|
abstract
String
|
glGetString(int name)
|
abstract
void
|
glHint(int target, int mode)
|
abstract
void
|
glLightModelf(int pname, float param)
|
abstract
void
|
glLightModelfv(int pname, FloatBuffer params)
|
abstract
void
|
glLightModelfv(int pname, float[] params, int offset)
|
abstract
void
|
glLightModelx(int pname, int param)
|
abstract
void
|
glLightModelxv(int pname, IntBuffer params)
|
abstract
void
|
glLightModelxv(int pname, int[] params, int offset)
|
abstract
void
|
glLightf(int light, int pname, float param)
|
abstract
void
|
glLightfv(int light, int pname, FloatBuffer params)
|
abstract
void
|
glLightfv(int light, int pname, float[] params, int offset)
|
abstract
void
|
glLightx(int light, int pname, int param)
|
abstract
void
|
glLightxv(int light, int pname, int[] params, int offset)
|
abstract
void
|
glLightxv(int light, int pname, IntBuffer params)
|
abstract
void
|
glLineWidth(float width)
|
abstract
void
|
glLineWidthx(int width)
|
abstract
void
|
glLoadIdentity()
|
abstract
void
|
glLoadMatrixf(FloatBuffer m)
|
abstract
void
|
glLoadMatrixf(float[] m, int offset)
|
abstract
void
|
glLoadMatrixx(int[] m, int offset)
|
abstract
void
|
glLoadMatrixx(IntBuffer m)
|
abstract
void
|
glLogicOp(int opcode)
|
abstract
void
|
glMaterialf(int face, int pname, float param)
|
abstract
void
|
glMaterialfv(int face, int pname, FloatBuffer params)
|
abstract
void
|
glMaterialfv(int face, int pname, float[] params, int offset)
|
abstract
void
|
glMaterialx(int face, int pname, int param)
|
abstract
void
|
glMaterialxv(int face, int pname, int[] params, int offset)
|
abstract
void
|
glMaterialxv(int face, int pname, IntBuffer params)
|
abstract
void
|
glMatrixMode(int mode)
|
abstract
void
|
glMultMatrixf(float[] m, int offset)
|
abstract
void
|
glMultMatrixf(FloatBuffer m)
|
abstract
void
|
glMultMatrixx(int[] m, int offset)
|
abstract
void
|
glMultMatrixx(IntBuffer m)
|
abstract
void
|
glMultiTexCoord4f(int target, float s, float t, float r, float q)
|
abstract
void
|
glMultiTexCoord4x(int target, int s, int t, int r, int q)
|
abstract
void
|
glNormal3f(float nx, float ny, float nz)
|
abstract
void
|
glNormal3x(int nx, int ny, int nz)
|
abstract
void
|
glNormalPointer(int type, int stride, Buffer pointer)
|
abstract
void
|
glOrthof(float left, float right, float bottom, float top, float zNear, float zFar)
|
abstract
void
|
glOrthox(int left, int right, int bottom, int top, int zNear, int zFar)
|
abstract
void
|
glPixelStorei(int pname, int param)
|
abstract
void
|
glPointSize(float size)
|
abstract
void
|
glPointSizex(int size)
|
abstract
void
|
glPolygonOffset(float factor, float units)
|
abstract
void
|
glPolygonOffsetx(int factor, int units)
|
abstract
void
|
glPopMatrix()
|
abstract
void
|
glPushMatrix()
|
abstract
void
|
glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)
|
abstract
void
|
glRotatef(float angle, float x, float y, float z)
|
abstract
void
|
glRotatex(int angle, int x, int y, int z)
|
abstract
void
|
glSampleCoverage(float value, boolean invert)
|
abstract
void
|
glSampleCoveragex(int value, boolean invert)
|
abstract
void
|
glScalef(float x, float y, float z)
|
abstract
void
|
glScalex(int x, int y, int z)
|
abstract
void
|
glScissor(int x, int y, int width, int height)
|
abstract
void
|
glShadeModel(int mode)
|
abstract
void
|
glStencilFunc(int func, int ref, int mask)
|
abstract
void
|
glStencilMask(int mask)
|
abstract
void
|
glStencilOp(int fail, int zfail, int zpass)
|
abstract
void
|
glTexCoordPointer(int size, int type, int stride, Buffer pointer)
|
abstract
void
|
glTexEnvf(int target, int pname, float param)
|
abstract
void
|
glTexEnvfv(int target, int pname, FloatBuffer params)
|
abstract
void
|
glTexEnvfv(int target, int pname, float[] params, int offset)
|
abstract
void
|
glTexEnvx(int target, int pname, int param)
|
abstract
void
|
glTexEnvxv(int target, int pname, IntBuffer params)
|
abstract
void
|
glTexEnvxv(int target, int pname, int[] params, int offset)
|
abstract
void
|
glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
|
abstract
void
|
glTexParameterf(int target, int pname, float param)
|
abstract
void
|
glTexParameterx(int target, int pname, int param)
|
abstract
void
|
glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
|
abstract
void
|
glTranslatef(float x, float y, float z)
|
abstract
void
|
glTranslatex(int x, int y, int z)
|
abstract
void
|
glVertexPointer(int size, int type, int stride, Buffer pointer)
|
abstract
void
|
glViewport(int x, int y, int width, int height)
|
|
Constants
GL_ACTIVE_TEXTURE
int GL_ACTIVE_TEXTURE
Constant Value:
34016
(0x000084e0)
GL_ADD_SIGNED
int GL_ADD_SIGNED
Constant Value:
34164
(0x00008574)
GL_ALPHA_SCALE
int GL_ALPHA_SCALE
Constant Value:
3356
(0x00000d1c)
GL_ALPHA_TEST_FUNC
int GL_ALPHA_TEST_FUNC
Constant Value:
3009
(0x00000bc1)
GL_ALPHA_TEST_REF
int GL_ALPHA_TEST_REF
Constant Value:
3010
(0x00000bc2)
GL_ARRAY_BUFFER
int GL_ARRAY_BUFFER
Constant Value:
34962
(0x00008892)
GL_ARRAY_BUFFER_BINDING
int GL_ARRAY_BUFFER_BINDING
Constant Value:
34964
(0x00008894)
GL_BLEND_DST
int GL_BLEND_DST
Constant Value:
3040
(0x00000be0)
GL_BLEND_SRC
int GL_BLEND_SRC
Constant Value:
3041
(0x00000be1)
GL_BUFFER_ACCESS
int GL_BUFFER_ACCESS
Constant Value:
35003
(0x000088bb)
GL_BUFFER_SIZE
int GL_BUFFER_SIZE
Constant Value:
34660
(0x00008764)
GL_BUFFER_USAGE
int GL_BUFFER_USAGE
Constant Value:
34661
(0x00008765)
GL_CLIENT_ACTIVE_TEXTURE
int GL_CLIENT_ACTIVE_TEXTURE
Constant Value:
34017
(0x000084e1)
GL_CLIP_PLANE0
int GL_CLIP_PLANE0
Constant Value:
12288
(0x00003000)
GL_CLIP_PLANE1
int GL_CLIP_PLANE1
Constant Value:
12289
(0x00003001)
GL_CLIP_PLANE2
int GL_CLIP_PLANE2
Constant Value:
12290
(0x00003002)
GL_CLIP_PLANE3
int GL_CLIP_PLANE3
Constant Value:
12291
(0x00003003)
GL_CLIP_PLANE4
int GL_CLIP_PLANE4
Constant Value:
12292
(0x00003004)
GL_CLIP_PLANE5
int GL_CLIP_PLANE5
Constant Value:
12293
(0x00003005)
GL_COLOR_ARRAY_BUFFER_BINDING
int GL_COLOR_ARRAY_BUFFER_BINDING
Constant Value:
34968
(0x00008898)
GL_COLOR_ARRAY_POINTER
int GL_COLOR_ARRAY_POINTER
Constant Value:
32912
(0x00008090)
GL_COLOR_ARRAY_SIZE
int GL_COLOR_ARRAY_SIZE
Constant Value:
32897
(0x00008081)
GL_COLOR_ARRAY_STRIDE
int GL_COLOR_ARRAY_STRIDE
Constant Value:
32899
(0x00008083)
GL_COLOR_ARRAY_TYPE
int GL_COLOR_ARRAY_TYPE
Constant Value:
32898
(0x00008082)
GL_COLOR_CLEAR_VALUE
int GL_COLOR_CLEAR_VALUE
Constant Value:
3106
(0x00000c22)
GL_COLOR_WRITEMASK
int GL_COLOR_WRITEMASK
Constant Value:
3107
(0x00000c23)
GL_COMBINE
int GL_COMBINE
Constant Value:
34160
(0x00008570)
GL_COMBINE_ALPHA
int GL_COMBINE_ALPHA
Constant Value:
34162
(0x00008572)
GL_COMBINE_RGB
int GL_COMBINE_RGB
Constant Value:
34161
(0x00008571)
GL_CONSTANT
int GL_CONSTANT
Constant Value:
34166
(0x00008576)
GL_COORD_REPLACE_OES
int GL_COORD_REPLACE_OES
Constant Value:
34914
(0x00008862)
GL_CULL_FACE_MODE
int GL_CULL_FACE_MODE
Constant Value:
2885
(0x00000b45)
GL_CURRENT_COLOR
int GL_CURRENT_COLOR
Constant Value:
2816
(0x00000b00)
GL_CURRENT_NORMAL
int GL_CURRENT_NORMAL
Constant Value:
2818
(0x00000b02)
GL_CURRENT_TEXTURE_COORDS
int GL_CURRENT_TEXTURE_COORDS
Constant Value:
2819
(0x00000b03)
GL_DEPTH_CLEAR_VALUE
int GL_DEPTH_CLEAR_VALUE
Constant Value:
2931
(0x00000b73)
GL_DEPTH_FUNC
int GL_DEPTH_FUNC
Constant Value:
2932
(0x00000b74)
GL_DEPTH_RANGE
int GL_DEPTH_RANGE
Constant Value:
2928
(0x00000b70)
GL_DEPTH_WRITEMASK
int GL_DEPTH_WRITEMASK
Constant Value:
2930
(0x00000b72)
GL_DOT3_RGB
int GL_DOT3_RGB
Constant Value:
34478
(0x000086ae)
GL_DOT3_RGBA
int GL_DOT3_RGBA
Constant Value:
34479
(0x000086af)
GL_DYNAMIC_DRAW
int GL_DYNAMIC_DRAW
Constant Value:
35048
(0x000088e8)
GL_ELEMENT_ARRAY_BUFFER
int GL_ELEMENT_ARRAY_BUFFER
Constant Value:
34963
(0x00008893)
GL_ELEMENT_ARRAY_BUFFER_BINDING
int GL_ELEMENT_ARRAY_BUFFER_BINDING
Constant Value:
34965
(0x00008895)
GL_FRONT_FACE
int GL_FRONT_FACE
Constant Value:
2886
(0x00000b46)
GL_GENERATE_MIPMAP
int GL_GENERATE_MIPMAP
Constant Value:
33169
(0x00008191)
GL_GENERATE_MIPMAP_HINT
int GL_GENERATE_MIPMAP_HINT
Constant Value:
33170
(0x00008192)
GL_INTERPOLATE
int GL_INTERPOLATE
Constant Value:
34165
(0x00008575)
GL_LINE_WIDTH
int GL_LINE_WIDTH
Constant Value:
2849
(0x00000b21)
GL_LOGIC_OP_MODE
int GL_LOGIC_OP_MODE
Constant Value:
3056
(0x00000bf0)
GL_MATRIX_MODE
int GL_MATRIX_MODE
Constant Value:
2976
(0x00000ba0)
GL_MAX_CLIP_PLANES
int GL_MAX_CLIP_PLANES
Constant Value:
3378
(0x00000d32)
GL_MODELVIEW_MATRIX
int GL_MODELVIEW_MATRIX
Constant Value:
2982
(0x00000ba6)
GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
Constant Value:
35213
(0x0000898d)
GL_MODELVIEW_STACK_DEPTH
int GL_MODELVIEW_STACK_DEPTH
Constant Value:
2979
(0x00000ba3)
GL_NORMAL_ARRAY_BUFFER_BINDING
int GL_NORMAL_ARRAY_BUFFER_BINDING
Constant Value:
34967
(0x00008897)
GL_NORMAL_ARRAY_POINTER
int GL_NORMAL_ARRAY_POINTER
Constant Value:
32911
(0x0000808f)
GL_NORMAL_ARRAY_STRIDE
int GL_NORMAL_ARRAY_STRIDE
Constant Value:
32895
(0x0000807f)
GL_NORMAL_ARRAY_TYPE
int GL_NORMAL_ARRAY_TYPE
Constant Value:
32894
(0x0000807e)
GL_OPERAND0_ALPHA
int GL_OPERAND0_ALPHA
Constant Value:
34200
(0x00008598)
GL_OPERAND0_RGB
int GL_OPERAND0_RGB
Constant Value:
34192
(0x00008590)
GL_OPERAND1_ALPHA
int GL_OPERAND1_ALPHA
Constant Value:
34201
(0x00008599)
GL_OPERAND1_RGB
int GL_OPERAND1_RGB
Constant Value:
34193
(0x00008591)
GL_OPERAND2_ALPHA
int GL_OPERAND2_ALPHA
Constant Value:
34202
(0x0000859a)
GL_OPERAND2_RGB
int GL_OPERAND2_RGB
Constant Value:
34194
(0x00008592)
GL_POINT_DISTANCE_ATTENUATION
int GL_POINT_DISTANCE_ATTENUATION
Constant Value:
33065
(0x00008129)
GL_POINT_FADE_THRESHOLD_SIZE
int GL_POINT_FADE_THRESHOLD_SIZE
Constant Value:
33064
(0x00008128)
GL_POINT_SIZE
int GL_POINT_SIZE
Constant Value:
2833
(0x00000b11)
GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
Constant Value:
35743
(0x00008b9f)
GL_POINT_SIZE_ARRAY_OES
int GL_POINT_SIZE_ARRAY_OES
Constant Value:
35740
(0x00008b9c)
GL_POINT_SIZE_ARRAY_POINTER_OES
int GL_POINT_SIZE_ARRAY_POINTER_OES
Constant Value:
35212
(0x0000898c)
GL_POINT_SIZE_ARRAY_STRIDE_OES
int GL_POINT_SIZE_ARRAY_STRIDE_OES
Constant Value:
35211
(0x0000898b)
GL_POINT_SIZE_ARRAY_TYPE_OES
int GL_POINT_SIZE_ARRAY_TYPE_OES
Constant Value:
35210
(0x0000898a)
GL_POINT_SIZE_MAX
int GL_POINT_SIZE_MAX
Constant Value:
33063
(0x00008127)
GL_POINT_SIZE_MIN
int GL_POINT_SIZE_MIN
Constant Value:
33062
(0x00008126)
GL_POINT_SPRITE_OES
int GL_POINT_SPRITE_OES
Constant Value:
34913
(0x00008861)
GL_POLYGON_OFFSET_FACTOR
int GL_POLYGON_OFFSET_FACTOR
Constant Value:
32824
(0x00008038)
GL_POLYGON_OFFSET_UNITS
int GL_POLYGON_OFFSET_UNITS
Constant Value:
10752
(0x00002a00)
GL_PREVIOUS
int GL_PREVIOUS
Constant Value:
34168
(0x00008578)
GL_PRIMARY_COLOR
int GL_PRIMARY_COLOR
Constant Value:
34167
(0x00008577)
GL_PROJECTION_MATRIX
int GL_PROJECTION_MATRIX
Constant Value:
2983
(0x00000ba7)
GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
Constant Value:
35214
(0x0000898e)
GL_PROJECTION_STACK_DEPTH
int GL_PROJECTION_STACK_DEPTH
Constant Value:
2980
(0x00000ba4)
GL_RGB_SCALE
int GL_RGB_SCALE
Constant Value:
34163
(0x00008573)
GL_SAMPLES
int GL_SAMPLES
Constant Value:
32937
(0x000080a9)
GL_SAMPLE_BUFFERS
int GL_SAMPLE_BUFFERS
Constant Value:
32936
(0x000080a8)
GL_SAMPLE_COVERAGE_INVERT
int GL_SAMPLE_COVERAGE_INVERT
Constant Value:
32939
(0x000080ab)
GL_SAMPLE_COVERAGE_VALUE
int GL_SAMPLE_COVERAGE_VALUE
Constant Value:
32938
(0x000080aa)
GL_SCISSOR_BOX
int GL_SCISSOR_BOX
Constant Value:
3088
(0x00000c10)
GL_SHADE_MODEL
int GL_SHADE_MODEL
Constant Value:
2900
(0x00000b54)
GL_SRC0_ALPHA
int GL_SRC0_ALPHA
Constant Value:
34184
(0x00008588)
GL_SRC0_RGB
int GL_SRC0_RGB
Constant Value:
34176
(0x00008580)
GL_SRC1_ALPHA
int GL_SRC1_ALPHA
Constant Value:
34185
(0x00008589)
GL_SRC1_RGB
int GL_SRC1_RGB
Constant Value:
34177
(0x00008581)
GL_SRC2_ALPHA
int GL_SRC2_ALPHA
Constant Value:
34186
(0x0000858a)
GL_SRC2_RGB
int GL_SRC2_RGB
Constant Value:
34178
(0x00008582)
GL_STATIC_DRAW
int GL_STATIC_DRAW
Constant Value:
35044
(0x000088e4)
GL_STENCIL_CLEAR_VALUE
int GL_STENCIL_CLEAR_VALUE
Constant Value:
2961
(0x00000b91)
GL_STENCIL_FAIL
int GL_STENCIL_FAIL
Constant Value:
2964
(0x00000b94)
GL_STENCIL_FUNC
int GL_STENCIL_FUNC
Constant Value:
2962
(0x00000b92)
GL_STENCIL_PASS_DEPTH_FAIL
int GL_STENCIL_PASS_DEPTH_FAIL
Constant Value:
2965
(0x00000b95)
GL_STENCIL_PASS_DEPTH_PASS
int GL_STENCIL_PASS_DEPTH_PASS
Constant Value:
2966
(0x00000b96)
GL_STENCIL_REF
int GL_STENCIL_REF
Constant Value:
2967
(0x00000b97)
GL_STENCIL_VALUE_MASK
int GL_STENCIL_VALUE_MASK
Constant Value:
2963
(0x00000b93)
GL_STENCIL_WRITEMASK
int GL_STENCIL_WRITEMASK
Constant Value:
2968
(0x00000b98)
GL_SUBTRACT
int GL_SUBTRACT
Constant Value:
34023
(0x000084e7)
GL_TEXTURE_BINDING_2D
int GL_TEXTURE_BINDING_2D
Constant Value:
32873
(0x00008069)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
Constant Value:
34970
(0x0000889a)
GL_TEXTURE_COORD_ARRAY_POINTER
int GL_TEXTURE_COORD_ARRAY_POINTER
Constant Value:
32914
(0x00008092)
GL_TEXTURE_COORD_ARRAY_SIZE
int GL_TEXTURE_COORD_ARRAY_SIZE
Constant Value:
32904
(0x00008088)
GL_TEXTURE_COORD_ARRAY_STRIDE
int GL_TEXTURE_COORD_ARRAY_STRIDE
Constant Value:
32906
(0x0000808a)
GL_TEXTURE_COORD_ARRAY_TYPE
int GL_TEXTURE_COORD_ARRAY_TYPE
Constant Value:
32905
(0x00008089)
GL_TEXTURE_MATRIX
int GL_TEXTURE_MATRIX
Constant Value:
2984
(0x00000ba8)
GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
Constant Value:
35215
(0x0000898f)
GL_TEXTURE_STACK_DEPTH
int GL_TEXTURE_STACK_DEPTH
Constant Value:
2981
(0x00000ba5)
GL_VERTEX_ARRAY_BUFFER_BINDING
int GL_VERTEX_ARRAY_BUFFER_BINDING
Constant Value:
34966
(0x00008896)
GL_VERTEX_ARRAY_POINTER
int GL_VERTEX_ARRAY_POINTER
Constant Value:
32910
(0x0000808e)
GL_VERTEX_ARRAY_SIZE
int GL_VERTEX_ARRAY_SIZE
Constant Value:
32890
(0x0000807a)
GL_VERTEX_ARRAY_STRIDE
int GL_VERTEX_ARRAY_STRIDE
Constant Value:
32892
(0x0000807c)
GL_VERTEX_ARRAY_TYPE
int GL_VERTEX_ARRAY_TYPE
Constant Value:
32891
(0x0000807b)
GL_VIEWPORT
int GL_VIEWPORT
Constant Value:
2978
(0x00000ba2)
GL_WRITE_ONLY
int GL_WRITE_ONLY
Constant Value:
35001
(0x000088b9)
Public methods
glBindBuffer
void glBindBuffer (int target,
int buffer)
Parameters |
target |
int
|
buffer |
int
|
glBufferData
void glBufferData (int target,
int size,
Buffer data,
int usage)
Parameters |
target |
int
|
size |
int
|
data |
Buffer
|
usage |
int
|
glBufferSubData
void glBufferSubData (int target,
int offset,
int size,
Buffer data)
Parameters |
target |
int
|
offset |
int
|
size |
int
|
data |
Buffer
|
glClipPlanef
void glClipPlanef (int plane,
float[] equation,
int offset)
Parameters |
plane |
int
|
equation |
float
|
offset |
int
|
glClipPlanef
void glClipPlanef (int plane,
FloatBuffer equation)
Parameters |
plane |
int
|
equation |
FloatBuffer
|
glClipPlanex
void glClipPlanex (int plane,
IntBuffer equation)
Parameters |
plane |
int
|
equation |
IntBuffer
|
glClipPlanex
void glClipPlanex (int plane,
int[] equation,
int offset)
Parameters |
plane |
int
|
equation |
int
|
offset |
int
|
glColor4ub
void glColor4ub (byte red,
byte green,
byte blue,
byte alpha)
Parameters |
red |
byte
|
green |
byte
|
blue |
byte
|
alpha |
byte
|
glColorPointer
void glColorPointer (int size,
int type,
int stride,
int offset)
Parameters |
size |
int
|
type |
int
|
stride |
int
|
offset |
int
|
glDeleteBuffers
void glDeleteBuffers (int n,
IntBuffer buffers)
Parameters |
n |
int
|
buffers |
IntBuffer
|
glDeleteBuffers
void glDeleteBuffers (int n,
int[] buffers,
int offset)
Parameters |
n |
int
|
buffers |
int
|
offset |
int
|
glDrawElements
void glDrawElements (int mode,
int count,
int type,
int offset)
Parameters |
mode |
int
|
count |
int
|
type |
int
|
offset |
int
|
glGenBuffers
void glGenBuffers (int n,
int[] buffers,
int offset)
Parameters |
n |
int
|
buffers |
int
|
offset |
int
|
glGenBuffers
void glGenBuffers (int n,
IntBuffer buffers)
Parameters |
n |
int
|
buffers |
IntBuffer
|
glGetBooleanv
void glGetBooleanv (int pname,
IntBuffer params)
Parameters |
pname |
int
|
params |
IntBuffer
|
glGetBooleanv
void glGetBooleanv (int pname,
boolean[] params,
int offset)
Parameters |
pname |
int
|
params |
boolean
|
offset |
int
|
glGetBufferParameteriv
void glGetBufferParameteriv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
IntBuffer
|
glGetBufferParameteriv
void glGetBufferParameteriv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glGetClipPlanef
void glGetClipPlanef (int pname,
float[] eqn,
int offset)
Parameters |
pname |
int
|
eqn |
float
|
offset |
int
|
glGetClipPlanef
void glGetClipPlanef (int pname,
FloatBuffer eqn)
Parameters |
pname |
int
|
eqn |
FloatBuffer
|
glGetClipPlanex
void glGetClipPlanex (int pname,
int[] eqn,
int offset)
Parameters |
pname |
int
|
eqn |
int
|
offset |
int
|
glGetClipPlanex
void glGetClipPlanex (int pname,
IntBuffer eqn)
Parameters |
pname |
int
|
eqn |
IntBuffer
|
glGetFixedv
void glGetFixedv (int pname,
int[] params,
int offset)
Parameters |
pname |
int
|
params |
int
|
offset |
int
|
glGetFixedv
void glGetFixedv (int pname,
IntBuffer params)
Parameters |
pname |
int
|
params |
IntBuffer
|
glGetFloatv
void glGetFloatv (int pname,
FloatBuffer params)
Parameters |
pname |
int
|
params |
FloatBuffer
|
glGetFloatv
void glGetFloatv (int pname,
float[] params,
int offset)
Parameters |
pname |
int
|
params |
float
|
offset |
int
|
glGetLightfv
void glGetLightfv (int light,
int pname,
float[] params,
int offset)
Parameters |
light |
int
|
pname |
int
|
params |
float
|
offset |
int
|
glGetLightfv
void glGetLightfv (int light,
int pname,
FloatBuffer params)
Parameters |
light |
int
|
pname |
int
|
params |
FloatBuffer
|
glGetLightxv
void glGetLightxv (int light,
int pname,
IntBuffer params)
Parameters |
light |
int
|
pname |
int
|
params |
IntBuffer
|
glGetLightxv
void glGetLightxv (int light,
int pname,
int[] params,
int offset)
Parameters |
light |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glGetMaterialfv
void glGetMaterialfv (int face,
int pname,
float[] params,
int offset)
Parameters |
face |
int
|
pname |
int
|
params |
float
|
offset |
int
|
glGetMaterialfv
void glGetMaterialfv (int face,
int pname,
FloatBuffer params)
Parameters |
face |
int
|
pname |
int
|
params |
FloatBuffer
|
glGetMaterialxv
void glGetMaterialxv (int face,
int pname,
int[] params,
int offset)
Parameters |
face |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glGetMaterialxv
void glGetMaterialxv (int face,
int pname,
IntBuffer params)
Parameters |
face |
int
|
pname |
int
|
params |
IntBuffer
|
glGetPointerv
void glGetPointerv (int pname,
Buffer[] params)
Parameters |
pname |
int
|
params |
Buffer
|
glGetTexEnviv
void glGetTexEnviv (int env,
int pname,
IntBuffer params)
Parameters |
env |
int
|
pname |
int
|
params |
IntBuffer
|
glGetTexEnviv
void glGetTexEnviv (int env,
int pname,
int[] params,
int offset)
Parameters |
env |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glGetTexEnvxv
void glGetTexEnvxv (int env,
int pname,
IntBuffer params)
Parameters |
env |
int
|
pname |
int
|
params |
IntBuffer
|
glGetTexEnvxv
void glGetTexEnvxv (int env,
int pname,
int[] params,
int offset)
Parameters |
env |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glGetTexParameterfv
void glGetTexParameterfv (int target,
int pname,
float[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
float
|
offset |
int
|
glGetTexParameterfv
void glGetTexParameterfv (int target,
int pname,
FloatBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
FloatBuffer
|
glGetTexParameteriv
void glGetTexParameteriv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
IntBuffer
|
glGetTexParameteriv
void glGetTexParameteriv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glGetTexParameterxv
void glGetTexParameterxv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
IntBuffer
|
glGetTexParameterxv
void glGetTexParameterxv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glIsBuffer
boolean glIsBuffer (int buffer)
glIsEnabled
boolean glIsEnabled (int cap)
glIsTexture
boolean glIsTexture (int texture)
glNormalPointer
void glNormalPointer (int type,
int stride,
int offset)
Parameters |
type |
int
|
stride |
int
|
offset |
int
|
glPointParameterf
void glPointParameterf (int pname,
float param)
Parameters |
pname |
int
|
param |
float
|
glPointParameterfv
void glPointParameterfv (int pname,
float[] params,
int offset)
Parameters |
pname |
int
|
params |
float
|
offset |
int
|
glPointParameterfv
void glPointParameterfv (int pname,
FloatBuffer params)
Parameters |
pname |
int
|
params |
FloatBuffer
|
glPointParameterx
void glPointParameterx (int pname,
int param)
Parameters |
pname |
int
|
param |
int
|
glPointParameterxv
void glPointParameterxv (int pname,
IntBuffer params)
Parameters |
pname |
int
|
params |
IntBuffer
|
glPointParameterxv
void glPointParameterxv (int pname,
int[] params,
int offset)
Parameters |
pname |
int
|
params |
int
|
offset |
int
|
glPointSizePointerOES
void glPointSizePointerOES (int type,
int stride,
Buffer pointer)
Parameters |
type |
int
|
stride |
int
|
pointer |
Buffer
|
glTexCoordPointer
void glTexCoordPointer (int size,
int type,
int stride,
int offset)
Parameters |
size |
int
|
type |
int
|
stride |
int
|
offset |
int
|
glTexEnvi
void glTexEnvi (int target,
int pname,
int param)
Parameters |
target |
int
|
pname |
int
|
param |
int
|
glTexEnviv
void glTexEnviv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
IntBuffer
|
glTexEnviv
void glTexEnviv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glTexParameterfv
void glTexParameterfv (int target,
int pname,
float[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
float
|
offset |
int
|
glTexParameterfv
void glTexParameterfv (int target,
int pname,
FloatBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
FloatBuffer
|
glTexParameteri
void glTexParameteri (int target,
int pname,
int param)
Parameters |
target |
int
|
pname |
int
|
param |
int
|
glTexParameteriv
void glTexParameteriv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glTexParameteriv
void glTexParameteriv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
IntBuffer
|
glTexParameterxv
void glTexParameterxv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glTexParameterxv
void glTexParameterxv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
IntBuffer
|
glVertexPointer
void glVertexPointer (int size,
int type,
int stride,
int offset)
Parameters |
size |
int
|
type |
int
|
stride |
int
|
offset |
int
|