public
class
LinearGradient
extends Shader
java.lang.Object | ||
↳ | android.graphics.Shader | |
↳ | android.graphics.LinearGradient |
Public constructors | |
---|---|
LinearGradient(float x0, float y0, float x1, float y1, int[] colors, float[] positions, Shader.TileMode tile)
Create a shader that draws a linear gradient along a line. |
|
LinearGradient(float x0, float y0, float x1, float y1, int color0, int color1, Shader.TileMode tile)
Create a shader that draws a linear gradient along a line. |
Inherited methods | |
---|---|
From
class
android.graphics.Shader
| |
From
class
java.lang.Object
|
LinearGradient (float x0, float y0, float x1, float y1, int[] colors, float[] positions, Shader.TileMode tile)
Create a shader that draws a linear gradient along a line.
Parameters | |
---|---|
x0 |
float :
The x-coordinate for the start of the gradient line |
y0 |
float :
The y-coordinate for the start of the gradient line |
x1 |
float :
The x-coordinate for the end of the gradient line |
y1 |
float :
The y-coordinate for the end of the gradient line |
colors |
int :
The colors to be distributed along the gradient line |
positions |
float :
May be null. The relative positions [0..1] of
each corresponding color in the colors array. If this is null,
the the colors are distributed evenly along the gradient line. |
tile |
Shader.TileMode :
The Shader tiling mode
|
LinearGradient (float x0, float y0, float x1, float y1, int color0, int color1, Shader.TileMode tile)
Create a shader that draws a linear gradient along a line.
Parameters | |
---|---|
x0 |
float :
The x-coordinate for the start of the gradient line |
y0 |
float :
The y-coordinate for the start of the gradient line |
x1 |
float :
The x-coordinate for the end of the gradient line |
y1 |
float :
The y-coordinate for the end of the gradient line |
color0 |
int :
The color at the start of the gradient line. |
color1 |
int :
The color at the end of the gradient line. |
tile |
Shader.TileMode :
The Shader tiling mode
|