GLES11
public
class
GLES11
extends GLES10
Summary
Public methods |
static
void
|
glBindBuffer(int target, int buffer)
|
static
void
|
glBufferData(int target, int size, Buffer data, int usage)
|
static
void
|
glBufferSubData(int target, int offset, int size, Buffer data)
|
static
void
|
glClipPlanef(int plane, float[] equation, int offset)
|
static
void
|
glClipPlanef(int plane, FloatBuffer equation)
|
static
void
|
glClipPlanex(int plane, IntBuffer equation)
|
static
void
|
glClipPlanex(int plane, int[] equation, int offset)
|
static
void
|
glColor4ub(byte red, byte green, byte blue, byte alpha)
|
static
void
|
glColorPointer(int size, int type, int stride, int offset)
|
static
void
|
glDeleteBuffers(int n, IntBuffer buffers)
|
static
void
|
glDeleteBuffers(int n, int[] buffers, int offset)
|
static
void
|
glDrawElements(int mode, int count, int type, int offset)
|
static
void
|
glGenBuffers(int n, int[] buffers, int offset)
|
static
void
|
glGenBuffers(int n, IntBuffer buffers)
|
static
void
|
glGetBooleanv(int pname, IntBuffer params)
|
static
void
|
glGetBooleanv(int pname, boolean[] params, int offset)
|
static
void
|
glGetBufferParameteriv(int target, int pname, IntBuffer params)
|
static
void
|
glGetBufferParameteriv(int target, int pname, int[] params, int offset)
|
static
void
|
glGetClipPlanef(int pname, float[] eqn, int offset)
|
static
void
|
glGetClipPlanef(int pname, FloatBuffer eqn)
|
static
void
|
glGetClipPlanex(int pname, int[] eqn, int offset)
|
static
void
|
glGetClipPlanex(int pname, IntBuffer eqn)
|
static
void
|
glGetFixedv(int pname, int[] params, int offset)
|
static
void
|
glGetFixedv(int pname, IntBuffer params)
|
static
void
|
glGetFloatv(int pname, FloatBuffer params)
|
static
void
|
glGetFloatv(int pname, float[] params, int offset)
|
static
void
|
glGetLightfv(int light, int pname, float[] params, int offset)
|
static
void
|
glGetLightfv(int light, int pname, FloatBuffer params)
|
static
void
|
glGetLightxv(int light, int pname, IntBuffer params)
|
static
void
|
glGetLightxv(int light, int pname, int[] params, int offset)
|
static
void
|
glGetMaterialfv(int face, int pname, float[] params, int offset)
|
static
void
|
glGetMaterialfv(int face, int pname, FloatBuffer params)
|
static
void
|
glGetMaterialxv(int face, int pname, int[] params, int offset)
|
static
void
|
glGetMaterialxv(int face, int pname, IntBuffer params)
|
static
void
|
glGetTexEnvfv(int env, int pname, FloatBuffer params)
|
static
void
|
glGetTexEnvfv(int env, int pname, float[] params, int offset)
|
static
void
|
glGetTexEnviv(int env, int pname, IntBuffer params)
|
static
void
|
glGetTexEnviv(int env, int pname, int[] params, int offset)
|
static
void
|
glGetTexEnvxv(int env, int pname, IntBuffer params)
|
static
void
|
glGetTexEnvxv(int env, int pname, int[] params, int offset)
|
static
void
|
glGetTexParameterfv(int target, int pname, float[] params, int offset)
|
static
void
|
glGetTexParameterfv(int target, int pname, FloatBuffer params)
|
static
void
|
glGetTexParameteriv(int target, int pname, IntBuffer params)
|
static
void
|
glGetTexParameteriv(int target, int pname, int[] params, int offset)
|
static
void
|
glGetTexParameterxv(int target, int pname, IntBuffer params)
|
static
void
|
glGetTexParameterxv(int target, int pname, int[] params, int offset)
|
static
boolean
|
glIsBuffer(int buffer)
|
static
boolean
|
glIsEnabled(int cap)
|
static
boolean
|
glIsTexture(int texture)
|
static
void
|
glNormalPointer(int type, int stride, int offset)
|
static
void
|
glPointParameterf(int pname, float param)
|
static
void
|
glPointParameterfv(int pname, float[] params, int offset)
|
static
void
|
glPointParameterfv(int pname, FloatBuffer params)
|
static
void
|
glPointParameterx(int pname, int param)
|
static
void
|
glPointParameterxv(int pname, IntBuffer params)
|
static
void
|
glPointParameterxv(int pname, int[] params, int offset)
|
static
void
|
glPointSizePointerOES(int type, int stride, Buffer pointer)
|
static
void
|
glTexCoordPointer(int size, int type, int stride, int offset)
|
static
void
|
glTexEnvi(int target, int pname, int param)
|
static
void
|
glTexEnviv(int target, int pname, IntBuffer params)
|
static
void
|
glTexEnviv(int target, int pname, int[] params, int offset)
|
static
void
|
glTexParameterfv(int target, int pname, float[] params, int offset)
|
static
void
|
glTexParameterfv(int target, int pname, FloatBuffer params)
|
static
void
|
glTexParameteri(int target, int pname, int param)
|
static
void
|
glTexParameteriv(int target, int pname, int[] params, int offset)
|
static
void
|
glTexParameteriv(int target, int pname, IntBuffer params)
|
static
void
|
glTexParameterxv(int target, int pname, int[] params, int offset)
|
static
void
|
glTexParameterxv(int target, int pname, IntBuffer params)
|
static
void
|
glVertexPointer(int size, int type, int stride, int offset)
|
Inherited methods |
From
class
android.opengl.GLES10
static
void
|
glActiveTexture(int texture)
|
static
void
|
glAlphaFunc(int func, float ref)
|
static
void
|
glAlphaFuncx(int func, int ref)
|
static
void
|
glBindTexture(int target, int texture)
|
static
void
|
glBlendFunc(int sfactor, int dfactor)
|
static
void
|
glClear(int mask)
|
static
void
|
glClearColor(float red, float green, float blue, float alpha)
|
static
void
|
glClearColorx(int red, int green, int blue, int alpha)
|
static
void
|
glClearDepthf(float depth)
|
static
void
|
glClearDepthx(int depth)
|
static
void
|
glClearStencil(int s)
|
static
void
|
glClientActiveTexture(int texture)
|
static
void
|
glColor4f(float red, float green, float blue, float alpha)
|
static
void
|
glColor4x(int red, int green, int blue, int alpha)
|
static
void
|
glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
|
static
void
|
glColorPointer(int size, int type, int stride, Buffer pointer)
|
static
void
|
glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
|
static
void
|
glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
|
static
void
|
glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
|
static
void
|
glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
|
static
void
|
glCullFace(int mode)
|
static
void
|
glDeleteTextures(int n, IntBuffer textures)
|
static
void
|
glDeleteTextures(int n, int[] textures, int offset)
|
static
void
|
glDepthFunc(int func)
|
static
void
|
glDepthMask(boolean flag)
|
static
void
|
glDepthRangef(float zNear, float zFar)
|
static
void
|
glDepthRangex(int zNear, int zFar)
|
static
void
|
glDisable(int cap)
|
static
void
|
glDisableClientState(int array)
|
static
void
|
glDrawArrays(int mode, int first, int count)
|
static
void
|
glDrawElements(int mode, int count, int type, Buffer indices)
|
static
void
|
glEnable(int cap)
|
static
void
|
glEnableClientState(int array)
|
static
void
|
glFinish()
|
static
void
|
glFlush()
|
static
void
|
glFogf(int pname, float param)
|
static
void
|
glFogfv(int pname, FloatBuffer params)
|
static
void
|
glFogfv(int pname, float[] params, int offset)
|
static
void
|
glFogx(int pname, int param)
|
static
void
|
glFogxv(int pname, int[] params, int offset)
|
static
void
|
glFogxv(int pname, IntBuffer params)
|
static
void
|
glFrontFace(int mode)
|
static
void
|
glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar)
|
static
void
|
glFrustumx(int left, int right, int bottom, int top, int zNear, int zFar)
|
static
void
|
glGenTextures(int n, IntBuffer textures)
|
static
void
|
glGenTextures(int n, int[] textures, int offset)
|
static
int
|
glGetError()
|
static
void
|
glGetIntegerv(int pname, int[] params, int offset)
|
static
void
|
glGetIntegerv(int pname, IntBuffer params)
|
static
String
|
glGetString(int name)
|
static
void
|
glHint(int target, int mode)
|
static
void
|
glLightModelf(int pname, float param)
|
static
void
|
glLightModelfv(int pname, FloatBuffer params)
|
static
void
|
glLightModelfv(int pname, float[] params, int offset)
|
static
void
|
glLightModelx(int pname, int param)
|
static
void
|
glLightModelxv(int pname, IntBuffer params)
|
static
void
|
glLightModelxv(int pname, int[] params, int offset)
|
static
void
|
glLightf(int light, int pname, float param)
|
static
void
|
glLightfv(int light, int pname, FloatBuffer params)
|
static
void
|
glLightfv(int light, int pname, float[] params, int offset)
|
static
void
|
glLightx(int light, int pname, int param)
|
static
void
|
glLightxv(int light, int pname, int[] params, int offset)
|
static
void
|
glLightxv(int light, int pname, IntBuffer params)
|
static
void
|
glLineWidth(float width)
|
static
void
|
glLineWidthx(int width)
|
static
void
|
glLoadIdentity()
|
static
void
|
glLoadMatrixf(FloatBuffer m)
|
static
void
|
glLoadMatrixf(float[] m, int offset)
|
static
void
|
glLoadMatrixx(int[] m, int offset)
|
static
void
|
glLoadMatrixx(IntBuffer m)
|
static
void
|
glLogicOp(int opcode)
|
static
void
|
glMaterialf(int face, int pname, float param)
|
static
void
|
glMaterialfv(int face, int pname, FloatBuffer params)
|
static
void
|
glMaterialfv(int face, int pname, float[] params, int offset)
|
static
void
|
glMaterialx(int face, int pname, int param)
|
static
void
|
glMaterialxv(int face, int pname, int[] params, int offset)
|
static
void
|
glMaterialxv(int face, int pname, IntBuffer params)
|
static
void
|
glMatrixMode(int mode)
|
static
void
|
glMultMatrixf(float[] m, int offset)
|
static
void
|
glMultMatrixf(FloatBuffer m)
|
static
void
|
glMultMatrixx(int[] m, int offset)
|
static
void
|
glMultMatrixx(IntBuffer m)
|
static
void
|
glMultiTexCoord4f(int target, float s, float t, float r, float q)
|
static
void
|
glMultiTexCoord4x(int target, int s, int t, int r, int q)
|
static
void
|
glNormal3f(float nx, float ny, float nz)
|
static
void
|
glNormal3x(int nx, int ny, int nz)
|
static
void
|
glNormalPointer(int type, int stride, Buffer pointer)
|
static
void
|
glOrthof(float left, float right, float bottom, float top, float zNear, float zFar)
|
static
void
|
glOrthox(int left, int right, int bottom, int top, int zNear, int zFar)
|
static
void
|
glPixelStorei(int pname, int param)
|
static
void
|
glPointSize(float size)
|
static
void
|
glPointSizex(int size)
|
static
void
|
glPolygonOffset(float factor, float units)
|
static
void
|
glPolygonOffsetx(int factor, int units)
|
static
void
|
glPopMatrix()
|
static
void
|
glPushMatrix()
|
static
void
|
glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)
|
static
void
|
glRotatef(float angle, float x, float y, float z)
|
static
void
|
glRotatex(int angle, int x, int y, int z)
|
static
void
|
glSampleCoverage(float value, boolean invert)
|
static
void
|
glSampleCoveragex(int value, boolean invert)
|
static
void
|
glScalef(float x, float y, float z)
|
static
void
|
glScalex(int x, int y, int z)
|
static
void
|
glScissor(int x, int y, int width, int height)
|
static
void
|
glShadeModel(int mode)
|
static
void
|
glStencilFunc(int func, int ref, int mask)
|
static
void
|
glStencilMask(int mask)
|
static
void
|
glStencilOp(int fail, int zfail, int zpass)
|
static
void
|
glTexCoordPointer(int size, int type, int stride, Buffer pointer)
|
static
void
|
glTexEnvf(int target, int pname, float param)
|
static
void
|
glTexEnvfv(int target, int pname, FloatBuffer params)
|
static
void
|
glTexEnvfv(int target, int pname, float[] params, int offset)
|
static
void
|
glTexEnvx(int target, int pname, int param)
|
static
void
|
glTexEnvxv(int target, int pname, IntBuffer params)
|
static
void
|
glTexEnvxv(int target, int pname, int[] params, int offset)
|
static
void
|
glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
|
static
void
|
glTexParameterf(int target, int pname, float param)
|
static
void
|
glTexParameterx(int target, int pname, int param)
|
static
void
|
glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
|
static
void
|
glTranslatef(float x, float y, float z)
|
static
void
|
glTranslatex(int x, int y, int z)
|
static
void
|
glVertexPointer(int size, int type, int stride, Buffer pointer)
|
static
void
|
glViewport(int x, int y, int width, int height)
|
|
From
class
java.lang.Object
Object
|
clone()
Creates and returns a copy of this object.
|
boolean
|
equals(Object obj)
Indicates whether some other object is "equal to" this one.
|
void
|
finalize()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
|
final
Class<?>
|
getClass()
Returns the runtime class of this Object .
|
int
|
hashCode()
Returns a hash code value for the object.
|
final
void
|
notify()
Wakes up a single thread that is waiting on this object's
monitor.
|
final
void
|
notifyAll()
Wakes up all threads that are waiting on this object's monitor.
|
String
|
toString()
Returns a string representation of the object.
|
final
void
|
wait(long millis, int nanos)
Causes the current thread to wait until another thread invokes the
notify() method or the
notifyAll() method for this object, or
some other thread interrupts the current thread, or a certain
amount of real time has elapsed.
|
final
void
|
wait(long millis)
Causes the current thread to wait until either another thread invokes the
notify() method or the
notifyAll() method for this object, or a
specified amount of time has elapsed.
|
final
void
|
wait()
Causes the current thread to wait until another thread invokes the
notify() method or the
notifyAll() method for this object.
|
|
Constants
GL_ACTIVE_TEXTURE
int GL_ACTIVE_TEXTURE
Constant Value:
34016
(0x000084e0)
GL_ADD_SIGNED
int GL_ADD_SIGNED
Constant Value:
34164
(0x00008574)
GL_ALPHA_SCALE
int GL_ALPHA_SCALE
Constant Value:
3356
(0x00000d1c)
GL_ALPHA_TEST_FUNC
int GL_ALPHA_TEST_FUNC
Constant Value:
3009
(0x00000bc1)
GL_ALPHA_TEST_REF
int GL_ALPHA_TEST_REF
Constant Value:
3010
(0x00000bc2)
GL_ARRAY_BUFFER
int GL_ARRAY_BUFFER
Constant Value:
34962
(0x00008892)
GL_ARRAY_BUFFER_BINDING
int GL_ARRAY_BUFFER_BINDING
Constant Value:
34964
(0x00008894)
GL_BLEND_DST
int GL_BLEND_DST
Constant Value:
3040
(0x00000be0)
GL_BLEND_SRC
int GL_BLEND_SRC
Constant Value:
3041
(0x00000be1)
GL_BUFFER_ACCESS
int GL_BUFFER_ACCESS
Constant Value:
35003
(0x000088bb)
GL_BUFFER_SIZE
int GL_BUFFER_SIZE
Constant Value:
34660
(0x00008764)
GL_BUFFER_USAGE
int GL_BUFFER_USAGE
Constant Value:
34661
(0x00008765)
GL_CLIENT_ACTIVE_TEXTURE
int GL_CLIENT_ACTIVE_TEXTURE
Constant Value:
34017
(0x000084e1)
GL_CLIP_PLANE0
int GL_CLIP_PLANE0
Constant Value:
12288
(0x00003000)
GL_CLIP_PLANE1
int GL_CLIP_PLANE1
Constant Value:
12289
(0x00003001)
GL_CLIP_PLANE2
int GL_CLIP_PLANE2
Constant Value:
12290
(0x00003002)
GL_CLIP_PLANE3
int GL_CLIP_PLANE3
Constant Value:
12291
(0x00003003)
GL_CLIP_PLANE4
int GL_CLIP_PLANE4
Constant Value:
12292
(0x00003004)
GL_CLIP_PLANE5
int GL_CLIP_PLANE5
Constant Value:
12293
(0x00003005)
GL_COLOR_ARRAY_BUFFER_BINDING
int GL_COLOR_ARRAY_BUFFER_BINDING
Constant Value:
34968
(0x00008898)
GL_COLOR_ARRAY_POINTER
int GL_COLOR_ARRAY_POINTER
Constant Value:
32912
(0x00008090)
GL_COLOR_ARRAY_SIZE
int GL_COLOR_ARRAY_SIZE
Constant Value:
32897
(0x00008081)
GL_COLOR_ARRAY_STRIDE
int GL_COLOR_ARRAY_STRIDE
Constant Value:
32899
(0x00008083)
GL_COLOR_ARRAY_TYPE
int GL_COLOR_ARRAY_TYPE
Constant Value:
32898
(0x00008082)
GL_COLOR_CLEAR_VALUE
int GL_COLOR_CLEAR_VALUE
Constant Value:
3106
(0x00000c22)
GL_COLOR_WRITEMASK
int GL_COLOR_WRITEMASK
Constant Value:
3107
(0x00000c23)
GL_COMBINE
int GL_COMBINE
Constant Value:
34160
(0x00008570)
GL_COMBINE_ALPHA
int GL_COMBINE_ALPHA
Constant Value:
34162
(0x00008572)
GL_COMBINE_RGB
int GL_COMBINE_RGB
Constant Value:
34161
(0x00008571)
GL_CONSTANT
int GL_CONSTANT
Constant Value:
34166
(0x00008576)
GL_COORD_REPLACE_OES
int GL_COORD_REPLACE_OES
Constant Value:
34914
(0x00008862)
GL_CULL_FACE_MODE
int GL_CULL_FACE_MODE
Constant Value:
2885
(0x00000b45)
GL_CURRENT_COLOR
int GL_CURRENT_COLOR
Constant Value:
2816
(0x00000b00)
GL_CURRENT_NORMAL
int GL_CURRENT_NORMAL
Constant Value:
2818
(0x00000b02)
GL_CURRENT_TEXTURE_COORDS
int GL_CURRENT_TEXTURE_COORDS
Constant Value:
2819
(0x00000b03)
GL_DEPTH_CLEAR_VALUE
int GL_DEPTH_CLEAR_VALUE
Constant Value:
2931
(0x00000b73)
GL_DEPTH_FUNC
int GL_DEPTH_FUNC
Constant Value:
2932
(0x00000b74)
GL_DEPTH_RANGE
int GL_DEPTH_RANGE
Constant Value:
2928
(0x00000b70)
GL_DEPTH_WRITEMASK
int GL_DEPTH_WRITEMASK
Constant Value:
2930
(0x00000b72)
GL_DOT3_RGB
int GL_DOT3_RGB
Constant Value:
34478
(0x000086ae)
GL_DOT3_RGBA
int GL_DOT3_RGBA
Constant Value:
34479
(0x000086af)
GL_DYNAMIC_DRAW
int GL_DYNAMIC_DRAW
Constant Value:
35048
(0x000088e8)
GL_ELEMENT_ARRAY_BUFFER
int GL_ELEMENT_ARRAY_BUFFER
Constant Value:
34963
(0x00008893)
GL_ELEMENT_ARRAY_BUFFER_BINDING
int GL_ELEMENT_ARRAY_BUFFER_BINDING
Constant Value:
34965
(0x00008895)
GL_FRONT_FACE
int GL_FRONT_FACE
Constant Value:
2886
(0x00000b46)
GL_GENERATE_MIPMAP
int GL_GENERATE_MIPMAP
Constant Value:
33169
(0x00008191)
GL_GENERATE_MIPMAP_HINT
int GL_GENERATE_MIPMAP_HINT
Constant Value:
33170
(0x00008192)
GL_INTERPOLATE
int GL_INTERPOLATE
Constant Value:
34165
(0x00008575)
GL_LINE_WIDTH
int GL_LINE_WIDTH
Constant Value:
2849
(0x00000b21)
GL_LOGIC_OP_MODE
int GL_LOGIC_OP_MODE
Constant Value:
3056
(0x00000bf0)
GL_MATRIX_MODE
int GL_MATRIX_MODE
Constant Value:
2976
(0x00000ba0)
GL_MAX_CLIP_PLANES
int GL_MAX_CLIP_PLANES
Constant Value:
3378
(0x00000d32)
GL_MODELVIEW_MATRIX
int GL_MODELVIEW_MATRIX
Constant Value:
2982
(0x00000ba6)
GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
Constant Value:
35213
(0x0000898d)
GL_MODELVIEW_STACK_DEPTH
int GL_MODELVIEW_STACK_DEPTH
Constant Value:
2979
(0x00000ba3)
GL_NORMAL_ARRAY_BUFFER_BINDING
int GL_NORMAL_ARRAY_BUFFER_BINDING
Constant Value:
34967
(0x00008897)
GL_NORMAL_ARRAY_POINTER
int GL_NORMAL_ARRAY_POINTER
Constant Value:
32911
(0x0000808f)
GL_NORMAL_ARRAY_STRIDE
int GL_NORMAL_ARRAY_STRIDE
Constant Value:
32895
(0x0000807f)
GL_NORMAL_ARRAY_TYPE
int GL_NORMAL_ARRAY_TYPE
Constant Value:
32894
(0x0000807e)
GL_OPERAND0_ALPHA
int GL_OPERAND0_ALPHA
Constant Value:
34200
(0x00008598)
GL_OPERAND0_RGB
int GL_OPERAND0_RGB
Constant Value:
34192
(0x00008590)
GL_OPERAND1_ALPHA
int GL_OPERAND1_ALPHA
Constant Value:
34201
(0x00008599)
GL_OPERAND1_RGB
int GL_OPERAND1_RGB
Constant Value:
34193
(0x00008591)
GL_OPERAND2_ALPHA
int GL_OPERAND2_ALPHA
Constant Value:
34202
(0x0000859a)
GL_OPERAND2_RGB
int GL_OPERAND2_RGB
Constant Value:
34194
(0x00008592)
GL_POINT_DISTANCE_ATTENUATION
int GL_POINT_DISTANCE_ATTENUATION
Constant Value:
33065
(0x00008129)
GL_POINT_FADE_THRESHOLD_SIZE
int GL_POINT_FADE_THRESHOLD_SIZE
Constant Value:
33064
(0x00008128)
GL_POINT_SIZE
int GL_POINT_SIZE
Constant Value:
2833
(0x00000b11)
GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
Constant Value:
35743
(0x00008b9f)
GL_POINT_SIZE_ARRAY_OES
int GL_POINT_SIZE_ARRAY_OES
Constant Value:
35740
(0x00008b9c)
GL_POINT_SIZE_ARRAY_POINTER_OES
int GL_POINT_SIZE_ARRAY_POINTER_OES
Constant Value:
35212
(0x0000898c)
GL_POINT_SIZE_ARRAY_STRIDE_OES
int GL_POINT_SIZE_ARRAY_STRIDE_OES
Constant Value:
35211
(0x0000898b)
GL_POINT_SIZE_ARRAY_TYPE_OES
int GL_POINT_SIZE_ARRAY_TYPE_OES
Constant Value:
35210
(0x0000898a)
GL_POINT_SIZE_MAX
int GL_POINT_SIZE_MAX
Constant Value:
33063
(0x00008127)
GL_POINT_SIZE_MIN
int GL_POINT_SIZE_MIN
Constant Value:
33062
(0x00008126)
GL_POINT_SPRITE_OES
int GL_POINT_SPRITE_OES
Constant Value:
34913
(0x00008861)
GL_POLYGON_OFFSET_FACTOR
int GL_POLYGON_OFFSET_FACTOR
Constant Value:
32824
(0x00008038)
GL_POLYGON_OFFSET_UNITS
int GL_POLYGON_OFFSET_UNITS
Constant Value:
10752
(0x00002a00)
GL_PREVIOUS
int GL_PREVIOUS
Constant Value:
34168
(0x00008578)
GL_PRIMARY_COLOR
int GL_PRIMARY_COLOR
Constant Value:
34167
(0x00008577)
GL_PROJECTION_MATRIX
int GL_PROJECTION_MATRIX
Constant Value:
2983
(0x00000ba7)
GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
Constant Value:
35214
(0x0000898e)
GL_PROJECTION_STACK_DEPTH
int GL_PROJECTION_STACK_DEPTH
Constant Value:
2980
(0x00000ba4)
GL_RGB_SCALE
int GL_RGB_SCALE
Constant Value:
34163
(0x00008573)
GL_SAMPLES
int GL_SAMPLES
Constant Value:
32937
(0x000080a9)
GL_SAMPLE_BUFFERS
int GL_SAMPLE_BUFFERS
Constant Value:
32936
(0x000080a8)
GL_SAMPLE_COVERAGE_INVERT
int GL_SAMPLE_COVERAGE_INVERT
Constant Value:
32939
(0x000080ab)
GL_SAMPLE_COVERAGE_VALUE
int GL_SAMPLE_COVERAGE_VALUE
Constant Value:
32938
(0x000080aa)
GL_SCISSOR_BOX
int GL_SCISSOR_BOX
Constant Value:
3088
(0x00000c10)
GL_SHADE_MODEL
int GL_SHADE_MODEL
Constant Value:
2900
(0x00000b54)
GL_SRC0_ALPHA
int GL_SRC0_ALPHA
Constant Value:
34184
(0x00008588)
GL_SRC0_RGB
int GL_SRC0_RGB
Constant Value:
34176
(0x00008580)
GL_SRC1_ALPHA
int GL_SRC1_ALPHA
Constant Value:
34185
(0x00008589)
GL_SRC1_RGB
int GL_SRC1_RGB
Constant Value:
34177
(0x00008581)
GL_SRC2_ALPHA
int GL_SRC2_ALPHA
Constant Value:
34186
(0x0000858a)
GL_SRC2_RGB
int GL_SRC2_RGB
Constant Value:
34178
(0x00008582)
GL_STATIC_DRAW
int GL_STATIC_DRAW
Constant Value:
35044
(0x000088e4)
GL_STENCIL_CLEAR_VALUE
int GL_STENCIL_CLEAR_VALUE
Constant Value:
2961
(0x00000b91)
GL_STENCIL_FAIL
int GL_STENCIL_FAIL
Constant Value:
2964
(0x00000b94)
GL_STENCIL_FUNC
int GL_STENCIL_FUNC
Constant Value:
2962
(0x00000b92)
GL_STENCIL_PASS_DEPTH_FAIL
int GL_STENCIL_PASS_DEPTH_FAIL
Constant Value:
2965
(0x00000b95)
GL_STENCIL_PASS_DEPTH_PASS
int GL_STENCIL_PASS_DEPTH_PASS
Constant Value:
2966
(0x00000b96)
GL_STENCIL_REF
int GL_STENCIL_REF
Constant Value:
2967
(0x00000b97)
GL_STENCIL_VALUE_MASK
int GL_STENCIL_VALUE_MASK
Constant Value:
2963
(0x00000b93)
GL_STENCIL_WRITEMASK
int GL_STENCIL_WRITEMASK
Constant Value:
2968
(0x00000b98)
GL_SUBTRACT
int GL_SUBTRACT
Constant Value:
34023
(0x000084e7)
GL_TEXTURE_BINDING_2D
int GL_TEXTURE_BINDING_2D
Constant Value:
32873
(0x00008069)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
Constant Value:
34970
(0x0000889a)
GL_TEXTURE_COORD_ARRAY_POINTER
int GL_TEXTURE_COORD_ARRAY_POINTER
Constant Value:
32914
(0x00008092)
GL_TEXTURE_COORD_ARRAY_SIZE
int GL_TEXTURE_COORD_ARRAY_SIZE
Constant Value:
32904
(0x00008088)
GL_TEXTURE_COORD_ARRAY_STRIDE
int GL_TEXTURE_COORD_ARRAY_STRIDE
Constant Value:
32906
(0x0000808a)
GL_TEXTURE_COORD_ARRAY_TYPE
int GL_TEXTURE_COORD_ARRAY_TYPE
Constant Value:
32905
(0x00008089)
GL_TEXTURE_MATRIX
int GL_TEXTURE_MATRIX
Constant Value:
2984
(0x00000ba8)
GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
Constant Value:
35215
(0x0000898f)
GL_TEXTURE_STACK_DEPTH
int GL_TEXTURE_STACK_DEPTH
Constant Value:
2981
(0x00000ba5)
GL_VERTEX_ARRAY_BUFFER_BINDING
int GL_VERTEX_ARRAY_BUFFER_BINDING
Constant Value:
34966
(0x00008896)
GL_VERTEX_ARRAY_POINTER
int GL_VERTEX_ARRAY_POINTER
Constant Value:
32910
(0x0000808e)
GL_VERTEX_ARRAY_SIZE
int GL_VERTEX_ARRAY_SIZE
Constant Value:
32890
(0x0000807a)
GL_VERTEX_ARRAY_STRIDE
int GL_VERTEX_ARRAY_STRIDE
Constant Value:
32892
(0x0000807c)
GL_VERTEX_ARRAY_TYPE
int GL_VERTEX_ARRAY_TYPE
Constant Value:
32891
(0x0000807b)
GL_VIEWPORT
int GL_VIEWPORT
Constant Value:
2978
(0x00000ba2)
GL_WRITE_ONLY
int GL_WRITE_ONLY
Constant Value:
35001
(0x000088b9)
Public constructors
Public methods
glBindBuffer
void glBindBuffer (int target,
int buffer)
Parameters |
target |
int
|
buffer |
int
|
glBufferData
void glBufferData (int target,
int size,
Buffer data,
int usage)
Parameters |
target |
int
|
size |
int
|
data |
Buffer
|
usage |
int
|
glBufferSubData
void glBufferSubData (int target,
int offset,
int size,
Buffer data)
Parameters |
target |
int
|
offset |
int
|
size |
int
|
data |
Buffer
|
glClipPlanef
void glClipPlanef (int plane,
float[] equation,
int offset)
Parameters |
plane |
int
|
equation |
float
|
offset |
int
|
glClipPlanef
void glClipPlanef (int plane,
FloatBuffer equation)
Parameters |
plane |
int
|
equation |
FloatBuffer
|
glClipPlanex
void glClipPlanex (int plane,
IntBuffer equation)
Parameters |
plane |
int
|
equation |
IntBuffer
|
glClipPlanex
void glClipPlanex (int plane,
int[] equation,
int offset)
Parameters |
plane |
int
|
equation |
int
|
offset |
int
|
glColor4ub
void glColor4ub (byte red,
byte green,
byte blue,
byte alpha)
Parameters |
red |
byte
|
green |
byte
|
blue |
byte
|
alpha |
byte
|
glColorPointer
void glColorPointer (int size,
int type,
int stride,
int offset)
Parameters |
size |
int
|
type |
int
|
stride |
int
|
offset |
int
|
glDeleteBuffers
void glDeleteBuffers (int n,
IntBuffer buffers)
Parameters |
n |
int
|
buffers |
IntBuffer
|
glDeleteBuffers
void glDeleteBuffers (int n,
int[] buffers,
int offset)
Parameters |
n |
int
|
buffers |
int
|
offset |
int
|
glDrawElements
void glDrawElements (int mode,
int count,
int type,
int offset)
Parameters |
mode |
int
|
count |
int
|
type |
int
|
offset |
int
|
glGenBuffers
void glGenBuffers (int n,
int[] buffers,
int offset)
Parameters |
n |
int
|
buffers |
int
|
offset |
int
|
glGenBuffers
void glGenBuffers (int n,
IntBuffer buffers)
Parameters |
n |
int
|
buffers |
IntBuffer
|
glGetBooleanv
void glGetBooleanv (int pname,
IntBuffer params)
Parameters |
pname |
int
|
params |
IntBuffer
|
glGetBooleanv
void glGetBooleanv (int pname,
boolean[] params,
int offset)
Parameters |
pname |
int
|
params |
boolean
|
offset |
int
|
glGetBufferParameteriv
void glGetBufferParameteriv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
IntBuffer
|
glGetBufferParameteriv
void glGetBufferParameteriv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glGetClipPlanef
void glGetClipPlanef (int pname,
float[] eqn,
int offset)
Parameters |
pname |
int
|
eqn |
float
|
offset |
int
|
glGetClipPlanef
void glGetClipPlanef (int pname,
FloatBuffer eqn)
Parameters |
pname |
int
|
eqn |
FloatBuffer
|
glGetClipPlanex
void glGetClipPlanex (int pname,
int[] eqn,
int offset)
Parameters |
pname |
int
|
eqn |
int
|
offset |
int
|
glGetClipPlanex
void glGetClipPlanex (int pname,
IntBuffer eqn)
Parameters |
pname |
int
|
eqn |
IntBuffer
|
glGetFixedv
void glGetFixedv (int pname,
int[] params,
int offset)
Parameters |
pname |
int
|
params |
int
|
offset |
int
|
glGetFixedv
void glGetFixedv (int pname,
IntBuffer params)
Parameters |
pname |
int
|
params |
IntBuffer
|
glGetFloatv
void glGetFloatv (int pname,
FloatBuffer params)
Parameters |
pname |
int
|
params |
FloatBuffer
|
glGetFloatv
void glGetFloatv (int pname,
float[] params,
int offset)
Parameters |
pname |
int
|
params |
float
|
offset |
int
|
glGetLightfv
void glGetLightfv (int light,
int pname,
float[] params,
int offset)
Parameters |
light |
int
|
pname |
int
|
params |
float
|
offset |
int
|
glGetLightfv
void glGetLightfv (int light,
int pname,
FloatBuffer params)
Parameters |
light |
int
|
pname |
int
|
params |
FloatBuffer
|
glGetLightxv
void glGetLightxv (int light,
int pname,
IntBuffer params)
Parameters |
light |
int
|
pname |
int
|
params |
IntBuffer
|
glGetLightxv
void glGetLightxv (int light,
int pname,
int[] params,
int offset)
Parameters |
light |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glGetMaterialfv
void glGetMaterialfv (int face,
int pname,
float[] params,
int offset)
Parameters |
face |
int
|
pname |
int
|
params |
float
|
offset |
int
|
glGetMaterialfv
void glGetMaterialfv (int face,
int pname,
FloatBuffer params)
Parameters |
face |
int
|
pname |
int
|
params |
FloatBuffer
|
glGetMaterialxv
void glGetMaterialxv (int face,
int pname,
int[] params,
int offset)
Parameters |
face |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glGetMaterialxv
void glGetMaterialxv (int face,
int pname,
IntBuffer params)
Parameters |
face |
int
|
pname |
int
|
params |
IntBuffer
|
glGetTexEnvfv
void glGetTexEnvfv (int env,
int pname,
FloatBuffer params)
Parameters |
env |
int
|
pname |
int
|
params |
FloatBuffer
|
glGetTexEnvfv
void glGetTexEnvfv (int env,
int pname,
float[] params,
int offset)
Parameters |
env |
int
|
pname |
int
|
params |
float
|
offset |
int
|
glGetTexEnviv
void glGetTexEnviv (int env,
int pname,
IntBuffer params)
Parameters |
env |
int
|
pname |
int
|
params |
IntBuffer
|
glGetTexEnviv
void glGetTexEnviv (int env,
int pname,
int[] params,
int offset)
Parameters |
env |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glGetTexEnvxv
void glGetTexEnvxv (int env,
int pname,
IntBuffer params)
Parameters |
env |
int
|
pname |
int
|
params |
IntBuffer
|
glGetTexEnvxv
void glGetTexEnvxv (int env,
int pname,
int[] params,
int offset)
Parameters |
env |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glGetTexParameterfv
void glGetTexParameterfv (int target,
int pname,
float[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
float
|
offset |
int
|
glGetTexParameterfv
void glGetTexParameterfv (int target,
int pname,
FloatBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
FloatBuffer
|
glGetTexParameteriv
void glGetTexParameteriv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
IntBuffer
|
glGetTexParameteriv
void glGetTexParameteriv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glGetTexParameterxv
void glGetTexParameterxv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
IntBuffer
|
glGetTexParameterxv
void glGetTexParameterxv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glIsBuffer
boolean glIsBuffer (int buffer)
glIsEnabled
boolean glIsEnabled (int cap)
glIsTexture
boolean glIsTexture (int texture)
glNormalPointer
void glNormalPointer (int type,
int stride,
int offset)
Parameters |
type |
int
|
stride |
int
|
offset |
int
|
glPointParameterf
void glPointParameterf (int pname,
float param)
Parameters |
pname |
int
|
param |
float
|
glPointParameterfv
void glPointParameterfv (int pname,
float[] params,
int offset)
Parameters |
pname |
int
|
params |
float
|
offset |
int
|
glPointParameterfv
void glPointParameterfv (int pname,
FloatBuffer params)
Parameters |
pname |
int
|
params |
FloatBuffer
|
glPointParameterx
void glPointParameterx (int pname,
int param)
Parameters |
pname |
int
|
param |
int
|
glPointParameterxv
void glPointParameterxv (int pname,
IntBuffer params)
Parameters |
pname |
int
|
params |
IntBuffer
|
glPointParameterxv
void glPointParameterxv (int pname,
int[] params,
int offset)
Parameters |
pname |
int
|
params |
int
|
offset |
int
|
glPointSizePointerOES
void glPointSizePointerOES (int type,
int stride,
Buffer pointer)
Parameters |
type |
int
|
stride |
int
|
pointer |
Buffer
|
glTexCoordPointer
void glTexCoordPointer (int size,
int type,
int stride,
int offset)
Parameters |
size |
int
|
type |
int
|
stride |
int
|
offset |
int
|
glTexEnvi
void glTexEnvi (int target,
int pname,
int param)
Parameters |
target |
int
|
pname |
int
|
param |
int
|
glTexEnviv
void glTexEnviv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
IntBuffer
|
glTexEnviv
void glTexEnviv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glTexParameterfv
void glTexParameterfv (int target,
int pname,
float[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
float
|
offset |
int
|
glTexParameterfv
void glTexParameterfv (int target,
int pname,
FloatBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
FloatBuffer
|
glTexParameteri
void glTexParameteri (int target,
int pname,
int param)
Parameters |
target |
int
|
pname |
int
|
param |
int
|
glTexParameteriv
void glTexParameteriv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glTexParameteriv
void glTexParameteriv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
IntBuffer
|
glTexParameterxv
void glTexParameterxv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
glTexParameterxv
void glTexParameterxv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int
|
pname |
int
|
params |
IntBuffer
|
glVertexPointer
void glVertexPointer (int size,
int type,
int stride,
int offset)
Parameters |
size |
int
|
type |
int
|
stride |
int
|
offset |
int
|