public
class
GLES32
extends GLES31
java.lang.Object | ||||
↳ | android.opengl.GLES20 | |||
↳ | android.opengl.GLES30 | |||
↳ | android.opengl.GLES31 | |||
↳ | android.opengl.GLES32 |
OpenGL ES 3.2
Nested classes | |
---|---|
interface |
GLES32.DebugProc
|
Inherited constants |
---|
From
class
android.opengl.GLES31
|
From
class
android.opengl.GLES30
|
From
class
android.opengl.GLES20
|
Public methods | |
---|---|
static
void
|
glBlendBarrier()
|
static
void
|
glBlendEquationSeparatei(int buf, int modeRGB, int modeAlpha)
|
static
void
|
glBlendEquationi(int buf, int mode)
|
static
void
|
glBlendFuncSeparatei(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
|
static
void
|
glBlendFunci(int buf, int src, int dst)
|
static
void
|
glColorMaski(int index, boolean r, boolean g, boolean b, boolean a)
|
static
void
|
glCopyImageSubData(int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth)
|
static
void
|
glDebugMessageCallback(GLES32.DebugProc callback)
|
static
void
|
glDebugMessageControl(int source, int type, int severity, int count, int[] ids, int offset, boolean enabled)
|
static
void
|
glDebugMessageControl(int source, int type, int severity, int count, IntBuffer ids, boolean enabled)
|
static
void
|
glDebugMessageInsert(int source, int type, int id, int severity, int length, String buf)
|
static
void
|
glDisablei(int target, int index)
|
static
void
|
glDrawElementsBaseVertex(int mode, int count, int type, Buffer indices, int basevertex)
|
static
void
|
glDrawElementsInstancedBaseVertex(int mode, int count, int type, int indicesOffset, int instanceCount, int basevertex)
|
static
void
|
glDrawElementsInstancedBaseVertex(int mode, int count, int type, Buffer indices, int instanceCount, int basevertex)
|
static
void
|
glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
|
static
void
|
glEnablei(int target, int index)
|
static
void
|
glFramebufferTexture(int target, int attachment, int texture, int level)
|
static
int
|
glGetDebugMessageLog(int count, int bufSize, int[] sources, int sourcesOffset, int[] types, int typesOffset, int[] ids, int idsOffset, int[] severities, int severitiesOffset, int[] lengths, int lengthsOffset, byte[] messageLog, int messageLogOffset)
|
static
String[]
|
glGetDebugMessageLog(int count, int[] sources, int sourcesOffset, int[] types, int typesOffset, int[] ids, int idsOffset, int[] severities, int severitiesOffset)
|
static
int
|
glGetDebugMessageLog(int count, IntBuffer sources, IntBuffer types, IntBuffer ids, IntBuffer severities, IntBuffer lengths, ByteBuffer messageLog)
|
static
String[]
|
glGetDebugMessageLog(int count, IntBuffer sources, IntBuffer types, IntBuffer ids, IntBuffer severities)
|
static
int
|
glGetGraphicsResetStatus()
|
static
String
|
glGetObjectLabel(int identifier, int name)
|
static
String
|
glGetObjectPtrLabel(long ptr)
|
static
long
|
glGetPointerv(int pname)
|
static
void
|
glGetSamplerParameterIiv(int sampler, int pname, IntBuffer params)
|
static
void
|
glGetSamplerParameterIiv(int sampler, int pname, int[] params, int offset)
|
static
void
|
glGetSamplerParameterIuiv(int sampler, int pname, int[] params, int offset)
|
static
void
|
glGetSamplerParameterIuiv(int sampler, int pname, IntBuffer params)
|
static
void
|
glGetTexParameterIiv(int target, int pname, int[] params, int offset)
|
static
void
|
glGetTexParameterIiv(int target, int pname, IntBuffer params)
|
static
void
|
glGetTexParameterIuiv(int target, int pname, int[] params, int offset)
|
static
void
|
glGetTexParameterIuiv(int target, int pname, IntBuffer params)
|
static
void
|
glGetnUniformfv(int program, int location, int bufSize, FloatBuffer params)
|
static
void
|
glGetnUniformfv(int program, int location, int bufSize, float[] params, int offset)
|
static
void
|
glGetnUniformiv(int program, int location, int bufSize, int[] params, int offset)
|
static
void
|
glGetnUniformiv(int program, int location, int bufSize, IntBuffer params)
|
static
void
|
glGetnUniformuiv(int program, int location, int bufSize, int[] params, int offset)
|
static
void
|
glGetnUniformuiv(int program, int location, int bufSize, IntBuffer params)
|
static
boolean
|
glIsEnabledi(int target, int index)
|
static
void
|
glMinSampleShading(float value)
|
static
void
|
glObjectLabel(int identifier, int name, int length, String label)
|
static
void
|
glObjectPtrLabel(long ptr, String label)
|
static
void
|
glPatchParameteri(int pname, int value)
|
static
void
|
glPopDebugGroup()
|
static
void
|
glPrimitiveBoundingBox(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)
|
static
void
|
glPushDebugGroup(int source, int id, int length, String message)
|
static
void
|
glReadnPixels(int x, int y, int width, int height, int format, int type, int bufSize, Buffer data)
|
static
void
|
glSamplerParameterIiv(int sampler, int pname, int[] param, int offset)
|
static
void
|
glSamplerParameterIiv(int sampler, int pname, IntBuffer param)
|
static
void
|
glSamplerParameterIuiv(int sampler, int pname, IntBuffer param)
|
static
void
|
glSamplerParameterIuiv(int sampler, int pname, int[] param, int offset)
|
static
void
|
glTexBuffer(int target, int internalformat, int buffer)
|
static
void
|
glTexBufferRange(int target, int internalformat, int buffer, int offset, int size)
|
static
void
|
glTexParameterIiv(int target, int pname, int[] params, int offset)
|
static
void
|
glTexParameterIiv(int target, int pname, IntBuffer params)
|
static
void
|
glTexParameterIuiv(int target, int pname, IntBuffer params)
|
static
void
|
glTexParameterIuiv(int target, int pname, int[] params, int offset)
|
static
void
|
glTexStorage3DMultisample(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
|
Inherited methods | |
---|---|
From
class
android.opengl.GLES31
| |
From
class
android.opengl.GLES30
| |
From
class
android.opengl.GLES20
| |
From
class
java.lang.Object
|
int GL_COMPRESSED_RGBA_ASTC_10x10
Constant Value: 37819 (0x000093bb)
int GL_COMPRESSED_RGBA_ASTC_10x5
Constant Value: 37816 (0x000093b8)
int GL_COMPRESSED_RGBA_ASTC_10x6
Constant Value: 37817 (0x000093b9)
int GL_COMPRESSED_RGBA_ASTC_10x8
Constant Value: 37818 (0x000093ba)
int GL_COMPRESSED_RGBA_ASTC_12x10
Constant Value: 37820 (0x000093bc)
int GL_COMPRESSED_RGBA_ASTC_12x12
Constant Value: 37821 (0x000093bd)
int GL_COMPRESSED_RGBA_ASTC_4x4
Constant Value: 37808 (0x000093b0)
int GL_COMPRESSED_RGBA_ASTC_5x4
Constant Value: 37809 (0x000093b1)
int GL_COMPRESSED_RGBA_ASTC_5x5
Constant Value: 37810 (0x000093b2)
int GL_COMPRESSED_RGBA_ASTC_6x5
Constant Value: 37811 (0x000093b3)
int GL_COMPRESSED_RGBA_ASTC_6x6
Constant Value: 37812 (0x000093b4)
int GL_COMPRESSED_RGBA_ASTC_8x5
Constant Value: 37813 (0x000093b5)
int GL_COMPRESSED_RGBA_ASTC_8x6
Constant Value: 37814 (0x000093b6)
int GL_COMPRESSED_RGBA_ASTC_8x8
Constant Value: 37815 (0x000093b7)
int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10
Constant Value: 37851 (0x000093db)
int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5
Constant Value: 37848 (0x000093d8)
int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6
Constant Value: 37849 (0x000093d9)
int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8
Constant Value: 37850 (0x000093da)
int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10
Constant Value: 37852 (0x000093dc)
int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12
Constant Value: 37853 (0x000093dd)
int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4
Constant Value: 37840 (0x000093d0)
int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4
Constant Value: 37841 (0x000093d1)
int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5
Constant Value: 37842 (0x000093d2)
int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5
Constant Value: 37843 (0x000093d3)
int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6
Constant Value: 37844 (0x000093d4)
int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5
Constant Value: 37845 (0x000093d5)
int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6
Constant Value: 37846 (0x000093d6)
int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8
Constant Value: 37847 (0x000093d7)
int GL_CONTEXT_FLAG_DEBUG_BIT
Constant Value: 2 (0x00000002)
int GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT
Constant Value: 4 (0x00000004)
int GL_DEBUG_CALLBACK_FUNCTION
Constant Value: 33348 (0x00008244)
int GL_DEBUG_CALLBACK_USER_PARAM
Constant Value: 33349 (0x00008245)
int GL_DEBUG_GROUP_STACK_DEPTH
Constant Value: 33389 (0x0000826d)
int GL_DEBUG_LOGGED_MESSAGES
Constant Value: 37189 (0x00009145)
int GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH
Constant Value: 33347 (0x00008243)
int GL_DEBUG_OUTPUT_SYNCHRONOUS
Constant Value: 33346 (0x00008242)
int GL_DEBUG_SEVERITY_HIGH
Constant Value: 37190 (0x00009146)
int GL_DEBUG_SEVERITY_LOW
Constant Value: 37192 (0x00009148)
int GL_DEBUG_SEVERITY_MEDIUM
Constant Value: 37191 (0x00009147)
int GL_DEBUG_SEVERITY_NOTIFICATION
Constant Value: 33387 (0x0000826b)
int GL_DEBUG_SOURCE_API
Constant Value: 33350 (0x00008246)
int GL_DEBUG_SOURCE_APPLICATION
Constant Value: 33354 (0x0000824a)
int GL_DEBUG_SOURCE_OTHER
Constant Value: 33355 (0x0000824b)
int GL_DEBUG_SOURCE_SHADER_COMPILER
Constant Value: 33352 (0x00008248)
int GL_DEBUG_SOURCE_THIRD_PARTY
Constant Value: 33353 (0x00008249)
int GL_DEBUG_SOURCE_WINDOW_SYSTEM
Constant Value: 33351 (0x00008247)
int GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR
Constant Value: 33357 (0x0000824d)
int GL_DEBUG_TYPE_ERROR
Constant Value: 33356 (0x0000824c)
int GL_DEBUG_TYPE_MARKER
Constant Value: 33384 (0x00008268)
int GL_DEBUG_TYPE_OTHER
Constant Value: 33361 (0x00008251)
int GL_DEBUG_TYPE_PERFORMANCE
Constant Value: 33360 (0x00008250)
int GL_DEBUG_TYPE_POP_GROUP
Constant Value: 33386 (0x0000826a)
int GL_DEBUG_TYPE_PORTABILITY
Constant Value: 33359 (0x0000824f)
int GL_DEBUG_TYPE_PUSH_GROUP
Constant Value: 33385 (0x00008269)
int GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR
Constant Value: 33358 (0x0000824e)
int GL_FIRST_VERTEX_CONVENTION
Constant Value: 36429 (0x00008e4d)
int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS
Constant Value: 36445 (0x00008e5d)
int GL_FRAMEBUFFER_ATTACHMENT_LAYERED
Constant Value: 36263 (0x00008da7)
int GL_FRAMEBUFFER_DEFAULT_LAYERS
Constant Value: 37650 (0x00009312)
int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
Constant Value: 36264 (0x00008da8)
int GL_GEOMETRY_INPUT_TYPE
Constant Value: 35095 (0x00008917)
int GL_GEOMETRY_OUTPUT_TYPE
Constant Value: 35096 (0x00008918)
int GL_GEOMETRY_SHADER_BIT
Constant Value: 4 (0x00000004)
int GL_GEOMETRY_SHADER_INVOCATIONS
Constant Value: 34943 (0x0000887f)
int GL_GEOMETRY_VERTICES_OUT
Constant Value: 35094 (0x00008916)
int GL_GUILTY_CONTEXT_RESET
Constant Value: 33363 (0x00008253)
int GL_IMAGE_CUBE_MAP_ARRAY
Constant Value: 36948 (0x00009054)
int GL_INNOCENT_CONTEXT_RESET
Constant Value: 33364 (0x00008254)
int GL_INT_IMAGE_BUFFER
Constant Value: 36956 (0x0000905c)
int GL_INT_IMAGE_CUBE_MAP_ARRAY
Constant Value: 36959 (0x0000905f)
int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
Constant Value: 37132 (0x0000910c)
int GL_INT_SAMPLER_BUFFER
Constant Value: 36304 (0x00008dd0)
int GL_INT_SAMPLER_CUBE_MAP_ARRAY
Constant Value: 36878 (0x0000900e)
int GL_LAST_VERTEX_CONVENTION
Constant Value: 36430 (0x00008e4e)
int GL_LAYER_PROVOKING_VERTEX
Constant Value: 33374 (0x0000825e)
int GL_LINE_STRIP_ADJACENCY
Constant Value: 11 (0x0000000b)
int GL_LOSE_CONTEXT_ON_RESET
Constant Value: 33362 (0x00008252)
int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
Constant Value: 35378 (0x00008a32)
int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
Constant Value: 36382 (0x00008e1e)
int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
Constant Value: 36383 (0x00008e1f)
int GL_MAX_DEBUG_GROUP_STACK_DEPTH
Constant Value: 33388 (0x0000826c)
int GL_MAX_DEBUG_LOGGED_MESSAGES
Constant Value: 37188 (0x00009144)
int GL_MAX_DEBUG_MESSAGE_LENGTH
Constant Value: 37187 (0x00009143)
int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET
Constant Value: 36444 (0x00008e5c)
int GL_MAX_FRAMEBUFFER_LAYERS
Constant Value: 37655 (0x00009317)
int GL_MAX_GEOMETRY_ATOMIC_COUNTERS
Constant Value: 37589 (0x000092d5)
int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS
Constant Value: 37583 (0x000092cf)
int GL_MAX_GEOMETRY_IMAGE_UNIFORMS
Constant Value: 37069 (0x000090cd)
int GL_MAX_GEOMETRY_INPUT_COMPONENTS
Constant Value: 37155 (0x00009123)
int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS
Constant Value: 37156 (0x00009124)
int GL_MAX_GEOMETRY_OUTPUT_VERTICES
Constant Value: 36320 (0x00008de0)
int GL_MAX_GEOMETRY_SHADER_INVOCATIONS
Constant Value: 36442 (0x00008e5a)
int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
Constant Value: 37079 (0x000090d7)
int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
Constant Value: 35881 (0x00008c29)
int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
Constant Value: 36321 (0x00008de1)
int GL_MAX_GEOMETRY_UNIFORM_BLOCKS
Constant Value: 35372 (0x00008a2c)
int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS
Constant Value: 36319 (0x00008ddf)
int GL_MAX_LABEL_LENGTH
Constant Value: 33512 (0x000082e8)
int GL_MAX_PATCH_VERTICES
Constant Value: 36477 (0x00008e7d)
int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS
Constant Value: 37587 (0x000092d3)
int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS
Constant Value: 37581 (0x000092cd)
int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS
Constant Value: 37067 (0x000090cb)
int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS
Constant Value: 34924 (0x0000886c)
int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS
Constant Value: 36483 (0x00008e83)
int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS
Constant Value: 37080 (0x000090d8)
int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
Constant Value: 36481 (0x00008e81)
int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
Constant Value: 36485 (0x00008e85)
int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS
Constant Value: 36489 (0x00008e89)
int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS
Constant Value: 36479 (0x00008e7f)
int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS
Constant Value: 37588 (0x000092d4)
int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS
Constant Value: 37582 (0x000092ce)
int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS
Constant Value: 37068 (0x000090cc)
int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS
Constant Value: 34925 (0x0000886d)
int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
Constant Value: 36486 (0x00008e86)
int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
Constant Value: 37081 (0x000090d9)
int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
Constant Value: 36482 (0x00008e82)
int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS
Constant Value: 36490 (0x00008e8a)
int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
Constant Value: 36480 (0x00008e80)
int GL_MAX_TESS_GEN_LEVEL
Constant Value: 36478 (0x00008e7e)
int GL_MAX_TESS_PATCH_COMPONENTS
Constant Value: 36484 (0x00008e84)
int GL_MAX_TEXTURE_BUFFER_SIZE
Constant Value: 35883 (0x00008c2b)
int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET
Constant Value: 36443 (0x00008e5b)
int GL_MIN_SAMPLE_SHADING_VALUE
Constant Value: 35895 (0x00008c37)
int GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY
Constant Value: 37762 (0x00009382)
int GL_MULTISAMPLE_LINE_WIDTH_RANGE
Constant Value: 37761 (0x00009381)
int GL_NO_RESET_NOTIFICATION
Constant Value: 33377 (0x00008261)
int GL_PRIMITIVES_GENERATED
Constant Value: 35975 (0x00008c87)
int GL_PRIMITIVE_BOUNDING_BOX
Constant Value: 37566 (0x000092be)
int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED
Constant Value: 33313 (0x00008221)
int GL_PROGRAM_PIPELINE
Constant Value: 33508 (0x000082e4)
int GL_REFERENCED_BY_GEOMETRY_SHADER
Constant Value: 37641 (0x00009309)
int GL_REFERENCED_BY_TESS_CONTROL_SHADER
Constant Value: 37639 (0x00009307)
int GL_REFERENCED_BY_TESS_EVALUATION_SHADER
Constant Value: 37640 (0x00009308)
int GL_RESET_NOTIFICATION_STRATEGY
Constant Value: 33366 (0x00008256)
int GL_SAMPLER_2D_MULTISAMPLE_ARRAY
Constant Value: 37131 (0x0000910b)
int GL_SAMPLER_CUBE_MAP_ARRAY
Constant Value: 36876 (0x0000900c)
int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW
Constant Value: 36877 (0x0000900d)
int GL_TESS_CONTROL_OUTPUT_VERTICES
Constant Value: 36469 (0x00008e75)
int GL_TESS_CONTROL_SHADER
Constant Value: 36488 (0x00008e88)
int GL_TESS_CONTROL_SHADER_BIT
Constant Value: 8 (0x00000008)
int GL_TESS_EVALUATION_SHADER
Constant Value: 36487 (0x00008e87)
int GL_TESS_EVALUATION_SHADER_BIT
Constant Value: 16 (0x00000010)
int GL_TESS_GEN_POINT_MODE
Constant Value: 36473 (0x00008e79)
int GL_TESS_GEN_SPACING
Constant Value: 36471 (0x00008e77)
int GL_TESS_GEN_VERTEX_ORDER
Constant Value: 36472 (0x00008e78)
int GL_TEXTURE_2D_MULTISAMPLE_ARRAY
Constant Value: 37122 (0x00009102)
int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
Constant Value: 37125 (0x00009105)
int GL_TEXTURE_BINDING_BUFFER
Constant Value: 35884 (0x00008c2c)
int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY
Constant Value: 36874 (0x0000900a)
int GL_TEXTURE_BORDER_COLOR
Constant Value: 4100 (0x00001004)
int GL_TEXTURE_BUFFER_BINDING
Constant Value: 35882 (0x00008c2a)
int GL_TEXTURE_BUFFER_DATA_STORE_BINDING
Constant Value: 35885 (0x00008c2d)
int GL_TEXTURE_BUFFER_OFFSET
Constant Value: 37277 (0x0000919d)
int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT
Constant Value: 37279 (0x0000919f)
int GL_TEXTURE_BUFFER_SIZE
Constant Value: 37278 (0x0000919e)
int GL_TEXTURE_CUBE_MAP_ARRAY
Constant Value: 36873 (0x00009009)
int GL_TRIANGLES_ADJACENCY
Constant Value: 12 (0x0000000c)
int GL_TRIANGLE_STRIP_ADJACENCY
Constant Value: 13 (0x0000000d)
int GL_UNDEFINED_VERTEX
Constant Value: 33376 (0x00008260)
int GL_UNKNOWN_CONTEXT_RESET
Constant Value: 33365 (0x00008255)
int GL_UNSIGNED_INT_IMAGE_BUFFER
Constant Value: 36967 (0x00009067)
int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY
Constant Value: 36970 (0x0000906a)
int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
Constant Value: 37133 (0x0000910d)
int GL_UNSIGNED_INT_SAMPLER_BUFFER
Constant Value: 36312 (0x00008dd8)
int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY
Constant Value: 36879 (0x0000900f)
void glBlendEquationSeparatei (int buf, int modeRGB, int modeAlpha)
Parameters | |
---|---|
buf |
int
|
modeRGB |
int
|
modeAlpha |
int
|
void glBlendEquationi (int buf, int mode)
Parameters | |
---|---|
buf |
int
|
mode |
int
|
void glBlendFuncSeparatei (int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
Parameters | |
---|---|
buf |
int
|
srcRGB |
int
|
dstRGB |
int
|
srcAlpha |
int
|
dstAlpha |
int
|
void glBlendFunci (int buf, int src, int dst)
Parameters | |
---|---|
buf |
int
|
src |
int
|
dst |
int
|
void glColorMaski (int index, boolean r, boolean g, boolean b, boolean a)
Parameters | |
---|---|
index |
int
|
r |
boolean
|
g |
boolean
|
b |
boolean
|
a |
boolean
|
void glCopyImageSubData (int srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth)
Parameters | |
---|---|
srcName |
int
|
srcTarget |
int
|
srcLevel |
int
|
srcX |
int
|
srcY |
int
|
srcZ |
int
|
dstName |
int
|
dstTarget |
int
|
dstLevel |
int
|
dstX |
int
|
dstY |
int
|
dstZ |
int
|
srcWidth |
int
|
srcHeight |
int
|
srcDepth |
int
|
void glDebugMessageCallback (GLES32.DebugProc callback)
Parameters | |
---|---|
callback |
GLES32.DebugProc
|
void glDebugMessageControl (int source, int type, int severity, int count, int[] ids, int offset, boolean enabled)
Parameters | |
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source |
int
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type |
int
|
severity |
int
|
count |
int
|
ids |
int
|
offset |
int
|
enabled |
boolean
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void glDebugMessageControl (int source, int type, int severity, int count, IntBuffer ids, boolean enabled)
Parameters | |
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source |
int
|
type |
int
|
severity |
int
|
count |
int
|
ids |
IntBuffer
|
enabled |
boolean
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void glDebugMessageInsert (int source, int type, int id, int severity, int length, String buf)
Parameters | |
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source |
int
|
type |
int
|
id |
int
|
severity |
int
|
length |
int
|
buf |
String
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void glDisablei (int target, int index)
Parameters | |
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target |
int
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index |
int
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void glDrawElementsBaseVertex (int mode, int count, int type, Buffer indices, int basevertex)
Parameters | |
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mode |
int
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count |
int
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type |
int
|
indices |
Buffer
|
basevertex |
int
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void glDrawElementsInstancedBaseVertex (int mode, int count, int type, int indicesOffset, int instanceCount, int basevertex)
Parameters | |
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mode |
int
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count |
int
|
type |
int
|
indicesOffset |
int
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instanceCount |
int
|
basevertex |
int
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void glDrawElementsInstancedBaseVertex (int mode, int count, int type, Buffer indices, int instanceCount, int basevertex)
Parameters | |
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mode |
int
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count |
int
|
type |
int
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indices |
Buffer
|
instanceCount |
int
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basevertex |
int
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void glDrawRangeElementsBaseVertex (int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
Parameters | |
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mode |
int
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start |
int
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end |
int
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count |
int
|
type |
int
|
indices |
Buffer
|
basevertex |
int
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void glEnablei (int target, int index)
Parameters | |
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target |
int
|
index |
int
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void glFramebufferTexture (int target, int attachment, int texture, int level)
Parameters | |
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target |
int
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attachment |
int
|
texture |
int
|
level |
int
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int glGetDebugMessageLog (int count, int bufSize, int[] sources, int sourcesOffset, int[] types, int typesOffset, int[] ids, int idsOffset, int[] severities, int severitiesOffset, int[] lengths, int lengthsOffset, byte[] messageLog, int messageLogOffset)
Parameters | |
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count |
int
|
bufSize |
int
|
sources |
int
|
sourcesOffset |
int
|
types |
int
|
typesOffset |
int
|
ids |
int
|
idsOffset |
int
|
severities |
int
|
severitiesOffset |
int
|
lengths |
int
|
lengthsOffset |
int
|
messageLog |
byte
|
messageLogOffset |
int
|
Returns | |
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int |
String[] glGetDebugMessageLog (int count, int[] sources, int sourcesOffset, int[] types, int typesOffset, int[] ids, int idsOffset, int[] severities, int severitiesOffset)
Parameters | |
---|---|
count |
int
|
sources |
int
|
sourcesOffset |
int
|
types |
int
|
typesOffset |
int
|
ids |
int
|
idsOffset |
int
|
severities |
int
|
severitiesOffset |
int
|
Returns | |
---|---|
String[] |
int glGetDebugMessageLog (int count, IntBuffer sources, IntBuffer types, IntBuffer ids, IntBuffer severities, IntBuffer lengths, ByteBuffer messageLog)
Parameters | |
---|---|
count |
int
|
sources |
IntBuffer
|
types |
IntBuffer
|
ids |
IntBuffer
|
severities |
IntBuffer
|
lengths |
IntBuffer
|
messageLog |
ByteBuffer
|
Returns | |
---|---|
int |
String[] glGetDebugMessageLog (int count, IntBuffer sources, IntBuffer types, IntBuffer ids, IntBuffer severities)
Parameters | |
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count |
int
|
sources |
IntBuffer
|
types |
IntBuffer
|
ids |
IntBuffer
|
severities |
IntBuffer
|
Returns | |
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String[] |
String glGetObjectLabel (int identifier, int name)
Parameters | |
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identifier |
int
|
name |
int
|
Returns | |
---|---|
String |
String glGetObjectPtrLabel (long ptr)
Parameters | |
---|---|
ptr |
long
|
Returns | |
---|---|
String |
long glGetPointerv (int pname)
Parameters | |
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pname |
int
|
Returns | |
---|---|
long |
void glGetSamplerParameterIiv (int sampler, int pname, IntBuffer params)
Parameters | |
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sampler |
int
|
pname |
int
|
params |
IntBuffer
|
void glGetSamplerParameterIiv (int sampler, int pname, int[] params, int offset)
Parameters | |
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sampler |
int
|
pname |
int
|
params |
int
|
offset |
int
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void glGetSamplerParameterIuiv (int sampler, int pname, int[] params, int offset)
Parameters | |
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sampler |
int
|
pname |
int
|
params |
int
|
offset |
int
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void glGetSamplerParameterIuiv (int sampler, int pname, IntBuffer params)
Parameters | |
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sampler |
int
|
pname |
int
|
params |
IntBuffer
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void glGetTexParameterIiv (int target, int pname, int[] params, int offset)
Parameters | |
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target |
int
|
pname |
int
|
params |
int
|
offset |
int
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void glGetTexParameterIiv (int target, int pname, IntBuffer params)
Parameters | |
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target |
int
|
pname |
int
|
params |
IntBuffer
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void glGetTexParameterIuiv (int target, int pname, int[] params, int offset)
Parameters | |
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target |
int
|
pname |
int
|
params |
int
|
offset |
int
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void glGetTexParameterIuiv (int target, int pname, IntBuffer params)
Parameters | |
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target |
int
|
pname |
int
|
params |
IntBuffer
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void glGetnUniformfv (int program, int location, int bufSize, FloatBuffer params)
Parameters | |
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program |
int
|
location |
int
|
bufSize |
int
|
params |
FloatBuffer
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void glGetnUniformfv (int program, int location, int bufSize, float[] params, int offset)
Parameters | |
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program |
int
|
location |
int
|
bufSize |
int
|
params |
float
|
offset |
int
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void glGetnUniformiv (int program, int location, int bufSize, int[] params, int offset)
Parameters | |
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program |
int
|
location |
int
|
bufSize |
int
|
params |
int
|
offset |
int
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void glGetnUniformiv (int program, int location, int bufSize, IntBuffer params)
Parameters | |
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program |
int
|
location |
int
|
bufSize |
int
|
params |
IntBuffer
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void glGetnUniformuiv (int program, int location, int bufSize, int[] params, int offset)
Parameters | |
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program |
int
|
location |
int
|
bufSize |
int
|
params |
int
|
offset |
int
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void glGetnUniformuiv (int program, int location, int bufSize, IntBuffer params)
Parameters | |
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program |
int
|
location |
int
|
bufSize |
int
|
params |
IntBuffer
|
boolean glIsEnabledi (int target, int index)
Parameters | |
---|---|
target |
int
|
index |
int
|
Returns | |
---|---|
boolean |
void glMinSampleShading (float value)
Parameters | |
---|---|
value |
float
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void glObjectLabel (int identifier, int name, int length, String label)
Parameters | |
---|---|
identifier |
int
|
name |
int
|
length |
int
|
label |
String
|
void glObjectPtrLabel (long ptr, String label)
Parameters | |
---|---|
ptr |
long
|
label |
String
|
void glPatchParameteri (int pname, int value)
Parameters | |
---|---|
pname |
int
|
value |
int
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void glPrimitiveBoundingBox (float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)
Parameters | |
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minX |
float
|
minY |
float
|
minZ |
float
|
minW |
float
|
maxX |
float
|
maxY |
float
|
maxZ |
float
|
maxW |
float
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void glPushDebugGroup (int source, int id, int length, String message)
Parameters | |
---|---|
source |
int
|
id |
int
|
length |
int
|
message |
String
|
void glReadnPixels (int x, int y, int width, int height, int format, int type, int bufSize, Buffer data)
Parameters | |
---|---|
x |
int
|
y |
int
|
width |
int
|
height |
int
|
format |
int
|
type |
int
|
bufSize |
int
|
data |
Buffer
|
void glSamplerParameterIiv (int sampler, int pname, int[] param, int offset)
Parameters | |
---|---|
sampler |
int
|
pname |
int
|
param |
int
|
offset |
int
|
void glSamplerParameterIiv (int sampler, int pname, IntBuffer param)
Parameters | |
---|---|
sampler |
int
|
pname |
int
|
param |
IntBuffer
|
void glSamplerParameterIuiv (int sampler, int pname, IntBuffer param)
Parameters | |
---|---|
sampler |
int
|
pname |
int
|
param |
IntBuffer
|
void glSamplerParameterIuiv (int sampler, int pname, int[] param, int offset)
Parameters | |
---|---|
sampler |
int
|
pname |
int
|
param |
int
|
offset |
int
|
void glTexBuffer (int target, int internalformat, int buffer)
Parameters | |
---|---|
target |
int
|
internalformat |
int
|
buffer |
int
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void glTexBufferRange (int target, int internalformat, int buffer, int offset, int size)
Parameters | |
---|---|
target |
int
|
internalformat |
int
|
buffer |
int
|
offset |
int
|
size |
int
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void glTexParameterIiv (int target, int pname, int[] params, int offset)
Parameters | |
---|---|
target |
int
|
pname |
int
|
params |
int
|
offset |
int
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void glTexParameterIiv (int target, int pname, IntBuffer params)
Parameters | |
---|---|
target |
int
|
pname |
int
|
params |
IntBuffer
|
void glTexParameterIuiv (int target, int pname, IntBuffer params)
Parameters | |
---|---|
target |
int
|
pname |
int
|
params |
IntBuffer
|
void glTexParameterIuiv (int target, int pname, int[] params, int offset)
Parameters | |
---|---|
target |
int
|
pname |
int
|
params |
int
|
offset |
int
|
void glTexStorage3DMultisample (int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
Parameters | |
---|---|
target |
int
|
samples |
int
|
internalformat |
int
|
width |
int
|
height |
int
|
depth |
int
|
fixedsamplelocations |
boolean
|